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Missions & Complexes

 
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Navy Raven: The Return of the King

First post
Author
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#61 - 2013-05-15 06:35:33 UTC
sabre906 wrote:
Tsukino Stareine wrote:
I think people (should) use wardens on missile boats. Since you don't fit omnis you want the longest range sentry if you were going to use them at all.


And then it will have less dps than a flight of regular drones. What's the point?


Cause im not depressed enough to think about putting mediums in my drone bay yet.

When that happens I will for sure leave a suicide note.
Lugalzagezi666
#62 - 2013-05-15 08:16:22 UTC
CanI haveyourstuff wrote:
Just get effin Golem!

Yeah, I was looking at new CNR and first thing that came on my mind was its basically golem without any utility.Lol

Tsukino Stareine wrote:
I think people (should) use wardens on missile boats. Since you don't fit omnis you want the longest range sentry if you were going to use them at all.

I use curators + hobs on all my ships (amarr missions) and I can tell you the time they actually spend dpsing is so low , that the difference between 3 sentrys and 2 sentrys + 3 hobs isnt even worth mentioning... Why? Mostly because unlike turret battleships, missile ships ABSOLUTELY NEED to have lights out for clearing npc frigs and when you dont need to kill frigs you most likely need to move to acc gate.


Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#63 - 2013-05-15 08:21:28 UTC
well of course you'd keept a set of lights on you, but I wouldn't send them out like 50km because they'll most likely die

hence sentries.
Lugalzagezi666
#64 - 2013-05-15 09:04:26 UTC
Tsukino Stareine wrote:
well of course you'd keept a set of lights on you, but I wouldn't send them out like 50km because they'll most likely die

hence sentries.


If you cleared npc frigs (priority for drones if you are in missile ship) and other npcs are attacking you, you can send your lights anywhere.

Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#65 - 2013-05-15 09:12:24 UTC
Lugalzagezi666 wrote:
Mostly because unlike turret battleships, missile ships ABSOLUTELY NEED to have lights out



WHAT?

Lights are only for elite-frigates, or for adding DPS while shooting big stuff.. Helpful, yeah, absolutely needed? Hell no.
Lugalzagezi666
#66 - 2013-05-15 09:55:15 UTC
Gimme more Cynos wrote:
[quote=Lugalzagezi666] WHAT?

Lights are only for elite-frigates, or for adding DPS while shooting big stuff.. Helpful, yeah, absolutely needed? Hell no.

Roll
I am talking about efficient missioning here not some kind of "hurrdurr ima going to waste four 7k mjolnir fury volleys on that frig because i dont need drones at all."

If you are shooting anything smaller than a cruiser with cruise missiles, you are doing it wrong.
Johnson Oramara
Science and Trade Institute
Caldari State
#67 - 2013-05-15 11:00:56 UTC
sabre906 wrote:
Malcanis wrote:
Gimme more Cynos wrote:


SNI and CNR have the same damage,


There is no scenario where the SNI does more damage than the CNR. There are many scenarios where the CNR does more damage than the SNI.

In short: you are provably wrong here.


SNI kept its 5% rof bonus, CNR didn't. That's equivalent of more than 8 launchers vs exactly 8 launchers.

Indeed, and the SNI pilot knows how to take care of the damage application himself with tp's and rigs. I can't believe how many people here just argue with the hull attributes only without factoring in how the ships are really fitted...
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#68 - 2013-05-16 02:09:59 UTC
Lugalzagezi666 wrote:
Gimme more Cynos wrote:
[quote=Lugalzagezi666] WHAT?

Lights are only for elite-frigates, or for adding DPS while shooting big stuff.. Helpful, yeah, absolutely needed? Hell no.

Roll
I am talking about efficient missioning here not some kind of "hurrdurr ima going to waste four 7k mjolnir fury volleys on that frig because i dont need drones at all."

If you are shooting anything smaller than a cruiser with cruise missiles, you are doing it wrong.


Now show me how that works out in WWC's (Angel/Sansha) - Angel site. Also, ever heard about precision?
Malcanis
Vanishing Point.
The Initiative.
#69 - 2013-05-16 06:36:07 UTC
Johnson Oramara wrote:
sabre906 wrote:
Malcanis wrote:
Gimme more Cynos wrote:


SNI and CNR have the same damage,


There is no scenario where the SNI does more damage than the CNR. There are many scenarios where the CNR does more damage than the SNI.

In short: you are provably wrong here.


SNI kept its 5% rof bonus, CNR didn't. That's equivalent of more than 8 launchers vs exactly 8 launchers.

Indeed, and the SNI pilot knows how to take care of the damage application himself with tp's and rigs. I can't believe how many people here just argue with the hull attributes only without factoring in how the ships are really fitted...



Both hulls have 8 equivalent launchers.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bi-Mi Lansatha
The Scope
Gallente Federation
#70 - 2013-05-16 08:57:33 UTC
CanI haveyourstuff wrote:
Just get effin Golem!...
I am working on it, give me time! Blink
Bi-Mi Lansatha
The Scope
Gallente Federation
#71 - 2013-05-16 09:00:50 UTC
Lugalzagezi666 wrote:
... Mostly because unlike turret battleships, missile ships ABSOLUTELY NEED to have lights...
My CNR has lots of drones... I don't recall the last time I used them in a L4 mission.
Lugalzagezi666
#72 - 2013-05-16 09:05:23 UTC  |  Edited by: Lugalzagezi666
Gimme more Cynos wrote:
Now show me how that works out in WWC's (Angel/Sansha) - Angel site. Also, ever heard about precision?


It works perfectly in angel/sansha wc (its the one I get for amarr agent). I warp in, activate ab and till I get to angel gate I pop the high bounty bs that unlocks it and some other bses. I warp in second pocket, lock spies, start shooting bses/bcs while agroing everything, meanwhile I set drones on spies and every other frig that is webbing/scramming me. By the time I get to acc gate everything worth killing (I never bother killing dessies or elite cruisers if i dont have to) and pointing me is dead. Warp into last pocket, shoot group 1, shoot the bses + occasional tackler, warp out (sometimes I do sansha side too, but usually only if I dont have any other "good" mission ready from my agent).

But I never shoot frigs with cruise missiles and tbh I rarely switch from furys in any mission. I cant see how shooting frigs with missiles would help you in this mission. Unless you are blitzing it and if you do, there are much better ships available for it.


Bi-Mi Lansatha wrote:
My CNR has lots of drones... I don't recall the last time I used them in a L4 mission.

I have to say it makes me laugh if I imagine all that wasted dps, but that is your problem. And once again :

Lugalzagezi666 wrote:
I am talking about efficient missioning here not some kind of "hurrdurr ima going to waste four 7k mjolnir fury volleys on that frig because i dont need drones at all."
Bi-Mi Lansatha
The Scope
Gallente Federation
#73 - 2013-05-16 09:41:24 UTC
Lugalzagezi666 wrote:
....Mostly because unlike turret battleships, missile ships ABSOLUTELY NEED to have lights out for clearing npc frigs...

I have to say it makes me laugh if I imagine all that wasted dps, but that is your problem.
Big smile

As for wasted DPS and not using drones.... more of a tactical choice not to use drones... I have pirate issues in my missions. Very smart ones.

Signal11th
#74 - 2013-05-16 09:49:17 UTC  |  Edited by: Signal11th
I take it this is why the Raven Navy is nearly the same price as a golem now? give or take a hundred mill.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

mama guru
Yazatas.
#75 - 2013-05-16 10:32:36 UTC
Lugalzagezi666 wrote:
You can already comfortably kill cruisers just using rigors and 2 tps. Plus 1 mid means another painter and increased calibration means upgrading one rigor to t2. So you dont need any new "precision" bonus to efficiently kill cruisers and battleships. Wasted bonus and in case of cruise cnr its actually 2 wasted bonuses.




Think a little, less TP's = more propulsion mods without penalising either damage or tank.



EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Julius Priscus
#76 - 2013-05-16 10:34:16 UTC
CNR will never be what it was in late 2004 and upto the great missile nerf/adjustment of 2005.

it lost its crown once that happened.
Malcanis
Vanishing Point.
The Initiative.
#77 - 2013-05-16 11:39:23 UTC
Juggling target painters sucks, tbh. We missile users don't get tracking computers which just work. We get TPs which have to be manually switched and cycle synchronised.

A 25% precision bonus is equivalent to a 33% tracking bonus. I call that pretty good. If you want to free up a Rig Slot for something else, you can do so and still come out ahead of the game. Personally, I'll probably just go to 2x T2 Rigors, 1x T2 Flare and drop the target painter.

Then I'm looking at the possibility leveraging the extra mid and the freed up TP slot to drop the cap booster as well.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lugalzagezi666
#78 - 2013-05-16 13:24:18 UTC
Bi-Mi Lansatha wrote:
As for wasted DPS and not using drones.... more of a tactical choice not to use drones... I have pirate issues in my missions. Very smart ones.

So you basically agree that you are wasting your dps...
If it works for you, Im ok with that. Even though I cant imagine that probing for battleship as something something difficult and I dont think that just fact you dont have your drones out is going to discourage someone from chasing pve faction battleship.

mama guru wrote:
Think a little, less TP's = more propulsion mods without penalising either damage or tank.

Cant wait to fly my tripleprop pve cnr.

Malcanis wrote:
Then I'm looking at the possibility leveraging the extra mid and the freed up TP slot to drop the cap booster as well.

You should probably look into medium pith booster golem - you know, it will be like cnr only with better tank and some utility.
Jenn aSide
Worthless Carebears
The Initiative.
#79 - 2013-05-16 14:25:42 UTC
Lugalzagezi666 wrote:
Bi-Mi Lansatha wrote:
As for wasted DPS and not using drones.... more of a tactical choice not to use drones... I have pirate issues in my missions. Very smart ones.

So you basically agree that you are wasting your dps...
If it works for you, Im ok with that. Even though I cant imagine that probing for battleship as something something difficult and I dont think that just fact you dont have your drones out is going to discourage someone from chasing pve faction battleship.



You've obviously never tried to scan someone down in null sec. drones MWD all over the place, makig them worlds away easier to probe down than a battleship that isn't MWDing.

Why do you think CCP put things like precision missiles in the game? Your choice to not use weapons in certain ways is your choice (and not a very good one where people like Bi-Mi and i live).

Lugalzagezi666
#80 - 2013-05-16 14:56:10 UTC
No, I never tried to scan someone in null sec. I used to do that from time to time in lowsec and I dont really see the difference in probing between lowsec and 0.0. Neither I see the difficult part in probing battleship even without drones - basically as soon as someone enters local and you are not aligning to warp out you asking for trouble.

Pveing in cnr in local with possible enemies and thinking that not launching drones will protect you from getting probed down... Well, whatever.

I for example already know that I will never use precision cruise missiles in hisec l4s and I wont ever shoot frigs with cruise missiles (exactly as I never used them till now and exactly as I never used precisions with tengu). My choice. Very good one for the "minority" that will use cruises for hisec l4 missions.

And tbh I think they put precision missiles into the game because they could think of anything else - fact that they were completely useless for a long time confirms that. They can become useful with cruise buff in pvp on phoons though.