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In need of a basic Domi-Drone Ship Build

Author
Alecksandr Czarvii Weizmeen
Federal Navy Academy
Gallente Federation
#1 - 2013-06-02 10:21:46 UTC
Just recently started, currently completing the starter Agent Missions and so on. I decided I wanted to pursue a Drone-Ship build ( I also went from trial-to-full and also bought a plex card and sold it so I could have money to play with) and the ship of choice for new-comers seems to be the Dominix, nice ship.

I currently have a week worth of training until I can fly this beauty ( I assume it is in the eye of the beholder) and wanted to know what a truly basic build to play with would be. Most guides I find mention lvl 3 and 4 Missions and I doubt I will be tackling them any time soon. I just want a beginners guide to drone-tanking with a Domi so I can read up while I collect the gear needed to outfit my ship next week.

Thanks!!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2013-06-02 10:32:11 UTC
Domi is for level 4s, you don't need one for level 3s. Instead, you should probably start of with a Myrmidon and focus on training up your drone skills. I don't use drone boats though so someone else will probably give you better advice.
Victoria Sin
Doomheim
#3 - 2013-06-02 11:08:49 UTC
Alecksandr Czarvii Weizmeen wrote:
Just recently started, currently completing the starter Agent Missions and so on. I decided I wanted to pursue a Drone-Ship build ( I also went from trial-to-full and also bought a plex card and sold it so I could have money to play with) and the ship of choice for new-comers seems to be the Dominix, nice ship.

I currently have a week worth of training until I can fly this beauty ( I assume it is in the eye of the beholder) and wanted to know what a truly basic build to play with would be. Most guides I find mention lvl 3 and 4 Missions and I doubt I will be tackling them any time soon. I just want a beginners guide to drone-tanking with a Domi so I can read up while I collect the gear needed to outfit my ship next week.

Thanks!!


Your Domi probably won't fit through a lot of acceleration gates for the level 1/2 missions you're doing, so it's going to be of no use there.

For level 1/2, sounds like you need a nice little cruiser like a Vexor , until your skills are a lot higher. ).
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2013-06-02 11:10:35 UTC
Alecksandr Czarvii Weizmeen wrote:
Just recently started, currently completing the starter Agent Missions and so on. I decided I wanted to pursue a Drone-Ship build ( I also went from trial-to-full and also bought a plex card and sold it so I could have money to play with) and the ship of choice for new-comers seems to be the Dominix, nice ship.

I currently have a week worth of training until I can fly this beauty ( I assume it is in the eye of the beholder) and wanted to know what a truly basic build to play with would be. Most guides I find mention lvl 3 and 4 Missions and I doubt I will be tackling them any time soon. I just want a beginners guide to drone-tanking with a Domi so I can read up while I collect the gear needed to outfit my ship next week.

Thanks!!


a week to sit in it doesnt mean a week to actually fly it.

You're going to need at the VERY minimum 2 months of training before you can competently fly this.
Dato Koppla
Spaghetti Militia
#5 - 2013-06-02 11:20:10 UTC
The above posters have got the right idea, remember to prioritize training these skills for droneboats:
Drones V
Drone Interfacing IV minimum (get V as soon as you can)
Scout Drone Operation V (for t2 lights & mediums)

and if your goal is eventually L4s in a Dominix, then you should also consider getting T2 Sentry Drones.
mama guru
Yazatas.
#6 - 2013-06-02 11:29:35 UTC  |  Edited by: mama guru
Im feeling nice. After the June 4 patch the dominix gets a bonus to sentry drone range and tracking which makes it a very user friendly mission ship.

Heres the setup:

[Dominix, Low SP Missions MJD sniper]
Large Armor Repairer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Micro Jump Drive
Heavy Capacitor Booster II, Cap Booster 800 or 100mn Afterburner II
Omnidirectional Tracking Link I or Sensor Booster II if you have bad lockrange
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

125mm Railgun I, Antimatter Charge S
Large Remote Armor Repair System I
Drone Link Augmentor I
Drone Link Augmentor I
Drone Link Augmentor I
Drone Link Augmentor I

Large Auxiliary Nano Pump I
Large Ionic Field Projector I
Large Ionic Field Projector I


Bouncer I x5
Warden I x5
Light drones x Whatever


Don't use this without a bare minimum of Gallente battleship level 4, Drone interfacing level 4 and sentry drone interfacing level 4. Get all of these skills to level 5 at your earliest convenience. The way you use it is simple, align your ship away from the targets and hit your MJD. You should now be 100-150+km away. Drop sentries and shoot away. The gun is for pulling aggro from spawns you don't shoot with your drones. the remote rep is for repairing sentry drones that took damage. Scoop drones if the enemy gets to close and jump another time, shoot targets in order from smallest to biggest.


This is by no means optimal for the fastest mission running, but it is the safest way to use a drone boat after the patch in 2 days time.


This is the first BS you will use for level 3-4 missions. The vexor is a good starting point for level 2's.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Alecksandr Czarvii Weizmeen
Federal Navy Academy
Gallente Federation
#7 - 2013-06-02 11:38:08 UTC
Guru, thank you for that wonderful outline, I am saving that.

For everyone else who posted, thank you again. I guess I bit off more than I can chew for just starting out. I just want to get a nice start on drone boats and dove too deep. I need to read in more, but any more suggestions would be great. I'll re-adjust a few things and edge towards a Myrm for a ship until I fully outfit my Domi!!
Kenpo
The Guardians of the Beam
#8 - 2013-06-02 12:22:39 UTC
As has already been mentioned and since you are looking to go the Drone route, your best ships are going to be the Vexor Cruiser, Myrmidon Battlecruiser, and then the Dominix. Stay with the cruiser hulls until you get your ship support skills in order as well, look at your core certificates as a guide to which skills are needed to support piloting your ship effieciently.

Caution, rubber gloves and faceshield required when handling this equipment.

Bael McVaeden
The Scope
Gallente Federation
#9 - 2013-06-03 13:14:39 UTC
Kenpo wrote:
As has already been mentioned and since you are looking to go the Drone route, your best ships are going to be the Vexor Cruiser, Myrmidon Battlecruiser, and then the Dominix. Stay with the cruiser hulls until you get your ship support skills in order as well, look at your core certificates as a guide to which skills are needed to support piloting your ship effieciently.

This^^

I went the same route. I currently run my Myrm in L3s and can clear them quickly and easily. I can do some L4s, but the isk/hr is better just running quick L3s. I would wait for the Domi.
Britta Nolen
Sama Guild
#10 - 2013-06-03 13:34:04 UTC  |  Edited by: Britta Nolen
The domi is easily the most skill dependent tech 1 BS to fly at full potential.

Drone skills:
drone interfacing V, sentry drone V, at least drone durability IV, drone sharpshooting V, ewar drone interfacing IV, and ofc light/meduim drone skills.

T2 Hybrid
Both armor and shield tank. Yep, that ship can do either like a boss.
RR skills.
Extremely good fitting skills and implants.
sera leonza
University of Caille
Gallente Federation
#11 - 2013-06-03 14:13:54 UTC
Britta Nolen wrote:
The domi is easily the most skill dependent tech 1 BS to fly at full potential.

Drone skills:
drone interfacing V, sentry drone V, at least drone durability IV, drone sharpshooting V, ewar drone interfacing IV, and ofc light/meduim drone skills.

T2 Hybrid
Both armor and shield tank. Yep, that ship can do either like a boss.
RR skills.
Extremely good fitting skills and implants.



Pre Odyssey Typhoon would like a word with you.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#12 - 2013-06-03 14:38:51 UTC
Britta Nolen wrote:
The domi is easily the most skill dependent tech 1 BS to fly at full potential.

Drone skills:
drone interfacing V, sentry drone V, at least drone durability IV, drone sharpshooting V, ewar drone interfacing IV, and ofc light/meduim drone skills.

T2 Hybrid
Both armor and shield tank. Yep, that ship can do either like a boss.
RR skills.
Extremely good fitting skills and implants.


you dont need drone interfacing V to fly a domi in level 4s

sentry drone V takes around a week less than tech 2 large guns

I have drone durability 3 and never lost a tech 2 sentry

drone sharpshooting V is a low rank skill which takes around 5 days to fully train

ewar drone interfacing 4 also takes around 5 days.
Dato Koppla
Spaghetti Militia
#13 - 2013-06-03 14:49:49 UTC
Tsukino Stareine wrote:
Britta Nolen wrote:
The domi is easily the most skill dependent tech 1 BS to fly at full potential.

Drone skills:
drone interfacing V, sentry drone V, at least drone durability IV, drone sharpshooting V, ewar drone interfacing IV, and ofc light/meduim drone skills.

T2 Hybrid
Both armor and shield tank. Yep, that ship can do either like a boss.
RR skills.
Extremely good fitting skills and implants.


you dont need drone interfacing V to fly a domi in level 4s

sentry drone V takes around a week less than tech 2 large guns

I have drone durability 3 and never lost a tech 2 sentry

drone sharpshooting V is a low rank skill which takes around 5 days to fully train

ewar drone interfacing 4 also takes around 5 days.


This, training T2 guns also involves training all the relevant smaller class guns to T2 as well, not to mention gunnery support skills generally take longer. Additionally, T2 guns is far from mandatory on a Dominix especially now with no gun bonus you can pretty much slap anything on the highs or even nothing at all without too much loss.
Bugsy VanHalen
Society of lost Souls
#14 - 2013-06-03 16:09:55 UTC
Alecksandr Czarvii Weizmeen wrote:
Guru, thank you for that wonderful outline, I am saving that.

For everyone else who posted, thank you again. I guess I bit off more than I can chew for just starting out. I just want to get a nice start on drone boats and dove too deep. I need to read in more, but any more suggestions would be great. I'll re-adjust a few things and edge towards a Myrm for a ship until I fully outfit my Domi!!

One thing to keep in mind as a new player, especially if you are going to run missions, bigger is not better. Large ships such as battleships have a very hard time hitting smaller NPC ships. Drone boats have a much easier time with this, but you need really good drone skills, including a number of level 5 skills to unlock T2 drones before they really start to shine.

If you are interested in drones than gallente ships are you best starting point. There are some really nice cruisers that make great starter drone boats, like the Vexor. If you get into a larger ship before you have the support skills trained you will have problems. If you ask "what support skills?" that is all the more reason to not be sitting in a ship worth several hundred million isk before you know the ropes. Fitting skills are far more important for battleships than for cruisers. 10% power grid or CPU means a lot more when your base stat is 5 times higher, and hardeners have the same fitting requirements whether they are fit on a frigate, a battleship, or a Titan.

The suport skills you need for a battleship, will also offer great performance increase for all the smaller ships you fly before that first battleship. A well skilled Myrmidon will survive much longer than a poorly skilled Dominix. Even though the support skills are the same for both ships, you can fly the myrmidon effectively much sooner, it is faster, and will hit the small targets you will face in level 2 and 3 missions much easier. Do not touch a Dominix until you can fly level 4 missions in a myrmidon.
mama guru
Yazatas.
#15 - 2013-06-03 16:11:34 UTC  |  Edited by: mama guru
You should not use large guns on the dominix after the patch though. Navy Domi is better for that. Still to get the most out of either you need BS V, Drone Interfacing V and T2 Drones of all types except ewar and heavy drones.



Personally i see no reason to use the Navy dominix other than the camo and sentry+railgun builds after the patch.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Victoria Sin
Doomheim
#16 - 2013-06-03 16:40:18 UTC
I would choose level 4 missions wisely if doing them with just a domi. I can imagine some of them take an absolute age with low skill.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#17 - 2013-06-03 16:44:00 UTC
mama guru wrote:
You should not use large guns on the dominix after the patch though. Navy Domi is better for that. Still to get the most out of either you need BS V, Drone Interfacing V and T2 Drones of all types except ewar and heavy drones.



Personally i see no reason to use the Navy dominix other than the camo and sentry+railgun builds after the patch.


ill be putting 1200mm artillery on my domi.
mama guru
Yazatas.
#18 - 2013-06-03 16:51:42 UTC  |  Edited by: mama guru
Tsukino Stareine wrote:
mama guru wrote:
You should not use large guns on the dominix after the patch though. Navy Domi is better for that. Still to get the most out of either you need BS V, Drone Interfacing V and T2 Drones of all types except ewar and heavy drones.



Personally i see no reason to use the Navy dominix other than the camo and sentry+railgun builds after the patch.


ill be putting 1200mm artillery on my domi.


That'll work. Although for sniping you won't use guns at all in about 24 hours. Personally i'd just use 720's. No powergrid problems at all.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Korah Arnelle
University of Caille
Gallente Federation
#19 - 2013-06-03 17:04:43 UTC
Victoria Sin wrote:
I would choose level 4 missions wisely if doing them with just a domi. I can imagine some of them take an absolute age with low skill.



I can attest to this. Without MJD and OTUs it's a royal PITA. You'll survive and oddly I found even my T1 sentries can tank better than me (what's their signature?) in most cases. But even then it can take quite a while to tear down your enemies. I'm hoping with the new bonus to tracking and optimal range my Wardens will be kicking some serious arse in Odyssey. Bear
Alecksandr Czarvii Weizmeen
Federal Navy Academy
Gallente Federation
#20 - 2013-06-04 04:50:07 UTC
Bugsy VanHalen wrote:
Alecksandr Czarvii Weizmeen wrote:
Guru, thank you for that wonderful outline, I am saving that.

For everyone else who posted, thank you again. I guess I bit off more than I can chew for just starting out. I just want to get a nice start on drone boats and dove too deep. I need to read in more, but any more suggestions would be great. I'll re-adjust a few things and edge towards a Myrm for a ship until I fully outfit my Domi!!

One thing to keep in mind as a new player, especially if you are going to run missions, bigger is not better. Large ships such as battleships have a very hard time hitting smaller NPC ships. Drone boats have a much easier time with this, but you need really good drone skills, including a number of level 5 skills to unlock T2 drones before they really start to shine.

If you are interested in drones than gallente ships are you best starting point. There are some really nice cruisers that make great starter drone boats, like the Vexor. If you get into a larger ship before you have the support skills trained you will have problems. If you ask "what support skills?" that is all the more reason to not be sitting in a ship worth several hundred million isk before you know the ropes. Fitting skills are far more important for battleships than for cruisers. 10% power grid or CPU means a lot more when your base stat is 5 times higher, and hardeners have the same fitting requirements whether they are fit on a frigate, a battleship, or a Titan.

The suport skills you need for a battleship, will also offer great performance increase for all the smaller ships you fly before that first battleship. A well skilled Myrmidon will survive much longer than a poorly skilled Dominix. Even though the support skills are the same for both ships, you can fly the myrmidon effectively much sooner, it is faster, and will hit the small targets you will face in level 2 and 3 missions much easier. Do not touch a Dominix until you can fly level 4 missions in a myrmidon.



Hmm, I guess I am thinking more with other MMOs in mind where money + higher/bigger stuff = Easy!

I will start looking at lower ships to get a grasp on drone boating the 1st and 2nd lvl Agent Missions before I move onto a Myrm an Domi.

Again, thanks for all the helpful insight. Yea I think I would to go drone boating since in other MMOs (Such as WoW) I prefered Kiting with Hunters/Warlocks and using my Pets / Drones to keep Aggro and do damage as I pot-shotted at them from afar.

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