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EVE Online: Odyssey Feedback

First post
Author
Korinne
The Partisan Brigade
#161 - 2013-06-04 19:27:55 UTC
Also, skill changes still suck. Why not just give every new eve player a Tengu while you're at it?
Korinne
The Partisan Brigade
#162 - 2013-06-04 19:29:31 UTC
Jake Maverick wrote:
Syri Taneka wrote:
Please please please please PLEASE!!!

No offense intended to the UI designers, but PLEASE give us back the undock button on the Neocom by the clock. I just know I'm gonna be in a tense situation sometime and have no sodding clue how to get my ship out of the station.



I'm glad it is where it is now. as a Windows 8 User, when I have 1 client on each screen in Full screen "fixed window" mode, going for the undock button would sometimes trigger the windows hot corner and throw me out of eve and into the stupid damn metro UI. Now that the undock button is in the station service panel that will never happen. :D


The problem is you use Windows 8.
Maximus Aerelius
PROPHET OF ENIGMA
#163 - 2013-06-04 19:30:17 UTC  |  Edited by: Maximus Aerelius
These seem to be common themes:

  • We want our Undock Button BACK!

  • Make the extra sounds OPTIONAL

  • Make the Stargate camera pivoting OPTIONAL

  • Make the "Auto Scan" OPTIONAL when jumping\undocking

Just give us options...it can't have been that hard to read surely?

Oh and whats with Undiscovered Ore Belts just showing up on that "Scanner" thing now like Ice Belts? Might as well just take them out of the game as it's a sign post to come kill me now...at least scanning took effort to find someone in an undiscovered belt...

On a positive note I like the immersion aspect of the jump and it "seems" to be quicker than the Loading Bar. Nice work there and with the flashing red lights when I undock.
Korinne
The Partisan Brigade
#164 - 2013-06-04 19:31:23 UTC
Quindaster wrote:
CCP give ability to turn OFF:

- idiotic jump gate camera rotations before and after you jump to gate (yes, press C doesn't help it will rotate anyway) I sick of it even after 2 jump.

- idiotic scan effect after every jump to gate, because you overlay HIDE button didn't work at all and it's jst good for presentations for idiots and noobs, but not for everyday play.

CCP give settings to change:

- undock button position

- direct scan button, because now if I always need just direct scan - I need to press 3 buttons, before patch I was need to press 1
and for many of us only direct scan is important and not this exploration.



CCP giving us the ability to customize our sandbox experience? You sir speak heresy.
Maximus Aerelius
PROPHET OF ENIGMA
#165 - 2013-06-04 19:36:44 UTC
And why are the Forums so damn laggy? Are they under DDoS again? Failing to Like\Post at least three times before it happens. Did they have a sound added when you post with a zoom and spin around? Do this every time we like and post on the Forum as we'll love it!

EDIT: 2nd attempt to post this.
TheLostPenguin
Surreal Departure
#166 - 2013-06-04 19:37:37 UTC
ugh did have something a bit better typed up, but stupid forums seem to be in EAT POST mode again....attempt 3 to post lets see....

Please put the "abort" button when undocking back center screen, and the progress bars would be nice too, now you can barely tell you've started undocking until suddenly in space.

Hide option for sensor overlay is partially broken, when hidden I shouldn't see anything at all from it, as it stands there doesn't seem to be a way to stop it being annoying EVERY jump/undock.

Since asking for the whole thing to be scrapped is not likely to get anywhere (would be nice tho, after first 3 times), can we at least get option to stop the force-flailing of camera on every jump? Force-grabbing a free camera is pretty bad to start with, that it doesn't seem to go back to where user had it is even worse.
Rek Seven
University of Caille
Gallente Federation
#167 - 2013-06-04 19:37:46 UTC  |  Edited by: Rek Seven
Korinne, make your point and then get on with your life. This is a feedback thread and your spamming is doing nothing to help any situation people may be experiencing.
Maximus Aerelius
PROPHET OF ENIGMA
#168 - 2013-06-04 19:39:27 UTC  |  Edited by: Maximus Aerelius
Rek Seven wrote:
Korinne, make you point and then get on with your life. This is a feedback thread and your spamming is doing nothing to help any situation people may be experiencing.


This is a Feedback thread NOT an ISSUES thread. Carry on...to this thread for ISSUES. YVW.
Ruze
Next Stage Initiative
#169 - 2013-06-04 19:39:41 UTC
Korinne wrote:
Quindaster wrote:
CCP give ability to turn OFF:

- idiotic jump gate camera rotations before and after you jump to gate (yes, press C doesn't help it will rotate anyway) I sick of it even after 2 jump.

- idiotic scan effect after every jump to gate, because you overlay HIDE button didn't work at all and it's jst good for presentations for idiots and noobs, but not for everyday play.

CCP give settings to change:

- undock button position

- direct scan button, because now if I always need just direct scan - I need to press 3 buttons, before patch I was need to press 1
and for many of us only direct scan is important and not this exploration.



CCP giving us the ability to customize our sandbox experience? You sir speak heresy.


This is actually my point. While I like almost everything that's being complained about (and the old adage of 'only the complainers are vocal' still sticks true), there should be an option to experience what you will.

It would not be hard to turn off the auto scanner, especially for those who KNOW they are not interested in exploration (would still be automatic for new players).

Allow us to move the undock and CQ buttons where we want. Neocron, empty space, center of the screen, whatever. Just let us choose.

Camera rotation. Not a problem for me at all. Others, obviously. Just give the option, just like you did with screen shake.

While we're getting options, though, CCP better throw us a bone and give us the ability to turn off the FPS killing clouds.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Maximus Aerelius
PROPHET OF ENIGMA
#170 - 2013-06-04 19:40:56 UTC
Ruze wrote:
give us the ability to turn off the FPS killing clouds.


Should've been done in this expansion?
Korinne
The Partisan Brigade
#171 - 2013-06-04 19:46:58 UTC
Kblackjack54 wrote:

So in fifteen minutes of being on line looking at what you have achieved so far.

Nerfs for almost every aspect of the games ISK making process while at the same time making a complete mess of the graphics, you training Devs for Sony of something because if it smells like console it probably is.


Oh look, someone other than me finally hit the nail on the head. They've been doing this **** for 4 years now. It all stinks to high heaven of devs who don't play and understand their own game, horribly outsourced coding, and general ****** business practices for a game company.
Maximus Aerelius
PROPHET OF ENIGMA
#172 - 2013-06-04 19:50:15 UTC
Korinne wrote:
Oh look, someone other than me finally hit the nail on the head. They've been doing this **** for 4 years now. It all stinks to high heaven of devs who don't play and understand their own game, horribly outsourced coding, and general ****** business practices for a game company.


Well I defended you but at least make it constructive feedback Ugh. The Devs aren't going to respond to just slagging them off, we need to rally together and keep hammering home what's really putting us off getting out there and back to TCB\BAU (That's Taking Care of Business\Business As Usual for the unknowing).
Korinne
The Partisan Brigade
#173 - 2013-06-04 19:52:30 UTC
Mr Kidd wrote:
Draunti Utrigas wrote:
All I can say it thanks CCP,

I really appreciate all of the hard work that went into this new release, as a player who has only recently started their journey into EVE (almost a month), i am really grateful for this effort and cant wait to see what you guys are planning for us in the future!!!

Since i pay my 2 subs monthly and not with PLEX i can happily say it is money well spent, everybody else who is complaining has their own individual right to do so, however... people need to realize that this expansion hasn't even been out for 24 hrs yet, as with all things new there will be teething problems. So please people, hold up with all the nag nag, and experiment with a different style of game play until your issues can be adequately resolved via POSITIVE feedback towards CCP and not the harsh words 80% of you have been doing.

If you can do it better then go create your own game!

ok trolls... have at me...


I don't think it takes more than a few minutes for people who utilize a mechanic a 1000 times a day to realize what they like and don't like, what works and what does not and what is in worse condition than better. As always there are periods of acclimation. But in many of the cases stated here, these are situations that negatively impact game play, not enhance it.

You're statement is in essence hiring an expert in a particular field to critique a product or service you want to offer and then totally dismissing his opinion when it's not what you want to hear.

If you believe the state of the probing, lack of column adjustment and requiring more screen real estate, is better, you're welcome to that opinion. My opinion would be that you don't utilize it.

With so many examples, I dare say that the developers currently working on the features most complained about here don't utilize them. Otherwise, there wouldn't be so many complaints.

What this expansion has done is turn many mechanics on its ear. There's a reason the accelerator and brake are in the same locations on almost every car in the world. It's called intuition. But had Odyssey been a car, CCP would have place the accelerator on the roof and told you it is better.

Personally, I don't like Odyssey. 1) Instead of providing more content we have, instead, been given hours of busy work reworking fits and then refitting multitudes of ships. 2) Mag/radar sites now known as data/hacking sites which have been turned from a mindless borefest into a mindless clickfest that's still boring. 3) Moving buttons that have NO FUNCTIONAL REASON to be moved. And these are the aspects that I'm familiar with. Others that play different areas of the game have their own concerns. It's definitely the most annoying expansion ever.


This is the same thing as the last few patches, so how are people not getting this? The roof accelerator is an Eve mechanic that is working as intended, and you as an eve player for more than 5 seconds have no say in it's design.
Maximus Aerelius
PROPHET OF ENIGMA
#174 - 2013-06-04 19:54:31 UTC  |  Edited by: Maximus Aerelius
* ISSUE\FEATURE FEEDBACK *

When I warp to a Bookmark the "Warping to X" no longer shows even though it does for warping to Stargates. Please bring this back so I don't stress I'm going to the wrong place.Shocked

EDIT: Well this is now working on my Main < This guy but wasn't on my alt or on my other account. Wierd! The only difference is that my Main has been logged off and on and my Main Alt hasn't.

EDIT: Still on my Main and now it's not showing when I warp to Stargates....WTF! lol. *FaceDesk*
Korinne
The Partisan Brigade
#175 - 2013-06-04 19:56:08 UTC  |  Edited by: Korinne
Maximus Aerelius wrote:
Korinne wrote:
Oh look, someone other than me finally hit the nail on the head. They've been doing this **** for 4 years now. It all stinks to high heaven of devs who don't play and understand their own game, horribly outsourced coding, and general ****** business practices for a game company.
Well I defended you but at least make it constructive feedback Ugh. The Devs aren't going to respond to just slagging them off, we need to rally together and keep hammering home what's really putting us off getting out there and back to TCB\BAU (That's Taking Care of Business\Business As Usual for the unknowing).


Constructive feedback is traditionally ignored. Heck it took burning Jita to fix monoclegate, any forum posts I made to the contrary before the launch of Incarna (and every patch since) get overlooked or ignored. It's clear that CCP now views us as players as a group of whiney children to be entertained and distracted with baubles and shiny things (like new scan effects, targeting circles, CQ, things that in general add nothing to the game). No amount of evidence of behavior to the contrary is going to change that, if it could it already would have. So if shitting my diaper and whining is what it takes to make CCP fix the problems with this expansion, so be it.
BIackBeard
MotIey Crue
#176 - 2013-06-04 20:02:54 UTC
This is NOT an expansion......this is merely a collection of trivial and in most cases unnecessary patches of which the sum is definitely worth less than the whole.

Things like the undock button change...it is changes like this that really baffle the mind. I could probably count on one hand the amount of people that 1- asked for this change and 2- Like the change. Why was time wasted on something that was obviously going to cause distraction with little or no benefit at all?

For those of you who expect CCP to actually offer you a choice on turning on or off changes such as this, remember that their attitude has always been their way or the highway, so don't expect that to change. Also remember that $$ is the real motivation behind this game and the dumbing down of the sacred parts of EVE is part of that marketing strategy.

Expansion.....ROTFLMAO
Ruze
Next Stage Initiative
#177 - 2013-06-04 20:06:05 UTC
Korinne wrote:
Maximus Aerelius wrote:
Korinne wrote:
Oh look, someone other than me finally hit the nail on the head. They've been doing this **** for 4 years now. It all stinks to high heaven of devs who don't play and understand their own game, horribly outsourced coding, and general ****** business practices for a game company.
Well I defended you but at least make it constructive feedback Ugh. The Devs aren't going to respond to just slagging them off, we need to rally together and keep hammering home what's really putting us off getting out there and back to TCB\BAU (That's Taking Care of Business\Business As Usual for the unknowing).


Constructive feedback is traditionally ignored. Heck it took burning Jita to fix monoclegate, any forum posts I made to the contrary before the launch of Incarna (and every patch since) get overlooked or ignored. It's clear that CCP now views us as players as a group of whiney children to be entertained and distracted with baubles and shiny things (like new scan effects, targeting circles, CQ, things that in general add nothing to the game). No amount of evidence of behavior to the contrary is going to change that, if it could it already would have. So if shitting my diaper and whining is what it takes to make CCP fix the problems with this expansion, so be it.


The more tears, the more changes.

There's truth here. You don't reward the kid who's minding his own. You devote time to the little troublemaker who's throwing a tantrum. Your energy, your focus. This of course is why he throws a tantrum.

This is also why people are generally spoiled and filled with self-righteous indignation at life. The I-generation. Me and my generation. I want, I need, I have, I get. A generation that can kick it's heals on the ground and scream louder than all the others, and thus gets more attention.

Considering the whines you can read right here, and the posts that Korinne makes in this very forum, and I can see exactly why CCP has learned to ignore all but the loudest and most pathetic.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Ray Morrison
Doomheim
#178 - 2013-06-04 20:08:43 UTC
Big smileweb site WONT let me switch chars anymore and in metropolis memitar space omber WAS selling for 85.00isk per unit now its going for .11 isk unit yes that's point eleven isk per unit. Gusses ccp doesn't want us miners to mine alymore??Question
Korinne
The Partisan Brigade
#179 - 2013-06-04 20:10:14 UTC
BIackBeard wrote:
This is NOT an expansion......this is merely a collection of trivial and in most cases unnecessary patches of which the sum is definitely worth less than the whole.

Things like the undock button change...it is changes like this that really baffle the mind. I could probably count on one hand the amount of people that 1- asked for this change and 2- Like the change. Why was time wasted on something that was obviously going to cause distraction with little or no benefit at all?

For those of you who expect CCP to actually offer you a choice on turning on or off changes such as this, remember that their attitude has always been their way or the highway, so don't expect that to change. Also remember that $$ is the real motivation behind this game and the dumbing down of the sacred parts of EVE is part of that marketing strategy.

Expansion.....ROTFLMAO


So it's just like Incarna, and Retribution, and almost every other patch between them? No meaningful new content, just regurgitated old content and shiney changes for the sake of distracting from the lack of content.
Kor Kilden
Thukker Tribe Holdings Inc.
#180 - 2013-06-04 20:13:04 UTC  |  Edited by: Kor Kilden
I was reading the patchnotes and saw a mention of "dungeons". I had to wonder if I accidentally started playing world of warcrap or evercrack.

If you don't stop trying to blend into the crowd of fantasy mmorpgs where the only difference between anything is the textures (I believe you call this "innovation", I call it failure) you will lose your core playerbase.