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EVE Online: Odyssey Issues

First post First post First post
Author
Alicina Goodbody
Posique Corp
#241 - 2013-06-04 17:32:07 UTC
Once the update is complete, the launcher does not leave administrative mode and launches the game client with elevated privileges.

Exiting the launcher and client and restarting restores execution to user level privilege.

PC win7
Maximus Andendare
Stimulus
Rote Kapelle
#242 - 2013-06-04 17:32:17 UTC
thunXa wrote:
I didnt play in february nor in march.

But do i really have to read through every post?

I do not much read the forums.



I have been told to train BC and Destroyers up, but not all racial cruiser skills.


Well anyway..
From my petition I have been told that it will be fixed and I clearly stated that it is on Gallente skills.
Of course you don't have to read through every post. But, a quick forum search would have yielded numerous results for you to browse through.

Enter grid and you're already dead, destined to be reborn and fight another day.

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Dominous Nolen
The Graduates
The Initiative.
#243 - 2013-06-04 17:32:25 UTC  |  Edited by: Dominous Nolen
thunXa wrote:



I didnt play in february nor in march.

But do i really have to read through every post?

I do not much read the forums.



I have been told to train BC and Destroyers up, but not all racial cruiser skills.


Well anyway..
From my petition I have been told that it will be fixed and I clearly stated that it is on Gallente skills.


Ya i don't really pay attention to the forums or dev blogs. I only knew to throw in the racial frigate and cruiser skills thanks to www.reddit.com/r/eve because of the fact they had it on their side board for months.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Mattie Silks
Ministry of War
Amarr Empire
#244 - 2013-06-04 17:33:58 UTC
thunXa wrote:



I didnt play in february nor in march.

But do i really have to read through every post?

I do not much read the forums.


You don't have to read the forums at all. Just read the Dev Blogs....
Ohno no Borrox
xX-Crusader-Xx
Tactical Narcotics Team
#245 - 2013-06-04 17:36:05 UTC  |  Edited by: Ohno no Borrox
Two of my alts were able to fly retrievers, and indeed still can. Thing is the prerequisites now says that I need mining frigates to 3 (whereas mine are at 1), and so I should not be able to fly them.

Is this going to bite me in the butt next time I try to assemble a retriever, or will something be done. Oh, I know it's only 6 hours training but I do have better things to do than retrain for a ship I can fly

PC
Warr Akini
Imperial Academy
Amarr Empire
#246 - 2013-06-04 17:36:30 UTC
So, you broke salvaging.

If you salvage a wreck with items bigger than 27.5k m3 in size, it disappears entirely. Doesn't drop.
If you salvage a wreck with a Plastic Wrap it disappears regardless of size.

Fix it preaze.
Tasha Saisima
Doomheim
#247 - 2013-06-04 17:40:50 UTC
Tasha Saisima wrote:
All my racial BC skills are at 4 and like 90% trained to 5 as I only have 13 hours and 10 minutes left to train them. Amarr and Minnie cruiser are at 4 and the other two are at 3.


Any ideas?
Steijn
Quay Industries
#248 - 2013-06-04 17:42:25 UTC
Warr Akini wrote:
So, you broke salvaging.

If you salvage a wreck with items bigger than 27.5k m3 in size, it disappears entirely. Doesn't drop.
If you salvage a wreck with a Plastic Wrap it disappears regardless of size.

Fix it preaze.


ganker stealth nerf detected.
WarpToMe AtZero
Sodium Chloride Mining Logistics
Domain Research and Mining Inst. Logistics
#249 - 2013-06-04 17:43:28 UTC
Tasha Saisima wrote:
Tasha Saisima wrote:
All my racial BC skills are at 4 and like 90% trained to 5 as I only have 13 hours and 10 minutes left to train them. Amarr and Minnie cruiser are at 4 and the other two are at 3.


Any ideas?


You only needed Cruisers to 3 for the BC split
Brainless Bimbo
Pator Tech School
Minmatar Republic
#250 - 2013-06-04 17:43:44 UTC
OK... enough already...

Probe behaviour:
So I´m sat beside a wormhole at 8Km distance, launch a single Combat probe beside me so i can remove WH from my results and wtf, the probe still flies to the fk´n sun when you hit the scan button, are you having a laugh, if i wanted the probe at the fk´n sun i would have launched it there. OK, change probes to Core, jump to next system, launch super probe, the super probe is 2AU above me, 4AU further out from the sun than where i am and using the scan button, they just scan from that position. Recalled them, launched just 2 Core probes, hit scan button and they scan from beside my ship. Recalled the 2 probes and launched a Combat super probe, notice that 2 of the group are at 2AU the rest are at 4AU range, have to use formation button to reset all to equal range.

Still no variable width columns in the scan results window, come on you had it before why not now?

Note, all the skill books that now will drop from Relic sites, maybe remove NPC sell orders for them in near future, otherwise they are less than worthless..

already dead, just haven´t fallen over yet....

Marok
Assisted Suicide Services
#251 - 2013-06-04 17:43:55 UTC
there is one bug where when i undock in my proteus in null sec and the screen is black apart from the icons. I cant move the screen and am attempting to resolve the bug.
ODOROUS
S0viet Uni0n
Pandemic Horde
#252 - 2013-06-04 17:45:57 UTC
Please answer, who was that genius, who make undock timer, change color from yellow to bright yellow? i want to shake his hand.
Aiko Hanomaa
Doomheim
#253 - 2013-06-04 17:47:14 UTC  |  Edited by: Aiko Hanomaa
Tessle Aesis wrote:
Aiko Hanomaa wrote:
I am getting an average of 3.9 fps with a geforce 650ti. Graphic settings don't make a difference, rebooting and clearing the cache did not help either.

I already filed a bug report.


SAME HERE,
SAME HERE!

https://forums.eveonline.com/default.aspx?g=posts&m=3139482#post3139482

but i'm lucky... i've got 4.1 fps.

until odyssey i was playing 2 clients, max details windowed 1366x768, 60fps fixed with V-Sync, no problems at all!

check your CPU usage too, with Odyssey it seems at least doubled! (with my Logitech G15 I Always see CPU usage and so i noticed this really fast).


Cpu usage is about 25% with a single client. I have no idea what it was before, but it does not seem excessive now.

Edit:
lol GPU usage is at under 5%. There is something seriously wrong with the engine.
Infinite Force
#254 - 2013-06-04 17:52:39 UTC
CCP SoniClover wrote:
Maxwell Albritten wrote:
Alundil wrote:
Alundil wrote:


quote=Max Goldwing -- Anomalies cant be ignored, only signatures.
quote=CCP Eterne -- This is intended.

This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful.

Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason.


As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers).


+1 to the real badness of this out in w-space. Isn't there someone on the CSM who claims to actually live in w-space? Perchance that rep is a total liar?


We're looking into this and will make some adjustments, probably in 1.1. We haven't nailed down what the adjustment will be, but you can definitely expect that more/better options for filtering or hiding anomalies will be made.


THANK YOU!!

Remember (we could do these things yesterday):

1. We need to be able to get sigs / anoms back after we ignore or clear a list.

2. We should be able to initiate a manual scan of a system with no probes launched. When you click the scan now button, with no probes out, it returns a 'cannot connect to probes error'.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Sabrina Scatterbrain
United Souls Research And Development
#255 - 2013-06-04 17:53:26 UTC
So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice.
ODOROUS
S0viet Uni0n
Pandemic Horde
#256 - 2013-06-04 17:57:29 UTC
Sabrina Scatterbrain wrote:
So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice.

How large is you pool?
Ruskarn Andedare
Lion Investments
#257 - 2013-06-04 17:58:20 UTC
Sabrina Scatterbrain wrote:
So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice.


WTF?

Assuming you're talkign about BCs and dessies

If you have the skills maxed out you effectively get a pile of SPs in updated skills

If your training wasn't complete enough you got your SP back
Sabrina Scatterbrain
United Souls Research And Development
#258 - 2013-06-04 18:03:00 UTC
Ruskarn Andedare wrote:
Sabrina Scatterbrain wrote:
So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice.


WTF?

Assuming you're talkign about BCs and dessies

If you have the skills maxed out you effectively get a pile of SPs in updated skills

If your training wasn't complete enough you got your SP back



If my skills were maxed I get a lot of meaningless SP, YAY a bigger number, so what. If I had only taken the time to focus in one area and half-arsed in other races I get SP to use where ever I want.
Dawn Harbinger
Hedion University
Amarr Empire
#259 - 2013-06-04 18:04:20 UTC
"Mining frigate III" skill is showing not trained but I am still able to pilot my hulk.

I was able to pilot the hulk before patch but never trained the mining frigate skill.

Thanks for your hard work!
Dasola
New Edens Freeports
#260 - 2013-06-04 18:08:23 UTC
I would like to report issue of launcher, just downloaded, patched my game client and launcher ask my character name since i have not logged in from this ip address before, witch is BS btw. My ip has not changed for 6 months.

So who ever the idiot dev that thinks its good idea to make it harder to log in game to play, should be hang in nearest minmatar outpost ceiling beam. You want really secure logging? lets change to those RSA secure logging key chains that have changing code in them... account name and changing code, good security...

Forums in nasty enough to use because this login speed bump already. Yes i do read forums at work and then i need to use one of those mobile internet connections. Please please don't spread this bad feature in anywhere else... In fact you should remove it where it already is.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...