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Player Features and Ideas Discussion

 
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Webs with falloff and based on sig radius.

Author
Corey Fumimasa
CFM Salvage
#1 - 2013-05-01 17:58:17 UTC
I keep seeing complaints about kiters having the edge over brawlers and bricks. And I see only 1/3 armor fleets compared to shield fleets.

Perhaps webs are the answer for both potential imbalances; if movement reduction effect and range was reduced by 15% or 25% but given a deep falloff and the end movement reduction figured by dividing a ships modified sig radius by its base sig radius, then armor and brick ships would have an advantage that may even out both disparities.

Kiting would now involve some guesswork and kiters would have to debate fitting their own web or fitting a TD.

Minmatar EW would get a nice boost.

And there would be a serious reason to be aware of your sig radius.

Blast away!