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EVE Online: Odyssey Feedback

First post
Author
AtomicWing
Russian Villiage Boys
Pan-Intergalatic Business Community
#141 - 2013-06-04 18:23:10 UTC  |  Edited by: AtomicWing
The Ishukone Watch Scorpion was not handed out to the 2013 FanFest Charity PVP Tournament attendants, which was said to be distributed together with Odyssey.

For the rest: Great expansion, great deployment, well done CCP, keep this going.
Ran Matthewson
Fish Spotters Inc.
#142 - 2013-06-04 18:26:40 UTC
I'd like the spinning camera thing on jumps to please be switched off. It is a little annoying after the first few times. Also, once you land in the new system I HATE the way the camera centers on the stargate..... there is a cool new scanner thing going on everytime you arrive but I can't see any of the stuff found by the scan because I'm staring at the stargate.
Otherwise I'm OK with the changes. Thanks for the hard work.
Panouil13
The Scope
Gallente Federation
#143 - 2013-06-04 18:26:53 UTC
Hello CCP.

Why you didn't change the command ship's and t3's bonus for the warfare links. was this a mistake or you are going to change it in an upcoming patch? thanks.

P.S: the changes in odyssey are awesome btw!!
Madbuster73
State War Academy
Caldari State
#144 - 2013-06-04 18:36:50 UTC
Awesome expansion CCP!
Great job at deploying it so fast and especially after this hectic weekend with the ddos attack.
I love all the new features and ships. (except the TE nerf) because now the missiles will rule at range once again. Cry


but overall: Keep up the good work!

Dave Mackenroth
Doomheim
#145 - 2013-06-04 18:41:13 UTC

Seems most people dislike the automatic camera movements and gate jump animations. I tend to agree with them.


To me the changes in exploration has removed most of the satisfaction and sense of achievement in finding hidden areas and put them blatantly in the open. Its like telling someone to wrap their own surprise presents you bought them.

What's the point of exploration when there is nothing to explore?
Jake Maverick
Federal Navy Academy
Gallente Federation
#146 - 2013-06-04 18:44:02 UTC
Syri Taneka wrote:
Please please please please PLEASE!!!

No offense intended to the UI designers, but PLEASE give us back the undock button on the Neocom by the clock. I just know I'm gonna be in a tense situation sometime and have no sodding clue how to get my ship out of the station.



I'm glad it is where it is now. as a Windows 8 User, when I have 1 client on each screen in Full screen "fixed window" mode, going for the undock button would sometimes trigger the windows hot corner and throw me out of eve and into the stupid damn metro UI. Now that the undock button is in the station service panel that will never happen. :D
Saithe
Caldari Provisions
Caldari State
#147 - 2013-06-04 18:47:42 UTC
No splash screen, No AWESOME loadup music, No settings screwed with, Patch size less than 1gb, No extended downtime.

What the poop has happened to eve?
Lornarr
Doomheim
#148 - 2013-06-04 18:49:40 UTC
Was hoping for a new login screen (Yes, i really liked them), but that is moot with the new launcher Cry
Legio Praetor
The Green Machine
That Escalated Quickly.
#149 - 2013-06-04 18:56:45 UTC
You will burn in hell for what you did to my Armageddon.
Capn Jack
Shadow Vanguard.
#150 - 2013-06-04 18:59:33 UTC
Bug: When you change ship at a POS (atleast in a wormhole) you lose all Amoalies and are unable to get them back with the discovery scanner.

Had to combat scan my kill down instead, could have scared off my prey :(
Rek Seven
University of Caille
Gallente Federation
#151 - 2013-06-04 19:06:11 UTC
I'm only going to list the negetive things i've found so far. Assume i like the rest of the changes or that i haven't seen them yet.

1. Please re-enable the manual system scanning button without me having to have probes in system.

2. The new wormhole jump sound is cool but the wormhole jump animation is absolute dog shite! Please do better.

3. Being able to fly ships that i don't meet the prerequisite for is a dumb move... Should have just gave us the skills.

To be continued...
Oliver G
G Enterprises
#152 - 2013-06-04 19:07:30 UTC
magikalcoffee wrote:
... also whats with the wierd noises that continually resoante through the speakers when u get into armour, in an armour tanked ship that means that i have to spend the next 20 min of a mission listening to some crappy sound profile...


Yeah that is indeed pretty annoying for armor tankers...
Sivasu Bramanian
Perkone
Caldari State
#153 - 2013-06-04 19:08:10 UTC
I liked Odyssey very much.

Being newbie, I don't have a say in Navy Ships changes, but the jump animation and other cool new stuff are great.

Congrats for CCP Dev team. The game is even better than before.

Sivasu
Korinne
The Partisan Brigade
#154 - 2013-06-04 19:10:56 UTC
Why did you change the undock button? I honestly want to know why in the name of all things holy you guys feel the need to change things that aren't broken, replacing them with ugly clunky alternatives. I now have TWO GIANT BUTTONS (shame on you graphic designers) that are a giant eyesore and are in a wholly inconvenient place. One is completely useless, and the other is less effective than the old one, and less informative than the old undocking progress bar. This feels like a thinly veiled attempt to force me into using CQ, or at least misclick my way into it alot. CQ is useless, almost nobody uses it, and I personally don't like it. Putting a giant ugly billboard up for it isn't going to change that, it is simply irritating.

Tl;dr, Change the undock button back or at least give me the option to.
Galmas
United System's Commonwealth
#155 - 2013-06-04 19:11:28 UTC  |  Edited by: Galmas
Are you serious? what is that super annoying sound when in combat. we call it "bubble sound"...

edit: i finally figured what that stupid sound is.... it gets played when you take damage... USELESS, SERIOUSLY USELESS!!!!

Instead of removing this aggression high pitch sound you put in another super annoying sound notification nibbling my nerves...

pretty pretty please... really, this is like not having red the forums at all after winter expansion...
Maximus Aerelius
PROPHET OF ENIGMA
#156 - 2013-06-04 19:14:19 UTC  |  Edited by: Maximus Aerelius
Argh that noise when you jump through a Stargate and the scanner kicks in...the beeps are really really annoying if you do a lot of jumping and the scan noise! Sorry CCP but what in the Four Empires Names were you thinking when you decided to make this compulsory for every Capsuleer?

Oh and it's x2, x3, etc as bad for people multi-boxing!

Please, for the love of sane Capsuleers give us an option to disable that Scan or at least the damn noise...
Korinne
The Partisan Brigade
#157 - 2013-06-04 19:19:39 UTC
Nobody asks for these UI changes. If nothing else, I have never seen or met one, so please tell me who the hell gives you these ideas to change buttons that work fine. The same could be said for sounds. Being an Eve player, I'd be the first to go "eve has sound?" but now you've forced me to forever keep it muted so my ears don't bleed. Are you guys incompetent or just trolling everyone, because if so, you've succeeded.
Korinne
The Partisan Brigade
#158 - 2013-06-04 19:22:26 UTC
Capn Jack wrote:
Bug: When you change ship at a POS (atleast in a wormhole) you lose all Amoalies and are unable to get them back with the discovery scanner.

Had to combat scan my kill down instead, could have scared off my prey :(


POS's: Broken since 2004, Dust is a higher priority than Eve apparently.
Maximus Aerelius
PROPHET OF ENIGMA
#159 - 2013-06-04 19:24:12 UTC
* Undock & CQ Buttons *

They would've been better placed either side of the Station Corps Logo to use up less real estate I think. Please put the Undock Button back...I'm so sick of clicking empty space and having to go to the big ar-se button all the way up there >>>>>^^^^^^
Korinne
The Partisan Brigade
#160 - 2013-06-04 19:24:51 UTC
I miss the old login screens. The new launcher can die in a fire.