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Cans in exploration

Author
Ramona McCandless
Silent Vale
LinkNet
#21 - 2013-06-06 11:33:37 UTC
Markus Saken wrote:
Quote:
Mining without an orca boost also loses you isk.


Again, not your concern. I wanna, i can.

But with random cargo spawn its a default lose. Because you can't catch them all.



And you cant get all the ore you could otherwise get with an Orca.

Its the same thing, dude

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Blackphish
Goatsnake Heavy Industries
#22 - 2013-06-06 11:34:07 UTC
Most of the cans contain random junk, if you scan the main hack/relic can before hand you can see the real loot and determine which cans you should grab.
For a lot of sites its possible to get all the real loot before all the can de-spawn however on the high end stuff this is impossible alone.

I suspect the main reason for this mechanic is to increase the danger of this activity in low/null sec since you really have to pay attention when those cans spawn, it would be the worst time for hostiles to show up.
Ari Laveran
The Scope
Gallente Federation
#23 - 2013-06-06 11:36:22 UTC
If you cargo scan and pay attention to which cans you grab you can still get pretty much all the worthwhile items solo. There is not really a problem here as there was always the chance of cans being empty before now you just get to see the potential loot disappear so it hurts more but is really no different at all than the random number generator.
Arduemont
Rotten Legion
#24 - 2013-06-06 11:36:49 UTC
Markus Saken wrote:
Quote:
Mining without an orca boost also loses you isk.


Again, not your concern. I wanna, i can.

But with random cargo spawn its a default lose. Because you can't catch them all. And if i go for right cans its still random. I learn skills, i eqiup my fit proper, i pin location, i did mini hack, i want the loot. Simple as that. I did my job and was penalized at the end.


You seem to be missing the point. Wasted time is the same as wasted ISK. You can still do the exploration sites solo without any problem. Your earning less ISK per time spent but that is exactly the same situation as with mining. The same can be said of most areas of the game. There are always ways of doing things faster and therefore for more profit in a group.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Markus Saken
Beyond the Dying Light
#25 - 2013-06-06 11:47:21 UTC
Quote:
You seem to be missing the point. Wasted time is the same as wasted ISK. You can still do the exploration sites solo without any problem. Your earning less ISK per time spent but that is exactly the same situation as with mining. The same can be said of most areas of the game. There are always ways of doing things faster and therefore for more profit in a group.


True

but

Is there a guaranteed loot mining? It is.
Is there same thing in exploration? It's not. Was it before patch. It was. Now its group activity, before was both.
Rayzilla Zaraki
Yin Jian Enterprises
#26 - 2013-06-06 11:48:20 UTC
It was either in one of the dev blogs or in one of their Twitch broadcasts that they said that a solo player will not miss out on any ISK income relative to the old way. Meaning that the total value of each hack/scan is higher now than it was.

Supposedly, if you're solo you'll make a little more than you did pre-Odyssey once you get used to the mechanic and figure out which cans to go for and which to ignore.

So far I have found Relic sites to be nigh useless. I did 6 in a row last night and only came away with less than 1M ISK. Data sites were much more profitable netting be nearly 20M for 3.

Gate campers are just Carebears with anger issues.

Arduemont
Rotten Legion
#27 - 2013-06-06 11:53:08 UTC
Markus Saken wrote:
Quote:
You seem to be missing the point. Wasted time is the same as wasted ISK. You can still do the exploration sites solo without any problem. Your earning less ISK per time spent but that is exactly the same situation as with mining. The same can be said of most areas of the game. There are always ways of doing things faster and therefore for more profit in a group.


True

but

Is there a guaranteed loot mining? It is.
Is there same thing in exploration? It's not. Was it before patch. It was. Now its group activity, before was both.


Of course there is guaranteed loot for exploration. If you keep doing it, you will get loot. Simple as that.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Markus Saken
Beyond the Dying Light
#28 - 2013-06-06 12:00:10 UTC
Quote:
Of course there is guaranteed loot for exploration. If you keep doing it, you will get loot. Simple as that.


Ofc Paper data sheets from hacking to data computer. Big smileworthless.

Sorry, can't stop crying.
Neromu
The Scope
Gallente Federation
#29 - 2013-06-06 12:37:34 UTC
Vexidious
Royal Amarr Institute
Amarr Empire
#30 - 2013-06-06 13:56:05 UTC
Saheed Cha'chris'ra wrote:
I think this mechanism was created as an incentive to do the new sites with a real buddy.
Exploration = new buddy activity you can't do with your alt.


Why would anyone with an IQ greater than their shoe size find flying around and randomly clicking things once every 15 mins to be entertaining? I mean, maybe if they could help with the hack, I guess. But they can't. Seems like a design failure to me.
Ramona McCandless
Silent Vale
LinkNet
#31 - 2013-06-06 13:58:56 UTC
Vexidious wrote:
Saheed Cha'chris'ra wrote:
I think this mechanism was created as an incentive to do the new sites with a real buddy.
Exploration = new buddy activity you can't do with your alt.


Why would anyone with an IQ greater than their shoe size find flying around and randomly clicking things once every 15 mins to be entertaining?


I dunno. You should probably ask a miner.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Seniae 0n3
#32 - 2013-06-06 14:02:42 UTC
Vexidious wrote:
Saheed Cha'chris'ra wrote:
I think this mechanism was created as an incentive to do the new sites with a real buddy.
Exploration = new buddy activity you can't do with your alt.


Why would anyone with an IQ greater than their shoe size find flying around and randomly clicking things once every 15 mins to be entertaining? I mean, maybe if they could help with the hack, I guess. But they can't. Seems like a design failure to me.


Why would you listen to music that you've listened to before?

Nothing wrong with mining. If someone likes mining they should mine. If you choose not to mine then don't mine
Moth Eisig
#33 - 2013-06-06 14:28:54 UTC  |  Edited by: Moth Eisig
Rayzilla Zaraki wrote:
It was either in one of the dev blogs or in one of their Twitch broadcasts that they said that a solo player will not miss out on any ISK income relative to the old way. Meaning that the total value of each hack/scan is higher now than it was.

Supposedly, if you're solo you'll make a little more than you did pre-Odyssey once you get used to the mechanic and figure out which cans to go for and which to ignore.

So far I have found Relic sites to be nigh useless. I did 6 in a row last night and only came away with less than 1M ISK. Data sites were much more profitable netting be nearly 20M for 3.


This has pretty much been my experience, even with mediocre hacking skills. Loot per site might be a little bit lower than old exploration, but I can do (and scan down) the sites much faster.

I don't understand why people think a group is required now. Inviting more people to your sites can only make your profit go down (if there are too many people or if you both fight over the same cans). If I do a site solo I get 5 cans; if I have someone do the site with me I get 5 cans, and they get whatever they get. My loot is the same either way. The main benefit of grouping up is more safety from pirates and meeting/working with people you would otherwise be ignoring.
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