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Player Features and Ideas Discussion

 
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KMs for Bubbles and Fighters

Author
Darius Caliente
Worthless Carebears
The Initiative.
#1 - 2013-05-01 05:06:26 UTC
I've thought about this for a while now and it doesn't make sense. Why don't bubbles and fighters get killmails?

Fighters are costly, they're bigger and more expensive than a frigate, so why not have them show up as a killmail.

The one that makes even less sense though is bubbles. Everything else that you can anchor generates a killmail, why not generate a killmail for bubbles. It'd only be logical.
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2013-05-01 16:19:21 UTC
I don't know about you, but I don't really want hundreds of killmails for popping bubbles and drones. While it might pad out your stats nicely, there's really no need.

On top of that, can you imagine what would happen to the poor servers every time someone bombed a structure covered in fighters/fighter bombers?
Corey Fumimasa
CFM Salvage
#3 - 2013-05-01 16:35:31 UTC
+1 to Danika; if you want KM's go shoot something that will fight back, like a Mackinaw =-)
Darius Caliente
Worthless Carebears
The Initiative.
#4 - 2013-05-01 17:20:01 UTC
So fighters may not be the best idea... but I think that bubbles should definitely generate KMs, every anchored POS module does, so why not a bubble?

For groups that care about red on their killboard, it may be inspiration not to leave them in space and for people that kill them, why should it be any different than a Warp Disruption Battery?