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Exporting EVE Character as models....?

Author
Erik Raymond
#21 - 2013-04-25 12:32:29 UTC
I've managed to isolate the main character in the jumbled up mess of a snapshot then exported him as an OBJ file, imported him as a new obj, scaled him up and then arranged him as such, however, the textures are fraked. Any idea on how to proceed?

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc1/920550_10151311775180736_1941945122_o.jpg

Perhaps I should export him as something else so the textures and shaders are preserved better?
Erik Raymond
#22 - 2013-05-01 00:04:23 UTC
another link I was sent by an ingame friend ;)

http://cargocollective.com/ThomasM/Eve-2-Unreal-UDK-Characters
Erik Raymond
#23 - 2013-05-02 22:58:29 UTC
So, I've managed to render the character, however, the face and hands don't seem to be intact, infact the face is badly damaged, any thoughts?
Renslip Darkdraught
Aliastra
Gallente Federation
#24 - 2013-05-08 00:59:52 UTC
Just here to admit I've given up. I am bad at this, and apparently too ADD about it to follow through.

Drunk tank, best tank.

Erik Raymond
#25 - 2013-05-09 21:28:36 UTC
lol I've given up like 6 times now, but I need these characters for a billion projects, seems important enough to continue
Erik Raymond
#26 - 2013-05-21 03:16:05 UTC
so, using 3d Ripper DX I've taken a snapshot sucessfully, but, 3dsMAX is now giving me this "not enough memory to create 1880859 texture-vertices" when I try to loead the scene. Any ideas?
Demo Dallocort
Angel Defence Services
#27 - 2013-07-30 21:13:18 UTC
Hay Erik Raymond if you are still having trouble with 3D Ripper you could try and use GameAssassin i don't think you can get the textures with this program but you should get the models (i haven't really used the program yet so idk)

http://www.gameassassin.com/ <----Program
http://www.lagspike.com/tutorials.php?id=116 <----How to turn it to English and tutorial
http://www.tombraiderforums.com/showthread.php?t=197781 <----Thread where i found GameAssassin

If you give it a go, Good Luck! :)
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