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Player Features and Ideas Discussion

 
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Destroyable outposts/stations in 0,0 space

Author
Sinc
NOVOS
#1 - 2011-11-05 23:12:52 UTC  |  Edited by: Sinc
These days when you invade a space people just run and just sell stuff on market from the station the lost, with minimal losses. So how about making outposts destoyable, then attackers would get cans with loot and actually get some real value.

0.0 space should not be as "safe" as it is today, and with the power to destroy outposts you could actually force people to fight for their stuff and not just run away.

It would give more fights would also help indy guys since alot will be lost and need to be rebought ..


Edit: would also clear out assets from players who dont play anymore .. so less work for the databases at ccp ;)

.:Sinc:.

Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#2 - 2011-11-06 00:28:24 UTC
Sinc wrote:
These days when you invade a space people just run and just sell stuff on market from the station the lost, with minimal losses. So how about making outposts destoyable, then attackers would get cans with loot and actually get some real value.

0.0 space should not be as "safe" as it is today, and with the power to destroy outposts you could actually force people to fight for their stuff and not just run away.

It would give more fights would also help indy guys since alot will be lost and need to be rebought ..


Edit: would also clear out assets from players who dont play anymore .. so less work for the databases at ccp ;)


yes... I like this idea... it never hurts EVE to have another isk sink, and destroying stations or transferring cans of loot and melting acquired stuff down to minerals is a good idea. will make the players feel like they have more control over the stations!
ApoMaT BecHbI
Doomheim
#3 - 2011-12-25 22:42:53 UTC
No. Just no. Hell no.

First of all, prices will sky rocket, they're already too high for certain things.
Second, and it's more important, this will lead to more people leaving the game, believe me it will.

And if you expect people to fight you, maybe start with yourself? You're a part of huge coalition that has 150 motherships online easily. You drop people with your supercapital blob and expect them to lemming into your fleet for your pleasure?
The reason they do not fight you is quite obvious. Of course, if stations were destroyable from day one, if logoffski never existed in the first place, you guys would have much less supers, nullsec would have much less stations.
You just whine because it's a boring process - grinding through reinforcement timers on all those stations, and for some reason, you can't fight in subcaps well, poor guys.

Of course, CCP have their own free will, they can listen to your White Noise friends and just implement the destroyable stations, what next? Ok so you destroy all enemy stations. Will they make NPC stations destroyable as well? Doubt it. So enemies move out to NCP-nullsec. Next? It won't change anything. TBH, the only thing that needs to be purged from EVE is this ******** supercap blobbing. The nerf wasn't enough. And there's absolutely no fun in capital warfare, I've been there, I've participated - it sucks. It's okay that there are some supers, it's not okay if there's only supers and they make all the difference on the battlefield. It's not okay that alliances with huge supercap numbers go on attacking guys with much less and when they bail out ask for destroyable stations just because they failed to get "good fights" in their supers. That's so pathetic.
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2011-12-26 01:10:26 UTC
ApoMaT BecHbI wrote:
No. Just no. Hell no.

First of all, prices will sky rocket, they're already too high for certain things.
Second, and it's more important, this will lead to more people leaving the game, believe me it will.

And if you expect people to fight you, maybe start with yourself? You're a part of huge coalition that has 150 motherships online easily. You drop people with your supercapital blob and expect them to lemming into your fleet for your pleasure?
The reason they do not fight you is quite obvious. Of course, if stations were destroyable from day one, if logoffski never existed in the first place, you guys would have much less supers, nullsec would have much less stations.
You just whine because it's a boring process - grinding through reinforcement timers on all those stations, and for some reason, you can't fight in subcaps well, poor guys.

Of course, CCP have their own free will, they can listen to your White Noise friends and just implement the destroyable stations, what next? Ok so you destroy all enemy stations. Will they make NPC stations destroyable as well? Doubt it. So enemies move out to NCP-nullsec. Next? It won't change anything. TBH, the only thing that needs to be purged from EVE is this ******** supercap blobbing. The nerf wasn't enough. And there's absolutely no fun in capital warfare, I've been there, I've participated - it sucks. It's okay that there are some supers, it's not okay if there's only supers and they make all the difference on the battlefield. It's not okay that alliances with huge supercap numbers go on attacking guys with much less and when they bail out ask for destroyable stations just because they failed to get "good fights" in their supers. That's so pathetic.



Bitter Ex-NC detected
Mirima Thurander
#5 - 2011-12-26 02:20:46 UTC
hell i like this idea, i mean why not, if you cant afford to replace it/defend it you don't deserve it.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.