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>72,000 clicks for a plex - 165 clicks per ~5mil

Author
Staavross
Science and Trade Institute
Caldari State
#21 - 2013-06-04 22:50:28 UTC
Kordran Ke'Azir wrote:
Simple answer - stop crying about being completely **** at hacking/archaeology and go do something else.

If you don't enjoy it, don't do it. There's plenty more for you to do.

I've been playing around with this on and off since I patched and I've got 3-4 other people in corp doing it because it's addictively fun.

Don't take this whiny brat's "I can't do it so it's clearly not fun at all" attitude and try for yourself. It's not going to be for everyone, but there will be plenty opf people that do enjoy doing it.





Please either read what I'm writing or don't bother replying.


My point is the design direction and how I feel let down by it. It's not that "I can't do it" clearly I can, you ******. My problem is that to me that isn't "fun" with friends. If your idea of "fun" with friends is to click a metric fuckton and then your friend clicks a bit to scoop up some **** then you Sir need to find some better multiplayer games to play.

My idea of 'fun' with friends is working towards something that is difficult yet rewarding. Of which the new hacking mechanic is neither.

It is, however, incredibly frustrating.
Haulin Gneiss
Ministry of War
Amarr Empire
#22 - 2013-06-04 23:09:37 UTC
Korban Askiras wrote:
Well, I have a problem with people complaining about new features that "break my fun".

They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.

I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers?



Mute= Alt +f4. look into it.
Ashterothi
The Order of Thelemic Ascension
The Invited
#23 - 2013-06-04 23:31:31 UTC
Staavross wrote:


THE ENTIRE POINT of EVE is to have fun. Not accessible to everyone but FUN and as accessible to everyone it can be whilst still being FUN.


I think I have found the flaw in your argument.
Braldt Ironeye
CegCorp
#24 - 2013-06-05 00:07:05 UTC  |  Edited by: Braldt Ironeye
Except from the Hacking in Odyssey Devblog found here.

"In other words, to remove the "sit and wait" aspect of Exploration gameplay and replace it with something interesting to do."

Call me mental, but if their own words are to say "we don't want you to sit there and do nothing while you wait for the module to finish", then why in the heck would they expect you to bring someone else with you?

You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips.

End result, someone is still ends up waiting.

Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly.
Haulin Gneiss
Ministry of War
Amarr Empire
#25 - 2013-06-05 00:12:40 UTC
Kordran Ke'Azir wrote:
it's addictively fun..


Roll
Johan Toralen
IIIJIIIITIIII
#26 - 2013-06-05 00:30:18 UTC
I agree the clicking in nullsec sites is extreme. I wrote in the test forum they should go for smaller grid where more time is spent on thinking about strategic moves instead.

Your loot average sounds pretty low to me tho. I think you missed out on a lot of goodies because you have to get used to the loot spew first and learn which cans to chose.
Mnemosyne Gloob
#27 - 2013-06-05 04:24:13 UTC
Staavross wrote:
my 6bil nightmare/loki combo + knowledge, experience and effort of flying finding and doing mag sites in null used to be enough.


Thats sure some bling for just doing prof sites man.

Kinda agree about the klickfest tho.
Markus Navarro
Osmon Integrated Robotics
#28 - 2013-06-05 04:49:01 UTC
It hasn't yet been said ?

Damn, I am impressed. I shall do this myself, some things are universal, and they must be done.

Can i have your stuff ?

I sell drones and drones accessories.

Nav illus
Federal Navy Academy
Gallente Federation
#29 - 2013-06-05 05:15:03 UTC
Push button, get bacon. simple.
We get significantly less bacon now though.. What?
Moth Eisig
#30 - 2013-06-05 14:25:37 UTC
Braldt Ironeye wrote:
Except from the Hacking in Odyssey Devblog found here.

"In other words, to remove the "sit and wait" aspect of Exploration gameplay and replace it with something interesting to do."

Call me mental, but if their own words are to say "we don't want you to sit there and do nothing while you wait for the module to finish", then why in the heck would they expect you to bring someone else with you?

You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips.

End result, someone is still ends up waiting.

Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly.


Not only that, but all the best loot is in just a few containers of a certain type. You can bring a friend into the site with you if you want, but odds are good that one of you will end up with mostly worthless loot anyhow, so why risk letting someone else grab the data containers? If the intent were to make sites more group friendly, it would have worked a lot better to even out the container content value.
Saheed Cha'chris'ra
Krautz WH Exploration and Production
#31 - 2013-06-05 14:50:26 UTC
Braldt Ironeye wrote:

You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips.

End result, someone is still ends up waiting.

Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly.


Wrong. Your friend is watching Local, D-Scan, and smacktalking you to be faster at hacking.

Thats not "waiting".
Also if you got good skills at hacking the process of hacking a can takes only approx. 30 seconds.
While you are hacking your friend can position himself at the other site of the can so you won't loose any scattered cans.
Sexy Cakes
Have A Seat
#32 - 2013-06-05 15:02:19 UTC
I found it hard to believe that the mag/radar sites could have gotten worse than they were for so long.

I was wrong.

Not today spaghetti.

Staavross
Science and Trade Institute
Caldari State
#33 - 2013-06-05 15:56:30 UTC
Johan Toralen wrote:
I agree the clicking in nullsec sites is extreme. I wrote in the test forum they should go for smaller grid where more time is spent on thinking about strategic moves instead.

Your loot average sounds pretty low to me tho. I think you missed out on a lot of goodies because you have to get used to the loot spew first and learn which cans to chose.



After speaking to a few more people about it I think you're right. Even so, it's still not *much* at all compared to what it used to be. Also making it more strategic would be brilliant! Much less frustrating and just pure spammy because of how luck-based the current system is.


As for the 6bil nightmare/loki combo... yeah it was completely OTT :P But that was the point! I enjoyed having a stupidly expensive ship when a single drake or frigate would suffice.
Lord Valian
Star Frontiers
Brotherhood of Spacers
#34 - 2013-06-05 16:35:32 UTC
Well I dont have a problem with the new mini-game, I think its pretty interesting, I have to say that the loot on data sites really SUCK. I'm also living in 0.0 - I mean while the relic sites are usually alright to do, the data sites are just not worth the hassle.. they are so f**** bad.

Seriously.. how fun is it to loot 200 "Data Cans" only to find 500 ISK data charts in them?? You think I do this **** in 0.0 to find data 1x data charts per can?

Also, if you add these worthless power couplings that take upp all my ships cargo as well, so in the middle of a can drop I have to jettison c*ap in order to be able to pick up the rest, which probably have despawned by then anyway.
Azure Moonlight
Atomic Core Industries and Science
#35 - 2013-06-05 16:41:03 UTC
From what I read and watched about this new feature I can quite understand the authors frustration. Eve always was a game where a good plan was worth more than a fast triggerfinger. This new minigame doesnt feel very Eve-ish at all and my enthusiasm frantically clicking disappearing cans ins space is nigh zero.
Worse if the outcome is negligible. For the gain this novelty promises no advanced player would use it. There is faster and easier ways to gain ISK in Eve.
So its a feature for new players without a lot of experience and skills? Well okay... But really, is this actually the best Eve experience for a new player? Probably not.

Maybe CCP should go back to the drawing board.

Yay 10 years! :D

Korban Askiras
Doomheim
#36 - 2013-06-05 16:52:19 UTC
Dear CCP,

Please keep hacking just the way it is now. It means less people doing it, and more for me.

Sincerely,
Lots of players.
Korban Askiras
Doomheim
#37 - 2013-06-05 17:02:48 UTC
Korban Askiras wrote:

You watch, in the coming weeks, there will be sites with data popping up on fansites that list numbers of Firewalls in each pattern, Utilities, etc. When that happens (like it did with Anoms, Wormholes, everything else "grind" related), you will see that your 70,000 clicks is highly exaggerated.


To whit: http://neural-boost.com/minicontainer-loot-distribution
Azure Moonlight
Atomic Core Industries and Science
#38 - 2013-06-05 17:03:40 UTC
Well there are also people who enjoy planetary interaction. One shouldnt be surprised... Bear

Yay 10 years! :D

Staavross
Science and Trade Institute
Caldari State
#39 - 2013-06-05 17:07:25 UTC
Korban Askiras wrote:
Dear CCP,

Please keep hacking just the way it is now. It means less people doing it, and more for me.

Sincerely,
Lots of players.



So funny; surprisingly enough you're not the only person who has an understanding of economics...

I agree with what Azure said, more to the point it's not about reactions, because even if you find the right can and click it - regardless of its distance from you it still takes the same amount of time to 'tractor' beam it to your ship. If you do them whilst dualboxing (like I've been doing) it doesn't mean you can't get almost if not all of the cans. My problem lies with how little skill/planning/effort there is to the hacking minigame other than just spamming click with very little forethought.

Mire Stoude
Center for Advanced Studies
Gallente Federation
#40 - 2013-06-05 20:58:22 UTC
Is it possible with the new expansion released and everybody running around doing the new content (before they get bored of it and go back to ship spinning) is burning through the loot tables and maybe all the good stuff is gone? If that's the case, in a few weeks the loot should get better for the people with the patience to keep trying.