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"ICE" is gone!!! for the Mom and POP..... Walmart has taken over!

First post
Author
Robert Saint
The Grumpy Dogs
#1 - 2013-06-10 22:46:19 UTC  |  Edited by: Robert Saint
Speaking from someone who has been playing EVE a little too much lately, please review this post with the understanding that not everyone plays full time.

"ICE is failing with the new setup because it doesn't allow a player to select ICE mining as a profession"

If a person plays only an hour or so a day, they can't select ICE as a profession period and expect to grow in the trade, due to the limited supply and spawn times. I had a bunch of miners that I was milking the system with before the update and YES, it was gravy ISK. So, after the patch I bailed on the big league production and just thought to have a miner or two mine every once in a while, but there just isn't enough ICE to make it a profession, when you are competing with the big league boys. I went out to the spawns only to find them filled with ORCA fleets ripping them up in less then 30 minutes per spawn.

This post isn't to complain for me, as I have already moved on - out of ICE.

It's for EVE in general and the casual players, those interested in getting into ICE as a profession in a Mom and Pop sort of way. It's just not there any more unless the player is willing to change his playing time, which seems pretty "ridiculous" seeing it's not a real job.....please!


DO THIS TO FIX ICE.

Just change the cycle time to 2 times longer than it was (not shorter as you did). Cutting it in half was a mistake! If it takes twice as long as it use to harvest, then the ICE will remain in space longer and allow more players to mine during what ever time they log in. The price will adjust to the new variable. Just make sure that the same allocation of ICE per day is limited, and adjust the spawn times dynamically, not every 4 hours per spawn.

To be fair, a player should be able to log in whatever time they can play this game and have a feature available to them to check out or dive in to. It seems only the FULL TIMERS would not agree!

Peace
Brooks Puuntai
Solar Nexus.
#2 - 2013-06-10 22:49:20 UTC
The feature is always available, just maybe not in your area.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Tippia
Sunshine and Lollipops
#3 - 2013-06-10 22:50:39 UTC
People keep talking about this new Intrusion Countermeasure Electronics that have been added to the game, but I just can't seem to find any. I mean, even the new exploration minigame calls it plain old “virus”, which is a different thing…
Victoria Sin
Doomheim
#4 - 2013-06-10 22:56:25 UTC
The removal of permanent ice has really affected my cocktail making business at Amarr. I bought that bar in good faith. If the ice deliveries don't resume soon, Tom Cruise says he's gonna quit. X
Robert Saint
The Grumpy Dogs
#5 - 2013-06-10 22:57:17 UTC  |  Edited by: Robert Saint
Brooks Puuntai wrote:
The feature is always available, just maybe not in your area.



It's not that it's not in my area, as it is. There are two systems right next to each other, one has 3 spawns and the other just 1 spawn. So I will log in at different times during the day to check the areas to see how it's all working out, and sure enough they are packed and I'll have two miners and get two loads (50 blocks each or less) before the spawn in over.

Again, this isn't to complain about me, more about EVE game play in general.

Exploration is really hard for me, but I know it I get good at it, I will figure out those stupid probes....... If I had to log in at a certain time to explore, it would also be a fail as well.
Elizabeth Aideron
The Scope
Gallente Federation
#6 - 2013-06-10 22:59:23 UTC
so dont mine ice 24/7
Robert Saint
The Grumpy Dogs
#7 - 2013-06-10 23:02:59 UTC  |  Edited by: Robert Saint
Elizabeth Aideron wrote:
so dont mine ice 24/7



That's like saying, don't RUN MISSIONS when you want to.

If mission agents handed out missions every 4 hours, that wouldn't work either.


In fact that's a GREAT idea..... have ICE in mission spawns like they have ORE......
Tippia
Sunshine and Lollipops
#8 - 2013-06-10 23:06:07 UTC
Robert Saint wrote:
If mission agents handed out missions every 4 hours, that wouldn't work either.
Sure it would. In fact, it would be a great idea. Twisted

Quote:
have ICE in mission spawns like they have ORE......
Why would you want Immigration and Customs Enforcement in missions?
Peter Raptor
Galactic Hawks
#9 - 2013-06-10 23:10:27 UTC
Ice mining is Much better now man, c'mon, its quicker and no longer an AFKers paradise, admit it, before Odyssey you liked Ice Mining cos you didn't Actually Play Eve and made lots of ISK. Now its at least more engaging, and yeah, Halving Cycling times Rocks! (Pardon the Pun)

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Jimmy Morane
Deep Core Mining Inc.
Caldari State
#10 - 2013-06-10 23:22:48 UTC
They set it up so you have to actually work for it. It's called competition. If you want to be the walmart of ice mining you need to put the time in. If enough people complain maybe they will put it back the way it was. Who knows. But for now, it is what it is.

This is the kind of thread where I wish I had Riot Girl's signature.
Robert Saint
The Grumpy Dogs
#11 - 2013-06-10 23:23:22 UTC  |  Edited by: Robert Saint
Peter Raptor wrote:
Ice mining is Much better now man, c'mon, its quicker and no longer an AFKers paradise, admit it, before Odyssey you liked Ice Mining cos you didn't Actually Play Eve and made lots of ISK. Now its at least more engaging, and yeah, Halving Cycling times Rocks! (Pardon the Pun)



I would say it's different now, not better though.

There are different game styles and moods players have, sometimes your just chill and want an AFK style of game play, other times you want battles.

So, ORE is the new ICE, for the AFK style sort of. There is just no more set it and forget it feature ...

I get it for sure... the idea anyway. It's hard to argue the spawn timing issue and it's also hard to argue the AFK feature.

I know few FULL time players don't like AFK game play, and most Full timers are the ones in the forums.

They could fix ORE instead and leave ICE as is... Make the Asteroids bigger and fewer in each belt, so there isn't so much re-targeting.... .. Yes, you can tell i miss ICE ......
Peter Raptor
Galactic Hawks
#12 - 2013-06-10 23:28:05 UTC
Robert Saint wrote:
Peter Raptor wrote:
Ice mining is Much better now man, c'mon, its quicker and no longer an AFKers paradise, admit it, before Odyssey you liked Ice Mining cos you didn't Actually Play Eve and made lots of ISK. Now its at least more engaging, and yeah, Halving Cycling times Rocks! (Pardon the Pun)



I would say it's different now, not better though.

There are different game styles and moods players have, sometimes your just chill and want an AFK style of game play, other times you want battles.

So, ORE is the new ICE, for the AFK style sort of. There is just no more set it and forget it feature ...

I get it for sure... the idea anyway. It's hard to argue the spawn timing issue and it's also hard to argue the AFK feature.

I know few FULL time players don't like AFK game play, and most Full timers are the ones in the forums.

They could fix ORE instead and leave ICE as is... Make the Asteroids bigger and fewer in each belt, so there isn't so much re-targeting.... .. Yes, you can tell i miss ICE ......



To tell you the truth, before Odyssey Ice mining was kinda legal botting, set and come back every half hr to dock.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Victoria Sin
Doomheim
#13 - 2013-06-10 23:29:52 UTC
Robert Saint wrote:
....


There is a set and forget feature. It's called Research/Production. Research and Production takes time. And skill. But mostly time. And a lot of that time is unattended.
Tippia
Sunshine and Lollipops
#14 - 2013-06-10 23:30:31 UTC
Robert Saint wrote:
So, ORE is the new ICE
No. ORE is an NPC corp, and have pretty much nothing to do with the intercontinental exchange.
Robert Saint
The Grumpy Dogs
#15 - 2013-06-10 23:37:47 UTC
Victoria Sin wrote:
Robert Saint wrote:
....


There is a set and forget feature. It's called Research/Production. Research and Production takes time. And skill. But mostly time. And a lot of that time is unattended.



I suppose that's an idea for sure...

I think the real issue is AFK or Relaxed game play. A Style of play that you can do in the background while doing something else. Yes, I had just found out about ICE about 3 weeks before the update and thought "this is amazing" and bought a bunch of miners, etc... and sure enough it's gone, so sure, I'm a bit bummed... it's all good though.

I love to try out new expensive ships, so I was trying to find a way to make a sort of passive ISK to cover those costs, and ICE was perfect mix....... it's like a lost love, I suppose... better in memory than in person.

I am just throwing out the vibe in case others feel it to.
Sergeant Funky Fresh
#16 - 2013-06-10 23:37:59 UTC
The changes do suck for casual players who liked the casual profession of ice mining. But CCP and the CSM don't want you to be a casual no more. They want you to grow a neckbeard and move to 0.0 to bring relevance to established neckbeards. This entire game revolves around neckbeards, don't you see?
DRGaius Baltar
Perkone
Caldari State
#17 - 2013-06-10 23:38:18 UTC
Robert Saint wrote:
Speaking from someone who has been playing EVE a little too much lately, please review this post with the understanding that not everyone plays full time.

"ICE is failing with the new setup because it doesn't allow a player to select ICE mining as a profession"

If a person plays only an hour or so a day, they can't select ICE as a profession period and expect to grow in the trade, due to the limited supply and spawn times. I had a bunch of miners that I was milking the system with before the update and YES, it was gravy ISK. So, after the patch I bailed on the big league production and just thought to have a miner or two mine every once in a while, but there just isn't enough ICE to make it a profession, when you are competing with the big league boys. I went out to the spawns only to find them filled with ORCA fleets ripping them up in less then 30 minutes per spawn.

This post isn't to complain for me, as I have already moved on - out of ICE.

It's for EVE in general and the casual players, those interested in getting into ICE as a profession in a Mom and Pop sort of way. It's just not there any more unless the player is willing to change his playing time, which seems pretty "ridiculous" seeing it's not a real job.....please!


DO THIS TO FIX ICE.

Just change the cycle time to 2 times longer than it was (not shorter as you did). Cutting it in half was a mistake! If it takes twice as long as it use to harvest, then the ICE will remain in space longer and allow more players to mine during what ever time they log in. The price will adjust to the new variable. Just make sure that the same allocation of ICE per day is limited, and adjust the spawn times dynamically, not every 4 hours per spawn.

To be fair, a player should be able to log in whatever time they can play this game and have a feature available to them to check out or dive in to. It seems only the FULL TIMERS would not agree!

Peace


I'm sorry you're botting software is having issues with the new changesSad


Tippia
Sunshine and Lollipops
#18 - 2013-06-10 23:41:40 UTC
Robert Saint wrote:
Yes, I had just found out about ICE about 3 weeks before the update and thought "this is amazing" and bought a bunch of miners, etc.
…but miners only have to deal with anomalies, not with data or relic sites, so they will never encounter any ICE. Ugh
Robert Saint
The Grumpy Dogs
#19 - 2013-06-10 23:43:34 UTC
DRGaius Baltar wrote:
Robert Saint wrote:
Speaking from someone who has been playing EVE a little too much lately, please review this post with the understanding that not everyone plays full time.

"ICE is failing with the new setup because it doesn't allow a player to select ICE mining as a profession"

If a person plays only an hour or so a day, they can't select ICE as a profession period and expect to grow in the trade, due to the limited supply and spawn times. I had a bunch of miners that I was milking the system with before the update and YES, it was gravy ISK. So, after the patch I bailed on the big league production and just thought to have a miner or two mine every once in a while, but there just isn't enough ICE to make it a profession, when you are competing with the big league boys. I went out to the spawns only to find them filled with ORCA fleets ripping them up in less then 30 minutes per spawn.

This post isn't to complain for me, as I have already moved on - out of ICE.

It's for EVE in general and the casual players, those interested in getting into ICE as a profession in a Mom and Pop sort of way. It's just not there any more unless the player is willing to change his playing time, which seems pretty "ridiculous" seeing it's not a real job.....please!


DO THIS TO FIX ICE.

Just change the cycle time to 2 times longer than it was (not shorter as you did). Cutting it in half was a mistake! If it takes twice as long as it use to harvest, then the ICE will remain in space longer and allow more players to mine during what ever time they log in. The price will adjust to the new variable. Just make sure that the same allocation of ICE per day is limited, and adjust the spawn times dynamically, not every 4 hours per spawn.

To be fair, a player should be able to log in whatever time they can play this game and have a feature available to them to check out or dive in to. It seems only the FULL TIMERS would not agree!

Peace


I'm sorry you're botting software is having issues with the new changesSad





No, I don't bot..... I used a software program called ISBoxer to manage the 12 accounts. I had to click all the toons, so that's why i was trying to reduce the number of clicks....
baltec1
Bat Country
Pandemic Horde
#20 - 2013-06-10 23:46:03 UTC
Ice prices are down over the last week.
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