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EVE Online: Odyssey Feedback

First post
Author
Vaju Enki
Secular Wisdom
#581 - 2013-06-09 00:17:04 UTC
Thank you for another great expansion. CCP is on fire :)

The Tears Must Flow

Gorion Wassenar
Stimulus
Rote Kapelle
#582 - 2013-06-09 03:23:37 UTC  |  Edited by: Gorion Wassenar
Put the undock button back, What were you thinking? At the very least you could make it an option.

Rote Kapelle - NOW IN SLIGHTLY MORE LAW ABIDING FLAVOR!

"DRINK STARSI!" ©®™Ownership Group Chairman

TravelBuoy
Imperial Academy
Amarr Empire
#583 - 2013-06-09 07:42:18 UTC  |  Edited by: TravelBuoy
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon




+1
And you forget something.
The hidden belts."Hidden belts" which is showed on autoscan. Oh my goodness, who the fcking developer make this sh*t ?
Hidden which is not hidden anymore. Everyone see those belt direction everyone just move there their probes without scan.
Another idiotism from CCP. These developers make more dumb this game than ever.
disasteur
disasterous industries
#584 - 2013-06-09 08:43:23 UTC  |  Edited by: disasteur
TravelBuoy wrote:
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon




+1
And you forget something.
The hidden belts."Hidden belts" which is showed on autoscan. Oh my goodness, who the fcking developer make this sh*t ?
Hidden which is not hidden anymore. Everyone see those belt direction everyone just move there their probes without scan.
Another idiotism from CCP. These developers make more dumb this game than ever.



also +1

HIDDEN....


1.
to conceal from sight; prevent from being seen or discovered: Where did she hide her jewels?

2.
to obstruct the view of; cover up: The sun was hidden by the clouds.

3.
to conceal from knowledge or exposure; keep secret: to hide one's feelings.



the silence of CCP is almost overwhelming.

CCP you are selling a product, it is your obligation to make your customers happy, and most are clearly not happy
Kai Pirinha
#585 - 2013-06-09 09:46:53 UTC  |  Edited by: Kai Pirinha
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon




+1

Also which egghead came up with the idea of the automated scan?
Another reason why this is a really short-sighted idea from somebody who obviously doesn't grasp the full span of eve is, that as a player who is interested in PVP as well as ganking, it might be useful not to activate your scanner again, because then the sites that have been played will vanish from my scan - which is what they do right now each time a site has been played. Great... (irony)
So let's say I find a wormhole system (or NullSec or Lowsec, doesn't matter) with over 10 sites and a size of more than 14 AU in more than one direction. I will need to fly around a bit in order to find the group that is playing sites in this wormhole. In this time, played sites might despawn and since I haven't found them yet, I need to bookmark each site when I enter.
What the eff?

You are protecting the salvager with this expansion.

Why is CCP protecting PVE-players and Carebears all the sudden? I thought people had to protect themselves!

Hello World

Johnson Oramara
Science and Trade Institute
Caldari State
#586 - 2013-06-09 10:15:10 UTC
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon


That is very well put and i agree with all of that. It is exactly what exploration minded people in my corp has been now complaining about.

But unfortunately odyssey problems go far deeper than exploration only... i'm on medium sized corp and average people online has dropped by at least 15 after odyssey although just 4 i know sure canceled their subscription. That is 13 accounts with their alt accounbt counted in. I will be dropping my 3 other alt accounts also and keep an eye with my main only to see how ccp is willing to handle this.
disasteur
disasterous industries
#587 - 2013-06-09 10:30:30 UTC
i also would like to add on my complaints list that the game feels like its 3 times as heavy on my computer
it became unplayable for me
TravelBuoy
Imperial Academy
Amarr Empire
#588 - 2013-06-09 10:36:48 UTC  |  Edited by: TravelBuoy
disasteur wrote:
also +1

HIDDEN....


1.
to conceal from sight; prevent from being seen or discovered: Where did she hide her jewels?

2.
to obstruct the view of; cover up: The sun was hidden by the clouds.

3.
to conceal from knowledge or exposure; keep secret: to hide one's feelings.



the silence of CCP is almost overwhelming.

CCP you are selling a product, it is your obligation to make your customers happy, and most are clearly not happy


And this is just not the biggest error what the Odyssey have.
New undock button , who that care ? That is just a cosmetic changes and not a problem.
But the ISK sinks and unbalanced things again what they did.

Exploration minigame,what a wasteful of time and isk. Those dropped cans, oh my....
Armageddon overpowering, with t2 ew abilities over than other tier1 Bships.
T1 bses prices ? The mineral requirement was 63 million ISK. Now ? 175m.
Their explanation this changes was the old characters has too much ISK. Realy ?
And what about the new players ? Because all ISK farm possibility decreasing over years. Good example is the leadership implants.
Was 7-8m 1,5 years ago, now almost 100m. Other is the faction module prices. Hard to find those modules than ever in the game thx by CCP drop rate nerfs, but check the prices. Those items price dropped to ridiculous low, when some of rare modules almost impossible to find and just few there on market or escrow. (I think this just an another CCP market manipulation)

Other thing, check the anomalies, Forsaken Hubs and others nerfed to sh*t with NPC AI and new scram frigs. Tech3 ships banned from many sites.
This changes make for newbees hardest than ever the game starting and not for the old players, who have billions.
A fitted tier1 BS is 300-400m. That will be help for PVP in this game or help for newbees for ISK farming in PVE? I dont think so.
Tier3 BCs nerfed with signature changes, another step for ISK sink, such as tank resistance decreasing. Easier bomb kills, fastest ship and ISK losses.
Faction BCs another ISK sink. 3 months earlier was 30-40m a BC, but they nerfed them,. Everyone remember drake,cane etc nerfs.
Now after 3 months later they give back to us for 200 million ISK. MEGALOL
Fitted Tier3 BCs is 250 millions too, tier3 Bc is just a paper tanked ship and not too hard to loss. CCP think about every players live in 0.0 where the alliance after their lost will be reimburse their ships ?
What about the small and new corps in low and high sec ?
CCP think about it they dont want to play pvp with acceptable ship prices ?

Gate jumps ? Nice , but annoying graphical changes after 5 jumps, but what about the real problems ?
Such as traffic jams at gates in fleet operations when there is 100 ships and no matter Tidi turned on or off.
Really nice when the fleet member lost his ship because the fully fleet trying to jump to other side and later they trying to approaching away from enemies but other fleet members stucked on other side and will jump among to enemy. (happend so many time) And not matter if you write to CCP a petition because your loss was from a game fault, you wont get back those ships, you will get just one answer. "Everything was fine there and sorry for your losses" blabla. (and your million iskies go to trash)
But this nice graphic effect will help for traffic jam problem ? I dont think so.

Autoscan, who asked for this crap ? This will be other which help the traffic control isn't ? And annoying like a hell.
Such as the new scanner window and radial menu too. Tell me, the probe numbers (1,2,3,4,5,6,7,8) why cycling in that windows and after every second to cycle back to 8,7,6,5,4,3,2,1 reverse sequence. Fck sake CCP why ? Really nice when the user cant select the all probes with shift+click and changing the probes ranges.

Earlier we talked about the crap scanner changes and i dont want to repeat that. Made for dumbs from dumbs.
Penny Ibramovic
Wormhole Engineers
#589 - 2013-06-09 12:18:31 UTC
So new signatures automatically appear on the system overlay and system map on spawn, without any interaction from the user?

This will make w-space hunting ridiculously difficult, as it will be much harder now to appear unexpectedly in a system. Pilots don't need to watch d-scan, or even update anything!

Can the system overlay please be given a serious rethink? W-space is supposed to be unknown space, and Odyssey is undermining this aspect significantly.
blue dehazon
Stonegard Arrows
#590 - 2013-06-09 12:20:24 UTC
THC Trader wrote:
New battlecruiser skills suck. What exactly was the point in making it 4x harder to cross train bcs? Stupid changes.

They shud hawe cut the training time for bc whid 1/3 of what it take to gett 1 racial to 5.and i do so agre whid you that making it take 4 time longer is stupidCool
blue dehazon
Stonegard Arrows
#591 - 2013-06-09 12:37:29 UTC
Pak Narhoo wrote:
On a less positive note, why oh why if I double click on anything anywhere in space does this SUPERANNOYING camera lock thing happen? My 'C' key is going bust within weeks this way. Ugh

just click open space then hit c
zoni Ishikela
State War Academy
Caldari State
#592 - 2013-06-09 12:47:28 UTC
poppeteer wrote:
Joia Crenca wrote:
I notice that right clicking has a considerable delay between click and action on items such as groups of drones, where there was no real delay prior to the patch.

It's up to a couple of seconds at a time, very noticeable and much worse than the module over-run issue that received considerable attention.


The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..)

There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms.

Z.



blue dehazon
Stonegard Arrows
#593 - 2013-06-09 12:55:45 UTC
Johnson Oramara wrote:
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon


That is very well put and i agree with all of that. It is exactly what exploration minded people in my corp has been now complaining about.

But unfortunately odyssey problems go far deeper than exploration only... i'm on medium sized corp and average people online has dropped by at least 15 after odyssey although just 4 i know sure canceled their subscription. That is 13 accounts with their alt accounbt counted in. I will be dropping my 3 other alt accounts also and keep an eye with my main only to see how ccp is willing to handle this.
I will drop som acconts to whid all the nerf in odessy no need for more than 2
Maul555
Xen Investments
#594 - 2013-06-09 14:16:19 UTC  |  Edited by: Maul555
zoni Ishikela wrote:
poppeteer wrote:
Joia Crenca wrote:
I notice that right clicking has a considerable delay between click and action on items such as groups of drones, where there was no real delay prior to the patch.

It's up to a couple of seconds at a time, very noticeable and much worse than the module over-run issue that received considerable attention.


The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..)

There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms.

Z.






I too have been noticing drone menu lag/delay/unresponsiveness, but I thought it was just me...

Edit: There is also lag when clicking the target icons to switch between ships. This also happens when mining... I have found myself having lasers on the wrong rocks because the interface is not keeping up with me anymore. I can only imagine how infuriating this would be for PVP...
Bjurn Akely
The Scope
Gallente Federation
#595 - 2013-06-09 15:04:57 UTC  |  Edited by: Bjurn Akely
My favorite activity in Eve is, rather was, to scan Wormhole space and go from hole to hole looking for other players running sites. Does not matter much what they are flying, if I think I can will I'll engage.

I say was because since the implementation of autoscan I've yet to enter a system and find someone running a site. I've found wrecks in active sites all right, and ships snug in their safety of their shields. Do note that I do not count the times that I come in through an already opened hole. No, these have been holes I open and that the locals/site-runners see pop up on the Probe Scan window. They then make safe to the POS and curse their luck, same as me. Nobody is happy. I feared this was going to happen, I predicted it and talked to corpmates about it and DAMNIT I was right. Sad

I agree wholeheartedly with what people say. I can only add my thoughts on it:

Exploration is an active thing. It means to go out into the unknown and find stuff. Looking at a list and clicking at a thing that appeared there on it's own is not exploring. The current iteration lessens the exploration experience into a push button - receive bacon.

I'm not going to threaten to unsub accounts and what-not. I'll just wonder how long it will take me and the other guys to get bored of staying in my hole running sites and pos up when a new hole opens...

./B

PS: Just had another thought. Two years back there was this Null anger that W-space had ABC ores. There was a strong push from the null blocks to remove it. The solution was even simpler: make the sites pop up on the scanner automatically so no-one is ever safe in them. That should lower the ABS mined in W-space. (No I'm not saying Null people is behind this, I just muse at the turn of events.)
Sullen Bear
Arctic Spirit
#596 - 2013-06-09 15:33:49 UTC  |  Edited by: Sullen Bear
1) Dual character training. I like this, thank you.
2) Ship rebalance. For my game style it is mostly good.
3) WH jump sound must be much louder. Good decision is return old sound back.
4) Probing. Mostly good. Removing DSP is not good but I can live with it.
5) Overlay scanner. First of all - this scanner MUST NOT detect wormholes! Wormhole space is a dangerous space by design. With ability to detect new wormholes so easy W-space became almost absolutely safe place. Very, very bad move. Second - please give as an option to disable autoscan. Autoscan on every jump is very annoying. BTW I can't understand why you add it to release with so many bugs. It's a shame.
6) Gate jump visual effect. Absolutely terrible. The best is remove it completely or give as an option to disable it. Please, no upgrade or change. Simple disable. BTW, please, NEVER TOUCH MY CAMERA!
7) Hacking minigame. Very stupid. May be most terrible thing in odyssey. No need to upgrade it, the only decision is remove it completely. Old hacking system was fine for me and no changes needed. About cans drop I can't say anything without risk of ban. I know, CCP, you like blobs very much. But please remain small place to solo players to. At least very small. Like Exploring.
8) Move undock button back! And progress bar too.
Rytell Tybat
Doomheim
#597 - 2013-06-09 17:02:35 UTC
Been playing around with the new stuff and thought I'd give some feedback.

The good:

Radial menu is fantastic. Maybe needs a bit of fine tuning, but a great addition to the game. Only comment, is that while I love the distance control it is sometimes difficult to read (depending on background). Perhaps more visual clues as to what amount you're selecting. Might help if for those who have specific ranges they choose most often. Notches in the rotating bar? Arced lines overlaid at the appropriate dragging distance?

The gates look awesome. Art team has really done a great job with the gates as well as the recent ship models.

The bad:

Exploring.
Seeing everything on the system scan is a mistake. Nothing really to search or find anymore. I like the idea of showing things that would appear on your overview, but showing hidden things takes the fun out of exploring. Perhaps there should be a limit to the system scan range? Also, don't like the visuals of how the anomalies, etc. are showing up. Too prominent, especially considering you supposedly don't know where they are.

Also, not crazy about the UI visuals in the improved scanning window. Looks like it was designed 10 years ago, not thousands of years in the future. I'm also hoping that there is a plan for improving the directional scan window. There are still lots of issues with it (range, small controls, etc.). Shame that it wasn't also improved upon in this "exploration" expansion.

Hacking.
Sounds are good, visuals not bad, gameplay... Yawn. Has potential and its certainly better than the previous non-gameplay, but its really not that interesting. So far pretty easy to get through it without any real tactics or thinking. Its a shame that a 3D style wasn't used, instead of just the 2 dimensional map in a flat window. Visually, this first iteration doesn't seem to fit into the game.

Can spew.
The fact that this is a result of "success" doesn't make much sense. If whether or not it happened was tied into things in the hacking game, then that would be different. Also, it should not be something that happens all the time. Its not fun and having to go through it every time is tiresome. If you want to introduce collaboration into exploration then do it. Don't give us this afterthought of a feature that is more frustrating than it is enjoyable.


As a general comment, while there a lot of stuff in this expansion, it feels particularly light in content. Having archaeology and hacking as the same exact thing with different modules is terrible. The exploration features don't seem like they've been properly thought out, or that they were actually ready. The game continues to look better and the UI improvements are really appreciated (by me anyway), but it certainly seems as if there wasn't enough of a commitment to develop a full plate of exploration features.
Morganta
The Greater Goon
#598 - 2013-06-09 17:21:53 UTC
undock button WHY????

and, as I suggested in a post shortly after the jump animation was announced, it takes twice as long for me to jump now.

I know the bulk of eve players are poor neckbeards playing on business class computers and that they see this thing called a "loading bar", but those of us who have good computers never actually saw such things because we were zoning before the loading box even spawned.
My 3 second system change now takes 6-8 seconds.

I recall being told by DEVs that the time would be the same, but I couldn't believe a 6-8 second animation could be compressed into a 3 second window.

apparently Eve devs are related to timelords since their ability to manipulate time is far above my feeble skills.
Phee Phi PhoPhum
Science and Trade Institute
Caldari State
#599 - 2013-06-09 18:53:32 UTC  |  Edited by: Phee Phi PhoPhum
my 2 cents.. sorry if it's been repeated, but long thread

First, there were many good and useful things in this release. Thanks to all CCP guys/gals for the hard work put into it!

Onto the issues:

1. Relocation of buttons for seemingly no #%(^& reason

  • undock button
  • probe control buttons in system scan window
  • now takes 2 clicks to get to d-scan. that's annoying

solution: put em back please

2. On-board scanner is Overpowered. it needs scaled back

  • need an option to turn off automatic scan when undocking or changing systems
  • need a way to turn off the sigs showing up in space. all or selective ones, etc
  • only anoms should be at 100% after this scan. Ttherefore change gas & ore (& all other) sites back to unknown signals
  • unknown signals do NOT need to appear near their nearest planet, it's overpowered. Place them at the sun.
Carol Krabit
School of Applied Knowledge
Caldari State
#600 - 2013-06-09 20:32:38 UTC
Maul555 wrote:
Edit: There is also lag when clicking the target icons to switch between ships.


I just noticed this aswell. This has to be fixed. Makes fighting against multiple targets feel extremely flimsy and broken.