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Orca with jump drives

Author
Dodger Roger
Doomheim
#1 - 2013-05-22 13:47:10 UTC
I think that adding jump drives to the Orca would be a great addition as it would allow smaller corporation/alliances to branch out to lowsec and nullsec easier, and without the high costs of a jump freighter.

This could lead to some highsec dwellers going out for a lowsec mining op, to a new pvper moving ships to a deep lowsec pocket for pvp. All the way to a new nullsec alliance moving out to npc nullsec.
TheSkeptic
Federal Navy Academy
Gallente Federation
#2 - 2013-05-22 13:58:32 UTC
no... you might as well just use a carrier

...

Drake Doe
88Th Tax Haven
#3 - 2013-05-22 14:10:30 UTC
-1 the day it gets a jump drive is not only the day jump freighters lose value, but also the day the orca is banned from high sec.

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Nikk Narrel
Moonlit Bonsai
#4 - 2013-05-22 21:00:28 UTC
The only way I see this balancing is if the Orca loses most of it's cargo capacity, transferred into pure ore storage instead.
Also, the same indy only ship restrictions that the rorqual must deal with for its ship maintenance bay.

If they want PvP ship support, the Orca should never be a better choice than a carrier.

Now, that being established, I could see this with jump ability.
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2013-05-22 21:12:33 UTC
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.

If you don't follow the rules, neither will I.

Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2013-05-22 23:35:50 UTC
TheSkeptic wrote:
no... you might as well just use a carrier



He's right you know, none of what you suggested needs anything other than a regular carrier.

Well, other than the new PVPer thing, but how is someone who doesn't know anything about PVP going to A) get into a cap, and B) understand cyno mechanics well enough not to just die instantly?
Mara Rinn
Cosmic Goo Convertor
#7 - 2013-05-23 13:53:50 UTC
There is also a thread on "escort carriers" which would basically be orca-sized battleships with no jump drive. Not sure if there's any type of crossover here.

I agree with previous posters: an orca with a jump drive already exists in the form of any carrier or the rorqual.
Teckos Pech
Hogyoku
Goonswarm Federation
#8 - 2013-05-23 13:59:07 UTC
Omnathious Deninard wrote:
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.


This...no need to duplicate what is already in game.

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8 Golden Rules for EVE Online

Jacid
Corvix.
#9 - 2013-05-23 14:45:19 UTC
Omnathious Deninard wrote:
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.


This and a rorq gives better boosts in deployed mode
Nikk Narrel
Moonlit Bonsai
#10 - 2013-05-23 15:22:55 UTC
Jacid wrote:
Omnathious Deninard wrote:
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.


This and a rorq gives better boosts in deployed mode

The two are not equivalents on scale.

You might as well call a minivan with third row seating a bus. The scale simply is not the same.

Specifically:
-------------------------ORCA ---------------------------------RORQUAL
SMA Space: --------400,000---------------------------------1,000,000 (Rorqual has more than double)
Ore Hold:------------ 50,000-----------------------------------250,000
(I am suggesting orca cargo space be diverted, but this is current)

The Rorqual with 300 drone capacity and 125 bandwidth may not compare to a carrier, but it dwarfs the Orca's 75 capacity and 50 bandwidth.

The Rorqual can hold the clone vat bay.

The Rorqual dwarfs the Orca on structure armor and shields too.

Quite frankly, there is a gap between the two.
The Rorqual has greater expense as well as skill demands, plus can only operate in systems where a cyno can drop it.
The Orca, while capable of operating anywhere technically, has many of the same vulnerabilities as a T1 freighter when relocating, making it impractical to take certain places the Rorqual simply jumps to.
Maximus Andendare
Stimulus
Rote Kapelle
#11 - 2013-05-23 15:35:51 UTC
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.

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Nikk Narrel
Moonlit Bonsai
#12 - 2013-05-23 15:44:20 UTC
Maximus Andendare wrote:
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.

Agreed, it should be restricted to being as is, or locked down to Mining support exclusively so it does not take over freighter or carrier use.

Anything general purpose should want a general purpose ship too, not the orca.
Teckos Pech
Hogyoku
Goonswarm Federation
#13 - 2013-05-23 16:17:11 UTC
Maximus Andendare wrote:
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.


Actually looking at the JF, an orca with a JD would need a nerf to counter the boost from the JD, IMO. Probably not the ore hold, but maybe the SMA. Drop it down to like 160,000.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Danni stark
#14 - 2013-05-23 16:39:38 UTC
Teckos Pech wrote:
Maximus Andendare wrote:
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.


Actually looking at the JF, an orca with a JD would need a nerf to counter the boost from the JD, IMO. Probably not the ore hold, but maybe the SMA. Drop it down to like 160,000.


orca with a sma of 160k wouldn't even fit a single hulk.
Nikk Narrel
Moonlit Bonsai
#15 - 2013-05-23 16:47:27 UTC
Danni stark wrote:
Teckos Pech wrote:
Maximus Andendare wrote:
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.


Actually looking at the JF, an orca with a JD would need a nerf to counter the boost from the JD, IMO. Probably not the ore hold, but maybe the SMA. Drop it down to like 160,000.


orca with a sma of 160k wouldn't even fit a single hulk.

Yeah, that would make the ship pointless, honestly.

The Orca needs two things, an ore hold that justifies not using a hauler or two mackinaws instead, and the ability to place the mining ships equal to or better than the pilots could achieve separately.

It can do this in high sec well enough, but it starts hitting diminishing returns for low and null. About the only ship worse at gate travel being a freighter.
And few with any experience suggest using a rorqual outside of well secured systems, with at least a POS to safeguard it. Just not practical.
Maximus Andendare
Stimulus
Rote Kapelle
#16 - 2013-05-23 16:49:53 UTC
Teckos Pech wrote:
Maximus Andendare wrote:
Orca and Rorqual are MINING support ships. I wish everyone would stop losing sight of this. If you want a jump-capable hauler, use a Jump Freighter, and if you want a ship hauler, use a carrier. But ffs, stop trying to mold Orcas into do-it-all wonder-ships. Honestly, they should lose a LOT of their regular storage in exchange for more ore storage space, since, afterall, they are designed to support mining fleets. 90k m3, ore space, and an SMA? This should be a space occupied by a medium-sized freighter, not a MINING SUPPORT SHIP.


Actually looking at the JF, an orca with a JD would need a nerf to counter the boost from the JD, IMO. Probably not the ore hold, but maybe the SMA. Drop it down to like 160,000.
The point was not to give it a jump drive at all. It doesn't need one. There are at least two ships that provide the roles the OP wants added to the Orca. No. Orca doesn't need to be a do-it-all. It's designed for mining support role, and if anything, it should be nerfed into doing that role better.

No jump drive. Decreased cargo bay. Increased Ore bay. I'd go so far but stop before limiting the SMA to just Industrial/Mining ships. I enjoy that Eve is a sandbox, so putting whatever ship you want in there should be an option. Moving the ship to take over the roles of much more expensive/more highly specialized ships is where the line would be crossed. It's already bad enough that this MINING support ship can hold 80k m3, greatly out-hauling any Industrial short of a more skill-intensive (and costly) freighter, AND it does it with close to 190k ehp. This thread ought to instead be calling out for an Orca nerf to reign it back in line. That, or a new medium-sized, high ehp/high cargo bay transport should be introduced/rebalanced (DSTs anyone?) so people will stop thinking this mining support ship is the premier hauler.

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Danni stark
#17 - 2013-05-23 16:52:40 UTC
Omnathious Deninard wrote:
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.


oh, and this.
Nikk Narrel
Moonlit Bonsai
#18 - 2013-05-23 17:01:42 UTC
Danni stark wrote:
Omnathious Deninard wrote:
I hate to put this way but, a Orca with a Jump drive is called a Rorqual.
The costs of a T2 Orca (which is what a jump capable orca would be) would be about the same as a Rorqual.


oh, and this.

Nope... not even close.

And the cost would be whatever it balances out to be, but the only reason it could even be in the same range as the Rorqual is due to the limitations that make the Rorqual practical only under limited circumstances.

Otherwise, the Rorqual's pricing would be a lot closer to that of a jump freighter. Don't kid yourself about how useful a Rorq actually is in practical terms.
PainInDaAss
Orbitron Industrial and Technological Development
#19 - 2013-06-21 13:27:26 UTC  |  Edited by: PainInDaAss
The answer could be to make the ORCA a Tier 3 ship with subsystem's.

Examples of subsystem options could be similar to;

  • Transporter - light weight, less storage, cloaking.
  • Mining - bonuses for mining, extra hold capacity.
  • Mission boat - Drone bonuses, fleet assist mod bonuses.
  • Exploration storage - Jump drive option, cloak.
  • Alliance POS builder - Fuel bays, starbase component bay.

etc...

Imagine all them orca's rushing into null/low nom nom nom!!

+ all the revenue from skill books, subsytems for CCP Blink


Just a thought!