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Is it wise to train for Amarr when the no longer have a mission boat

First post
Author
Darwins Hammer
Doomheim
#1 - 2013-04-22 09:14:17 UTC
I decided to train up an Amarrian character and it was all going well for me until i heard about the changes to the Amarrian battleships in the next expansion. I have low skills and i was always told that the Geddon and the Abaddon where not great for low skilled characters as you ran out of cap very quickly and had major repping problems.

The Apocalyse was there as a great stand in as it had a bonus to cap which was very forgiving to low SP characters and allowed you to do level 4 missions.

But now that the cap bonus is being removed the Apoc will be as cap dependant as the Abaddon.


What options are there for a low skilled player who wants to train Amarr or will they be handicapped verses other races regarding battleships.


Thanks for your input
Obsidian Dagger
Nitrus Nine
#2 - 2013-04-22 09:20:38 UTC
Battlecruisers? I dunno, feck, just train your cap support skills a bit. Or maybe try something other than missions? 'Low Skillpoints' seems to be a catchall excuse for people, but it's not one I subscribe to.

Roll an alt with cap transfer ability? Bring a friend? Level 4's were originally designed to be group activities, not solo ISK making fountains. While I'm certainly no advocate of moving 4's to lowsec (because 3's are a pain in the butt), but I am in favour of making them more difficult, and this is a step in the right direction.
Feligast
Brutor Tribe
Minmatar Republic
#3 - 2013-04-22 09:23:55 UTC
cap boosters
Xearal
Dead's Prostitutes
The Initiative.
#4 - 2013-04-22 09:24:08 UTC
Use their droneboat?

Does railgun ammunition come in Hollow Point?

Anunzi
Solace Corp
#5 - 2013-04-22 09:39:23 UTC
Feligast wrote:
cap boosters


+1

Im curious as to what else you would put in mids slots, in a boat that is only ever going to do missions.

"It was the way she said it, Rimmer, to rhyme with scum"

Riot Girl
You'll Cowards Don't Even Smoke Crack
#6 - 2013-04-22 09:41:38 UTC
HAM Legion.
Super spikinator
Hegemonous Conscripts
#7 - 2013-04-22 09:42:45 UTC
Darwins Hammer wrote:
I decided to train up an Amarrian character and it was all going well for me until i heard about the changes to the Amarrian battleships in the next expansion. I have low skills and i was always told that the Geddon and the Abaddon where not great for low skilled characters as you ran out of cap very quickly and had major repping problems.

The Apocalyse was there as a great stand in as it had a bonus to cap which was very forgiving to low SP characters and allowed you to do level 4 missions.

But now that the cap bonus is being removed the Apoc will be as cap dependant as the Abaddon.


What options are there for a low skilled player who wants to train Amarr or will they be handicapped verses other races regarding battleships.


Thanks for your input


cross train for drones and projectile turrets or missiles (cruise) so that when the new hotness Armageddon hits your body will be ready for it. Probably better to train up projectiles if you have already invested in gunnery though those cruise missile changes may mean you should look at the more stalwart Drake or Raven.
ISD Gallifreyan
ISD Community Communications Liaisons
ISD Alliance
#8 - 2013-04-22 09:45:36 UTC  |  Edited by: ISD Gallifreyan
Your question is subjective.
I love my Abbadon!
Not because she is the most effective isk maker, but because she gives me chills when I fly her.
I love watching her eight heavy beam lasers in unison as they melt my blood raider enemies reactor cores.

Fly what you like. There is no one WIN ship.

ISD Gallifreyan

Lt. Commander

Community Communication Liaisons (CCL)

Interstellar Services Department

Jake Warbird
Republic Military School
Minmatar Republic
#9 - 2013-04-22 09:45:56 UTC
Riot Girl wrote:
HAM Legion.

Bacon.. the solution to everything.
Darwins Hammer
Doomheim
#10 - 2013-04-22 09:49:52 UTC
ISD Gallifreyan wrote:
Your question is subjective.
I love my Abbadon!
Not because she is the most effective isk maker, but because she gives me chills when I fly her.
I love watching her eight heavy beam lasers in unison as they melt my blood raider enemies reactor cores.

Fly what you like. There is no one WIN ship.




You completely missed the tone of this question. Please read again
Job Valador
Professional Amateurs
#11 - 2013-04-22 09:52:54 UTC
It is not going to be as bad as some make it out too be. after all laser turret cap use will be lowered. Also stay with the apoc and learn micro jump drive. Works very well to avoid damage and not have too use your reps as you will always be out of the range of any rat in new eden.

"The stone exhibited a profound lack of movement."

Nevyn Auscent
Broke Sauce
#12 - 2013-04-22 10:19:22 UTC  |  Edited by: Nevyn Auscent
It is actually going to be as bad as people make it out. Because Lasers had such crippling cap they were virtually unusable on a PvE boat without a cap bonus. The 'Cap buff' doesn't change that much at all, they still use magnitudes more than anything else, for similar damage. (& take more PG by a major amount also)
Cap Boosters simply do not work for PvE boats when you need longer term cap stability.

That said... it is still worth training for Amarr. If you can struggle through the lower skills, and get to the top end, the boats become useable, the Paladin is going to improve, as is the Nightmare. And the Paladin/Nightmare are the top end Laser mission ships. You might not 'need' them for lvl 4 missions, but the Nightmare especially gets you into incursion fleets & will breeze through lvl 4's when fitted well.
pussnheels
Viziam
#13 - 2013-04-22 10:44:31 UTC
Darwins Hammer wrote:
I decided to train up an Amarrian character and it was all going well for me until i heard about the changes to the Amarrian battleships in the next expansion. I have low skills and i was always told that the Geddon and the Abaddon where not great for low skilled characters as you ran out of cap very quickly and had major repping problems.

The Apocalyse was there as a great stand in as it had a bonus to cap which was very forgiving to low SP characters and allowed you to do level 4 missions.

But now that the cap bonus is being removed the Apoc will be as cap dependant as the Abaddon.


What options are there for a low skilled player who wants to train Amarr or will they be handicapped verses other races regarding battleships.


Thanks for your input

what on earth are you talking about ?? no mission boats any more ???
Amarr ships will still be great for missions except the armageddon , but something that goes with all amarr battle ships
They only starts to shine when you got good to perfect skills in ALL the support skills
so start training those engineering and mechanic skills asap

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

octahexx Charante
Federal Navy Academy
Gallente Federation
#14 - 2013-04-22 10:52:03 UTC
whatever you do dont train missiles like someone said,when you skill gunnery skills you buff all types of turrets and crosstraining is minimal to swap what type is best,with missiles your stuck with the sp in a contained tree that doesnt benefit anything else.

Caitlyn Tufy
Perkone
Caldari State
#15 - 2013-04-22 10:52:14 UTC  |  Edited by: Caitlyn Tufy
Cap stability is overrated. I've been doing missions with 1 min cap duration for years. I'm not sure yet whether my favorite Amarr battleship is the Apocalypse or Armageddon now, but both perform admirably, Geddon thanks to drones, selectable damage and newly buffed Cruises, while Apoc is like an oversized Omen, only better - it has blaster-like tracking with Pulses <3

EDIT: side note - slot by slot, Cruise Missiles are by far the most damaging weapon system now. Combined with fully selectable damage, they make one hell of an alternative to artillery as a capless weapon, particularly in situations where instant alpha isn't necessary. You'll need to skill up a completely new set of support skills, true, but then that'll help you with Khanid ships and the Legion too and I have this strange hunch that we're about to see a lot more missile ships in pvp now as well.
Ammzi
Dreddit
Test Alliance Please Ignore
#16 - 2013-04-22 11:41:53 UTC
You know they are reducing the cap usage of large lasers at the same time, right? P
Anunzi
Solace Corp
#17 - 2013-04-22 11:53:42 UTC
Ammzi wrote:
You know they are reducing the cap usage of large lasers at the same time, right? P



Comon bro, that would involve actually reading patch notes Shocked

"It was the way she said it, Rimmer, to rhyme with scum"

Barrogh Habalu
Imperial Shipment
Amarr Empire
#18 - 2013-04-22 12:00:59 UTC
Abaddon was my first lvl4 boat. At first I got Apoc but I didn't use it as it's so damn fugly to my taste (no, really).
It was fine. Slow, but what would you expect from low-skilled pilot rushing a BS?

That's entry level. Speaking of advanced Amarr mission runners, it was always mostly Nightmare and Paladin, and we don't know what will happen to them...
Mac Tir
State War Academy
Caldari State
#19 - 2013-04-22 13:08:03 UTC
octahexx Charante wrote:
whatever you do dont train missiles like someone said,when you skill gunnery skills you buff all types of turrets and crosstraining is minimal to swap what type is best,with missiles your stuck with the sp in a contained tree that doesnt benefit anything else.



...and when you train missile skills you buff all missiles.

Obsidian Dagger
Nitrus Nine
#20 - 2013-04-22 13:23:17 UTC
Mac Tir wrote:
octahexx Charante wrote:
whatever you do dont train missiles like someone said,when you skill gunnery skills you buff all types of turrets and crosstraining is minimal to swap what type is best,with missiles your stuck with the sp in a contained tree that doesnt benefit anything else.



...and when you train missile skills you buff all missiles.



Crosstrain everything. I did and now I can steal fly nearly everything!
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