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Hilmar; please "Open the Door".....

Author
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#101 - 2013-04-30 14:29:58 UTC
Indahmawar Fazmarai wrote:
General Jung wrote:
Stegas Tyrano wrote:
inb4 Star Citizen

So say we all.


It will not be a MMO, but sure it will keep us busy... Anyway, we should get real on SC avatars: the only avatar gameplay in SC will be the boarding ships stuff. Albeit there will be some socializing spaces and "strolling inside awesome starships", SC is a boyz game... so don't expect to see any fancy clothing, not even for female characters pilots. Lol


Actually they said characters will be fairly important, and there's some features planned that sound pretty amazing. For example, characters will supposedly show damage - scars, missing limbs (replaced with augmetics), etc. So you'll be able to tell a grizzled veteran from a green rookie at a glance, based on the character appearance. They wouldn't be doing this stuff if interaction between characters was limited.

At the very least, I'm expecting something similar to the original Guild Wars, where many people can interact with eachother inside mission hubs, and then missions/events/battles take place in a separate instance. The point is, there's going to be a hefty amount of immersive avatar gameplay, according to what they showed so far, including actually seeing your character get into the ship, etc.

It all sounds quite promising, to be honest.
LHA Tarawa
Pator Tech School
Minmatar Republic
#102 - 2013-04-30 15:09:10 UTC
There is nothing on the other side of the door to open it to.

You want to see the door open, to reveal a black void that you bump into when you try to walk through the door?


If I had my druthers, I'd prefer the devs work on more "in space stuff", like that vision where we take the place of the empires, instead of putting a room in the space station where we can all walk around and admire each others wardrobes.
Captain IQ
Innocent Traders Ltd
#103 - 2013-04-30 15:12:51 UTC
Just stealing Fractals quote in the previous door thread here, I think it about sums it up for me.


Fractal Muse wrote:
Brooks Puuntai wrote:
Incarna was a mistake.

Incarna was a mistake because of the Nexus store not because of Walking In Stations.

Walking In Stations can really enhance the player experience for EVE.

The Nexus Exchange was nothing more than a money grab on top of a subscription fee.

If you don't want to walk in stations you don't have to but I want it. I want to go into a player owned bar, drink a player-created booster, watching a vid screen that displays a feed from a player-created-camera drone out in the system somewhere while another player flies out to it and hacks it to show a different feed...

I want to buy clothing created by players. I want player owned store fronts. I want interaction with DUST 514 bunnies.

I want corporation meetings where people can pull up maps of systems and point things out. There is a -ton- of awesome stuff that can add to EVE and would grow EVE's playerbaes without negatively impacting the rest of the game (being Internet Spaceships.)

I want corporate offices to be there. I want to see trophies in the corp office. I want to see player-made furniture. I want to be able to walk to the corporate hangar and see all the ships.

Walking In Stations should focus on supporting Internet Spaceships but it isn't a mistake.

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#104 - 2013-04-30 15:23:05 UTC
LHA Tarawa wrote:
There is nothing on the other side of the door to open it to.

You want to see the door open, to reveal a black void that you bump into when you try to walk through the door?


Lies! There's a bathroom on the other side of that door! I know it! Open it up! I've been holding it for two bloody years! Lol

Quote:
If I had my druthers, I'd prefer the devs work on more "in space stuff", like that vision where we take the place of the empires, instead of putting a room in the space station where we can all walk around and admire each others wardrobes.


I said it in another thread, but devs have been working, almost exclusively, on "in space stuff" for two years now. What has it done for the game? Well, let's just say we haven't beat a *spontaneous* peak concurrent user record from 2011 yet. And there's been many attempts and *scheduled* events to try and break it, and so far all of them failed. The next such event is scheduled for May 5th, I believe. What's my point? FiS alone or WiS alone are not good for EVE. A balance of the two is good, and it is the future of this game. If this game is to have a future, that is.
LHA Tarawa
Pator Tech School
Minmatar Republic
#105 - 2013-04-30 15:35:56 UTC
Jame Jarl Retief wrote:

I said it in another thread, but devs have been working, almost exclusively, on "in space stuff" for two years now. What has it done for the game? Well, let's just say we haven't beat a *spontaneous* peak concurrent user record from 2011 yet. And there's been many attempts and *scheduled* events to try and break it, and so far all of them failed. The next such event is scheduled for May 5th, I believe. What's my point? FiS alone or WiS alone are not good for EVE. A balance of the two is good, and it is the future of this game. If this game is to have a future, that is.


What has it done for the game?

New ships: A
Tieracide: B+
Crime Watch 2.0: A+
Barge/Exhumer rework: A+++
Info Panels: A++
New graphics: Auto tracking camera, target lock icons, damage info: A++
Reduced ship change and dock/undock timers: A+
Corp bookmarks, corp ship fittings: A++
Removal of drone poo: A+
Removal of meta 0 drops: A+
Safety switch for ship: A+


Bounty System 2.0: C (but I don't know how to do it better while preventing exploit)
New unified inventory window.: D+




Oh, and we're not breaking concurrent user records... War on bots!

Ghazu
#106 - 2013-04-30 15:52:09 UTC
hey it's like all the freaks are in heat or something with all the barbie threads.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Arduemont
Rotten Legion
#107 - 2013-04-30 16:25:43 UTC  |  Edited by: Arduemont
I personally don't want the core game principles violated to see WiS implemented. More because I don't want people to react badly to it than anything else. When walking stations content is added it needs to affect the rest of the universe, it needs to include a risk vs reward element, it needs to add to player interaction without forcing it, and it needs to add manufacturing components that are used to aid the FiS stuff.

The Wreck Diving Prototype fits all these really well. After CCP can handle multiple avatars in the same space easily, then they can start implementing corporate quarters.

But Eve needs WiS sooner that than later The game really is going to become stale without it. I've been playing since early 2009 and frankly I've done almost everything that the game has to offer. There are only three things I can think of off the top of my head that I have never done, and that's living out a WH, owning my own POS, and capital FCing. I've covered pretty much everything else.

Also, I'd just like the point out that the occasional person who thinks it's okay to say "If you want avatar stuff, just change games!" hasn't thought that through. Don't like the tech moon problem? Changes games. Don't like the current POS system? Change games. Don't like the balance of risk vs reward? Change games. Don't like people asking for WiS? Change threads. I'm sure you get the picture.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#108 - 2013-04-30 16:34:18 UTC
Herzog Wolfhammer wrote:
Please let us buy handguns with aurum so when that door is opened, we can shoot each other in the face. Lol


I'm telling you, "fighting in stations" will be EPIC.


:D door camping will be a beloved new tactic
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#109 - 2013-04-30 16:38:40 UTC
what if you open the door and vampires attack you?
General Jung
Asgard Intelligence Services
#110 - 2013-04-30 16:47:40 UTC  |  Edited by: General Jung
Sure Captains Quarters was a mistake, especially because it is only a small part, of what Walking in Stations will be.

But they sold it under the Trademark of Incarna, with a microtransaction shop. Those two things are the main reasons of the Jita-Protests and I supported that clear statement on that fraud.

But that didn“t break my pro statement of the real Incarna. CCP splited the community as we can see in this thread. Which is a additional reason to release it.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#111 - 2013-04-30 17:04:11 UTC
I see it coming WoD will flop and they use those resources to do WiS, like it should have been done in the first place
Florian Kuehne
Tech3 Company
#112 - 2013-04-30 17:50:16 UTC
Long long time ago, CCP announced some cool stuff about WIS and today they say: WIS? DUST! We dont work on WIS.

Sorry but i cannot believe in any new stuff you want to release in the future....it will just dont happen. Comment please CCP.
Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#113 - 2013-04-30 19:23:17 UTC  |  Edited by: Jarod Garamonde
Herzog Wolfhammer wrote:
Please let us buy handguns with aurum so when that door is opened, we can shoot each other in the face. Lol


I'm telling you, "fighting in stations" will be EPIC.


Because EVERY PvP'er has always wanted a way to shoot that one guy that just won't stop playing undock games.
Or the ISK spammer that won't STFU in local, even when you pay them to go away.

I'm not even being sarcastic, this time.

(AKA: I logged on to EVE, one time, and a DUST 514 match broke out.)

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Scatim Helicon
State War Academy
Caldari State
#114 - 2013-04-30 20:22:15 UTC
Florian Kuehne wrote:
Long long time ago, CCP announced some cool stuff about WIS and today they say: WIS? DUST! We dont work on WIS.

Sorry but i cannot believe in any new stuff you want to release in the future....it will just dont happen. Comment please CCP.

They announced a load of WIS stuff, neglected the core game for 18 months+ to work on it, and hilariously underdelivered in the Incarna fiasco which nearly killed the company.

Hilmar was pretty clear in the keynote - no real progress on avatars for the next year, maybe they'll have things to talk about next Fanfest. Not sure what more you need CCP to say.

Every time you post a WiS thread, Hilmar strangles a kitten.

cytheras wrath
Caldari Provisions
Caldari State
#115 - 2013-05-01 01:33:03 UTC
Utremi Fasolasi wrote:
Fredfredbug4 wrote:


In order for WiS to be worth the time and money it would have to be overhauled in such a way that it's practically a separate game from EVE. Doing so would divert CCPs attention away from their other projects just for the sake of Second Life IN SPAAAACE which as we saw from the tears and rage after Incarna, few people actually want.


On that note, I would love to see other EVE players hanging out somewhere in Second Life which already has the tools to build interesting avatar spaces. Doomed Ship for example is pretty cool, would be neat to hang out in an internet spaceship with other people who like internet spaceships when I'm temporarily tired of flying an internet spaceship and need a break.


Go to Jita on SL. Done :)
Arduemont
Rotten Legion
#116 - 2013-05-01 04:53:29 UTC  |  Edited by: Arduemont
Scatim Helicon wrote:
Florian Kuehne wrote:
Long long time ago, CCP announced some cool stuff about WIS and today they say: WIS? DUST! We dont work on WIS.

Sorry but i cannot believe in any new stuff you want to release in the future....it will just dont happen. Comment please CCP.

They announced a load of WIS stuff, neglected the core game for 18 months+ to work on it, and hilariously underdelivered in the Incarna fiasco which nearly killed the company.


Except they didn't neglect the core gameplay. They developed CARBON in that time, which you are still reaping the benefits of today. Time Dilation, and many many performance increases and UI optimization are possible because Eve now runs on CARBON. I very much doubt it was 1 little room that took them so long to develop, but building a new engine for a game already running on a different one. That, I'm sure, is the time consuming process.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Heinel Coventina
Doomheim
#117 - 2013-05-01 05:16:47 UTC
Well, the list of features that can be developed for the game is fairly long, but for that it will no doubt take a lot of time. I think that, if they are going to do it it will have to be trickled in over many years.

EVE - DUST integration is one of the big things, but I think most people would agree that putting the two game like that is not going to be a short term goal.

For something that has a more immediate effect in EVE, I suggest revamping the market. Currently it's just a spreadsheet in game. That shouldn't be what EVE looks like. If people want to use spreadsheets, let them make their own spreadsheets, but the game's market interface should include store fronts and such, and you should be able to see others shopping. That's what I want to see as a first step for WiS.
Utremi Fasolasi
La Dolce Vita
#118 - 2013-05-01 14:58:02 UTC
cytheras wrath wrote:


Go to Jita on SL. Done :)



Ha it exists! but is a bit unfinished.

I really like Pteron a lot too on SL.
Ezekiel Delacroix
Das Collective
#119 - 2013-05-02 14:48:26 UTC
I personally think It'd be great to open the door. I think everyone was disappointed with walk in stations because there was nothing to do in it. If they find some game mechanics to add to it i reckon it'd be a good investment of time and money for EVE. They already have the engine to support it implemented inside EVE, so all they need to do is add the features.

OPEN THE DOORAttentionAttentionAttention
Vaju Enki
Secular Wisdom
#120 - 2013-05-02 15:06:58 UTC
Vertisce Soritenshi wrote:
The door will never open. It's not because of all the pathetic little whiny brats that stomped their feet, shot at a statue and unsubbed when WiS released either. No...it's because of all the intelligent players with some common sense who didn't stomp their feet, shoot at a statue and unsub when CCP said they weren't working on WiS anymore and caved into the minority.

That's right...all of you players that didn't quit the game when you had the chance. It's your fault we aren't getting WiS. Thanks a lot jerks!


I love this post. thanks for making me laugh so hard.

The Tears Must Flow