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Second pass at 'Tier 3' BC rebalance?

Author
Hiram Alexander
State Reprisal
#1 - 2011-11-01 23:07:54 UTC
Devs will probably still be playing with the numbers all the way to 'xmas', but these new test-server figures that have come out really do make for interesting reading.

Obviously, they're not final, and could just as easily revert back to the 'Imba' values they had before, but this is the link I took from twitter, which in turn came from Eve-ru, it seems. I'll be corrected if that's wrong.

Naga loses a low slot, Talos loses web bonus, lots of interesting numbers in there actually -- that will mean nothing of course, until final -- but well worth a browse, and a thought or two...
Kalot Sakaar
CragCO
#2 - 2011-11-01 23:16:15 UTC
HIlarious. No drones to the Talos and loses its ability to control range in a fight with the web. Now its completely worthless. Just shows how lost CCP is with Gallente ships. Might as well rename it cannon fodder.
Reilly Duvolle
Hydra Squadron
#3 - 2011-11-01 23:16:44 UTC
The new build confirms some balancing changes to the new Tier 3 BCs:

The ships will be even thinner (less HP across the board), but more agile. The Talos also faster. All ships will have tighter CPU, the Naga and Talos also less PG.

The Talos looses dronebay and webbonus, gets tracking bonus.

The Oracle looses range and trackingbonus, gets damage and cap usagebonus

The Naga looses a lowslot, hybrid tracking and torpedo explosion velocity bonus and stand with one bonus per weapon system - hybrid range and torpedo velocity, and 3 lowslots bringing it in line with the other 3.

In addition: All ships formely listed with agility nerfs recives (the correct) agility buff
Reilly Duvolle
Hydra Squadron
#4 - 2011-11-01 23:18:35 UTC
Kalot Sakaar wrote:
HIlarious. No drones to the Talos and loses its ability to control range in a fight with the web. Now its completely worthless. Just shows how lost CCP is with Gallente ships. Might as well rename it cannon fodder.


I dont know. I get the distinct feeling that these ships are not intended for solouse. They are wolfpack gankers of big things - at least thats how it looks to me.
mkint
#5 - 2011-11-01 23:22:32 UTC
Reilly Duvolle wrote:
All ships formely listed with agility nerfs recives (the correct) agility buff

I have the horrible horrible feeling that if the first pass of release notes wasn't leaked to the public, CCP would have accidentally the whole thing.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Kalot Sakaar
CragCO
#6 - 2011-11-01 23:34:43 UTC  |  Edited by: Kalot Sakaar
Reilly Duvolle wrote:
Kalot Sakaar wrote:
HIlarious. No drones to the Talos and loses its ability to control range in a fight with the web. Now its completely worthless. Just shows how lost CCP is with Gallente ships. Might as well rename it cannon fodder.


I dont know. I get the distinct feeling that these ships are not intended for solouse. They are wolfpack gankers of big things - at least thats how it looks to me.


Regardless of whether in a fleet or not, as this thing burns with MWD on to the target it will go poof. Even if he warps to zero. Less HP but expected to fight close in and brawl? No way to fight a blaster boat without generous tank. Just can't survive. Just another Diemost. Even if he warps to zero, how can it hold a nano fit whatever. It will be out of scram/web range before he locks. Oh wait, his really long range blasters might... oh never mind.

But I guess your right. It will be good for suicide ganking freighters and such. Worthless for much else.
Thomas Orca
Broski is ded
#7 - 2011-11-01 23:37:50 UTC
Kalot Sakaar wrote:
Reilly Duvolle wrote:
Kalot Sakaar wrote:
HIlarious. No drones to the Talos and loses its ability to control range in a fight with the web. Now its completely worthless. Just shows how lost CCP is with Gallente ships. Might as well rename it cannon fodder.


I dont know. I get the distinct feeling that these ships are not intended for solouse. They are wolfpack gankers of big things - at least thats how it looks to me.


Regardless of whether in a fleet or not, as this thing burns with MWD on to the target it will go poof. Even if he warps to zero. Less HP but expected to fight close in and brawl? No way to fight a blaster boat without generous tank. Just can't survive. Just another Diemost. Even if he warps to zero, how can it hold a nano fit whatever. It will be out of scram/web range before he locks. Oh wait, his really long range blasters might... oh never mind.


And to think we were so close to a blaster ship that could be used for something other than station games.
Reilly Duvolle
Hydra Squadron
#8 - 2011-11-01 23:40:47 UTC
Kalot Sakaar wrote:

But I guess your right. It will be good for suicide ganking freighters and such. Worthless for much else.



I was actually thinking about capitals and supercapitals. Beeing fast and agile, can unsupported capitals even track them?
Tore Vest
#9 - 2011-11-01 23:55:10 UTC
Bye tallos.... What?
Hi there tornado P

No troll.

Fon Revedhort
Monks of War
#10 - 2011-11-02 00:02:04 UTC  |  Edited by: Fon Revedhort
Let us hope those changes is merely the beginning. I wish the ships entering TQ were actually balanced with current stuff (mostly with tier1 BC and - to a lesser extent - with CS and BS)

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

gfldex
#11 - 2011-11-02 00:36:37 UTC
Reilly Duvolle wrote:
I was actually thinking about capitals and supercapitals. Beeing fast and agile, can unsupported capitals even track them?


If you bring 4 faction painters on those capitals and the BCs are not to close you can track them. Given that the new Moros with a siege mod II will do 13000dps, you don't need to hit them more then once ... slightly. :)

If you take all the sand out of the box, only the cat poo will remain.

Reilly Duvolle
Hydra Squadron
#12 - 2011-11-02 00:49:23 UTC  |  Edited by: Reilly Duvolle
gfldex wrote:
Reilly Duvolle wrote:
I was actually thinking about capitals and supercapitals. Beeing fast and agile, can unsupported capitals even track them?


If you bring 4 faction painters on those capitals and the BCs are not to close you can track them. Given that the new Moros with a siege mod II will do 13000dps, you don't need to hit them more then once ... slightly. :)


I dunno. These ships fitted with a 10MN afterburner and basic speedimplants/a couple of nanos will do close to 1000 m/s without the sigblom of an MWD. Add new commandlinks and you are looking at 1300-1400 m/s. And with a sigradius of between existing BCs and cruisers.
Soldarius
Dreddit
Test Alliance Please Ignore
#13 - 2011-11-02 03:03:35 UTC
aye, they are definitely quick. I found the Naga fit to be spot on as it was. Could fit 8x T2 seige launchers, 3 BCS II, tackle, prop mod, some hardeners, and a cap booster, and still throw a nanofiber in that utility low. But even with all level 5 skills, it was a very tight fit. Had BS alpha and dps, with extreme maneuvarability for a BC to compensate for the crap range of torps.

Perfectly viable in a number of situations. But if it gets caught, it diaf. Not too keen on the lack of drones either. A single frigate would r4pe it. Now Talos loses drones as well? It's Gallente for cripes sake! Gallente without drones is just wrong.

http://youtu.be/YVkUvmDQ3HY

Corina Jarr
en Welle Shipping Inc.
#14 - 2011-11-02 03:08:42 UTC
My only issue is that in their current state none have any drones (even lights).
Yvan Ratamnim
Republic Military School
Minmatar Republic
#15 - 2011-11-02 03:21:28 UTC
Talos loosing web just honestly killed it for me, that was the 1 interesting thing will stick with tornado as probably everyone else
Kaede Kimura
Perkone
Caldari State
#16 - 2011-11-02 03:27:54 UTC
Yvan Ratamnim wrote:
Talos loosing web just honestly killed it for me, that was the 1 interesting thing will stick with tornado as probably everyone else

If by interesting you mean overpowered, then yeah.
Pattern Clarc
Citeregis
#17 - 2011-11-02 03:31:15 UTC
FYI, they've lost about 250m/s in speed (with MWD acitve)

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

DarkAegix
Center for Advanced Studies
Gallente Federation
#18 - 2011-11-02 04:37:34 UTC
I've lost all interest in the Talos.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#19 - 2011-11-02 06:16:00 UTC
how can it be a rebalance if they aren't released... are you fing kidding me? you sad sad children

http://dl.eve-files.com/media/1206/scimi.jpg

Daniel L'Siata
Phoenix Naval Operations
Phoenix Naval Systems
#20 - 2011-11-02 06:49:41 UTC
I honestly thought the first run of stats was very well balanced. Less than impressed with this now.
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