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AFK cloak campers need to go ccp

First post
Author
fairimear
Event Hor1zon
#41 - 2013-06-09 21:41:14 UTC
Oxandrolone wrote:
MeBiatch wrote:
i dont get it?

if he is afk and cloaked you have nothing to worry about...


This

Probebly Afk Cloaking
Brutor Tribe
Minmatar Republic
#42 - 2013-06-09 21:41:51 UTC
i'm going nowhere

afk cloaking working as intended
Djana Libra
Deep Core Mining Inc.
Caldari State
#43 - 2013-06-09 21:56:38 UTC
Desuke Aramaki wrote:
Djana Libra wrote:
can we please remove local from the game everywhere


Only in your corp/alliance systems to see its you find that funny afterwards .


I'd love to see it removed everywhere, lived in a WH before and its fine not having a local at all.
Or would you be to scared to farm your isk when there is no local to use as intel tool?
Alavaria
GoonWaffe
Goonswarm Federation
#44 - 2013-06-09 21:59:05 UTC
Mallak Azaria wrote:
Dear CCP,

A guy has been sitting in a cloaked Ibis doing nothing in my rented nullsec system for 3 weeks. Please make him go away because I'm too scared to undock, even though I know this guy is doing nothing & can't actually hurt me. I shouldn't have to pay rent for a system I'm too scared to use while a cloaked Ibis is here.

Actually you know there's a PL fleet waiting for you to undock so they can hotdrop you.

:ninja:

Loyalty is a virtue, participation brings reward.

Stegas Tyrano
The Scope
Gallente Federation
#45 - 2013-06-09 22:01:06 UTC  |  Edited by: Stegas Tyrano
Oops, double post. Read the next one Ugh

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Stegas Tyrano
The Scope
Gallente Federation
#46 - 2013-06-09 22:03:00 UTC
CCP Fozzie said in this stream that they want to look at the cloaking mechanic.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#47 - 2013-06-09 22:04:00 UTC  |  Edited by: Sergeant Acht Scultz
Matilda Cox wrote:
I'm talking about people with X accounts knowing there is no way to get rid of them and make a living out of this broken part of them game



WTB AFK Cloak isk Generator


Seriously, cloak mechanic is not broken at all, does not need changes nor ships or skills related too.

If someone AFK cloaking is making you loose isk it's only because you decided so. If he's AFK (how do you know it?) he can't harm you.
If he's not afk (that too you don't know it) he's probably getting intel on moons, on POS, on stations, on players activity in that system and ships, on eventual capitals/supers location, eventually have a cyno fitted and just waiting the right moment you make a mistake to drop bazillions of poop over you and mock you in local because let yourself be outsmarted.

That's not a problem it's an intended mechanic, it's up to you to decide if you stay there deal with or leave the system and go do something else somewhere else. There are many ways to catch those ships, it's hard?-Yes but it's the fun part.
Cloak is a bit like K-Space local, works both ways, up to you to see how to get advantage of it or just let yourself get powned because you're too lazy to think a bit about it.

removed inappropriate ASCII art signature - CCP Eterne

Minmatar Citizen160812
The LGBT Last Supper
#48 - 2013-06-09 22:15:56 UTC
Matilda Cox wrote:

But your losing at least 7 people including me if this does not get solved.



Can I gets stuff?
Doc Fury
Furious Enterprises
#49 - 2013-06-09 22:20:24 UTC
Stegas Tyrano wrote:
CCP Fozzie said in this stream that they want to look at the cloaking mechanic.


Everyone's entitled to dream I suppose.

When you wake up, one of my alts will still be cloaked in your renter system.


There's a million angry citizens looking down their tubes..at me.

Layne Rockefeller
School of Applied Knowledge
Caldari State
#50 - 2013-06-09 22:23:31 UTC  |  Edited by: Layne Rockefeller
"WAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

BLOO BLOO BLOO"

Is what I gathered.
Alavaria
GoonWaffe
Goonswarm Federation
#51 - 2013-06-09 22:39:49 UTC
Doc Fury wrote:
Stegas Tyrano wrote:
CCP Fozzie said in this stream that they want to look at the cloaking mechanic.

Everyone's entitled to dream I suppose.

When you wake up, one of my alts will still be cloaked in your renter system.

I'm still in a dream, snake eater ~~~

It's because cloaking and not being seen, you see.

Loyalty is a virtue, participation brings reward.

Malen Nenokal
HEX Reconnaissance and Reclamation
#52 - 2013-06-09 22:47:22 UTC
CCP should remove local. Problem solved, no more afk cloaking.
iSupremacy
The Scope
Gallente Federation
#53 - 2013-06-09 22:49:15 UTC
One does not simply remove AFK cloakers
Malak Dawnfire
KarmaFleet
Goonswarm Federation
#54 - 2013-06-09 22:57:13 UTC
HELP!!!!! I THINK THERE'S AN AFK CLOAKER IN MY SYSTEM!!!!! I HAVEN'T EVEN BEEN ABLE TO LOG ON DUE TO BEING SCARED SHITLESS! HEEEELP!!
Black Dranzer
#55 - 2013-06-09 23:08:39 UTC  |  Edited by: Black Dranzer
Cloaking is idiotic on a fundamental level; It provides conditional invulnerability rather than stealth. But the bigger problem is that intel gathering in Eve is all over the ******* place. It's needed a complete overhaul for a long time. The impression I get is that CCP as a whole (and yes I realize the error in classifying CCP as a single entity, but work with me here) wants to start changing/fixing/overhauling intel and cloaking and all that crap, but they don't want to commit to anything until they've got a really good solution.

Thing is: There isn't really going to be a perfect solution. We need a set of basic principles and a rough implementation that can be iterated on.

And we need it yesterday.

Edit: And no, it's not enough to just remove local. The entire system needs to be rebuilt, not patched.
Doc Fury
Furious Enterprises
#56 - 2013-06-09 23:14:22 UTC
Black Dranzer wrote:

And we need it yesterday.


Who's "we"? Do you have a mouse in your pocket or something?


There's a million angry citizens looking down their tubes..at me.

Black Dranzer
#57 - 2013-06-09 23:27:17 UTC  |  Edited by: Black Dranzer
Doc Fury wrote:
Who's "we"? Do you have a mouse in your pocket or something?

Come on, don't give me that. Intel gathering in Eve is a stale system and you know it.

You've got a chatroom activity list being used as an intel tool, cloaking that doesn't actually provide stealth, a probe system that was originally about triangulation but which has had the tedium patched out of it so many times that it's starting to resemble something else entirely, and then you've got the dscan; Awkward info retrieval based around which way your camera is facing, a mechanic which does not exist in any other form anywhere in the game and reeks of a beta debugging tool. I won't even say anything about locator agents.

It's a hodgepodge of multiple game systems designed over multiple years that "work" only in the sense that they don't render the game unplayable. Usually.

My views on AFK cloaking are irrelevant; We can not have a constructive debate about the legitimacy of AFK cloaking without first conceding that the system is reasonable and functional, and frankly, that is not something I am willing to concede. Intel gathering in Eve is not in a good enough state for us to be discussing the minutia.
Doc Fury
Furious Enterprises
#58 - 2013-06-09 23:30:51 UTC
Black Dranzer wrote:
Doc Fury wrote:
Who's "we"? Do you have a mouse in your pocket or something?

Come on, don't give me that. Intel gathering in Eve is a stale system and you know it.

You've got a chatroom activity list being used as an intel tool, cloaking that doesn't actually provide stealth, a probe system that was originally about triangulation but which has had the tedium patched out of it so many times that it's starting to resemble something else entirely, and then you've got the dscan; Awkward info retrieval based around which way your camera is facing, a mechanic which does not exist in any other form anywhere in the game and reeks of a beta debugging tool.

It's a hodgepodge of multiple game systems designed over multiple years that "work" only in the sense that they don't render the game unplayable. Usually.

My views on AFK cloaking are irrelevant; In order to have a debate about the legitimacy of AFK cloaking, we first have to concede that the system is reasonable and functional, and frankly, that is not something I am willing to concede. Intel gathering in Eve is not in a good enough state for us to be discussing the minutia.



Well, then why don't you take your perceived "problems" and your ideas for solutions over to the Features & Ideas Discussion forum area where they belong?

This thread is just going to get locked because there's already a big AFK cloaking thread in F&I.



There's a million angry citizens looking down their tubes..at me.

Black Dranzer
#59 - 2013-06-09 23:43:53 UTC
Doc Fury wrote:
Well, then why don't you take your perceived "problems" and your ideas for solutions over to the Features & Ideas Discussion forum area where they belong?

Because there's no practical benefit to it. The problem is not a lack of ideas, the problem is that none of those ideas have been implemented yet. You can brainstorm until your neurons burn out, but unless thought turns to action, it's a waste of time. The increase in public awareness generated by this thread is worth far more than another ten posts in F&I.

Quote:
This thread is just going to get locked because there's already a big AFK cloaking thread in F&I.

And yet, we're both posting in this thread in spite of that.

On a more serious note, AFK Cloaking reminds me of the whole Learning Skills debate a few years back; One of those major dividing debates that everybody seemed to have an opinion on.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#60 - 2013-06-09 23:46:03 UTC
Black Dranzer wrote:
Cloaking is idiotic on a fundamental level; It provides conditional invulnerability rather than stealth. But the bigger problem is that intel gathering in Eve is all over the ******* place. It's needed a complete overhaul for a long time. The impression I get is that CCP as a whole (and yes I realize the error in classifying CCP as a single entity, but work with me here) wants to start changing/fixing/overhauling intel and cloaking and all that crap, but they don't want to commit to anything until they've got a really good solution.

Thing is: There isn't really going to be a perfect solution. We need a set of basic principles and a rough implementation that can be iterated on.

And we need it yesterday.

Edit: And no, it's not enough to just remove local. The entire system needs to be rebuilt, not patched.




I like this word "conditional" you just used, tells a lot about cloak mechanics, the only things around in this game being invulnerable are NPC Structures like stations/structures planets/moons and Concord. Everything else is invulnerable only if you decide it is one, if you don't, just grab your guns set tactics and you'll see how invulnerable everything else is.

Local/Cloak/grid/d-scan etc are fundamental and complex bases of the game and its areas (HS/LS/NS) from which players set for years tactics and methods, created a lot of content, touching one of them and doing it wrong -which you can be sure will happen- will have huge consequences at the larger scheme of things.

Eve unlike many if not almost all the games out there, is based on players choices, player made content using tools since a very long time and from which players set game foundations of what Eve players content is today, for every action there is a counter, but it's only possible based on your ability or will to do it.

Bork it a bit and it will end in an unprecedented bleeding of players. Improve yes, destroy ships yes, destroy game basics and players already created content by removing cloak/local/d-scan whatsoever, that would probably hurt more than it would improve the game.

removed inappropriate ASCII art signature - CCP Eterne