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The fight between PvPers and carebears really is the carebears' fault.

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Author
Lady Areola Fappington
#21 - 2013-05-16 01:08:13 UTC
Setaceous wrote:
Massive generalisation based on personal experience and presented as a fact. This post confuses and sickens me. It's a misery wrapped in an enema.


Enema or enigma?

I mean, both work, and considering the OP.....

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Setaceous
Nexus Prima
#22 - 2013-05-16 01:15:34 UTC
Lady Areola Fappington wrote:
Setaceous wrote:
Massive generalisation based on personal experience and presented as a fact. This post confuses and sickens me. It's a misery wrapped in an enema.


Enema or enigma?

I mean, both work, and considering the OP.....

I know what I meant Twisted
Shamus O'Reilly
Candy Cabal
#23 - 2013-05-16 01:20:07 UTC  |  Edited by: Shamus O'Reilly
LHA Tarawa wrote:

Low: No one mines, and odds are, that ratter is really bait.

Not true. In fact not only are there miners in lowsec but there are actually corps that reside there and do indie all the time

They're just not the usual "scared to lose isk by dieing type" that hisec has and are down there because there is 2x to 3x the profit as there is in hisec

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#24 - 2013-05-16 03:58:59 UTC
It takes money to make money, even in New Eden.

Tears included.

internet spaceships

are serious business sir.

and don't forget it

Malak Dawnfire
Unquestionable Prosperity
Grand Inquisitors Federation
#25 - 2013-05-16 04:03:59 UTC
Cipher Jones wrote:
It takes money to make money, even in New Eden.

Tears included.


What's the exchange rate for tears? I have plenty of my own and wouldn't mind having a little more ISK! Big smile
Mayhaw Morgan
State War Academy
Caldari State
#26 - 2013-05-16 04:07:47 UTC  |  Edited by: Mayhaw Morgan
Kitty Bear wrote:
The [UNDOCK] button is a "I agree to be blown up" button
by clicking it, you are accepting.


Having the right to do something and having the ability to do something are separate issues. I have the ability to go next door right now and burn my neighbors house down. That doesn't mean he consented to have his house burnt down.

LHA Tarawa wrote:
The fight between PvPers and carebears really is the carebears' fault.


I disagree. I think it's perfectly reasonable to not want to be someone else's toy. I think if "PVPers" were really that, they would hop in a mining barge and out-mine the miner, or hop in a mission boat and out-mission the missioner, or hop in a freighter and out-haul the space trucker. And, to be fair, I have seen plenty of players put themselves into a real contest against a worthy opponent, but that's not what we're talking about here.

I think what a lot of the supposed PVPers really want is not any sort of test of their own merit against their fellow man, but rather, they want . . . to play God. They want to exercise power. They want to exert control. This is an MMORPG, after all, and a very special one at that. In many other MMORPGs, you can be on relatively equal footing with just about any other player after a month or two of grinding. In EVE, the imbalance tends to remain fairly static. A miner will probably never be able to go toe-to-toe with a strictly combat focused character. So, to ask that a miner or hauler or trader undock a ship and do combat against such an opponent is basically asking that miner, hauler, trader, etc. to be the other player's toy. To ask the miner or hauler or trader to focus on combat skills is asking them to do something that may not be fun to them. Then, what is left besides abstinence from PVP?

It should be no surprise that people don't readily volunteer to be the mouse in a game of cat-and-mouse.
Felicity Love
Doomheim
#27 - 2013-05-16 04:21:36 UTC
... votes "Oui" for "Armageddon Day: Redux"... and let it last a week this time. Twisted

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Andski
Science and Trade Institute
Caldari State
#28 - 2013-05-16 05:14:25 UTC
You're not expected to accept x losses per x gains, you're expected to accept the possibility of a loss, period. It's not something you can put in a spreadsheet like every other part of the game, it's just something you accept as a reality of the game.

It's this thing that the wretches cannot accept, and they demand changes that give them perfect safety and allow them to play in their own little bubble, generating massive amounts of ISK to cash out with.

EVE isn't a hellish fragfest like Darkfall and it shouldn't be, but it also shouldn't be Friendship is Magic: Space Adventures. If you can't accept the possibility that somebody somewhere might consider you a target, you're playing the wrong game.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Herzog Wolfhammer
Sigma Special Tactics Group
#29 - 2013-05-16 05:21:24 UTC
Andski wrote:
You're not expected to accept x losses per x gains, you're expected to accept the possibility of a loss, period. It's not something you can put in a spreadsheet like every other part of the game, it's just something you accept as a reality of the game.

It's this thing that the wretches cannot accept, and they demand changes that give them perfect safety and allow them to play in their own little bubble, generating massive amounts of ISK to cash out with.

EVE isn't a hellish fragfest like Darkfall and it shouldn't be, but it also shouldn't be Friendship is Magic: Space Adventures. If you can't accept the possibility that somebody somewhere might consider you a target, you're playing the wrong game.



"Possibility of a loss".

Key words there.


How much possibility is there compared to inevitability.

But we can put aside stats and mechanics (get rid of the spreadsheet) and we have to deal with the truth versus perception.

As soon as everybody stops arguing about the truth, as if winning will change it, and starts working to change the perception (a greater possibility) this whole high sec thing is not going to end.


Bring back DEEEEP Space!

pussnheels
Viziam
#30 - 2013-05-16 05:25:59 UTC
LHA Tarawa wrote:
.



What fight
there is no fight only thing i see is alot of whinning on the forums demanding that CCP changes this or that game mechanic so they can kill thir targets easier or that they are better defended against ganks
or demanding that any other playstyle except their own is banned
and these come from both sides

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Andski
Science and Trade Institute
Caldari State
#31 - 2013-05-16 05:30:21 UTC
Herzog Wolfhammer wrote:
"Possibility of a loss".

Key words there.

How much possibility is there compared to inevitability.

But we can put aside stats and mechanics (get rid of the spreadsheet) and we have to deal with the truth versus perception.

As soon as everybody stops arguing about the truth, as if winning will change it, and starts working to change the perception (a greater possibility) this whole high sec thing is not going to end.


What I'm saying is that if someone wants to destroy you and has the means to do so, they should be able to. The only thing that should ever be up for debate is the means, not whether they should be able to.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Josef Djugashvilis
#32 - 2013-05-16 05:51:47 UTC
Dear lord, this is really poor trolling on a subject that has been trolled to death.

Should be locked for lack of content.

This is not a signature.

Josef Djugashvilis
#33 - 2013-05-16 05:57:56 UTC
Andski wrote:
You're not expected to accept x losses per x gains, you're expected to accept the possibility of a loss, period. It's not something you can put in a spreadsheet like every other part of the game, it's just something you accept as a reality of the game.

It's this thing that the wretches cannot accept, and they demand changes that give them perfect safety and allow them to play in their own little bubble, generating massive amounts of ISK to cash out with.

EVE isn't a hellish fragfest like Darkfall and it shouldn't be, but it also shouldn't be Friendship is Magic: Space Adventures. If you can't accept the possibility that somebody somewhere might consider you a target, you're playing the wrong game.


What a startlingly original insight into the game!

Well done Andski, for putting into words such an original thought.

Or has this astute insight been posted many hundreds of times before by many, many posters?

This is not a signature.

dark heartt
#34 - 2013-05-16 06:03:36 UTC
LHA Tarawa wrote:

I get it why the PvPers are so frustrated by us. I really do.

Problem is, it is my experience, that this is NOT going to go away. ANY attempt to try to get us to accept a higher than "virtually 0" loss is simply going to result in us quitting the game. AND, based on my experience with high sec and null, and the % of players in each of these areas of space, and the play styles in each area, the carebears are a HUGE chunk of teh revenue stream.


I'm not a PvPer, and the mentality behind a carebear frustrates me. People who are so risk adverse they would rather not play the game than be a target have the complete opposite mentality to some other industrialists/miners like myself. I would rather fight than be labelled a carebear, as my mentality on Eve is grounded on the fact that Eve is fundamentally a PVP game.


LHA Tarawa wrote:

The simple reality is, the carebears/nullbears are NEVER going to accept even a 10-20% loss in ships as percent of value they mine. It is fundamentally against our nature to play a game where we are easy targets for PvPers.


The bolded part there worries the hell out of me. If it is so 'against your nature' to be a target, why are you playing Eve in the first place? Why are you playing a game branded as being a lawless, harsh environment? I have recently seen some Eve adverts directly saying, "Be the bad guy." When I started playing there was a general knowledge that Eve was a harsh place, unforgiving and forcing you to work hard to make ends meet. When you signed up for an account, you knew that was the case with Eve, and no amount of whining on the forums would change that.

I do agree that there needs to be a degree of safety in highsec, to help new players and even industrialists. But the day highsec becomes totally 100% safe is the day that Eve has lost what it was all about in the first place.

I would also question your knowledge about industrial or mining players. Most of the people I have played with are fully aware of the risks where ever they play, and tend to accept that you might lose a ship. In my experience it is only a very vocal minority that complain about the risks of where they play.
Prince Kobol
#35 - 2013-05-16 06:41:04 UTC
Me thinks everybody in this thread has just been trolled :)
Darth Kilth
KarmaFleet
Goonswarm Federation
#36 - 2013-05-16 07:12:53 UTC
The current situation might not be the best liked by the Indy players, neither do the PVP players always like it.

But you know what they say, a good compromise makes nobody leave happy.

All that is asked of Indy players is that they accept the inevitability they will loose a ship once in a while.
All that is asked of PVP players is that they accept they can't always kill who they want.

People who want to have less risk are working against the spirit of the game and wouldn't mind breaking the game so they can have 'fun'
People who want to have easier targets under the Indy's are just asking to break the game for their own 'fun'.


PVP players need to accept that not everyone wants to be blown up, especially when they got no chance to fight back.
Indy players need to accept that sometimes people want to blow them up, especially when they are flying a defenceless ship.
Herzog Wolfhammer
Sigma Special Tactics Group
#37 - 2013-05-16 07:15:02 UTC
Blast. Trolled again. Why does this keep happening? Why God, WHY?

What ever happened to the good old days with Rick Astley?

Bring back DEEEEP Space!

ShahFluffers
Ice Fire Warriors
#38 - 2013-05-16 07:16:10 UTC
Prince Kobol wrote:
Me thinks everybody in this thread has just been trolled :)

I wish this was the case. If you look through the OP's posting history you'll see that he's pretty consistent in his calls for nerfing combat of any sort in high-sec.
dark heartt
#39 - 2013-05-16 07:30:21 UTC
Prince Kobol wrote:
Me thinks everybody in this thread has just been trolled :)


Take a quick look at LHA's history. He is constantly posting like this. It's not a troll, he actually thinks like that.
Myriad Blaze
Common Sense Ltd
Nulli Secunda
#40 - 2013-05-16 07:42:26 UTC
LHA Tarawa wrote:

Low: No one mines, and odds are, that ratter is really bait.


That's why I intend to name my Damnation "not bait". You can feel perfectly safe then ... would I lie to you? Twisted
On a side note: it's really amazing how much tank you can fit to a Damnation. Cool