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Dev blog: The great ship skill change of summer 2013

First post First post
Author
Caera Baera
Clogwork Orange
Rote Works
#1081 - 2013-05-14 17:26:35 UTC
First of all, sorry for asking this because i bet it has come up before. In my defense, i read the first 2 and the last 7 pages of this thread, but sadly i am on limited time.

Are all these changes happening in the june 4th patch?
Specifically the Command Ship skill requirement changes. I though at some point that those would come in a later patch, thus giving me more time to train them. But today I looked at all available information and could find no such statements. Have i been dreaming about EVE again?
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#1082 - 2013-05-14 19:37:06 UTC
Caera Baera wrote:
First of all, sorry for asking this because i bet it has come up before. In my defense, i read the first 2 and the last 7 pages of this thread, but sadly i am on limited time.

Are all these changes happening in the june 4th patch?
Specifically the Command Ship skill requirement changes. I though at some point that those would come in a later patch, thus giving me more time to train them. But today I looked at all available information and could find no such statements. Have i been dreaming about EVE again?

All of the skill changes will happen in the initial Odyssey patch. Get your training done ASAP.
Maximus Andendare
Stimulus
Rote Kapelle
#1083 - 2013-05-14 21:26:37 UTC
@CCP - is there any reason for leaving JFs with their racial Indy V skill in tact? Wouldn't it be better served as a T2 ship to just make Freighter V the prereq and remove the racial Indy V skill? Or, if Freighter V is too skill-intensive, perhaps increasing the jump-related skills?

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Inna Cristiana
GucciGang
#1084 - 2013-05-16 19:25:20 UTC
Why is it so easy to fly an Orca now?

I guess CCP just wants the profits from a million new alts being created and this update was a hidden tricky way of doing it.

Not cool.
Shin Saisima
Caldari Provisions
Caldari State
#1085 - 2013-05-18 12:58:15 UTC
Felicia Xavian wrote:
that is an easier answer but a harder solution. Any ideas?

I suppose you could die a few times without up to date clone to drop your skill points back down to where you want them. Unfortunately it seems likely that you'll also lose a few skills you want to keep. Then you have to retrain them. :(
cybercop
Deep Core Mining Inc.
Caldari State
#1086 - 2013-05-21 19:47:04 UTC
CCP Ytterbium wrote:
Nightlund Audeles wrote:
Oh and another thing, I would like to have the time spent training to mining barge V back please since you are removing it and making it way to easy to fly an Orca.


Nope, sorry P Mining Barge V is useful to get Exhumers however. Don't you like the soft, hypnotizing hum of Strip Miners? Dssssshh dssssshhh dsssssssh dssssssshhhh dsssssssshhhh.


I am still vexed about this. Refound the skills not needed anymore and IF "Mining Barge V" is so useful I will "buy it back".

(On a sidenote - CCP please fire Mr. Ytterbium for inappropriate responses. Thank you.)
Celly S
Neutin Local LLC
#1087 - 2013-05-22 23:42:34 UTC
Ethan Revenant wrote:
They laughed at me at the academy when I trained armored, siege, info, and skirmish to V! Laughed! But I have the last laugh now!



I have multiple toons with all leadership skills to 5 already :)

o/
Celly Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Korinne
The Partisan Brigade
#1088 - 2013-05-23 15:10:04 UTC
Don't change the skills, there is no good reason to except to appeal to new characters and alts who are meant to babysit supercaps. Endgame content is endgame content. It's already bad enough that you can jump straight into a T3 with less than 10mil sp, now we'll have people running around in Nighthawks and Black Ops with the same amount of experience as a day 4 trial account. The entire point of the original SP setup was to make upper tiers of ships deliberately restrictive, taking that out is just a slap in the face.
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#1089 - 2013-05-23 19:48:53 UTC
Korinne wrote:
Don't change the skills, there is no good reason to except to appeal to new characters and alts who are meant to babysit supercaps. Endgame content is endgame content. It's already bad enough that you can jump straight into a T3 with less than 10mil sp, now we'll have people running around in Nighthawks and Black Ops with the same amount of experience as a day 4 trial account. The entire point of the original SP setup was to make upper tiers of ships deliberately restrictive, taking that out is just a slap in the face.

Apparently you missed the part where the training time to get into a command ship hasn't actually gone down--it just leaves you training things that are actually relevant to command ships, rather than needing to train other T2 ships.
San Gun Rok
Intergalactical Chillers
#1090 - 2013-05-23 20:08:20 UTC
What happens, if I am training BC-Skill to lvl5 and now comes the patch and change the skills, what happens to my training skill, that is still training? Does it just takes one Racial Skill to finish, or does it ends the old skill?
Roime
Mea Culpa.
Shadow Cartel
#1091 - 2013-05-23 20:23:17 UTC
San Gun Rok wrote:
What happens, if I am training BC-Skill to lvl5 and now comes the patch and change the skills, what happens to my training skill, that is still training? Does it just takes one Racial Skill to finish, or does it ends the old skill?


The Devblog You Didn't Read wrote:
Skill queues having Destroyer and/or Battlecruiser in-training will be paused at the time of the change. If you expect to be away for a long time when the reimbursement hits, please make sure you don’t train either of these skills.

.

Chi'Nane T'Kal
Interminatus
#1092 - 2013-05-24 12:16:50 UTC
Regarding the skills in queue: Can we expect the skill transition during a regular downtime (which will be extended in case of problems) or will the maintenance start earlier for the summer patch? I.e. if the battlecruiser skill in my queue will be finished before 10:59 EVE time, will the queue continue regularly as long as the next skill is one that's not affected by the patch?
Ame Umida
Federal Navy Academy
Gallente Federation
#1093 - 2013-05-24 17:26:36 UTC
Rommiee wrote:
CCP

You are contradicting yourself and screwing things up here.

Quote:
We are changing skill requirements to keep a training time close to what we have in game right now and to make sure players meet more relevant prerequisites when gearing for Capital Ships


Wrong....

Maller > reduced from 2 days to 18 hours
Navy Augoror > reduced from 3 days to 21 hours
Oracle > reduced from 4 days 3 hours to 1 day 16 hours
Abaddon > reduced from 8 days 19 hours to 2 days 19 hours
Armageddon Navy Issue > reduced from 7 days 9 hours to 3 days
Orca > 49 days to 17 days

These are clearly not "close to what we have in game right now"


You are dumbing the game down once again. There should be a requirement to invest time to be able to fly the next level of ships.

This investment of time should be significantly greater before Capital ships become available. Reducing the Battleship requirement to 3 is plain crazy, it should stay at 5. I realise that you are trying to make the progression between T1 ships uniform, but Capital ships should be excluded from this, they are a special case. It SHOULD be hard to get into this ship class.

The support skill requirements you have added are pointless, as any Cap pilot would be training them anyway. Having them as a pre-requisite is completely meaningless.



If you dumb the game down any more you will have a bunch of 3 month old characters flying around in Carriers. Like we need that.


And that's a bad thing how? The way I see it you just don't want the price you have to pay to for a replacement carrier to go up. If a 3 month old toon wants to fly a Carrier good for him it means he will need to buy a new one when he afk rats and gets blown up because he got tackled because he wasn't paying attention. Banzai for Dev Altered resource/training changes.
Ame Umida
Federal Navy Academy
Gallente Federation
#1094 - 2013-05-24 17:27:53 UTC
Chi'Nane T'Kal wrote:
Regarding the skills in queue: Can we expect the skill transition during a regular downtime (which will be extended in case of problems) or will the maintenance start earlier for the summer patch? I.e. if the battlecruiser skill in my queue will be finished before 10:59 EVE time, will the queue continue regularly as long as the next skill is one that's not affected by the patch?


From the way I understand it, the regularly scheduled downtime will be extended. How long it will be extended I do not know however, that is what I have been told on the help channel.
General Stewie
KarmaFleet
Goonswarm Federation
#1095 - 2013-05-26 20:44:27 UTC  |  Edited by: General Stewie
If you have Destroyer and Battlecruiser 5 trained, you should account for approximately 6.2 additional million skill points

so i will have to be able to use every single tech 1 battlecruiser and destroyer in-game to be able to get additional 6.2 million skill points?

or i can get a couple mil skill points my in free allocation pool Big smile


If, for some odd reason, you have Destroyers and/or Battlecruisers skills, but have no Racial Frigate/Cruiser 3 at all, then an additional 6.2 mil skill points ? will be moved in the free allocation pool when the old skills are removed.
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#1096 - 2013-05-27 01:53:54 UTC
General Stewie wrote:
If you have Destroyer and Battlecruiser 5 trained, you should account for approximately 6.2 additional million skill points

so i will have to be able to use every single tech 1 battlecruiser and destroyer in-game to be able to get additional 6.2 million skill points?

or i can get a couple mil skill points my in free allocation pool Big smile


If, for some odd reason, you have Destroyers and/or Battlecruisers skills, but have no Racial Frigate/Cruiser 3 at all, then an additional 6.2 mil skill points ? will be moved in the free allocation pool when the old skills are removed.

This question has been answered multiple times.

The only way you get unallocated skill points is if you have Destroyers without any frigates or Battlecruisers without any cruisers. In that case you'll get the number of skill points you have in Destroyers or BC refunded. You don't get it multiplied by 4.

If you have any frigate skills you get no unallocated skill points from destroyers. If you have any cruiser skills you get no unallocated skillpoints from BCs.
Lijhal
Innoruuks Wrath
#1097 - 2013-05-27 12:01:58 UTC
Caera Baera wrote:
First of all, sorry for asking this because i bet it has come up before. In my defense, i read the first 2 and the last 7 pages of this thread, but sadly i am on limited time.

Are all these changes happening in the june 4th patch?
Specifically the Command Ship skill requirement changes. I though at some point that those would come in a later patch, thus giving me more time to train them. But today I looked at all available information and could find no such statements. Have i been dreaming about EVE again?


if you already have the skillbook injected the new prerequisites do not affect you.
Chi'Nane T'Kal
Interminatus
#1098 - 2013-05-27 13:15:55 UTC
Ame Umida wrote:
Chi'Nane T'Kal wrote:
Regarding the skills in queue: Can we expect the skill transition during a regular downtime (which will be extended in case of problems) or will the maintenance start earlier for the summer patch? I.e. if the battlecruiser skill in my queue will be finished before 10:59 EVE time, will the queue continue regularly as long as the next skill is one that's not affected by the patch?


From the way I understand it, the regularly scheduled downtime will be extended. How long it will be extended I do not know however, that is what I have been told on the help channel.


I'd love to hear something official, but for the time being i'll be content with that :). Optimized my skillqueue to have BC end at 10:50 or so, but I have most of the free SP in reserve, just in case.
ArmageddonX
#1099 - 2013-05-29 17:37:52 UTC  |  Edited by: ArmageddonX
Edit: Reposting elsewhere.
Subrahmaya Chandrasekhar
#1100 - 2013-05-31 13:49:13 UTC
On tranquility I have had every skill for Amarr Titan except Amarr Titan trained since last year. I didn't train it because I haven't got the money for the skillbook. Now, this morning, I log into Sisi and find that I have over 12 days to train before I can train Amarr Titan, which would have only taken an hour or two.

I see the humor here, but I am also very angry!

Yes, I could have paid more attention when I read the dev blog and could have planned ahead better.

I was all excited that I would be able to fly a titan after I got Sisi set up, and then this.

How do you call that fair? I'm ready to go, 1 hour 46 minutes away from a Titan on Tranq - for 6 months or more - and log into Sisi with the new and improved ship balancing and all of a sudden I'm 11 days and 18 hours away.

WHY, CCP, WHY?

HOW IS THIS FAIR AND BALANCED?