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Null Sec Hacking Mini Game

Author
Maximus Hashur
Federal Defense Union
Gallente Federation
#1 - 2013-06-09 17:06:14 UTC
I anyone else finding the null sec mini game VERY hard? I have lost more cans than I have opened. The low sec mini game does not even compare.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

imbaRabbit
Caldari Provisions
Caldari State
#2 - 2013-06-09 17:09:29 UTC
Maximus Hashur wrote:
I anyone else finding the null sec mini game VERY hard? I have lost more cans than I have opened. The low sec mini game does not even compare.


It can get hard if you're unlucky.

Of course, your skills are primary source of your power. You've the modules which I've given you in the other post, but they're not increasing your virus strength but only the virus HP (coherence).

I have 5 in Archeology and 5 in Hacking.
Level 4 covert-ops.

I'm using only T2 modules and that's it.
No extra implants.
No extra modules.

I've managed to break only few containers (~3).
Johan Toralen
IIIJIIIITIIII
#3 - 2013-06-09 17:26:08 UTC
I haven't lost a single container yesterday. It's way too easy actualy and that's one of the reasons why everybody farms the sites now and the markets crash.

I don't want CCP to just put even more firewalls, suppressors in there tho to "fix" it because it's so random, will feel completely unfair then. Just their strenght and coherence needs to be upped and players given the possibility to get around that by investing 1-2 months into new skills for this purpose.
imbaRabbit
Caldari Provisions
Caldari State
#4 - 2013-06-09 17:47:17 UTC
I lost few containers because I got the 'unfair' game few times in a row : )!

What's the unfair game for me?

You got only one way to go through, and then you get only firewalls, restoration nodes and similar modules against you. And no, there's no other way you can or you should go :P. I think that has to be fixed.
Maximus Hashur
Federal Defense Union
Gallente Federation
#5 - 2013-06-09 19:50:18 UTC
Johan Toralen wrote:
I haven't lost a single container yesterday. It's way too easy actualy and that's one of the reasons why everybody farms the sites now and the markets crash.

I don't want CCP to just put even more firewalls, suppressors in there tho to "fix" it because it's so random, will feel completely unfair then. Just their strenght and coherence needs to be upped and players given the possibility to get around that by investing 1-2 months into new skills for this purpose.




I must have really hit a string of bad luck then. I got a relic site - Serpentis Crystal Something - and it was firewall, virus node (or whatever) then restoration node one after the other. found myself with like 10% coherence, no wrenches and SOL. Happened at least 5 times to me.

will keep pluggin away hoping for easier times

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Kor'el Izia
#6 - 2013-06-09 21:24:48 UTC
I've found it's highly based on luck. One time I ran into 5 restoration nodes, died naturally, and when I tried again I got a wrench on the first node and the core on the second explored node, it's all luck no skills.

@imbaRabbit
Do you use the two rigs that boost coherence for hacking and analyzers?
Derath Ellecon
University of Caille
Gallente Federation
#7 - 2013-06-09 21:39:12 UTC
imbaRabbit wrote:
Maximus Hashur wrote:
I anyone else finding the null sec mini game VERY hard? I have lost more cans than I have opened. The low sec mini game does not even compare.


It can get hard if you're unlucky.

Of course, your skills are primary source of your power. You've the modules which I've given you in the other post, but they're not increasing your virus strength but only the virus HP (coherence).

I have 5 in Archeology and 5 in Hacking.
Level 4 covert-ops.

I'm using only T2 modules and that's it.
No extra implants.
No extra modules.

I've managed to break only few containers (~3).


So does this mean you pretty much need to use a covert ops setup these days? So the quintessential all in one ninja Ishtar will suck without any bonuses for hacking?
Maximus Hashur
Federal Defense Union
Gallente Federation
#8 - 2013-06-09 21:50:35 UTC
the covops frigate does give a "+10% virus strength to relic and data analyzers" per Covert Ops skill level. That combined with tech II relic and data analyzers plus maybe a rig for increase on each type will maximize your coherence and virus strength as far as I understand it.

please anyone correct me if this is not accurate.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Maximus Hashur
Federal Defense Union
Gallente Federation
#9 - 2013-06-09 22:02:47 UTC
Yea im now of the opinion it is all random and luck is the name of the game. I was being real careful and listening to the sounds before hitting a button and all that ****. The past 3 sites I have been moving fast clicking on a random path. ive opened 3 containers and got loot, and lost one. A much better ratio than when I was trying to "figure out" how to crack the code.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Aquila Sagitta
Blue-Fire
#10 - 2013-06-09 22:25:11 UTC
Maximus Hashur wrote:
the covops frigate does give a "+10% virus strength to relic and data analyzers" per Covert Ops skill level. That combined with tech II relic and data analyzers plus maybe a rig for increase on each type will maximize your coherence and virus strength as far as I understand it.

please anyone correct me if this is not accurate.


Its not 10%. Its 10. And its a mislabeled role bonus or bugged. Only gives you 10 strength if your in the ship no matter the level.
Cattriell
OPG CEN
#11 - 2013-06-10 05:13:15 UTC
Derath Ellecon wrote:


So does this mean you pretty much need to use a covert ops setup these days? So the quintessential all in one ninja Ishtar will suck without any bonuses for hacking?



Cov ops or T3 cruisers are the best ships to use for the new data/relic sites if you want the best chance of actually opening the cans. "all in one" ships don't offer any advantage like they used to.



The difficulty of the sites isn't helped at all by some of the bugs that managed to slip through into the release build like this one. http://i.imgur.com/3TCVLXv.png?1

This happens when the minigame freezes when you try to click on a node and won't do anything until you select a second node as well. In the picture I was able to jump over a node that otherwise would have stopped my progression.

Already submitted a bug report and hope we see a fix soon.
Jonas Staal
Republic Military School
Minmatar Republic
#12 - 2013-06-10 05:49:54 UTC
Cov Ops4 + Hacking/Analyzing3 --> pretty much no problem!

Problem arrises when you go to sell the stuff :P.
Mother Drone
Transcendent Breed
#13 - 2013-06-10 06:55:33 UTC  |  Edited by: Mother Drone
Derath Ellecon wrote:
imbaRabbit wrote:
Maximus Hashur wrote:
I anyone else finding the null sec mini game VERY hard? I have lost more cans than I have opened. The low sec mini game does not even compare.


It can get hard if you're unlucky.

Of course, your skills are primary source of your power. You've the modules which I've given you in the other post, but they're not increasing your virus strength but only the virus HP (coherence).

I have 5 in Archeology and 5 in Hacking.
Level 4 covert-ops.

I'm using only T2 modules and that's it.
No extra implants.
No extra modules.

I've managed to break only few containers (~3).


So does this mean you pretty much need to use a covert ops setup these days? So the quintessential all in one ninja Ishtar will suck without any bonuses for hacking?


Exactly this. You won't go anywhere with an unbonused ship unlike T1 scanning frig/Cov-Ops or T3 with subsystem. Even the better sites in low-sec are kinda hard without such a ship and you'll lose a lot of cans. Better agility and speed of frig sized ships helps to catch the lewt vomit as well.
I wonder how long it takes until most of the now excited "explorers" will turn their back on profession sites. The hacking minigame is a horrible clickfest and beyond every brain activity. I 'can't imagine people doing this for weeks or even months in a row as main playstyle.
Ipak
Wraithguard.
#14 - 2013-06-10 07:13:33 UTC
You're right, I don't see many people using this as their main playstyle, especially when the market stabilizes. However the gold rush is on atm.
imbaRabbit
Caldari Provisions
Caldari State
#15 - 2013-06-10 07:20:14 UTC  |  Edited by: imbaRabbit
Cattriell wrote:


This happens when the minigame freezes when you try to click on a node and won't do anything until you select a second node as well. In the picture I was able to jump over a node that otherwise would have stopped my progression.

Already submitted a bug report and hope we see a fix soon.


And I thought that my PC was doing something wrong. I got mini-game screen freezes too : ).

@Isthar pilot: You can do those sites as well, but of course if you get more things in your way, you will probably fail. But this game is all about luck, so it might be that you'll open sites with just one click on an empty field (as I've said somewhere, I had few mini-games now where the core was on the first field I've clicked on).
Mother Drone
Transcendent Breed
#16 - 2013-06-10 12:19:35 UTC

Ipak wrote:
You're right, I don't see many people using this as their main playstyle, especially when the market stabilizes. However the gold rush is on atm.



Hehe no the goldrush is already over ... people just don't realize this fact because they still get promising numbers when having a look at the estimated value of their loot in cargobay.
Comparing that to the current "real" prices when arriving in Jita ...


Bael McVaeden
The Scope
Gallente Federation
#17 - 2013-06-10 12:56:14 UTC
Mother Drone wrote:

Ipak wrote:
You're right, I don't see many people using this as their main playstyle, especially when the market stabilizes. However the gold rush is on atm.



Hehe no the goldrush is already over ... people just don't realize this fact because they still get promising numbers when having a look at the estimated value of their loot in cargobay.
Comparing that to the current "real" prices when arriving in Jita ...



I'll second that. Had 90M+ estimated loot. Total retail value....just over 40M.
Derath Ellecon
University of Caille
Gallente Federation
#18 - 2013-06-10 14:25:24 UTC
Cattriell wrote:
Derath Ellecon wrote:


So does this mean you pretty much need to use a covert ops setup these days? So the quintessential all in one ninja Ishtar will suck without any bonuses for hacking?



Cov ops or T3 cruisers are the best ships to use for the new data/relic sites if you want the best chance of actually opening the cans. "all in one" ships don't offer any advantage like they used to.


That is kind of sad.
Saskali Sereny
The Scope
Gallente Federation
#19 - 2013-06-11 14:07:31 UTC  |  Edited by: Saskali Sereny
Mother Drone wrote:

Ipak wrote:
You're right, I don't see many people using this as their main playstyle, especially when the market stabilizes. However the gold rush is on atm.



Hehe no the goldrush is already over ... people just don't realize this fact because they still get promising numbers when having a look at the estimated value of their loot in cargobay.
Comparing that to the current "real" prices when arriving in Jita ...



2 points are dragging the prices down :

-They should bring back the rats that were guarding the radar and magnetic sites. No defence makes them so easy to run ...
and allows you to explore in cov ops which makes you way more difficult to catch in null. So it takes off the risks of null exploation. And as everybody knows risks is expensive.

-On all of the sites i have run since te patch i have never found and empty container. Before the patc you could run on 2-3 empty containers per site. It seems to me that they increased the loot table due to the minigame and cans spreading. But wen you do it well you almost always get all te loot from te containes so in te end we get more than before.
This is not a problem by the way as lots of objecs of small value equals few objects of high value .

So the main problem i think is the rats removal.
Dolph Carebear
Adohivatal
#20 - 2013-06-11 15:04:53 UTC
Anyone else having trouble picking up the lootspew? I'm in a T3, and I had two sites today (the only two sites I ran today) where I could not get ANYTHING from the hard can. The loot spawns 3-4km away and my ship doesn't even align to them by the time they start flashing...

I understand today's patch did something with this. Am I just unlucky? Or should I switch to a covops?
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