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Wormholes

 
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Wormhole Minning now impossible?

Author
Borlag Crendraven
The Scope
Gallente Federation
#21 - 2013-06-06 08:59:32 UTC
Jack Tronic wrote:
Lenier Chenal wrote:
Just use a venture. Those things are annoying to catch, even with a 3+ point scram.


Bomber with faction scram. Problem solved.


Forget that, it's easier to just launch combat probes and scare them into warping straight into your bubbles ;)
Nathan Jameson
Grumpy Bastards
#22 - 2013-06-06 10:48:07 UTC
If they even do that. I've podded Ventures before without using my point at all. (Some friendly words of advice.)

http://www.wormholes.info

unimatrix0030
Mass Collapse
It Must Be Jelly Cause Jam Don't Shake
#23 - 2013-06-06 11:06:45 UTC
I am calling this a miners buff i check all the killboard in the sticky post ontop of this forum these mining barges has been killed by them in w-space since oddesy:
1 retriever
1 procurer
1 covetor

Although it might be to early to tell, it looks like it is rather a buff to mining!
Like someone said in the other thread :
The sig spawns in the destination system as you initiate warp to your side of it.
The new sig is now on their screen.
You're in warp to the hole, on your side.
You jump through the hole.
Session change.
New hole loads.
Scanner runs.

They've been POS'd up for about a minute already.

No local in null sec would fix everything!

Terrorfrodo
Interbus Universal
#24 - 2013-06-06 11:13:58 UTC
unimatrix0030 wrote:
I am calling this a miners buff i check all the killboard in the sticky post ontop of this forum these mining barges has been killed by them in w-space since oddesy:
1 retriever
1 procurer
1 covetor

Although it might be to early to tell, it looks like it is rather a buff to mining!


Another explanation is that people just don't mine anymore because it's too dangerous Blink And most of those few who do mine, do it in Ventures.

Tbh, I've seen so few miners the last couple of months... or years... it's not really a big factor. Mining in WH's was always suicidal. Mining is a terribly boring activity and it's extremely difficult staying alert for hours while you watch a module slowly cycling. Mining in EVE is built as an afk activity, and afk-mining in w-space obviously means death.

.

Borlag Crendraven
The Scope
Gallente Federation
#25 - 2013-06-06 11:15:14 UTC
Even SSC alone have killed more than what you listed, 5 covetors, 2 retrievers and 2 ventures off memory. It's a buff to those who paid attention in the past, and a pain for those who refuse to pay attention. Nothing more.
unimatrix0030
Mass Collapse
It Must Be Jelly Cause Jam Don't Shake
#26 - 2013-06-06 11:29:27 UTC
You only had one kill in W-SPACE, the rest was in K-SPACE.
Well acording to your killboard.

No local in null sec would fix everything!

Hopelesshobo
Hoboland
#27 - 2013-06-06 13:38:24 UTC
Dring Dingle wrote:


Hobo - tho least at one stage a corpie COULD have seen unknown probes in system scanning the sites.
And then leave a note on the bookmarks that the site has been compromised.

You will now just die when mining in a site if someone has managed to sneak into system. Simple as that.
And there's nothing a barge can do about it. May as well take out their dscan it's useless.

(And why aren't gas anoms then?.....noooo sense)

Ok... No more arguing from me :P I've had enough.

Ciao o7


Once again, how is this different from before? Your corp mate mentions that he saw a K162 open yesterday, the grav sites could be compromised. I understand that alot of mechanics changed with this expansion, but you either need to learn to adapt to the tools you have, or learn to die.

Lowering the average to make you look better since 2012.

Nathan Jameson
Grumpy Bastards
#28 - 2013-06-07 13:33:00 UTC
Today we popped and podded two Ventures AFK mining Scordite in a C5.

...

It hurts just thinking about it.

http://www.wormholes.info

Mr Kidd
Center for Advanced Studies
Gallente Federation
#29 - 2013-06-07 14:53:59 UTC
Chris Winter wrote:
It balances out. Hunters get easier-to-warp-to gravs, potential victims get warning of new sigs.


No, it doesn't.

At first glance, sure, having new sigs instantly populate the scanner window may imply a balance. However, there are a few issues that definitely slant the field in favor of covert attackers.

1) If the scanner window populates you'll know a new sig has appeared. Yesterday I entered a system where friends were farming with a large fleet. They were reporting ~15 anoms. I could only see cosmic sigs. I re-worked my filters, restarted the client and cleared my cache, nothing. Other players were able to confirm this bug.

2) There is also another bug where one has to select another filter before new sigs appear.

3) If an existing hole is off dscan and one doesn't happened to have friends online or friends who are going to do NOTHING more than keep their eyes on their respective wormhole or alts to watch all holes, the miner will NEVER see it coming. And lets face it. Mining is not exactly an activity that is profitable enough to tie up multiple other toons doing nothing. So the likelihood of a coordinated op is minimal.

So, is mining impossible? No. I would categorize it as an extremely dangerous activity with a small risk/reward ratio. I would tell anyone thinking of doing it that I highly recommend they don't.


Don't ban me, bro!

Nathan Jameson
Grumpy Bastards
#30 - 2013-06-07 15:45:53 UTC
Mr Kidd wrote:
No, it doesn't.


1-2) Are you pointing to bugs in implementation as proof the theory itself won't work?

3) No, the sigs will now show up even if they are further than 14.6 AU away. It's like a preschooler's version of a DSP in your ship.

http://www.wormholes.info

Rosa Larosa
Deep Core Mining Inc.
Caldari State
#31 - 2013-06-07 17:37:00 UTC
Hearing all the bears complain is making me sic. Treat the mining sites as any other anomaly. Close your holes before you do it......, both of them!!!
Mr Kidd
Center for Advanced Studies
Gallente Federation
#32 - 2013-06-08 04:46:35 UTC  |  Edited by: Mr Kidd
Nathan Jameson wrote:
Mr Kidd wrote:
No, it doesn't.


1-2) Are you pointing to bugs in implementation as proof the theory itself won't work?

3) No, the sigs will now show up even if they are further than 14.6 AU away. It's like a preschooler's version of a DSP in your ship.


1-2) Yes because it doesn't work properly. It'd be like jumping out of a plane using a chute with holes in it all while telling everyone it's perfectly safe because it shouldn't have holes in it. Yet it does.

3) The operative word is "existing", Nathan. If it already exists and you know about it but you don't have the man power to cover all your exits and mine, then yeah, you'll never see it coming if you do mine.

Rosa Larosa wrote:
Hearing all the bears complain is making me sic


And btw sugartits, I am a bear but I don't mine. In fact, how I bear it up in w-space is not affected by these changes whatsoever. I farm sleepers and am perfectly capable of doing it without getting ganked. Last tengu loss >500d. And, I still have a pretty decent KB on my main. This isn't as much whining as it is man talk. So stop trying be all in our man business and go fetch us some beers, mm'kay?

Quote:
Close your holes before you do it......, both of them!!!


Perfectly sensible except if the miner didn't have the manpower to keep eyes on both holes, can't really expect him to spend an additional 45 minutes just to close the system up by himself. It's a pretty ridiculous setup time. And also, close both your holes. You're stinking up with place with smell of dead fish and rotten eggs.

Don't ban me, bro!

Kalel Nimrott
Caldari Provisions
#33 - 2013-06-08 05:47:35 UTC  |  Edited by: Kalel Nimrott
Are you calling my girl sugartits?
And I also carebeared a C3 alone for half a year and I managed to close my holes pretty well thank you bery much. Now shut your hole and go make me a sandwich.

Bob Artis, you will be missed.

O7

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#34 - 2013-06-08 08:18:09 UTC
Surely it is still easier than running an anom combat site? They're always on dscan like the new grav sites, and most people manage to gtfo of them when you want to kill them...
I'd say Grav sites are safer, I don't think I've ever seen an asteroid point someone.
Josilin du Guesclin
Aliastra
Gallente Federation
#35 - 2013-06-08 10:49:51 UTC
Lenier Chenal wrote:

Just use a venture. Those things are annoying to catch, even with a 3+ point scram.

The damned things have a tendency to tackle you and call for help, too. Best Venture is tackle Venture.
Nathan Jameson
Grumpy Bastards
#36 - 2013-06-08 11:13:21 UTC
Josilin du Guesclin wrote:
Lenier Chenal wrote:

Just use a venture. Those things are annoying to catch, even with a 3+ point scram.

The damned things have a tendency to tackle you and call for help, too. Best Venture is tackle Venture.


I honestly approve of the changes Ventures have made to wormhole mining/gassing. They're at the very least a lot harder to capture (prompting more noobs to get into WH space), and can even be used for PVP.

http://www.wormholes.info

Phorneus
Ministry of War
Amarr Empire
#37 - 2013-06-09 01:56:03 UTC
and ... one year later, mining is no longer an AFK business... cuzz CCP will add a minigame, just like hacking lol!

oh wait, i was dreaming... back into the mining...

zzzzzzz
Anti-social Tendencies
Society for Miner Education
#38 - 2013-06-09 02:30:54 UTC
Rosa Larosa wrote:
Hearing all the bears complain is making me sic. Treat the mining sites as any other anomaly. Close your holes before you do it......, both of them!!!


Yeah, but miners used to have two choices, mine in belts or look for sigs to mine. Now we only one option. PvE players didn't have th eir options reduced in a like manner.

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Selene Nask
Pator Tech School
Minmatar Republic
#39 - 2013-06-09 03:14:02 UTC

I'm still mining. I just use a tanked procurer. It's cheap and can take a beating unless a bunch of people show up. Most times I've been attacked there's been more then enough time to call for help and the attackers die. If no help is around I just shrug and eject to save getting podded. According to my numbers I can pretty easily make isk even with having to replace a ship now and then. Our WH isn't super busy most of the time.
Ellendras Silver
CrashCat Corporation
#40 - 2013-06-10 12:29:06 UTC
Lenier Chenal wrote:
Just use a venture. Those things are annoying to catch, even with a 3+ point scram.


yeah but WAY less ore and smaller ore bay makes it not realy worth it.

so this is makiing WH mining less attractive and it wasnt that attractive to start with, i mean not only you need to haul everything continue while mining you need to compress it and move it to high sec to refine but in high sec you need to travel a lot aswell as you always have diffrent exits + that orca to move out 200k compressed ore will have big impact on the WH mass

give miners at least the chance of ice belts in WH space and a good refining module for minerals because 25% loss is nothing anyone wants too loose refining it.

and i thought that Odessey should promote mining in 0.0 well without hidden belts so anyone can instantly warp to ore site when entering system as there arent many of thoise sites in 0.0 or in WH space miners are scr*wed pretty hard.

i aint a miner but its pretty much only solo content in C4 or higher after PI is done

[u]Carpe noctem[/u]