These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Empire Factions Going Away?

Author
Velicitia
XS Tech
#41 - 2013-05-01 10:28:03 UTC
GallowsCalibrator wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.


Just chiming in to say this sounds like a dishwasher powder name.

CALGALMINARR - clean your dirty pots with the power of LASERS!



small print -- not responsible for dishes destroyed by lasers.


Though, it would be kind of nice to see the factions falter a little bit -- kind of like what (someone) posted as an idea for FW.

1. starts as it is now
2. faction 1 takes over a bit, faction 2's nearby hisec systems start dropping sec (no timeline, say a point a day?)
3. when they hit 0.4, they drop out to new FW systems.
4. to keep it so that a faction isn't wiped off the map define one "home" region that can't be conquered (or something like that)

conversely, as conquered systems get farther from the front lines, they increase in sec status (to a max of IDK, 0.6 or 7?)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Nessa Aldeen
First Among Equals
#42 - 2013-05-01 11:16:10 UTC
Wrong, it is CALAMARRMINMALENTTE faction. It's a new species/faction consisting of a greenish red armored prawn with squiggly bits for personal ecm
Manny Moons
University of Caille
Gallente Federation
#43 - 2013-05-01 12:20:38 UTC
oohthey ioh wrote:
the star gate will probably be a null sec only, or maybe wormhole as well, as for the empires loosing control maybe they make low-sec a 3 way battle ground of "faction vs faction vs null-sec alliances"

Damn. There go my plans for shortcut toll gates from all regions to Jita.
Mhax Arthie
Doomheim
#44 - 2013-05-01 12:44:15 UTC
LHA Tarawa wrote:
I'm not sure that even CCP really has a strong grasp of what they mean by the whole "Imagine a future where players are doing the things the empires are doing".

Does that mean we can build out own NPC "police" and "CONCORD" to create our own high sec's? Or, we take sov of a high sec system, and pay rent that goes to fund "the navy and CONCORD"?

Or smaller, like remove the NPC stations to be replaced by high sec corp outposts? Charge the station owners fees used to fund the navy and CONCORD?


Are the stargaes we can build, like super jump bridges? Lead to brand new solar systems? Who knows?


They're just tossing out crumbs at this point, to keep us interested in the future, as the info on Odyssey is fleshed out.

Something like this I would love to see happen. I fail to undertsand the actual mechanic of the sovereignity as long as it's still a FFA space. I mean, what's the point in holding a space for me and my alliance since this space is still open for everyone, friend or foe can still come in and travel trough like a boss.

A castle system where my space have gates contolled by my alliance, npc guards (read player alliance controlled Concord) that secure this space is much more logical. That way people will feel more secure and proud of their homeland and they will do everyting to defend it and also constantly improve it by building more and more stuff and also monuments. With such a mechanic you have to be completely idiot to keep living in the hi sec space and not join one of the sov holding alliances. Actually hi sec would completely die and the war for supremacy and conquest would flourish. If this is CCP new vision about the future I can only applaud!
Xearal
Dead's Prostitutes
The Initiative.
#45 - 2013-05-01 13:06:46 UTC
You are all wrong.. the new race will be the WINmatar.. as they are obviously far superior to everyone else and will wtfbbq all other factions including the joves and the null sec alliances, turning all of new eden into high security space, unless you're not a member of the WINmatar faction, in that case, you're automagicly considered an outlaw, cannot dock, and cannot use stargates. Nor will you be allowed to use your medical or jump clones.

Does railgun ammunition come in Hollow Point?

Alekksander Geinesa
Divine Mortals
#46 - 2013-05-01 13:58:46 UTC
Abrazzar wrote:
Solstice Project wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.
I thought it's Galminmarrdari.

Actually it would be Jove. They seeded the bloodlines by fracturing their genetically primed behavioural patterns into separate races in a long term attempt to find a cure for the jovian disease. Once they were advanced enough they gave the fledgling races the cloning and capsule technology to monitor both cerebral and genetic development.

Soon they will have enough data collected to re-merge the DNAs of the bloodlines into a cured strain and inject it into their own new clones, saving them. They will then no longer have any use for the empires and exterminate them.

Only the Capsuleers survive and we fight against overwhelming forces for our survival in a post-apocalyptic EVE.




I think we should change that slightly, and lets say the jove fail.. and they turn into space zombies with cloning capability!
Andrea Griffin
#47 - 2013-05-01 14:27:19 UTC
Daimon Kaiera wrote:
Abrazzar wrote:
Minmatar: Bruja
Gallente: Toreador
Amarr: Tremere
Caldari: Ventrue
Jove: Nosferatu
Rogue Drones: Malkavian
No love for the Sabbat clans? And I would call the Jove Tszmitsce rather than Nossies.
Blood Raiders can be the Sabbat as a whole. Who gets to be the Gangrel? Also, when do we get werewolves? Werewolves are way better than vampires.
Vaju Enki
Secular Wisdom
#48 - 2013-05-01 14:45:50 UTC
Yes, it going to be nullsec and lowsec, with WH space. Great times :)

The Tears Must Flow

Murk Paradox
Ministry of War
Amarr Empire
#49 - 2013-05-01 14:55:09 UTC
Daimon Kaiera wrote:
Abrazzar wrote:
Kharamete wrote:
We all become immortal vampires, and Eve morphs into WoD.

You heard it here first.

And there will be zombies.

Minmatar: Bruja
Gallente: Toreador
Amarr: Tremere
Caldari: Ventrue
Jove: Nosferatu
Rogue Drones: Malkavian


No love for the Sabbat clans? And I would call the Jove Tszmitsce rather than Nossies.



Yea, Sabbat > all.

Although Jove would most likely be more like Kindred of the East truth be told.

Sorry for the derail.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Kitty Bear
Deep Core Mining Inc.
Caldari State
#50 - 2013-05-01 14:57:31 UTC
Abrazzar wrote:


Only the Capsuleers survive and we fight against overwhelming forces for our survival in a post-apocalyptic EVE.


Space Zombies ftw.
Masuka Taredi
Imperial Academy
Amarr Empire
#51 - 2013-05-01 15:19:29 UTC
Drunken Bum wrote:
Solstice Project wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.
I thought it's Galminmarrdari.
Mincalarrente?

Galdarimarmar?
Ranger 1
Ranger Corp
Vae. Victis.
#52 - 2013-05-01 15:29:17 UTC  |  Edited by: Ranger 1
This could very well mean that capsuleers will be entering into war directly with some empire powers, or enter into formal alliances with them as equals.

This process would likely start with the capsuleer infested Empire Militias, and involve actual changes in Sov and security level in Faction Warfare area's, with pirate factions becoming part of the equation.

Pirate factions would not cease to exist, but would be handled the same as the other major Empires.

Some capsuleers would pledge loyalties to one group or another, either as citizens or as combatants. Other capsuleers would strive to create new capsuleer governed power blocks in opposition to all (or most) contemporary empire powers.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Murk Paradox
Ministry of War
Amarr Empire
#53 - 2013-05-01 18:32:15 UTC
I like the idea of locked gates. Would definitely make for more and better Black Ops.

Also would adjust power progression, industry and territory.

That's not even including the adjustments to trade hubs and highsec FW activity.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Kirjava
Lothian Enterprises
#54 - 2013-05-01 18:43:25 UTC
Abrazzar wrote:
Solstice Project wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.
I thought it's Galminmarrdari.

Actually it would be Jove. They seeded the bloodlines by fracturing their genetically primed behavioural patterns into separate races in a long term attempt to find a cure for the jovian disease. Once they were advanced enough they gave the fledgling races the cloning and capsule technology to monitor both cerebral and genetic development.

Soon they will have enough data collected to re-merge the DNAs of the bloodlines into a cured strain and inject it into their own new clones, saving them. They will then no longer have any use for the empires and exterminate them.

Only the Capsuleers survive and we fight against overwhelming forces for our survival in a post-apocalyptic EVE.

*Mindblown*

[center]Haruhiists - Overloading Out of Pod discussions since 2007. /人◕‿‿◕人\ Unban Saede![/center]

Kirjava
Lothian Enterprises
#55 - 2013-05-01 18:45:59 UTC
Masuka Taredi wrote:
Drunken Bum wrote:
Solstice Project wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.
I thought it's Galminmarrdari.
Mincalarrente?

Galdarimarmar?

We settled this in 08.

Caldari.

[center]Haruhiists - Overloading Out of Pod discussions since 2007. /人◕‿‿◕人\ Unban Saede![/center]

Doc Severide
Doomheim
#56 - 2013-05-01 19:08:02 UTC
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.

All I want is a girl that never says "NO" and always has enough cash to pay...
Obsidian Dagger
Nitrus Nine
#57 - 2013-05-01 19:25:41 UTC
Nariya Kentaya wrote:
One thing that might be cool is getting the NPC's to "fight back" against the capsuleer empires. put an old RTS AI in charge of each faction, it starts deploying miners, building ships/fleets, and declaring outright war on the nullsec factions.

now lets say CF/HBC start becoming a serious threat, so much that caldari or gallente stand the risk of ebing overthrown, well then of course you have the same scenario presented in EVERY rts game ever made, NPC factions decide they want you dead more than eachother, and team up for one huge FU attack TwistedTwistedTwisted



Spam Ion Cannon Frigates and Multi Gun Corvettes to win Eve?
DeMichael Crimson
Republic University
Minmatar Republic
#58 - 2013-05-01 21:15:56 UTC
Doc Severide wrote:
Drunken Bum wrote:
Yes. They're all going away. All ships will be merged into one rce. Calgalminarr. The Flag will be a puke green/crap brown colour.

All I want is a girl that never says "NO" and always has enough cash to pay...

You mean this girl?


DMC
Alekksander Geinesa
Divine Mortals
#59 - 2013-05-01 21:23:44 UTC
Ranger 1 wrote:
This could very well mean that capsuleers will be entering into war directly with some empire powers, or enter into formal alliances with them as equals.

This process would likely start with the capsuleer infested Empire Militias, and involve actual changes in Sov and security level in Faction Warfare area's, with pirate factions becoming part of the equation.

Pirate factions would not cease to exist, but would be handled the same as the other major Empires.

Some capsuleers would pledge loyalties to one group or another, either as citizens or as combatants. Other capsuleers would strive to create new capsuleer governed power blocks in opposition to all (or most) contemporary empire powers.



Sadly, I keep trying to scam the empire, and take the IHUBs in FW space for my alliance instead of just cal mil... thus far they have been dastardly in finding out my trixyness and each time I failed....

Ranger 1
Ranger Corp
Vae. Victis.
#60 - 2013-05-01 21:58:41 UTC
Alekksander Geinesa wrote:
Ranger 1 wrote:
This could very well mean that capsuleers will be entering into war directly with some empire powers, or enter into formal alliances with them as equals.

This process would likely start with the capsuleer infested Empire Militias, and involve actual changes in Sov and security level in Faction Warfare area's, with pirate factions becoming part of the equation.

Pirate factions would not cease to exist, but would be handled the same as the other major Empires.

Some capsuleers would pledge loyalties to one group or another, either as citizens or as combatants. Other capsuleers would strive to create new capsuleer governed power blocks in opposition to all (or most) contemporary empire powers.



Sadly, I keep trying to scam the empire, and take the IHUBs in FW space for my alliance instead of just cal mil... thus far they have been dastardly in finding out my trixyness and each time I failed....


Take heart then my friend, your day may soon dawn. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.