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FW: Ban Warp Core Stabs in Plexes

Author
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#61 - 2013-05-17 11:33:09 UTC  |  Edited by: Verity Sovereign
Alaekessa wrote:
Felsusguy wrote:
No. If they want to use warp stabilizers, that's fine. What's next, no MWDs in Plexes because it's for PVP, and if it's PVP there are warp jammers? Warp core stabilizers are to allow you to warp away even if jammed, not to prevent PVP. If you don't want to die, don't die. Besides, warp core stabilizers are underpowered as is. They horribly reduce your ability to lock onto targets and require multiple of them to work against scramblers. Farming is bad, but warp core stabilizers are a completely legitimate and viable option to escape from an unwinnable fight.


Please define "unwinnable fight".

Have you ever participated in Faction Warfare? Do you know anything about Faction Warfare Plexes?

Warp stabs have a place and that place is on small, high-value haul ships, not in the low-slots of FW farmers.


Soo... that time about a year ago that I was crossing from a high sec island back to k-high sec with my apoc fit with 3x stab, 3x nano and a shield tank, and got jumped at the gate by about 10 or so battlecruisers (canes and drakes if I recall, I wasn't really paying attention to ship type all that much)... and got away even while pointed... but I wasn't in a small high value haul ship... thats not what warp core stabs are for, and it was a winnable fight?
(They had enough points to get me, but there was a CNR that game through the gate shortly before they were through my shields, and enough points came off of me that there were only 3 remaining, and I was able to warp off)
Mag's
Azn Empire
#62 - 2013-05-17 11:40:57 UTC
Zappity wrote:
Mag's wrote:
Onomerous wrote:
FW:

Does that mean freaking whiners?

Between this and the 'anyone neutral who enters a FW plex should automatically go suspect" idea... I suspect it is just a minor number of players in FW with these ideas but maybe not?

There are plenty of counters as mentioned already. Counter the stabs and prosper!!
Indeed.

Nice necro Zappity. How about using the tools CCP provides? L2P


Thanks Mag's. Here's another, just for you!

I just stumbled across a player in the Minnie TLF called "Plexy McAltAlt". Great name. I guess he's using the tools CCP is providing - maybe I should L2P his way.
Indeed he is. Are you suggesting he is better than you?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rayzilla Zaraki
Yin Jian Enterprises
#63 - 2013-05-17 13:32:39 UTC
I like this thread - it's full of LULZ!

Complaining because a player takes measures to defend against sneak attacks looking for an easy kill.

I guess at least he's not sitting on a gate bragging about the vast amount of uber he oozes.

Gate campers are just Carebears with anger issues.

Theia Matova
Dominance Theory
#64 - 2013-05-17 14:06:08 UTC
Joe Risalo wrote:
Perhaps the issue isn't warp core stabs, but instead the ease to which sites can be completed.


Perhaps instead of removing warp core stabs, or really making any other changes towards fittings and balance. Instead maybe CCP could go through and make sites more difficult so that it requires more ships, and/or larger ships and/or logistics so that there are more targets, slower targets, more fights, less warp core stabs, and less QQ on the forums from those who want easy kills.

Though, this kind of change may bring about QQ from those that enjoy sites the way they are.

That said, someone is always gonna be pissy, but from what I understand, running sites in FW is entirely too profitable and easy to leave them the way they are...


FW itself needs work. Right now complexes have too many issues to work as real gameplay mechanics. I would like to be able to attend FW but there are several reason why I do not simply want to do it:

a) completing plexes screws up your empire standings, it would be nice if there was way for people to able to join PVP without penalties. I know that you can be part of FW without completeling complexes but it takes big part out of the game.
b) complexes are use to trap FW players, plexes should be sanctioned to faction warfare this means if person outside FW comes to complex they are considered as suspect. Guerilla if you so will. Also if outside people would make kill in warzone they should gain penalties to standings since you fiddle with war affairs.
c) I am solo / small gang player and I find some gates way to camped at low. I want fair PVP where I can feel that one has chance and not run into gate camp that is ran by 3+ people with insta lock and damage that pops my frig instantly. FW missions can include 20-30 jumps. Can anyone add up what is the chance I get blown up by none FW pirate before I even get to mission? As FW player I risk my ship already simply being in FW and going to complexes and I want to engage and fire my guns. If I list myself into this why I have to suffer from this stupid low sec mechanism too?

I want to be fighting but the current EVE FW and low sec mechanics just leave out the sense of it.

What comes to the warp stab 'issue' farming complexes might be an issue but there are other more serious issues that come into play in low sec and fw.
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#65 - 2013-05-17 14:12:40 UTC
FW needs to be changed to FS? Faction Snowflakes because they are unique and special!! Pissed about stabs? Really?
Robert Caldera
Caldera Trading and Investment
#66 - 2013-05-17 14:14:52 UTC
Onomerous wrote:
FW needs to be changed to FS? Faction Snowflakes because they are unique and special!! Pissed about stabs? Really?


its the same kind of people complaining about players leaving corps when wardecced.
Trii Seo
Goonswarm Federation
#67 - 2013-05-17 15:48:15 UTC
Instead, CCP should just disable the restrictions on accel gates in general. Then you can bring a hic to the party!

But I guess this is a bad idea since they can bring bigger guns against you, deny you an easy kill and actually cost something.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Altaen
SoE Roughriders
Electus Matari
#68 - 2013-05-17 16:36:06 UTC
As much as I understand your frustration, I disagree with your request entirely.

Warp Core Stabs have considerable penalties, including reduced scan resolution and reduced targeting range. Also, they take up valuable low slots without any offensive bonus or increase to your ability to tank damage.

Also, they have a very simple and effective counter: more points of warp disruption. If they sacrifice scan res, targeting range, and low slots for the ability to warp away from most tackles, you can fit multiple points or scrams for the ability to kill them.

Fair and equitable.
Erutpar Ambient
The Scope
Gallente Federation
#69 - 2013-05-18 06:02:00 UTC
Instead of using a point, why don't you use a gank-nado and "point" them with an alpha? You won't even need a point and you'll mop up all those WCS plexers in no time.

Or you could try making friends to help you.

Azrael Dinn
Imperial Mechanics
#70 - 2013-05-18 10:07:54 UTC
Are we whining to get more easy kills?

After centuries of debating and justifying... Break Cloaks tm

Tub Chil
Deep Core Mining Inc.
Caldari State
#71 - 2013-05-18 10:17:26 UTC  |  Edited by: Tub Chil
well it's only noob farming alts who use them
it's annoying, but actually you don't need stab to avoid fight. you just need to pay attention do d-scan, align if ship appears and warp if WT or neutral lands.

banning specific module does not really fit into sandbox concept.

Erutpar Ambient wrote:
Instead of using a point, why don't you use a gank-nado and "point" them with an alpha? You won't even need a point and you'll mop up all those WCS plexers in no time.

Or you could try making friends to help you.


I like your understanding of how FW works
Alvatore DiMarco
Capricious Endeavours Ltd
#72 - 2013-05-18 10:21:56 UTC  |  Edited by: Alvatore DiMarco
Perhaps we can expand FW to include the forums, and award LP for whining about how other people fit their ships and how hard it is to catch a ship that's specifically fitted to be slippery. Then people can spend all that LP on a stockpile of faction points and scrams.