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Hilmar; please "Open the Door".....

Author
General Jung
Asgard Intelligence Services
#81 - 2013-04-29 22:45:02 UTC
Stegas Tyrano wrote:
inb4 Star Citizen

So say we all.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#82 - 2013-04-29 22:46:24 UTC
Lipbite wrote:

P.S. Threads about WiS start popping twice per week.


At some point they might take the hint that WiS is actually wanted by quite a few, be it just to socialise .. bars, common areas, etc or the exploration WiS stuff that sounded so interesting
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Kor'el Izia
#83 - 2013-04-29 22:48:38 UTC  |  Edited by: Kor'el Izia
Regarding this WIS-thing, there are so many factors that need to be considered, often times only parts of the whole story are revealed at one particular time rendering the mixed message a topic for speculation and hot debate. During the FF2013 I got a much better expectation and requirements for WIS than I had before, but the puzzle pieces was scattered throughout the whole FanFest through the different presentations providing each a separate window into the processes behind EVE development.

I found it quite interesting when Hilmar asked the whole crowd if they wanted to see progress on the door only 1 guy booed, but since the expressed emotion was opposite to the quiet, made it seem like a more supported course of action that it actually was. This shows that all the releases since Incarna has brought the game to a more realistic "launching platform" for Walking in stations than the rather miserably state it was before, many swiss cheese holes have been filled even if more remains(and always will).

That being said technology takes time to develop. If you start from scratch making a game engine and then make a game, a large portion of developer time will be spent on just making the technology that drives the game, the engine. If you make it general enough you can reuse this in later projects driving down development time.

If I understand if correctly CCP's gameengine/platform/techonology CARBON appears to be something they use in both EVE and WoD, you could say that the technology for WIS is still being worked on through WoD since EVE is not pursuing that at the moment.

Even if we would be happy with just inviting another player into our room and chatting through the regular channel CCP Bayesian appear to be more bold in his dreams with all that investigating wrecks and stuff, referred to as "the Prototype".

In my mind the WIS, avatar gameplay, offers two roads;
-PvP/PvE: exploring wrecks, welding doors shut, "shooting in stations". At first glance rather resource intensive
-Social/possibly minigames: "strolling in stations", inviting another player into your room, corp meeting and bars Not as high as the above but still medium resource intensive on this arbitrary scale we just invented.

Since the social bit doesn't directly offer the harsh traditional EVE-style it might be a harder sell and to do this whole venture justice a whole release(probably two) would have to be sunk into it, so that the whole picture can be delivered in one shipment. Instead of taking a more staged approach and allowing a team or hell even just a crafty programmer to develop the techology behind the Social-piece first serving as a springboard towards the PvP/PvE challenge.

Then there is the matter of timing, tying it into a release theme. One could argue that it would be nice to have the new POS system, which will replace the current one, before allowing you to walk around in it and since it is "your" new little POS shack you will feel more attached to the interior, something the rebalanced outposts provide aswell since their importance has just been elevated by the latest improvement to them probably increasing the usuage of them.

The important thing to note however is that CCP appears to not want to do any half-assed attempt at anything anymore and maybe it's just me but it feels like with the restructuring they've gone through lately they are more effective than they were before, performing better with same amount of time. If all goes well this Odyssey release will be continuing the increase of new subscribers(look at that new jump gate!) so much that a new team can be hired to develop WIS while everyone else does the FIS thing that has worked so well the past
Shadow Lord77
Shadow Industries I
#84 - 2013-04-29 23:04:53 UTC
nekkid ladiez
Gogela
Epic Ganking Time
CODE.
#85 - 2013-04-29 23:39:45 UTC
General Jung wrote:
Stegas Tyrano wrote:
inb4 Star Citizen

So say we all.

So say we all.


Did someone say something about pirate hats?

Where am I? Shocked

Signatures should be used responsibly...

Vertisce Soritenshi
The Scope
Gallente Federation
#86 - 2013-04-29 23:57:46 UTC  |  Edited by: Vertisce Soritenshi
The door will never open. It's not because of all the pathetic little whiny brats that stomped their feet, shot at a statue and unsubbed when WiS released either. No...it's because of all the intelligent players with some common sense who didn't stomp their feet, shoot at a statue and unsub when CCP said they weren't working on WiS anymore and caved into the minority.

That's right...all of you players that didn't quit the game when you had the chance. It's your fault we aren't getting WiS. Thanks a lot jerks!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Agaetis Byrjun Endalaust
#87 - 2013-04-30 00:02:32 UTC
am I the only one here who doesn't even use that pointless CQ? I mean seriously, do you like walking in station? Change game and problem fixed.

__________________________ just because you're paranoid it doesn't mean they're not after you

Sri Nova
Sebiestor Tribe
Minmatar Republic
#88 - 2013-04-30 00:27:15 UTC
The door will open when its ready.

and with all the creative feed back ccp has received regarding wis, I expect this to be a truly awesome experience when it happens.

unlike when it was introduced.

1. machines will be more capable when it happens.

2. they have learned from their mistake and will actually have content.

3. they now have a vision of where they want to take the game.

Unfortunately it will take patience and time but this time it should be grand.
mechtech
Ice Liberation Army
#89 - 2013-04-30 00:32:45 UTC
Sri Nova wrote:

2. they have learned from their mistake and will actually have content.


I hope not. I don't want content in stations, content should be in space... it would be annoying to have to walk around in stations to do smuggling, etc.

Incarna would be perfectly fine as a purely social add-on, so corps could have corp meetings and players could have a more personal chat than an IM chat box.

A bar, corp meeting room, and possibly a game room would add a ton of immersion to the game while not taking away from the "real" game at all. It would be an alternative to sitting in a stagnant station ship-spinning, which is the most mindless and anti-social activity in the game (yet we all do it).
Conar
My Wormhole Hurts
#90 - 2013-04-30 12:24:30 UTC
WiS and CQ were a mistake. I'd even say clothes were too.

This is not and never will be E+B. Eve has moved way "beyond" that.

If you are looking for a FPS or just walking around interacting, there are lots of other places to visit... but they don't have internet spaceships.

BV and loving every minute of it....

Conar 07
Max Teranous
Galactic Deep Space Industries
Brave Collective
#91 - 2013-04-30 12:37:50 UTC
The first :18 months: were bad enough.

Stick to spaceships. If i wanted to play dress up dolls, i'd buy a barbie.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#92 - 2013-04-30 13:05:31 UTC
Max Teranous wrote:
The first :18 months: were bad enough.

Stick to spaceships. If i wanted to play dress up dolls, i'd buy a barbie.


Yet you still went into the effort of creating your character and putting clothes on it, please don't speak unless you have the "no character grey outline". thanks.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
DeadDuck
Aurora.
The Initiative.
#93 - 2013-04-30 13:14:42 UTC
Last time they started to open the door the game almost collapsed. I dont give a damn about what's happening behind the door. Actually I dont even have the Captain Quarters preloaded.

I play this game because of the internet spaceships, nothing more. Since CCP recognized they were going on the wrong direction the number of subscribers went up again and EVE actually reborn with a tremendous amount of new features being add in every new expansion.

Let it stay like it is. Let the door stay closed.
Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#94 - 2013-04-30 13:18:06 UTC
DeadDuck wrote:
Last time they started to open the door the game almost collapsed. I dont give a damn about what's happening behind the door. Actually I dont even have the Captain Quarters preloaded.

I play this game because of the internet spaceships, nothing more. Since CCP recognized they were going on the wrong direction the number of subscribers went up again and EVE actually reborn with a tremendous amount of new features being add in every new expansion.

Let it stay like it is. Let the door stay closed.


On topic: I agree with this guy.

Off topic: your name..... I have a very dear friend whose father was a B-52 pilot. "Dead Duck" was his callsign for a very comical reason I'm not at liberty to share.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Doc Fury
Furious Enterprises
#95 - 2013-04-30 13:20:38 UTC  |  Edited by: Doc Fury
J3ssica Alba wrote:
Max Teranous wrote:
The first :18 months: were bad enough.

Stick to spaceships. If i wanted to play dress up dolls, i'd buy a barbie.


Yet you still went into the effort of creating your character and putting clothes on it, please don't speak unless you have the "no character grey outline". thanks.



You are forced to create a portrait to enter the game if you do not have one. Anyone without a portrait is a forum alt that has not logged in to the game since Incarna.


/the more you know....

There's a million angry citizens looking down their tubes..at me.

Eli Green
The Arrow Project
#96 - 2013-04-30 13:22:21 UTC
DeadDuck wrote:
Last time they started to open the door the game almost collapsed. I dont give a damn about what's happening behind the door. Actually I dont even have the Captain Quarters preloaded.

I play this game because of the internet spaceships, nothing more. Since CCP recognized they were going on the wrong direction the number of subscribers went up again and EVE actually reborn with a tremendous amount of new features being add in every new expansion.

Let it stay like it is. Let the door stay closed.


It can't forever. CCP can't solely focus on space and never innovate again, otherwise EVE will stagnate and die to people who are willing to make these things possible. That's just business.

wumbo

Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#97 - 2013-04-30 13:26:36 UTC
Eli Green wrote:
DeadDuck wrote:
Last time they started to open the door the game almost collapsed. I dont give a damn about what's happening behind the door. Actually I dont even have the Captain Quarters preloaded.

I play this game because of the internet spaceships, nothing more. Since CCP recognized they were going on the wrong direction the number of subscribers went up again and EVE actually reborn with a tremendous amount of new features being add in every new expansion.

Let it stay like it is. Let the door stay closed.


It can't forever. CCP can't solely focus on space and never innovate again, otherwise EVE will stagnate and die to people who are willing to make these things possible. That's just business.


If EVE ever starts to die, I would like to think that the hardcore players would all band together to buy it from CCP and run it on an FTP basis, like that "other" space MMO....

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
DeadDuck
Aurora.
The Initiative.
#98 - 2013-04-30 13:41:47 UTC
Eli Green wrote:
DeadDuck wrote:
Last time they started to open the door the game almost collapsed. I dont give a damn about what's happening behind the door. Actually I dont even have the Captain Quarters preloaded.

I play this game because of the internet spaceships, nothing more. Since CCP recognized they were going on the wrong direction the number of subscribers went up again and EVE actually reborn with a tremendous amount of new features being add in every new expansion.

Let it stay like it is. Let the door stay closed.


It can't forever. CCP can't solely focus on space and never innovate again, otherwise EVE will stagnate and die to people who are willing to make these things possible. That's just business.



EVE is light years away from the competition and they continue to innovate it every 6 months.

Hell they are on the verge of releasing Dust 512 that actually interacts with EVE and vice versa. TBH I find it hard to believe that EVE is in danger to stagnate when no other game on market allows 2 different customers types (MMORPG and FPS) interact in 2 different game platforms (PC and PS3).
Major 'Revolver' Ocelot
Deep Core Mining Inc.
Caldari State
#99 - 2013-04-30 13:46:44 UTC
Indahmawar Fazmarai
#100 - 2013-04-30 13:55:23 UTC  |  Edited by: Indahmawar Fazmarai
General Jung wrote:
Stegas Tyrano wrote:
inb4 Star Citizen

So say we all.


It will not be a MMO, but sure it will keep us busy... Anyway, we should get real on SC avatars: the only avatar gameplay in SC will be the boarding ships stuff. Albeit there will be some socializing spaces and "strolling inside awesome starships", SC is a boyz game... so don't expect to see any fancy clothing, not even for female characters pilots. Lol