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Player Features and Ideas Discussion

 
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Null sec

First post
Author
RAIN Arthie
The Scope
Gallente Federation
#1 - 2013-04-26 18:37:27 UTC
A pondering thought of mine was wondering weather or not CCP is willing to listen to an idea.

Idea: To make it possible for those in 0.0, with sov, to be able to set up pos guns on gates. Only reason I thought of this was to better secure a sov as oppossed to being smashed out of the system. Null of course is beautiful as the wild west. However more protection, aside from a station or POS is needed. My experience in null has been well, horrible. Camped in, chased down, and stuff being destroyed. All I ask for is the ability to better defend sov and all in it from those not blue to us.

Idea: We need a deeper story in gameplay.

Idea: Better way to transport thing from null to HS and vise versa.= Jump bridges go farther. Shorten the trip.

Idea: A nuetral zone in null where player weapons are disabled while in system. Therfore a possible Jita is made to help expand null into a heavier fighting area.

Idea: Bring back titan AOE

Again these are just some ideas. Not sure how people feel about them but I just posted them. Who knows maybe I just need better mentors. Or maybe we need more moduals implimented.

Thanks,

RAIN

James Amril-Kesh
Viziam
Amarr Empire
#2 - 2013-04-26 18:52:46 UTC
Nullsec doesn't need any of these things, frankly.

Enjoying the rain today? ;)

Some Rando
University of Caille
Gallente Federation
#3 - 2013-04-26 18:55:08 UTC
RAIN Arthie wrote:
Idea: We need a deeper story in gameplay.

Go out there and make it.

CCP has no sense of humour.

Cameron Cahill
Deaths Consortium
Pandemic Horde
#4 - 2013-04-26 18:58:06 UTC
RAIN Arthie wrote:
A pondering thought of mine was wondering weather or not CCP is willing to listen to an idea.

Idea: To make it possible for those in 0.0, with sov, to be able to set up pos guns on gates. Only reason I thought of this was to better secure a sov as oppossed to being smashed out of the system. Null of course is beautiful as the wild west. However more protection, aside from a station or POS is needed. My experience in null has been well, horrible. Camped in, chased down, and stuff being destroyed. All I ask for is the ability to better defend sov and all in it from those not blue to us.

Idea: We need a deeper story in gameplay.

Idea: Better way to transport thing from null to HS and vise versa.= Jump bridges go farther. Shorten the trip.

Idea: A nuetral zone in null where player weapons are disabled while in system. Therfore a possible Jita is made to help expand null into a heavier fighting area.

Idea: Bring back titan AOE

Again these are just some ideas. Not sure how people feel about them but I just posted them. Who knows maybe I just need better mentors. Or maybe we need more moduals implimented.

Thanks,

RAIN



No, defend yourself with ships, not structures.

No, players create the story, that's kind of the point.

Jump freighters?

No, this is what highsec is. We don't need more.

God no. Never.
Malcanis
Vanishing Point.
The Initiative.
#5 - 2013-04-26 20:10:10 UTC
RAIN Arthie wrote:


Idea: Bring back titan AOE


Biomass yourself. AoE doomsday was terrible and it should never come back and it should be buried under a henhouse so that chickens can **** on its mouldering corpse.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Silvara Nocturn
Nocturn Industries
#6 - 2013-04-26 20:48:46 UTC
Why dont u move to highsec, it has everything u want.
Brusanan
Sons of Seyllin
Pirate Lords of War
#7 - 2013-04-26 20:57:18 UTC
RAIN Arthie wrote:
A pondering thought of mine was wondering weather or not CCP is willing to listen to an idea.

Idea: To make it possible for those in 0.0, with sov, to be able to set up pos guns on gates. Only reason I thought of this was to better secure a sov as oppossed to being smashed out of the system. Null of course is beautiful as the wild west. However more protection, aside from a station or POS is needed. My experience in null has been well, horrible. Camped in, chased down, and stuff being destroyed. All I ask for is the ability to better defend sov and all in it from those not blue to us.

Idea: We need a deeper story in gameplay.

Idea: Better way to transport thing from null to HS and vise versa.= Jump bridges go farther. Shorten the trip.

Idea: A nuetral zone in null where player weapons are disabled while in system. Therfore a possible Jita is made to help expand null into a heavier fighting area.

Idea: Bring back titan AOE

Again these are just some ideas. Not sure how people feel about them but I just posted them. Who knows maybe I just need better mentors. Or maybe we need more moduals implimented.

Thanks,

RAIN


Every idea here is bad and you should feel bad.
RAIN Arthie
The Scope
Gallente Federation
#8 - 2013-04-27 11:41:13 UTC
Ok thank you for your posts.
Corey Fumimasa
CFM Salvage
#9 - 2013-04-27 12:08:21 UTC
CCP listens to all ideas. Even the dumb ones.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#10 - 2013-04-27 12:15:23 UTC
Quote:
A pondering thought of mine was wondering weather or not CCP is willing to listen to an idea.
Implying the idea is worth listening to.
Corey Fumimasa
CFM Salvage
#11 - 2013-04-27 12:39:33 UTC
Solstice Project wrote:
Quote:
A pondering thought of mine was wondering weather or not CCP is willing to listen to an idea.
Implying the idea is worth listening to.


I think it is rather an apology for for posting a bad idea that the OP knows is horrible, but cannot resist anyway...

I can actually sympathize with this, although I don't ever feel the need to apologize =-)
Corey Fumimasa
CFM Salvage
#12 - 2013-04-27 12:42:03 UTC
What was it that you wanted BN to do that they did not want to do anyway Solstice? I had high hopes that they would not fall into the..."compare myself to every other Eve player to see if I'm winning mindset."
ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#13 - 2013-04-27 13:06:57 UTC
Moved to the right forum.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

DitchDigger
Hibi Proletariat
#14 - 2013-05-01 21:58:22 UTC
Actually I think it's an interesting idea.

I was thinking of something similar myself but for low-secure space. It would be nice if you could, for a cost, reinforce the gate guns with some big, battleship-sized turrets.

- You would have to purchase or manufacture them, figure around 8 million each.
- Only one such installation per gate
- No special privileges are given to the installer, the installed guns operate according to the exact same rules as normal gate guns.
- Can't anchor a gun while in combat. (or even possibly when you have a timer)
- Guns have to be fueled, figure about 3 million per month.
- Anchored guns can be destroyed (figure about the same armor as a well tanked battleship)