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EVE New Citizens Q&A

 
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Need advice on my career plan

Author
Odaenath
Federal Navy Academy
Gallente Federation
#1 - 2011-11-06 14:52:46 UTC
Hello!

I am coming to the end of my 14 day trial and am planning to subscribe soon and sell my buddy program plex for 300-400 million in the process.

I am planning to use that money to skip as much of the low level content as I can. My general objectives are (1) to set up a revenue system which will allow me to sustain the highest lifestyle I can and (2) run through a couple of ships training my pvp skills.

How far can I get into the content with that kind of money? What should be my specific goals?

Thanks!
Velicitia
XS Tech
#2 - 2011-11-06 14:59:30 UTC
don't do it. You will be guaranteed to buy something shiny, then have that shiny turn into a fireball within hours of your acquisition.

If you sell off the PLEX, use the ISK as a buffer in case things go poorly ... but only risk small portions of it (e.g. no more than 50-60 million in a market transaction).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Odaenath
Federal Navy Academy
Gallente Federation
#3 - 2011-11-06 15:12:28 UTC  |  Edited by: Odaenath
Velicitia wrote:
don't do it. You will be guaranteed to buy something shiny, then have that shiny turn into a fireball within hours of your acquisition.

I am asking precisely to avoid that. I'm afraid having that much money at the start will not allow me to realize the value of things so I'm looking for advice as to what I should aim for that would be sustainable.
Velicitia
XS Tech
#4 - 2011-11-06 15:23:08 UTC
you misunderstand, I think.

You *can* sell the PLEX (though you'll get more like 400 mil for it), but then that 400m is sitting in the bank, and essentially "untouchable" unless something bad happens (i.e. don't go out and buy a shiny new Megathron, because at best you have the absolute basic skills to fly the ship).

1. can be done in small increments (say, no more than 50 million isk on market PVP ventures).
2. Can be done now. Keep in mind you have "low" skills right now, so expect a lot of losses til you learn a few things. Cheap fittings are golden here (i.e. Meta 0/1/2/3 since Meta 4 can be stupidly expensive).

"Sustainable" depends -- you will have to grind through L1/2 missions (IIRC connections skill to level 3 lets you skip the L1 agents) if you want "easy" ISK. You could try exploration or mining as well (note, mining is lowest income/hour, but relatively light on skill requirements, you may even have started with all the necessary skills).


Don't plan on doing things solo. Find a corporation that is rookie-friendly, and learn from them.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

gfldex
#5 - 2011-11-06 15:32:59 UTC
Odaenath wrote:
[quote=Velicitia]I'm afraid having that much money at the start will not allow me to realize the value of things so I'm looking for advice as to what I should aim for that would be sustainable.


If you want to sustain to pay for your expenses with legal RMTing (that's what turning a PLEX into ISK boils down to) you should keep your credit card ready.

Keeping the balance between gaining ISK and losing it requires you to learn how to earn ISK. Your credit card can teach you how to use your credit card.

Quite frankly a single PLEX wont get you far. It's not enough to use it as an investment without dedicating a lot of game time. If you would do that you might as well shoot NPCs instead.

If you take all the sand out of the box, only the cat poo will remain.

Odaenath
Federal Navy Academy
Gallente Federation
#6 - 2011-11-06 15:43:17 UTC
What I dont want to do is do low level stuff which brings little money in. Because from what I understand, you do that until you get enough money to buy better gear, do higher level stuff and make more money. But ill have the money to skip that. Just not sure what I should aim for thats sustainable.
Destination SkillQueue
Doomheim
#7 - 2011-11-06 15:58:20 UTC
Odaenath wrote:
What I dont want to do is do low level stuff which brings little money in. Because from what I understand, you do that until you get enough money to buy better gear, do higher level stuff and make more money. But ill have the money to skip that. Just not sure what I should aim for thats sustainable.


Don't try to use the money to skip low level content, unless you know what you're doing. The low level content is usually there to tech you how to do the activity. After that there aren't any real limitations what content you can do, with solo mission grinding being the exception, since you have to grind standings. Nevertheless more money isn't going to make a huge difference in the speed of your progress even there. Your biggest obstacle will almost always be your own knowledge about the activities themselves and your inability to fly/use things on a totally new character. If an activity is new to you, learn it with cheap/low skill ships and fits. If you have already mastered it, you know what you're doing and don't need to ask for advice.

Keep in mind though, that you can also make a good income with cheap ships and expensive equipment won't change the nature of the activity. If you hate the basic activity, expensive equipment isn't going to change that. You will get better efficiency and better rewards, but the activities stay basicly the same. Just find an interesting activity with a sustainable income level, that allows you to do all the things you actually enjoy doing and leave it at that. Don't just blindly go after the highest isk/hour activity, if it is something you don't actually see yourself enjoying.

Almost every activity earns enough to sustain a T1 PvP lifestyle and most give you enough income to live comfortably and still sustain continous PvP losses. So what activity you choose doesn't make that much of a difference and you can always switch activities, if and when you end up getting bored with it and want to do something else for a change.
gfldex
#8 - 2011-11-06 16:56:55 UTC
Odaenath wrote:
Because from what I understand, you do that until you get enough money to buy better gear, do higher level stuff and make more money.


And there you are wrong. You do the low level stuff until you got the SP to use the better gear. There is no stacking penalty between skills and the effects are multiplied. If there is more then one skill effecting an action you will see exponential growth. Those effects are then applied in accumulative manners for petty much any activity.

Money wont be your problem for a long time and a single PLEX wont cut it if you want to buy SP via a char purchase.

If you take all the sand out of the box, only the cat poo will remain.

Odaenath
Federal Navy Academy
Gallente Federation
#9 - 2011-11-06 17:16:26 UTC
Yeah of course I wasnt planning to try to do what i cant do (right)

Alright everybody seems to agree that its a bad idea to try and grow too fast... kinda disapointing i must say but probably best in the long run.

Thanks for the advice!
Xercodo
Savage Moon Society
#10 - 2011-11-06 17:38:30 UTC
Odaenath wrote:
Yeah of course I wasnt planning to try to do what i cant do (right)

Alright everybody seems to agree that its a bad idea to try and grow too fast... kinda disapointing i must say but probably best in the long run.

Thanks for the advice!


Yes exactly

Your first car should not be a monster racer, you'll just get yourself killed.

Same concept here.

There is a surprising amount of real player skill the goes into EVE. You learn it all while you actually play and do research here on forums or using various guide on the net. The speed at which skills train is kind of a forced way for you to take your time learning mechanics like how to properly fit your ship, how tracking works, and just meeting new people that might become future allies.

And in regards to missions you also need to do the lower end ones to gain standing to get access to higher end missions. There really isn't a way around this unless you spend a LOT of ISK on data centers to "buy faction standing"

But the main reason people fly in lower end missions is cause they would die doing anything higher. I know a friend that didn't even wanna try to solo a level 4 mission until she had T2 guns and full shield skills to properly fit her maelstrom even though she had long passed the standing requirements for level 4s, she didn't want to die cause she didn't know what she was doing.

The Drake is a Lie

Mara Rinn
Cosmic Goo Convertor
#11 - 2011-11-06 21:06:04 UTC
Have a look through the Making ISK guide. There are a few ideas in there which will help you do something with that large volume of starting capital you'll gain from selling that PLEX.
mxzf
Shovel Bros
#12 - 2011-11-06 22:02:07 UTC
Odaenath wrote:
I am planning to use that money to skip as much of the low level content as I can


Don't. Eve isn't like other games. Due to the way skills work, there aren't shortcuts that you can solve with ISK, because you need skills to get places in Eve, not ISK.

If you go out and buy the biggest, nicest ship you can fit in so soon (probably something like a pirate cruiser), it will go boom just as quickly as a regular T1 cruiser (except that it costs 20x as much). You need support skills to fly ships well in Eve, not just bigger ships.

Take your time and work on your support skills rather than trying to get into bigger ships right away. Younger players probably shouldn't be in anything bigger than a cruiser for atleast a month or two.
Aston Bradley
Aliastra
Gallente Federation
#13 - 2011-11-07 07:56:35 UTC
I would suggest doing Missions if you want to make isks.

A few level 4's will usually cover your pvp looses, and it as a combat pilot it's the best choice if your main interest is pvp.

And no, they are no shortcuts in eve, and grinding dosn't really matter here.

But it's not as bad as it sounds, mind you. The good thing about space, is that it's infinite. A FC is unlikely to refuse a extra frigate in it's fleet, as you basicly don't take space. Unless the FC is a total ass, you should get some nice fleet pvp action from the start.

So find a nice corp, go do some pvp with them when possible, and grind your mission standings when no fleets are available.

[i]FiS should be the priority, but WiS should not be burried!

Don't encourage CCP to make empty promises or Incarna will happen again![/i]

L'ouris
Have Naught Subsidiaries
#14 - 2011-11-07 15:02:35 UTC
As others have said, your real limiting factor will be character skill training time rather than ISK.

To give you an idea, I decided to fly combat frigates early on, so my target ISK input rate was a meagre 10mil/day to cover loses and to seed a buffer fund for future market experiments.

Flying frigates in combat, losing pods / implants in null and generally being bad I still managed to stockpile a modest sum of isk after losses.

most folk aim higher than 300mil a month in income. I just mention it to highlight what you decide to do will impact how much ISK generation you need to shoot for.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#15 - 2011-11-08 08:59:15 UTC
Odaenath wrote:
My general objectives are (1) to set up a revenue system which will allow me to sustain the highest lifestyle I can


In this case, you might want to consider trying your hand in the market. Station trading (buying low and relisting in the same station) requires virtually no skills at all to start and not that many to to get well into it ( Accounting, Broker Relations to reduce transaction costs, Trade and Retail for more market orders).
Furthermore, I found it relatively safe, but you definitely should read a guide or two to get the basics.

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