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EVE New Citizens Q&A

 
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What kind of game is this?

Author
Psyny Mcloud
Brutor Tribe
Minmatar Republic
#1 - 2013-05-19 02:08:39 UTC
Hello, i've started the trial and finished the basic ingame tutorial.

I'm loving the game itself. But before digging more into the game, i need information about how the game can be played.

I'm a former Ultima Online and DarkFall Online player.
Also played a lot of other rollercoaster games like World of Warcraft, Ragnarok Online and Lord of the Rings.
But i've never tryed anything without swords'n'magic before.

My problem nowdays is time. I don't have time to spend 40 hours a week in a game anymore.
10h per week is what i have now.

I'll be able to enjoy EVE within that schedule?

How the players behave? The guilds forces you to be there everyday, like a job, or they are more flexible?

Theres joy in the journey or just at the goal? I mean, the basic grinding is fun?

How is the gap between new and veteran players? Player skill and tactics have a place here?

Thanks for reading!


NightCrawler 85
Phoibe Enterprises
#2 - 2013-05-19 02:35:21 UTC
Hey there and welcome to EVE! Big smile

First off (and please dont take this the wrong way), forget everything you have learned in previous online games. If you try to play EVE or think about it in comparison with other games you will get frustrated and feel very confused because "things just does not make any sense!" Smile

You will be able to enjoy EVE with that amount of time. Because of the skill system you dont have to be logged on to "advance" your character, but your skills will keep going up while you are busy with work and other real life related things.

The players in EVE can be both extremely helpful and nice, and some of the biggest scamming,lying, manipulative, aggravating, emotionless hard asses you have ever met (speaking about in game person here ).
It all depends on how you treat them really, but keep in mind that even your "best friend" in EVE can turn around and rob you just because they can. So always keep this in mind, never trust anyone in EVE! This includes your corp members, random people you meet, your CEO and directors. Some are even paranoid about their alts robbing them Lol

For a corp (or guild which is the term you are familiar with) you will find that some will ask you to be online X amount of hours, train certain things, use certain fits and so on. Most corporations will have some rules, but some are less strict then others, and some dont care at all and let you do whatever you want to.
Finding a corp in EVE is much harder then a guild in WOW as an example, and i advice you to both read over this thread, and then take your time before you make a decision on what corp to join (note, with time i dont mean that you should spend 4 months in an NPC corp, but dont join the first corp that invites you).
https://forums.eveonline.com/default.aspx?g=posts&m=130755#post130755

With goal im guessing you are thinking about end game content? EVE does not have an end game. Weather or not you enjoy the grind is fully up to you, but EVE has many choices on what to do and how to archive your own personal goals. You just have to find the one you enjoy.

For the last one i will link this thread which has a lot of posts about the difference in skills between a vet player and a new one; https://forums.eveonline.com/default.aspx?g=posts&t=236166&find=unread
TLRD; Dont worry about skills and feeling you like you will never catch up, it really does not matter Big smile
Daniel Plain
Doomheim
#3 - 2013-05-19 02:53:34 UTC
eve is what you make of it. there is no goal dictated by the game; no level cap, no best in slot equipment, no dragons to kill. in return, there is one giant cohesive game world, where your actions have consequences.

for example, if you decide to start a career in industry, the ships and items you produce and sell will get bought, used and destroyed by other players. if you decide to become a lowsec pirate, you will eventually ruin the day of some poor peasant who thought it was a good idea to fly his shiny expensive ship for a walk.

read up on what you CAN do in eve and think about what you would like to do. then do it.

I should buy an Ishtar.

Vortexo VonBrenner
Doomheim
#4 - 2013-05-19 03:10:29 UTC
Welcome. There is no goal / endgame, the journey is the goal. That's one of the best things about this game. Big smile
Alex Grison
Grison Universal
#5 - 2013-05-19 04:10:49 UTC
Do whatever you want in space

yes

Apoctasy
GentIeman Bastards
Something Really Pretentious
#6 - 2013-05-19 04:24:39 UTC
Given your previous MMO experience, it is everything unlike WoW and very much like Darkfall. Lots of meaningfull pvp, meaningful gain, meaningful loss, with just about everything made by the players
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#7 - 2013-05-19 04:35:11 UTC
Pve until you understand the basic game mechanics and then look into low sec pvp OR red vs blue

Pvp is where this game excels over all other mmo's.

BYDI recruitment closed-ish

don santo
#8 - 2013-05-19 04:45:23 UTC
eve is a sandbox there is no how it can be played its more of how you want to play it. Find something you enjoy doing and do it.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#9 - 2013-05-19 06:36:39 UTC
The fantastic thing about this game is that you progress your character even if you're offline.

So 10h a week is absolutely fine.
Kessara Celestine
The Scope
Gallente Federation
#10 - 2013-05-19 06:37:31 UTC
Hey,

I am also a new player and I know what it is like to be in your shoes. I had played many of the different 'theme park' mmo's out there but after getting bored and wanting something different I finally decided after all my research to take the leap and have had a great time so far.

First yes you can enjoy this game on limited play time, I have a full time job and a full social calendar but have had a blast with my limited time so far. The best part is as they said your skills train in real time no matter if you are off or on. In this game you don't kill things and watch an experience bar fill up. Going out there and killing things teaches you how to play the game and even as a new player you can compete. Every ship fills a purpose including the frigates so in this game no worrying about a lvl 80 in T10 gear who can kill you with a click of a mouse button! Which is what I love.

As Nightcrawler said please be careful, in Wow if you are on a pvp server and you are killed you simply run back to your body and your gear is slightly damaged. In this game if your ship is blown up, no replacement you must buy a new one. Loses are real and anything you had on that ship could be lost as well. This is the biggest difference. Your ship gets blown up you have to buy a new one, yes there is insurance which is highly recommended to protect you from loses. Learn about the security levels in space, in lower security space people can and will shoot you and steal your stuff with very little consequence. Even in high security space you aren't completely safe especially if you have something very valuable. There are pirates in this game who will happily kill you or ransom your mission objective for in game money. Knowledge is power, and I can't stress enough how you are never ever safe. That is the number one rule to remember. And don't trust anyone, scams are legal and plenty of people are happy to separate you from your ISK (in game currency). To me this is what makes the game fun and keeps me on the edge of my seat Smile

Guilds, or corps, in this game come in many different shapes and sizes. There are plenty who have no requirements on hours so that isn't a problem. For me this has been the most overwhelming thing because there are so many so choices.

As for the grind, its different than in others and is hard to describe. You can run missions to earn money which is in a way the typical kill ten rats type things. You can mine, earn more money to buy better ships and be more effective. This is a sandbox, do what you want. If you like fighting you can be a valuable member to a pvp team right away. It just depends on what is fun for you and what you consider a grind.

Player skills and tactics are huge, you are not useless until you reach lvl 80 as in other games. You can begin helping your corp right away which is what is great! Do the tutorial agents and play around and decide what you like to do best and do it! No level grinding to get to 80 to start the real game and be useful!

Personally I can't imagine going back to any other MMO's. I love this game and continue to read and learning to become a better player.
Mara Rinn
Cosmic Goo Convertor
#11 - 2013-05-19 09:03:35 UTC  |  Edited by: Mara Rinn
EVE is an entirely PvP virtual world set in a dystopian future, with politics and treachery famously celebrated as part of the gamut of supported gameplay. Being a sandbox game you need to set your own goals, there are no NPCs telling you when you are ready to move to the next zone.

The short version: EVE is pre-Trammel Ultima Online in space.

I play EVE with anywhere from 0 hours a week to 100 hours a week, though I do tend to haunt the forums any time I have an Internet connection and five minutes to spare. The corporation I am part of is a loosely affiliated group of casual players, we do not schedule our play time, we have no corporate targets to meet besides helping each other in game, and there is no pressure to log in at all.

The only "grind" in game is the requirement to make ISK in order to spend it. There are many options for making ISK, some of which are covered in the Making ISK guide, and some are alluded to in St Mio's What to do in EVE Online chart. There may be other self imposed grinds such as security status and NPC standings. The ISK grind can be avoided by spending real world money on PLEX to trade for ISK.

As for the gap between rookies and veterans, there is a huge gap in the space combat capabilities of characters with and without the "Core Competency" certificate. Ultimately the advantages of skills become narrower, since someone with 10M SP focused in flying one type of frigate and one type of weapon system (and that focus can happen somewhere between 2M and 10M SP) will have the numerical advantage over someone with 60M SP in a smattering of spaceship related skills. The real skill in PvP comes from knowing how to pick when to fight, when to run, and when to say, "full speed ahead and damn the torpedoes!"
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2013-05-19 10:25:18 UTC  |  Edited by: J'Poll
Psyny Mcloud wrote:
Hello, i've started the trial and finished the basic ingame tutorial.

I'm loving the game itself. But before digging more into the game, i need information about how the game can be played.

I'm a former Ultima Online and DarkFall Online player.
Also played a lot of other rollercoaster games like World of Warcraft, Ragnarok Online and Lord of the Rings.
But i've never tryed anything without swords'n'magic before.

My problem nowdays is time. I don't have time to spend 40 hours a week in a game anymore.
10h per week is what i have now.

I'll be able to enjoy EVE within that schedule?

How the players behave? The guilds forces you to be there everyday, like a job, or they are more flexible?

Theres joy in the journey or just at the goal? I mean, the basic grinding is fun?

How is the gap between new and veteran players? Player skill and tactics have a place here?

Thanks for reading!


The moment I start reading your post, I liked you tone and questions... I sense you will come far (and that is something I don't sense very often).

As for your questions.

1.) Yes. EVE is very RL friendly due to the skilling system. Though, the more you put into it, the more you get out of it. Stuff in EVE doesn't revolve as much around your in game skills as other crap...uhm, MMOs. There is a lot of player skills you need, so the more your play, the faster you gain them. But it is still possible to get into the game with just 1h a week of play time.

2.) Well, players behave in different ways. There are good, friendly helpful players AND bad jerks and of course the good helpful players that like to help new players but are jerks when it comes to in game activity.

As for Corps (not GuildsP). There is something for everyone. There are hardcore EVE corps that will require a lot of activity but there are plenty of RL first corporations too.

3.) EVE doesn't have fixed goals, you have to set your own goals in EVE and thus it's more about the journey to your own goals .

4.) Well, EVE is a decade old, so you WILL be fighting/competing against people will MANY MANY more skillpoints in EVE. But as skills limit at level 5 trained, if you have "insert race" Frigate at 5, you have that skill at the same level as a veteran CAN have it. Notice the CAN have it, just because a players has 100mil SP, who says that those skillpoints are in the same 'profession' as yours. You can specialize in combat from the start and fight a heavy industry skilled player and have better skillpoints in the PvP aspect of EVE. And of course, player skill comes into play again, he might be one of those guys who just put skills in his queue and never plays and thus have low knowledge about tactics and game mechanics...


EDIT:

Damn you again NC85 for providing the link....I'm getting useless nowBig smile
And yes...I don't even trust my own alts

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Space Wanderer
#13 - 2013-05-19 10:30:13 UTC
Psyny Mcloud wrote:

I'm a former Ultima Online and DarkFall Online player.
Also played a lot of other rollercoaster games like World of Warcraft, Ragnarok Online and Lord of the Rings.
But i've never tryed anything without swords'n'magic before.

DFO and especially UO (pretrammel) are close enough. Forget the rest.

My problem nowdays is time. I don't have time to spend 40 hours a week in a game anymore.
10h per week is what i have now.

I'll be able to enjoy EVE within that schedule?

It really depends on what you want to do. In general yes, but you have to accept that efficiency-wise playing more time is usually more cost-efficient. However as a casual player myself I can testify that you can have fun even with few hours a day, or none, IF you can organize your stuff ahead of time. In this context let me point out one of the main differences, organization-wise, that you will find from almost any game out there (including UO and DFO, the only exception that I know of is Mortal Online). This game employs, HEAVILY, local banking. This means that the assets you store in a space station are NOT available to you in other stations. This means that you MUST have at least one base of operation already stocked with what you need (whether it is your own base or a corporation office depends on your gamestyle and your corp). So your organizational capabilities (or those of your corp) play a big role in how much of your play time can be actually devoted to play, instead than performing logistics (i.e. buying, selling and ferrying stuff).

How the players behave? The guilds forces you to be there everyday, like a job, or they are more flexible?

Players and corps (i.e. "guilds") are two different things to talk about, but the short answer for both is: all the way across the spectrum of possibilities. Players: you'll find good natured, honorable, sympathetic characters, and you will find scammers, pirates, backstabbers, spies and other assorted scumbags; and all the variation in between (for instance, pirates that will blow you up in a second, but wll honor agreements like 1vs1 and ransoms; be warned that many others WILL NOT). Corps: this mostly depends on the nature of the corp; as a rule of thumb corporations working towards territorial conquest will usually have stricter rules than corporations aiming at industry, but that really is something that you should assess on case-by-case basis. A good corp to start in for a newbie is probably EVE university.

Theres joy in the journey or just at the goal? I mean, the basic grinding is fun?

Most of the joy of this game lies in the goal, but there are several exceptions. First of all, skilling up is not done by grinding, so you can save yourself that hassle. The only kind of grind you might need is money making, which, after some learning time, is widely believed to be quite boring, but there are alternatives. The main alternative, as others pointed out, is basically buying ISKs for real money (be ceraful to use the CCP provided mechanism for it, which is buying PLEXes from CCP for real money and selling them in game for ISKs, otherwise you risk a ban). Another alternative is to use your chosen "profession" to gain money. So for instance if you choose to be a pirate, be sure to choose targets that will make you money. If you choose to be an industrialist choose to produce stuff that will maximize your profit, and so on. Personally I did almost no grind, and I got my money from exploration and industry.

How is the gap between new and veteran players?

Skilling up in this game is made on a subscription-time basis, so you might think that there is a HUGE gap between 2003 veterans and newbies. However considering that: 1) the skilling system is based on a diminishing return mechanism (if training a skill to max level takes about 1 month, training it all the way to max-1 is going to take you only one week); 2) There is only a very limited amunt of skills that apply to each ship; you will find that after a few months you will be either a decent jack-of -all-trades (i.e. capable to fly decntly, but not exceptionally many ships) or you will be at the same level as any veteran with at least one type of ship. What veterans gain from having had years to train is basically flexibility, which means that they will be specialized in flying many ships, while after a few months you will be specialized in flying only one.

Player skill and tactics have a place here?

They do, but we really have to understand what you mean by "player skill". If by "player skill" you are referring to "twitch" play and fast hand-eye coordination, the answer is no. If instead you are referring to brains, deep knowledge of the game, good judgement calls and not panicking during a fight, the answer is yes. That's because in this game tactics and strategy are much more important than in many other games, and most of your battles will be win (or lost) depending on the type of equipment you fit on your ship (mind you, the TYPE, not the level), and on your ability to understand what ships to engage and what you should avoid. And yet, whe something doesnot go according to plan (as usually happens), you will often be called to make some complicated tactical decision, which require deep knowledge of the game mechanics, while the enemy is melting your arrmor... (which explains the "don't panic" part)



Answers in bold.
NightCrawler 85
Phoibe Enterprises
#14 - 2013-05-19 11:49:16 UTC
J'Poll wrote:

Damn you again NC85 for providing the link....I'm getting useless nowBig smile
And yes...I don't even trust my own alts


Bah dont say that! Who else would be around to tell people straight out when they are being...not the smartest person around, and getting threads locked/cleaned? Blink

Besides, i have been around for a long time but i still read over your posts and learn new stuff or understand things better then i did previously Big smile
Psyny Mcloud
Brutor Tribe
Minmatar Republic
#15 - 2013-05-19 16:07:56 UTC  |  Edited by: Psyny Mcloud
NightCrawler 86, J'Poll, Space Wanderer, Daniel Plain, Vortexo VonBrenner, Alex Grison, Apoctasy, Garviel Tarrant, don santo, Tsukino Stareine, Kessara Celestine, Mara Rinn... Thanks very much for the help!

I loved to hear/read every single word in this topic. I feel like wasted too many time in the other games.
The systems you describled here is so fit to my style... Many of it i thought "a game that have X feature would be nice" many times while playing other MMOs.

I'm not a great killer. I usually PVP for survival only, wich i can become very good at sometimes.
Yet, so why play a PVP game? It can sound a bit masochistic, but i like the possibility of being killed and looted.
Exploration feels very different when it outcome is not defined by some AI.

You guys sold me the game. The devs should send your commission.


"NightCrawler 85" wrote:
Some are even paranoid about their alts robbing them

I laughed so hard at this part. P

"Kessara Celestine" wrote:

I am also a new player and I know what it is like to be in your shoes.
...
Personally I can't imagine going back to any other MMO's. I love this game and continue to read and learning to become a better player.

You seem to know a lot already! And helped me a lot. I hope i can be a good rookie like you are.

"Mara Rinn" wrote:

The short version: EVE is pre-Trammel Ultima Online in space.
...
The real skill in PvP comes from knowing how to pick when to fight, when to run, and when to say, "full speed ahead and damn the torpedoes!"

Glad to know it! P Seriously.
And i will look into your corp, if you dont mind, after learned the basics.

"J'Poll" wrote:

The moment I start reading your post, I liked you tone and questions... I sense you will come far (and that is something I don't sense very often).
...
As for Corps (not Guilds). There is something for everyone. There are hardcore EVE corps that will require a lot of activity but there are plenty of RL first corporations too.

I will do what i can to not disapoint you.Smile
And very happy to hear about the corps up until now... Mara Rinn's corp for example, seems like a good one to look into.

"Space Wanderer" wrote:

This game employs, HEAVILY, local banking.

Great new experience. And great to know before-hand. =P
...
A good corp to start in for a newbie is probably EVE university.

Will surely lookf further into it.
...
Personally I did almost no grind, and I got my money from exploration and industry.

Seems like a fun way around it.
...
but we really have to understand what you mean by "player skill". If by "player skill" you are referring to "twitch" play and fast hand-eye coordination, the answer is no. If instead you are referring to brains, deep knowledge of the game, good judgement calls and not panicking during a fight, the answer is yes.

Thats great... DFO players hardly consider anything aside from being able to use tons of skills at same time a "player skill".
Its really great to hear that reflex is not everything here, leaving space for some brains.



Comments in bold. Smile
Kessara Celestine
The Scope
Gallente Federation
#16 - 2013-05-19 16:50:30 UTC
Psyny Mcloud wrote:


Yet, so why play a PVP game? It can sound a bit masochistic, but i like the possibility of being killed and looted.


I will be happy to indulge you in this fantasy any time you would like, just bring some expensive stuff and stand stillTwisted

In all seriousness I am an analyst IRL so I did a ton of research before getting into this game. I highly recommend this video series by a guy in Eve University, they are great and taught me so much! They go into so much more depth than the tutorial and personally I am not sure how anyone can get passed the exploration career agent without watching his video because the game does a terrible job telling you how to find sites.

http://www.youtube.com/playlist?list=PL0EE0C7886BC0541C

No Alibi
Sometimes Here
#17 - 2013-05-19 17:39:04 UTC
All good stuff there to live by. Just 1 more thing to remember....DO NOT ANGER THE EULA/TOS GODS!!!!
Shoot me a mail with what you like to do, I may know just the Corp for you.Cool

I fly by the seat of my pants, No wonder my ass is always on fire!

Vaju Enki
Secular Wisdom
#18 - 2013-05-19 17:42:58 UTC
I you liked pre-Trammel Ultima Online and enjoy Sci-Fi, you will love EvE Online.

The Tears Must Flow

Space Wanderer
#19 - 2013-05-19 19:35:25 UTC

Ah, and since you seem to have been sold the game, remmeber rule #1 of this game:

DO NOT FLY WHAT YOU CANNOT AFFORD TO LOSE.

No matter what is the situation you will lose your ship, sooner or later, so plan accordingly, and don't keep all your eggs in the same basket.

Also, rule #2 is also important to know:

TRUST NO ONE.

Stick to those principles and you'll stay clear from the ragequitting boundary. Big smile
Jonah Gravenstein
Machiavellian Space Bastards
#20 - 2013-05-19 21:02:30 UTC
Space Wanderer wrote:

Ah, and since you seem to have been sold the game, remmeber rule #1 of this game:

DO NOT FLY WHAT YOU CANNOT AFFORD TO LOSE.

No matter what is the situation you will lose your ship, sooner or later, so plan accordingly, and don't keep all your eggs in the same basket.

Also, rule #2 is also important to know:

TRUST NO ONE.

Stick to those principles and you'll stay clear from the ragequitting boundary. Big smile

You forgot #3
If it looks too good to be true then it's a scam, if it doesn't look like a scam, it's a very well disguised scam.

In the beginning there was nothing, which exploded.

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