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Caldari Fuel Blocks

Author
Uppsy Daisy
State War Academy
Caldari State
#21 - 2013-04-23 19:03:16 UTC
Modulated stripminer wrote:
DarthNefarius wrote:
Modulated stripminer wrote:
So you're investing basing on the assumption that bots don't know how to explore?


How do you bot exploration? You don't ya need a non bot to explor 1st.

Someone needs better google skills.There are bots used for exploration its just a matter of tweaking for them to adjust to the new ice mining.


There will be new scanning mechanics. I think it is safe to assume that bots will take plenty of time to adjust.
H2O Hairey
Brutor Tribe
Minmatar Republic
#22 - 2013-04-24 08:23:56 UTC
Scanning is made easier, ice-belt in high sec will be removed,
but the new Gravimetric (Ore) sites will contain enough ice for the high-sec markets.
(New Ice Belt names: Blue Ice Belt, White Glaze Belt, Smooth Glacial Mass Belt)

So what if these chances are made to make it "harder" to use ice bots.
The prices to ice products will only be affected a little bit.

I'll ride with the first speculation wave, and then sell it fast.
Modulated stripminer
Doomheim
#23 - 2013-04-24 09:57:00 UTC
as it is its best to sell prior patch because when it hits we're gonna see massive dump.When people realise scaning ice in hisec is baby job it will be too late.
Umar Umarhabib
Doomheim
#24 - 2013-04-24 23:41:50 UTC
Modulated stripminer wrote:
as it is its best to sell prior patch because when it hits we're gonna see massive dump.When people realise scaning ice in hisec is baby job it will be too late.


If ice belts have to be scanned, then they must deplete.

it wouldn't make sense if something have to be scanned, but once found, they stay forever.
Modulated stripminer
Doomheim
#25 - 2013-04-25 21:11:45 UTC
Umar Umarhabib wrote:
Modulated stripminer wrote:
as it is its best to sell prior patch because when it hits we're gonna see massive dump.When people realise scaning ice in hisec is baby job it will be too late.


If ice belts have to be scanned, then they must deplete.

it wouldn't make sense if something have to be scanned, but once found, they stay forever.


True but they still have to be in incredible large quantities to supply all pos around.Maybe not 100k+ but my guess is 50k+ minimum but lets wait to see on the test server.
Felicity Love
Doomheim
#26 - 2013-04-25 23:52:37 UTC  |  Edited by: Felicity Love
The overall amount of ice will diminish. Once ice is set to deplete, it will gain strategic value no matter where and how it's located. CCP wants that strategic value as a reason to have people fight.

While it might not be easy to find, it will encourage pilots to explore deeper into more parts of EVE -- and CCP wants that, too.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Modulated stripminer
Doomheim
#27 - 2013-04-26 19:54:53 UTC
So much for the speculation.Read the blog.Not only belts will not be hard to find ccp stated the average size will be 20% less than what we have now so my guess is accurate.Normal ice roid will be around 40-70k in size.
Umar Umarhabib
Doomheim
#28 - 2013-04-26 20:05:49 UTC  |  Edited by: Umar Umarhabib
Modulated stripminer wrote:
So much for the speculation.Read the blog.Not only belts will not be hard to find ccp stated the average size will be 20% less than what we have now so my guess is accurate.Normal ice roid will be around 40-70k in size.


According to CCP Devblog: "We at CCP want ice harvesting to be a lucrative activity that encourages players to relocate and compete for a piece of the pie."

"New Eden currently enjoys a massive oversupply of ice, which stifles competition and emergent gameplay with the notable exception of a few specific organized ice interdictions performed by some very ambitious players."


No Matter which way you spin it. More Lucrative Activity + Relocate + Compete + Decreased Supply = Higher price of Ice.
Modulated stripminer
Doomheim
#29 - 2013-04-26 20:12:24 UTC
Umar Umarhabib wrote:
Modulated stripminer wrote:
So much for the speculation.Read the blog.Not only belts will not be hard to find ccp stated the average size will be 20% less than what we have now so my guess is accurate.Normal ice roid will be around 40-70k in size.


According to CCP Devblog: "We at CCP want ice harvesting to be a lucrative activity that encourages players to relocate and compete for a piece of the pie."

"New Eden currently enjoys a massive oversupply of ice, which stifles competition and emergent gameplay with the notable exception of a few specific organized ice interdictions performed by some very ambitious players."


No Matter which way you spin it. More Lucrative Activity + Relocate + Compete + Decreased Supply = Higher price of Ice.


In the long term yes but that depends if people decide to dump or not when expansion hits.
Marsan
#30 - 2013-04-26 22:12:17 UTC
Modulated stripminer wrote:
So much for the speculation.Read the blog.Not only belts will not be hard to find ccp stated the average size will be 20% less than what we have now so my guess is accurate.Normal ice roid will be around 40-70k in size.


You are miss reading it. High Sec will have enough Ice in the annoms to service 80% of current ice usage assuming perfect mining. This means 20% of the market must be served by NS and LS. Currently Ice in HS is infinite, and only gated by people's desire to mine it. Ice is going to be expensive and a source of conflict in HS....

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Arronicus
State War Academy
Caldari State
#31 - 2013-04-26 22:40:04 UTC
H2O Hairey wrote:
Scanning is made easier, ice-belt in high sec will be removed,
but the new Gravimetric (Ore) sites will contain enough ice for the high-sec markets.
(New Ice Belt names: Blue Ice Belt, White Glaze Belt, Smooth Glacial Mass Belt)

So what if these chances are made to make it "harder" to use ice bots.
The prices to ice products will only be affected a little bit.

I'll ride with the first speculation wave, and then sell it fast.


This is a little deceptive. Static (permanent) ice fields in highsec, are being replaced with gravimetric ice belts in highsec, that will deplete and respawn.

As for botting, it will all come down to whether or not the ice belts stay in the current ice systems, or move system to system. If they remain in the current system, the bots will only need a slight adjustment to their script, and will experience little to no change in efficiency.
Isonda
suspended animations DOT
#32 - 2013-04-27 23:30:13 UTC
Arronicus wrote:
H2O Hairey wrote:
Scanning is made easier, ice-belt in high sec will be removed,
but the new Gravimetric (Ore) sites will contain enough ice for the high-sec markets.
(New Ice Belt names: Blue Ice Belt, White Glaze Belt, Smooth Glacial Mass Belt)

So what if these chances are made to make it "harder" to use ice bots.
The prices to ice products will only be affected a little bit.

I'll ride with the first speculation wave, and then sell it fast.


This is a little deceptive. Static (permanent) ice fields in highsec, are being replaced with gravimetric ice belts in highsec, that will deplete and respawn.

As for botting, it will all come down to whether or not the ice belts stay in the current ice systems, or move system to system. If they remain in the current system, the bots will only need a slight adjustment to their script, and will experience little to no change in efficiency.


Actually.. This will lead to having a team of 10 macks and 2 bumpers with orca support being able to keep bots from cashing in.
Bumping macks out of range will now be profitable for mining corps.
Sizeof Void
Ninja Suicide Squadron
#33 - 2013-04-29 07:04:43 UTC
Boy Wunder wrote:
So, thoughts on how nuts it has gotten over the last five hours?

Mostly speculation and Goon market manipulation, I would think, 'cause most actual POS owners are already stocked up.

It was the last Goon speculation in ice - the ice interdiction - which prompted most of the hardcore industrialists to build up their stockpiles, after the interdiction ended. Many industrialists are sitting on years worth of fuel for their POS towers, acquired long before Odyssey was announced. I know one paranoid fellow who had stockpiled 10 years worth of fuel for each of his towers.

The 80% of ice remaining in high-sec should be more than enough to keep all of those stockpiles topped off for a long time.
kyrieee
The Scope
Gallente Federation
#34 - 2013-04-29 09:20:34 UTC
Can't wait for all the "I bought the fuel for cheap so I'm making a profit on this POS" people Roll
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#35 - 2013-04-29 10:25:27 UTC
kyrieee wrote:
Can't wait for all the "I bought the fuel for cheap so I'm making a profit on this POS" people Roll


In some respect those people are correct. It will depend on how long of a supply they purchased and how effectively they manage an active tower. There is no doubt that POS fuel will become much more expensive, this will have a trickle down effect on the tech 2 market and BPC market. Faction towers will also has a shorter payback period.

Moon mining, reactions, and BPO research are not free, so expect higher fuel price to bake itself into these markets in some way. There is the potential to add significant value to that fuel if those people have stockpiled or purchased fuel for cheap.
Skydell
Bad Girl Posse
#36 - 2013-04-29 10:47:21 UTC
OllieNorth wrote:
I actually knew about it from the beginning. My main actually suggested it to The Mittani.

I'm simply avoiding exploiting it out of a sense of fair play . . .



I didn't LOL but I did snort really loud.
Laveaolous
Paragon Fury
#37 - 2013-04-29 11:02:29 UTC
kyrieee wrote:
Can't wait for all the "I bought the fuel for cheap so I'm making a profit on this POS" people Roll


If they bought the fuel cheap then they have made a profit on the FUEL. The opportunity cost of not realising that profit by selling it back to the market should be accounted for in costing the ongoing operations of the POS. If it is not a profitable POS at the new fuel prices then it should cease.

However this is EVE and a game, so people will do whatever they want, and thats fine by me, In RL I would not take such a relaxed approach because there can be real consequences to not understanding your costs.
Felicity Love
Doomheim
#38 - 2013-04-29 21:52:39 UTC  |  Edited by: Felicity Love
Given that the "80%" as stated by CCP represents every single chunk of ice reaching the market in one form or another, and thus optimistic to say the least, it should be remembered that there are many ways to disrupt that supply. It's going to be fun.

Optimism is cheap. Ice is not. Welcome to EVE. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Xe'Cara'eos
A Big Enough Lever
#39 - 2013-05-07 08:49:00 UTC
just to be clear - that 80% doesn't have to reach the market, a POS tower's fuel bay is good enough

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Joao Braga
Killing with pink power
Penguins with lasorz
#40 - 2013-05-07 09:33:25 UTC
This reminds me a lot of the pi speculation before patch, everyone stocked so much that when the patch hit for more than an year and even now some stuff is not profitable to build.The same could happen with ice seeing how prices on fuel, ice and isotopes have fallen down like a rock just few days after the hype.
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