These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

How will Dominix optimal/tracking bonus affect non-sentry drones?

Author
Tom Guhl
The Scope
Gallente Federation
#1 - 2013-04-29 03:25:21 UTC  |  Edited by: Tom Guhl
It's pretty obvious how the 10% bonus to optimal and tracking will benefit sentry drones. But what about drones -- particularly heavy drones? I understand that drones have a fixed orbit they follow, will they take a wider orbit to match their new optimal or stay the same? How much will medium and heavy drones benefit from the extra tracking -- I presume lights already have no problem with tracking?
Mina Sebiestar
Minmatar Inner Space Conglomerate
#2 - 2013-04-29 05:07:00 UTC  |  Edited by: Mina Sebiestar
Med drones (PVE) already kick arse if you use them on frigs when ship is fitted with omnis also med and heavy's ones will be more viable in PVP where you usually don't fit omnis (i don't) they will apply more dmg then before to something fast_ish.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Tom Guhl
The Scope
Gallente Federation
#3 - 2013-04-29 05:14:37 UTC
Mina Sebiestar wrote:
Med drones (PVE) already kick arse if you use them on frigs when ship is fitted with omnis also med and heavy's ones will be more viable in PVP where you usually don't fit omnis (i don't) they will apply more dmg then before to something fast_ish.

Yeah the bonus is basically two free T2 Omnis, no stacking penalty if you have Gal BS V.
Gal'o Sengen
Doomheim
#4 - 2013-04-29 06:28:40 UTC
It means i won't be punished for having Drone Navigation V when i fly a Domi. Even so i think it's pretty stupid that my Hammerheads cannot track a dual webbed and scrammed Thorax half the time just because of their orbit velocity.
DeLindsay
Galaxies Fall
#5 - 2013-04-29 06:40:13 UTC
Keep in mind Light Drones have the highest tracking of any weapon in the game, and Heavies better than any turret. That said, they hit for **** **** until they turn off the MWD and go into actual orbit. So, it's conceivable that the new bonus will help them at least hit a little while MWD is still on and/or while they are bouncing around trying to get into a stable orbit (Warrior IIs max skills lol).

My thoughts is that the new bonus is really meant for Sentries as they have pretty bad tracking at base. This will give them a little more punch while allowing those ships to fit less Omnis and more utility, which is never a bad thing.

What I'd really like to see CCP do (they talked about wanting to work on Drones as a weapon system as well as actual Drone boats) is change the static +10% dmg bonus/lvl to +15 or 20% per lvl. This would put Drones closer on par to their equivalent weapon systems. Right now, the max a Drone boat can do with T2 Ogres is 825 DPS using (4) DDAs, using just the Drones. Compare that to ANY BS's main weapon system (no Drones) and it's certainly sub par, by like 3-500 DPS less. I'm not saying Drone boats like the Domi/Rattlesnake/Ishtar should be doing 1500 DPS with only Drones but at least let us hit over 1K DPS with only Drones (except with the Ishtar, keep it's bonus the same). The BS sized Drone Boats should be on par or close to it with other BS DPS output, but their not at all (again, only talking the Drone DPS). The Domi is getting a DPS nerf with the loss of +25% Hybrid dmg in favor of the new opt/track bonus. The Rattlesnake is getting a DPS increase with the Cruise, but it's terrible, only ~80DPS.

All in all, I hope this change to the Domi will bring more love to Drones in the future as there are many of us, myself included, that have SERIOUS amounts of SP invested in Drones and just enjoy that type of play style.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

Tom Guhl
The Scope
Gallente Federation
#6 - 2013-04-29 17:16:52 UTC  |  Edited by: Tom Guhl
Yeah, right now, my Drones skills are a close second to Spaceship Command, and both of them are miles ahead of any other skill category. (As in, respectively 45 and 60% bigger than the next two combined according to EveMon.)

As for the high drone tracking, it's largely obviated by the extreme close range they operate at in comparison to other weapons systems. So the more I think about this the more I think the change will be pretty beneficial, though I still wish the Domi would get a drone speed bonus as well to help with deploying/recalling heavies.

I must also point out that according to EveMon light blasters (electron, ion, and neutron) have better tracking than Ogres! And that's before taking Motion Prediction into account. The other heavy drones have much better tracking, although Light Electrons still edge out Wasps.
Jovat
Science and Trade Institute
Caldari State
#7 - 2013-04-29 17:59:23 UTC
Gal'o Sengen wrote:
It means i won't be punished for having Drone Navigation V when i fly a Domi. Even so i think it's pretty stupid that my Hammerheads cannot track a dual webbed and scrammed Thorax half the time just because of their orbit velocity.


Orbit velocity isn't affected by drone navigation, and hasn't been for years, only MWD velocity. You can't hit the thorax for full damage because of its sig radius being too small for the drones sig resolution, not because your skills are making the drones orbit faster.
sabre906
The Scope
Gallente Federation
#8 - 2013-04-29 18:25:14 UTC
Remember how you stick a set of heavies on a frig, and if you're lucky, they fire the moment they turn off mwd and lag behind with low traversal, volleying the frig? That will happen more often now, resulting in more butt-rage-hurt in local.Big smile
Goldensaver
Maraque Enterprises
Just let it happen
#9 - 2013-04-29 18:27:14 UTC
Tom Guhl wrote:

I must also point out that according to EveMon light blasters (electron, ion, and neutron) have better tracking than Ogres! And that's before taking Motion Prediction into account. The other heavy drones have much better tracking, although Light Electrons still edge out Wasps.


Shouldn't it be this way...?

After all, the Ogre is a cruiser sized weapon, and blasters are the highest tracking frigate sized weapon system. I think it makes sense that a frigate can out-track a cruiser sized weapon system.

After all, assuming that the Sig resolution is a guide, it's 125m, the same as all cruiser sized turrets. Also worth noting that tracking aside, a single unbonused Ogre will outdamage a single bonused Neutron Blaster with void.

Also, turns out that a Merlin with Void loaded in a Light Neutron gets 10 less DPS, and tracks worse (though still has a lower sig resolution giving better effective tracking).
sabre906
The Scope
Gallente Federation
#10 - 2013-04-29 18:58:24 UTC
Goldensaver wrote:
Tom Guhl wrote:

I must also point out that according to EveMon light blasters (electron, ion, and neutron) have better tracking than Ogres! And that's before taking Motion Prediction into account. The other heavy drones have much better tracking, although Light Electrons still edge out Wasps.


Shouldn't it be this way...?

After all, the Ogre is a cruiser sized weapon, and blasters are the highest tracking frigate sized weapon system. I think it makes sense that a frigate can out-track a cruiser sized weapon system.

After all, assuming that the Sig resolution is a guide, it's 125m, the same as all cruiser sized turrets. Also worth noting that tracking aside, a single unbonused Ogre will outdamage a single bonused Neutron Blaster with void.

Also, turns out that a Merlin with Void loaded in a Light Neutron gets 10 less DPS, and tracks worse (though still has a lower sig resolution giving better effective tracking).


Merlin also cost less than an Ogre IILol

But your apple to orange comparison aside, no, the reason drones can't track is because they orbit and td themselves.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#11 - 2013-04-29 19:30:37 UTC
waitaminute

domi is getting 50% tracking/optimal at gal bs V????
Goldensaver
Maraque Enterprises
Just let it happen
#12 - 2013-04-29 19:30:41 UTC
sabre906 wrote:
Goldensaver wrote:
Tom Guhl wrote:

I must also point out that according to EveMon light blasters (electron, ion, and neutron) have better tracking than Ogres! And that's before taking Motion Prediction into account. The other heavy drones have much better tracking, although Light Electrons still edge out Wasps.


Shouldn't it be this way...?

After all, the Ogre is a cruiser sized weapon, and blasters are the highest tracking frigate sized weapon system. I think it makes sense that a frigate can out-track a cruiser sized weapon system.

After all, assuming that the Sig resolution is a guide, it's 125m, the same as all cruiser sized turrets. Also worth noting that tracking aside, a single unbonused Ogre will outdamage a single bonused Neutron Blaster with void.

Also, turns out that a Merlin with Void loaded in a Light Neutron gets 10 less DPS, and tracks worse (though still has a lower sig resolution giving better effective tracking).


Merlin also cost less than an Ogre IILol

But your apple to orange comparison aside, no, the reason drones can't track is because they orbit and td themselves.


What is the Ogre even orbiting? If it's orbiting a frig it should damn well not be able to apply damage. It's at least cruiser sized, and even so is more suited to killing slow BC's and of course Battleships.

It's kind of like using missiles. If the target is too small, the speed the Ogre puts on itself prevents it from blapping the frig at all, even if the target isn't moving. But if the target is the right size, as long as they aren't going fast enough to mitigate your damage, you'll hit pretty decently most times.

Same thing applies to missiles, except instead of tracking it's explosion radius.
Goldensaver
Maraque Enterprises
Just let it happen
#13 - 2013-04-29 19:31:34 UTC
Tsukino Stareine wrote:
waitaminute

domi is getting 50% tracking/optimal at gal bs V????



https://forums.eveonline.com/default.aspx?g=posts&t=223610&find=unread

CCP Rise wrote:

Dominix:

With the Dominix we've abandoned the split weapon bonus (hybrids and drones) and moved it to a fully dedicated drone ship by adding a drone optimal and tracking bonus. We hope that this new bonus will provide a very strong Gallente fleet option in the Dominix, via sentry drones. It will of course also be stronger at short range using heavy drones. As a combat battleship, its received increased hitpoints across the board, increased mass (it got its mass lowered during the hybrid buff), increased cap pool, and increased sig.

We believe this is a very exciting direction for the Dominix, and hope you will too!

I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones – no timeframe on them as of yet, but its something we have in mind.

Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)

Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers
Fittings: 10000 PWG(+1000), 600 CPU
Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859)
Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51
Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s
Drones (bandwidth / bay): 125 / 375
Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7
Sensor strength: 22 Magnetometric Sensor Strength
Signature radius: 465(+45)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#14 - 2013-04-29 19:36:05 UTC  |  Edited by: Tsukino Stareine
Holy......

1000 PG upgrade plus 2 free omnis and a shield hp boost.

shield gank domi is going to be in-SANE :O
Tom Guhl
The Scope
Gallente Federation
#15 - 2013-04-29 19:51:18 UTC
Goldensaver wrote:
Tom Guhl wrote:

I must also point out that according to EveMon light blasters (electron, ion, and neutron) have better tracking than Ogres! And that's before taking Motion Prediction into account. The other heavy drones have much better tracking, although Light Electrons still edge out Wasps.


Shouldn't it be this way...?

After all, the Ogre is a cruiser sized weapon, and blasters are the highest tracking frigate sized weapon system. I think it makes sense that a frigate can out-track a cruiser sized weapon system.

After all, assuming that the Sig resolution is a guide, it's 125m, the same as all cruiser sized turrets. Also worth noting that tracking aside, a single unbonused Ogre will outdamage a single bonused Neutron Blaster with void.

Also, turns out that a Merlin with Void loaded in a Light Neutron gets 10 less DPS, and tracks worse (though still has a lower sig resolution giving better effective tracking).

All I was trying to say was that the statement "Heavies [track] better than any turret" is not completely accurate due to the existence of Light Blasters. Debating actual performance is a slightly different topic, but we can do that too if you want. On the one hand, Void ammo reduces tracking, of course. On the other, aside from the sig resolution factor you mentioned, I will point out that heavy drones attempt to orbit their target at 1km, which is obviously ridiculously close compared to the "cruiser size" weapons you're talking about, and closer than most frigates would be likely to try to fight at. In fact, that's barely more than HALF of the Light Neutron's optimal range.

Tracking isn't just a function of what class size the weapon is in, but the range(s) it's supposed to be operating in. For drones, that's "scraping the hull".
Goldensaver
Maraque Enterprises
Just let it happen
#16 - 2013-04-29 20:10:45 UTC
Tom Guhl wrote:

All I was trying to say was that the statement "Heavies [track] better than any turret" is not completely accurate due to the existence of Light Blasters. Debating actual performance is a slightly different topic, but we can do that too if you want. On the one hand, Void ammo reduces tracking, of course. On the other, aside from the sig resolution factor you mentioned, I will point out that heavy drones attempt to orbit their target at 1km, which is obviously ridiculously close compared to the "cruiser size" weapons you're talking about, and closer than most frigates would be likely to try to fight at. In fact, that's barely more than HALF of the Light Neutron's optimal range.

Tracking isn't just a function of what class size the weapon is in, but the range(s) it's supposed to be operating in. For drones, that's "scraping the hull".


Ah, didn't remember delindsay saying that. I actually had to go back and ctrl+F that...

And yeah, the engagement range isn't very good, it would be nice if it was variable dependant on the optimal of the drones themselves, and different sized drones could get different optimals. But honestly there's a LOT of QoL changes that could be done to drones that would at least help, without a complete rework.
DeLindsay
Galaxies Fall
#17 - 2013-04-30 00:15:10 UTC  |  Edited by: DeLindsay
Quote:
All I was trying to say was that the statement "Heavies [track] better than any turret" is not completely accurate due to the existence of Light Blasters


My bad, I will rephrase. Heavies track better than any BS sized turret in the game. I did also say that Light Scouts have the HIGHEST tracking in the game in the sentence directly before the Heavy's comment. More to point, Scout Drones of = size have WAAAAY higher tracking than Turrets, Sentries not included (since they aren't "Scout" Drones).

However, no matter how high the tracking is of any Scout Drone, they can't seem to hit a damn thing until they are fully in orbit mode and MWD is off. This is completely counter-intuitive to how ship turrets work as if I fly straight at your ship with MWD on and am firing at you I sill certainly hit you, but not as hard as when I am in a stable orbit. Anyone who has max skills and uses Warrior II's knows what I'm talking about. They can insta pop most NPC Frigs but only AFTER they are in a stable orbit. The bonus to the Optimal/Tracking may actually help this Drone quirk. Still I'd love it if CCP could fix having Drones fly in a straight line at every target.

EDIT: I just checked and 2 of the 4 Heavies do indeed have better tracking than even Small Electron Blasters (which aren't even the same size gun platforms). Add in the available 'Augmented' Wasp and then it's ONLY the Ogre that has a tiny bit lower tracking than a Small Electron Blaster. So the argument is fairly petty at this point.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

Tom Guhl
The Scope
Gallente Federation
#18 - 2013-05-01 02:23:14 UTC
DeLindsay wrote:
I just checked and 2 of the 4 Heavies do indeed have better tracking than even Small Electron Blasters (which aren't even the same size gun platforms). Add in the available 'Augmented' Wasp and then it's ONLY the Ogre that has a tiny bit lower tracking than a Small Electron Blaster. So the argument is fairly petty at this point.

You know, I admit the general thrust of your post is on target (Ogres and Wasps vs. Light Blasters is a very small exception to a mostly true statement). Therefore, I was content to leave my issue with your post alone ... but it's been bugging me. Call me petty all you want, but if you're using AUGMENTED drones to make a point about the stats of "available" drones, you are very much a black pot living in a glass house.
DeLindsay
Galaxies Fall
#19 - 2013-05-01 02:50:47 UTC
Quote:
You know, I admit the general thrust of your post is on target (Ogres and Wasps vs. Light Blasters is a very small exception to a mostly true statement). Therefore, I was content to leave my issue with your post alone ... but it's been bugging me. Call me petty all you want, but if you're using AUGMENTED drones to make a point about the stats of "available" drones, you are very much a black pot living in a glass house.


There are (4) Drones of each type, i.e. Orgres. From T1 -> T2 with 2 varieties in between. Each have a different tracking (yes that's kind of odd and not inline with turrets). Well 2 have the same, 2 have different from the first 2, making it (3) different tracking Ogres.

There are (7) types of Electron Blaster (not even including Faction). From T1 -> T2 with 5 varieties in between. Some would consider that the Cosmos variant isn't "in between T1 & T2". ALL 7 have identical tracking, making them essentially ONE item for your comparison.

As for my statement of "Keep in mind Light Drones have the highest tracking of any weapon in the game, and Heavies better than any turret", my fault in that was only the Ogre as the 'Augmented' Wasp is just as much a Drone as any other Wasp Drone and does indeed have higher tracking than any of the 7 (non Faction) Electron Blasters.

All of this was completely wasted on an oversight by myself which you took upon yourself to compare with a different weapon size entirely, seeming like a petty argument. Blink

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

Broxus Maximas
Perkone
Caldari State
#20 - 2013-05-01 03:04:59 UTC
Tsukino Stareine wrote:
Holy......

1000 PG upgrade plus 2 free omnis and a shield hp boost.

shield gank domi is going to be in-SANE :O



Really its a pretty significant nerf to DPS. It lost its 25% Hybrid damage bonus at BS V for the the drone tracking/optimal bonus. Really not worth the trade IMHO especially if you don't use Sentry drones.
12Next page