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Test Server Feedback

 
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New nebulae on the test server. Please give us your feedback.

First post
Author
Velarra
#161 - 2011-11-06 19:54:15 UTC
CCP Navigator wrote:
The latest Singularity build features some of the fixes, changes and features which you can expect to see in the Winter 2011 release. One of the most visually stunning changes are the new nebulae, which you can read about in CCP t0rfifrans blog, which will add ever evolving immersion to EVE Online. We would really like to get your feedback on this new feature with an emphasis on the following:

• Do the new nebulae show any adverse performance issues with your PC?
• How do you feel about the difference in high security, low security and null sec space?


If you currently do not have a Singularity client installed, please see this thread from CCP Spitfire on how to connect.


I've not noticed any particular performance issues. In fact i'd say performance in space/ in CQ is a good bit better as compared to the original Incarna launch period. All graphical settings at high, HDR on, (AA off) with an Nvidia 8600 is very playable. Not something that seemed viable as of the Incarna 1.0 release.

As far as regional visual differences go Eve's space is very beautiful now on first viewing. However I'd still love the option to turn off all nebulae and keep space very black, cold & dark aside from the stars.

Suggestion: 3 optional preference settings:

*As intended (re: current sisi lighting & nebuae)

*Brighter (for people with uncalibrated/dark/older screens)

*Darker (If you want the dead cold of space everywhere with only stars, Nebulae off, regardless of region)
Pupu Tupuna
#162 - 2011-11-06 19:58:49 UTC
This nebula could be in Jove space? Seen from Vale of the Silent:

http://oi39.tinypic.com/s43vb7.jpg
bornaa
GRiD.
#163 - 2011-11-06 20:17:14 UTC
I can see all stars through nebulae... i don't think that's intended result...
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Camios
Sebiestor Tribe
Minmatar Republic
#164 - 2011-11-06 20:21:25 UTC
bornaa wrote:
I can see all stars through nebulae... i don't think that's intended result...

How can you say that those stars are beyond the nebula and not between the nebula and you?
Valeo Galaem
Deep Core Mining Inc.
Caldari State
#165 - 2011-11-06 20:24:52 UTC
Camios wrote:
bornaa wrote:
I can see all stars through nebulae... i don't think that's intended result...

How can you say that those stars are beyond the nebula and not between the nebula and you?


There is a problem right now where "dark" always means "transparent" and needs to be fixed. Otherwise there is a field of sparse, bright stars in front of the nebula, with the dense, dimmer stars behind it - as it should be.

Standalone Windows build of ccpgames/dae-to-red

https://github.com/Nu11u5/dae-to-red/releases

bornaa
GRiD.
#166 - 2011-11-06 20:40:27 UTC  |  Edited by: bornaa
Camios wrote:
bornaa wrote:
I can see all stars through nebulae... i don't think that's intended result...

How can you say that those stars are beyond the nebula and not between the nebula and you?


because my intellect tells me that is highly unlikely that ALL stars in universe are between nebulaes and me and no one single star beyond nebulaes...
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Jiji Hamin
Aliastra
Gallente Federation
#167 - 2011-11-06 20:58:55 UTC  |  Edited by: Jiji Hamin
Pupu Tupuna wrote:
This nebula could be in Jove space? Seen from Vale of the Silent:

http://oi39.tinypic.com/s43vb7.jpg


that's my current theory, but I can't confirm yet as it's not visible from gem. I am checking branch/cobalt edge as I write this. I'll let you know if I can find it.

EDIT: only visible from tribute, vale, venal and tenal. Not visible from branch, (so it can't be "north" of venal) geminate, the kalevala expanse, and so no... (so it can't floating out between venal/tribute and the LOWER dronelands) so maybe it's the the upper jove region (A821-A)

ALSO

1. fix planet rings so they don't look fugly when backlit

2. tone the lonetrek skybox down so more of it is dark/pretty like it looks when you face upwards and less is just crazyness...

3. make it so the skyboxes eminate light properly? I don't know if this is possible/implementable/what this would look like, but might fix some of people's issues with the visuals.

4. otherwise, as someone who has visited almost every region, I think they're near perfect other than the known issues of image resolution and the corners of the cubes often showing.
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#168 - 2011-11-06 23:11:29 UTC
[quote=Jagur Azizora]One concern is that there are a bunch of astronomical features that should really be visible in appropriate places. An example that came up in the Singularity channel was the Ginnungagap, which should really be visible at least from the eastern end of Metropolis (Odebeinn and Erindur). Another that comes to mind is the pulsar that gives Period Basis its name, though I haven't checked there yet..[/quote This is something I vote for. If they're said to be that impressive, we should be able to enjoy their view.
Apart from that... CCP, you made an incredible, impressive work with these new nebulae. No words...
Oberine Noriepa
#169 - 2011-11-06 23:23:21 UTC  |  Edited by: Oberine Noriepa
Pupu Tupuna wrote:
This nebula could be in Jove space? Seen from Vale of the Silent:

http://oi39.tinypic.com/s43vb7.jpg

It definitely is the Jovian nebula. This video has more views of it. I'm assuming the ripped cube maps have names indicating which race they are for.

Jiji Hamin
Aliastra
Gallente Federation
#170 - 2011-11-06 23:57:00 UTC
Oberine Noriepa wrote:
Pupu Tupuna wrote:
This nebula could be in Jove space? Seen from Vale of the Silent:

http://oi39.tinypic.com/s43vb7.jpg

It definitely is the Jovian nebula. This video has more views of it. I'm assuming the ripped cube maps have names indicating which race they are for.



yup it is indeed. ALSO, check out the dronelands, they are ******* sweet now.
Lachesis VII
The Python Cartel.
Something Really Pretentious
#171 - 2011-11-07 01:22:14 UTC  |  Edited by: Lachesis VII
I'm sure it's been stated before but I figure I'll just repeat anyways, since more feedback is generally a good thing.

First thing: the nebulae are beautiful. Truly makes flying around space exciting again. Excellent work.

Second thing: The only performance issue/bug I've noticed is that in more than a few cases the corners of the skybox are visible as seams in the nebulae. This seems particularly bad around Genesis/Everyshore with (what I assume is) the Domain nebula. Occasionally this looks like visible seams, other times it looks like opaque, greyish tubelike structures, kind of like giant pencils in the cosmos.

Third thing: I like the fact that different structures are visible from different places and angles, I do wish there was a bit more constellation-to-constellation granularity however. The jumps from place to place seem a bit abrupt.

Fourth thing: I'm a bit bummed out by the New Eden system, and its environs. I was rather hoping that the EVE Gate would be visible from a greater distance, and that the New Eden system itself would be a bit more imposing. Something that looks more like a supernova remnant.

Fifth thing: With all these overhauls to the look of space (Planets, nebulae, stars, ships, etc) the stargates and stations are looking decidedly shoddy. Are they going to get any texture overhauls?

If I had anything to say about the feel of lowsec/highsec, etc, I'd have to say that the nebulae in lowsec are almost too big/bright. It feels a bit odd having half a dozen different emission nebulae in the sky at once. I notice that parts of the cluster are dominated by the galactic disc, i feel that this is more appropriate. As for nullsec, a lot of the regions out there are named after (presumably) stellar structures nearby. Pool of Radiance, Cloud Ring, Fountain, and so on. Nothing wrong with having those structures front and center out there.... but lowsec has always felt like the "spaces between", and it seems that way now... only maybe the deeper areas should be just a bit more isolated.
Laian LanLei
Perkone
Caldari State
#172 - 2011-11-07 01:35:03 UTC
I must say. I am quite impressed with the new nebulae.

I took my Prowler on a little trip through the new SiSi. The regions I visited and shot include (in order of my trip): The Citadel, Domain, Kador, Genesis, Essence, Sinq Laison, The Forge, Kor-Azor, Khanid (including on shot of an incursion system), Catch, Providence, Derelik (my balls capitan), Devoid, The Bleak Lands, Heimatar (loved this region...Amamake looks splendid), Molden Heath, Metropolis, Geminate, Vale of the Silent, Etherium Reach, The Kalevela Expanse, Great Wildlands, Tribute, Venal, Lonetrek.

http://imgur.com/a/VDEFl#0

Overall, it was a great trip. I spent yesterday going through the North/West/Southwest regions (from Pure Blind, up to Deklein, back down through Cloud Ring, Fountain, Delve and Querious) but didn't take the time to screenshot. Besides the Cloud Ring surrounding areas, it was a bit more sparse. But the initial trip yesterday from Placid and winding up inside of Cloud Ring with it surrounding me made my jaw drop and compelled me to see (and screenshot) as much as I did.

A few general comments:

(1) Yes, some of the screenshots are dark, but I appreciate that. For starters, the still shots don't capture the way colors move when you look around. Second, I can only imagine how the dark parts of space (0.0) will look during a major fleet fight (involving energy/shield transfer, turret/weapon effects etc), with the incredible backdrop of just a galaxy edge and perhaps a nebula in the distance.

(2) I really wish I had spent more time exploring those weird drone regions. They look fantastic. Well done CCP.

(3) There seem to be four or five type of regions now. Those fully empire (The Forge, Domain, Metropolis), those border empire (The Citadel, Genesis, Devoid), the nulsec/empire border regions (tribute sees jovian and caldari nebulae, etherium reach sees drone and caldari nebulae), and the far out nulsec where you only really see the edge of the galaxy. I like it.

(3) Amamake is perfect. Nailed it. I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tanhauser Gate. All those moments will be lost in Amamake, like tears in rain.

eive Grey
XV Corp
#173 - 2011-11-07 01:52:14 UTC
Tactical Overlay turned on
Gives snowblind Lonetrek
See what I mean... now blink.
Shivus Tao
Brutor Tribe
Minmatar Republic
#174 - 2011-11-07 01:57:03 UTC
I do have to agree that lonetrek should be toned down a bit. It's so bright I nearly have to wear sunglasses in real life. EIther reducing the overall luminocity or toning the blue to a darker shade should fix the problem, light blue is pretty intense on the eyes when backlit.
Jiji Hamin
Aliastra
Gallente Federation
#175 - 2011-11-07 02:07:34 UTC  |  Edited by: Jiji Hamin
eive Grey wrote:
Tactical Overlay turned on
Gives snowblind Lonetrek
See what I mean... now blink.


snowblind is exactly the word for lonetrek, ie the only skybox that needs to be redone. you can't even read the ******* UI sometimes. while I LOVE the idea behind lonetrek, it's just no good its current version. if you look "up" and the dark part with the white swirls on the dark sky, it is sooo pretty, and the idea of a white nebula is awesome... but just REALLY? who thought this skybox as it is now was a genius idea?

Also, i like how a lot ofpeople in this thread are asking for more landmarks to be visible, but many of them, such as the Vapor Sea, ARE visible. In fact, it's so huge that it is the defining landmark of the south now. although it would be neat if they redid metopolis to make gunningap visible from there and no other region, like some giant evil eye that looks the legacy erebus doosday, disrupting the otherwise red skybox, or just painted it over the already existing skybox and just used it for one constellation.

@devs: add landmark names to star map labelling the nebulae that are new. Not like a huge overhaul to map, just landmarks names so we can easily link up the landmarks that we can actually see with general direction on the star map more easily.

and as of this edit I have now officially been to every region...
Inir Ishtori
Perkone
Caldari State
#176 - 2011-11-07 02:12:35 UTC  |  Edited by: Inir Ishtori
Performance:

i don't have a feeling that new nebulas greatly impact my performance. fps monitor shows around 60 fps while looking at the nebulas or away from them.
the only issues i see are around structures and with other ships, which seem to cause very regular "bumps" in FPS graph and impact my permormance way more than on TQ. with 2-3 NPC ships at gates FPS drop down to around 30-40.

On nebula art etc:

generally, i like them and they look pretty amazing. i visited Gallente space, Fountain, Cloud Ring, Outer Ring, Black Rise, Querious, Khanid, Genesis, Citadel, Forge and couple of others in the west and south i forgot the names of.
Verge Vendor and Domain are my favourites thus far.

what i don't like though, is that there is only one background for an entire region. that kind of kills the immersion and enjoyment of traveling for me. right now, when i go through gallente space on TQ, there is a lot of variety and i instantly recognize when i'm close to my home system from how the background looks. this is absolutely not the case with the new backgrounds and i don't like that.

also, with only on background per region there is hardly any feeling of "going through" these cosmic structures/objects. instead the changes are often very sudden and sometimes somewhat illogical.

example: Essence and Placid.

the green nebula of Verge Vendor seems to be bigger in Sinq Laison and even in Everyshore than in Essence, despite Essence being right on the border of Verge Vendor. going from Essence into Verge Vendor causes a very sudden and somewhat unexpected change. ging from Essence to Sinq Laison seems to make the Verge nebula actually bigger What?

similar with Placid and Black Rise. going to Black rise: boom, huge bright nebula right there, leaving you wondering why you did not see it from Placid despite direct connections.

also, i don't like how you handled Essence at all. it has now become a quite boring region and i would at least expect to see a third of the skybox being filled with the verge nebula(that thing is absolutely amazing Shocked ) given the proximity of these both regions.
generally, i would like to see more objects on the skybox, because in most cases you get to see maybe 4 at most and if feels like there is something missing in between.
Jiji Hamin
Aliastra
Gallente Federation
#177 - 2011-11-07 02:23:12 UTC  |  Edited by: Jiji Hamin
yeah I'd like better granularity too, but they said that there used to be 27 skyboxes... now there are like 60-something which is a big increase, and so considering the resources necessary for a distinct skybox for every constellation is dizzying. eve is a game about spaceships, the nebulae are backdrops for that game, the point of eve is not just to fly around looking at the backdrop, so frankly if these nebulae hit TQ with better resolution, a redone lonetrek, no weird corners on the skyboxes and the rings on planets not looking stupid in some regions like Verge Vendor, then i will pretty much have gotten the most that i ever could have asked for... going very much further than that would have been a waste when manpower should have gone elsewhere... although i wouldn't mind landmark names on the star map... or being able to see gunningap for that matter...
Aggressive Nutmeg
#178 - 2011-11-07 05:28:22 UTC
Very pretty but I hope nobody thinks this eye candy is realistic. To the human eye, space is generally going to be a lot blacker wherever you go.

Quoting from the Hubble website:

"The colors in Hubble images, which are assigned for various reasons, aren't always what we'd see if we were able to visit the imaged objects in a spacecraft. We often use color as a tool, whether it is to enhance an object's detail or to visualize what ordinarily could never be seen by the human eye."

Maybe the next release of EVE can be:

EVE Online: Hubble

Never make eye contact with someone while eating a banana.

Solhild
Doomheim
#179 - 2011-11-07 06:41:12 UTC
Have spent the whole weekend travelling around the map - very impressed ShockedCool
I've read through the thread and most of my issues have already been mentioned

Performance
I have no hit on performance at all. The camera stutter bug on rotation can make it feel like the client is operating at a low frame rate.

Immersion / Travelling
The idea behind this is fantastic but I found that my regular gameplay will take me through only two regions, despite usually hauling and missioning over 16 jumps or so. Previously I'd have seen a great deal of variety but now EVE will look the same. I understand that this is a lot of work but splitting regions up to closer reflect their geography will help - maybe only another 12-16 skyboxes in the most populated areas will do it? The idea that hisec is nice and colourful and lowsec empty/threatening/scary didn't work for me - in fact, Minmatar hisec is more threatening than anywhere! (perhaps the full red should be reserved for the core of the nebula and the rest of the region could be darker or brown/orange?)

Lighting on ships
The reflected light on ships in Gallente and Amarr space is fantastic, well done. In Minmatar space, it's hit and miss. T1 ships look rose/pink but my huginn and sleipnir were terrible (perhaps a lack of v3 textures on the ships?). Couldn't test the loki as it was invisible??

In all, fantastic work Big smile

Even better if
- more variety in the highly populated hisec regions.
- Minmatar space a little too similar at the minute.
-reflected light in Min hisec not right at the minute.
Deviana Sevidon
Jades Falcon Guards
#180 - 2011-11-07 07:17:12 UTC
There is a graphic error in one of the Genesis-Region nebulas.

Some minor flaw might be, that moving from the western parts of 0.0 to the northern parts also produces are sharp change in graphics. In the Cloud Ring Region you are right inside such a Ring but if you travel from Cloud Ring to Fade the Cloud Ring Nebula cannot be seen anymore, not even from distance and instead the dark grey clouds common through all northern 0.0 regions appear.

....as if 10,058 Goon voices cried out and were suddenly silenced.