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Warfare & Tactics

 
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The mistake of Enaluri

Author
darus sue
Doomheim
#81 - 2013-04-19 15:37:31 UTC
Glitch Lampshade wrote:

Before i start this thread properly a few notes.


I do not RP, I rarely post on thread and i really can not be bothered with the we are better than you comments which most threads degenerate into.


This thread is my view about Enaluri and it has been echoed a few times.


so here we go.


The Gallente Fortress has been for a long time now has been Nennamalia, It suffered from an beyond abysmal market, no clones, no near link to Dodixie ( most of us have Jita and hauling alts ). This can make life a little difficult. However apart from all the above and the 90au warp we have to cover if some one scream for help. It is nice.

The Caldari fortress seemed to have become Enlauri. With cloning, next to no real market . These systems are next door to each other.

This resulted especially for the last month, 2 months has created some phenomenal fights, both sides can undock and be in a fight within around 10 seconds. This for us who like to pvp and are less concerned over Plexing and Sov is a dream come true. With these fights came pirates, Goons, Test, FCON, Snuff box, Shadow Cartel to name but a few. This gave These two systems constant dynamic fights. It was for all intents and purposes to the PvPer a dream come true. I cannot and will not comment on the state of Caldari Facwar because i simply do not know it. What i can say is they were relentless in the deplexing and offensive plexing in and around Nennamalia. This in tern generated fights, escalations from Frigs to Cruisers. What more could a Pvper, FC any one want?

This equilibrium lasted for about a month and a half. Then the Fantastic group that is Smile and wave - a fairly large Minmatar Alliance Moved near Nennamalia.

This caused a "slight" inbalance to the dynamic. While US time zones were strong for the Gallente we suffered on our EU time zone presence which meant what ever was plexed was deplexed by the time the next time zone kicked in.

With these extra numbers and certain entities actively pushing for Enaluri to be taken. Within 3 days the system had flipped.

This was in my opinion a huge mistake.

The Caldari now seem to be scattered Some big names have left Facwar entirely, some just to secure assets, other have moved to empire space and a few have moved to Loes and another constellation beginning with Y which i cannot for the life of me remember . Now back before Enaluri was flipped local would sit at 30 average and sometimes hit 130 give or take. It was mental and many people loved this.

Now Local sits at 10. With barely any fights.

Now you may think wow, this guy can not go 10 jumps before a fight. But i think it kinda shows that actually wining the "war" for some isn't all that. for some it is purely about PvP. I really hope Facwar gets that good again. So Caldari my plea to you... Pull together and come bring the fight. We are ready.


Sorry for the horrible spelling and grammer. This post i hope doesn't dissolve into fighting or sniping at each other. Would be nice to hear other peoples opinions.

Glitchy




So you want fights in your doorstep all the time. Little bit lazy don't you think, do what other people do and look for your fights .
Cearain
Plus 10 NV
#82 - 2013-04-19 16:10:53 UTC
X Gallentius wrote:
Cearain wrote:
Those fights happened before they were locked out, right?
Yes, mechanics are working as intended. .


Let me make sure I understand your position.

The large amounts of fights you were having this weekend stopped due to Caldari being locked out. On this we agree?

But you claim the the large amounts of fights never would have happened if it werent for station lock outs. (I think that is your point below) On that I mostly disagree.
X Gallentius wrote:

To give you a historical perspective on this: About 6 months into FW, PERVS took the main staging system of Heydieles without a fight. Why? Because the residents of Heydieles had no incentive to undock and defend their system. System flipped to Caldari, life went on as normal.


Did the gallente not like to pvp in plexes when it was 6 months into faction war? Wouldn't that be a reaason to go out and fight the caldari?
There are allot of changes to the game since 6months into faction war beside docking rights. Changes to rats, more incentives to win systems, no more gcc, more players and pvp in fw and low sec as a whole. To attribute all the fighting that has happened since inferno to docking rights is not justified.

Put another way, are you thinking that the only reason people fight in plexes today is so that they can dock in that system?

That said I will agree that the lockout rule has lead to some circumstance where we had large fights. This happened in kamela and kourm before inferno hit. But really over the past year (including the run up to inferno) there have only been about 2 or 3 such instances on each front. So at best we are talking 1 such event every 4-6 months that is perhaps motivated by docking rights.

On the flip side we lose so much more frequent pvp that we could have if people could dock and plant ships everywhere. Its not just that you can reship quicker if you have ships nearby. You are also less risk adverse if you know you can reship in a few jumps instead of having to go 8 jumps.

Plus pvpers have to spend time dplexing even though they know no potential pvpers are even in the system. More time wasted that could be spent pvping.

Plus I am not convinced that a large number of caldari would not have moved close to nenn even if there were no lockouts. Both sides seemed to like the fights the move brought. Why would people not do things they like to do in eve?

The whole claim that lockouts are what drives all the pvp in fw is pretty overblown imo. On the other hand, we do know the fighting stopped after the caldari were locked out. So the evidence that lockouts reduce pvp is pretty direct.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#83 - 2013-04-19 16:20:41 UTC  |  Edited by: X Gallentius
Cearain wrote:
But you claim the the large amounts of fights never would have happened if it werent for station lock outs. (I think that is your point below) On that I mostly disagree.
Of course you disagree. What's new? You should start listing some massive multi-day FW battles that did not have station lockouts as a consequence for not undocking.

Off the top of my head I've got Kamela (right before station lockouts started), Dal (a month or so ago), Rakapas (6 months ago), Enaluri (last weekend) on my list. Edit: And of course the long siege of Eha over this winter.

Show me your list.
Andre Vauban
Federal Defense Union
Gallente Federation
#84 - 2013-04-19 16:47:38 UTC  |  Edited by: Andre Vauban
Cearain wrote:


Did the gallente not like to pvp in plexes when it was 6 months into faction war? Wouldn't that be a reaason to go out and fight the caldari?



Yes, people fought in plexes in the very beginning. However, by EU and US TZ there really weren't many plexes left to run. There was no incentive to try and run plexes in other systems and pray they respawned in Heyd to defensive plex them. If the Gallente had an after downtime presence that could actually stand a chance against the PERVS, I'm sure it would have been fun.

Most Gallente simply gave up on the plex war since the PERVS were so committed to the plex war and they were utterly dominant in the after downtime hours. That TZ was so critical that even if you controlled the other 18 hours a day, you would still probably lose.

.

Cearain
Plus 10 NV
#85 - 2013-04-19 18:27:48 UTC
X Gallentius wrote:
Cearain wrote:
But you claim the the large amounts of fights never would have happened if it werent for station lock outs. (I think that is your point below) On that I mostly disagree.
Of course you disagree. What's new? You should start listing some massive multi-day FW battles that did not have station lockouts as a consequence for not undocking.

Off the top of my head I've got Kamela (right before station lockouts started), Dal (a month or so ago), Rakapas (6 months ago), Enaluri (last weekend) on my list. Edit: And of course the long siege of Eha over this winter.

Show me your list.



Like I said, at best, you have 2 or 3 per warzone per year. Thats 1 every 4-6 months. Yep its been about a year since inferno.

Andre Vauban and I have already mentioned how the game was very different before inferno. The last year saw many changes which increased fighting in plexes. Lockouts were not the only change in the last year relevant to plex fighting. So your basic assumption is wrong.

Before I repond more in depth to your request, I think I put a couple of questions to you. Feel free to ignore them, but don't expect I will respond your requests.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#86 - 2013-04-19 18:33:53 UTC
in b4 cearain claims if squids had notification system they wouldnt have lost enaluri ....... trololol
X Gallentius
Black Eagle1
#87 - 2013-04-19 19:36:12 UTC
Cearain wrote:
Like I said, at best, you have 2 or 3 per warzone per year. Thats 1 every 4-6 months. Yep its been about a year since inferno.

So, no big weekend brawls without threat of station lockouts. Got it. You personally don't have fun doing this stuff and therefore don't want anybody else to have fun doing it either. Fine. We get it. You can patrol the other 99 systems that weren't under attack last weekend.
Jonasan Mikio
Must Remove Snow Flakes
#88 - 2013-04-19 21:14:34 UTC
X Gallentius wrote:
Cearain wrote:
Like I said, at best, you have 2 or 3 per warzone per year. Thats 1 every 4-6 months. Yep its been about a year since inferno.

So, no big weekend brawls without threat of station lockouts. Got it. You personally don't have fun doing this stuff and therefore don't want anybody else to have fun doing it either. Fine. We get it. You can patrol the other 99 systems that weren't under attack last weekend.



Confirming that I am consorting with an enemy by agreeing
Cearain
Plus 10 NV
#89 - 2013-04-19 21:18:48 UTC
X Gallentius wrote:
Cearain wrote:
Like I said, at best, you have 2 or 3 per warzone per year. Thats 1 every 4-6 months. Yep its been about a year since inferno.

So, no big weekend brawls without threat of station lockouts. Got it. .


So you still don't respond to my questions and expect me to respond to yours. Sorry I won't do that anymore.

You ignore, and don't quote the part, of my post that shows your view is based on false assumptions. You just repeat whatever conclusion you want regardless of reason. Keep believing that the only change to fw over the last year was station lockouts.

X Gallentius wrote:

You personally don't have fun doing this stuff and therefore don't want anybody else to have fun doing it either. Fine. We get it. You can patrol the other 99 systems that weren't under attack last weekend.



Thats not true. I think all plex fighting is great. Where did I ever say this wasn't fun? Oh yeah, XG is just making stuff up again. What else is new?

The big fun ended after caldari got locked out. You might think that was a coincidence. Or you might accept that with out lockouts that level of pvp might continue indefinitely. It might actually force people actually had to use their excessive lp to buy new destroyers instead of stashing it away in plex or cap ships that they don't even need.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#90 - 2013-04-19 21:27:17 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:
Or you might accept that with out lockouts that level of pvp might continue indefinitely


Im sorry but this is wrong that level of fighting never used to happen before because noone gave a sh*t who owned any system, before there was no repercussions and didnt have to fight to keep there home wed go enaluri itd just end in blueballs.


And to OP the fighting wouldnt have been as fierce just living next door to each other, U know what they say about a cornered animal is back them into the corner too much and theyll attack thats what u have to do to keep getting squids to fight kicking them from home to home forcing them to defend and fight
Cearain
Plus 10 NV
#91 - 2013-04-19 21:30:53 UTC
ALUCARD 1208 wrote:
Cearain wrote:
Or you might accept that with out lockouts that level of pvp might continue indefinitely


Im sorry but this is wrong that level of fighting never used to happen before because noone gave a sh*t who owned any system before there was no repercussions and didnt have to fight to keep there home wed go enaluri itd just end in blueballs.



Right, because the only reason anyone ever fights in plexes is because they want to dock in that system. Roll

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#92 - 2013-04-19 21:34:19 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:
ALUCARD 1208 wrote:
Cearain wrote:
Or you might accept that with out lockouts that level of pvp might continue indefinitely


Im sorry but this is wrong that level of fighting never used to happen before because noone gave a sh*t who owned any system before there was no repercussions and didnt have to fight to keep there home wed go enaluri itd just end in blueballs.



Right, because the only reason anyone ever fights in plexes is because they want to dock in that system. Roll




No im talking about the fight for home systems people didnt care who owned it before everyone could dock whanever they wanted noone cared bout the system owner. Station lockouts are a conflict driver imo esp in said home/strategic systems.

If the squids got it together and made an offensive on nenna wed see the same levels again gallentes dont wanna lose it and caldaris would want it for bragging rights and a morale boost (like theyve done with heyd twice since iv been bk in the warzone) thats the way it goes
Cearain
Plus 10 NV
#93 - 2013-04-19 21:50:00 UTC  |  Edited by: Cearain
ALUCARD 1208 wrote:
Cearain wrote:
ALUCARD 1208 wrote:
Cearain wrote:
Or you might accept that with out lockouts that level of pvp might continue indefinitely


Im sorry but this is wrong that level of fighting never used to happen before because noone gave a sh*t who owned any system before there was no repercussions and didnt have to fight to keep there home wed go enaluri itd just end in blueballs.



Right, because the only reason anyone ever fights in plexes is because they want to dock in that system. Roll




No im talking about the fight for home systems people didnt care who owned it before everyone could dock whanever they wanted noone cared bout the system owner. Station lockouts are a conflict driver imo esp in said home/strategic systems


There were still system owners before station lockouts. Players tended to enforce the ownership rather than ccp mechnics. But there were still system owners.

There is almost no strategy in the current fw mechanics. Calling the taking of Enaluri a "strategy" is a bit of a stretch isn't it? Strategies that the smaller side has become even more limitted when they can dock in very few places.

I will agree that station lockouts can be a conflict driver. I think about 1-2 times a year you can expect to see a big push for a system. But the meantime the cost to pvp in general far outweighs these very infrequent events. The overall intensity of the war drops when the enemies are seperated.

Again a major point of station lockouts in null sec is safety. It works the same way in low sec. Nenn is now safe, but it wouldn't be if there weren't lockouts.

Glitch Lampshade wrote:


Now Local sits at 10. With barely any fights.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

March rabbit
Aliastra
Gallente Federation
#94 - 2013-04-19 22:29:51 UTC
Cearain wrote:
Right, because the only reason anyone ever fights in plexes is because they want to dock in that system. Roll

you wouldn't believe! if you have chance to lock all your stuff from you in station you "would like" to fight Lol

The Mittani: "the inappropriate drunked joke"

X Gallentius
Black Eagle1
#95 - 2013-04-19 22:38:54 UTC  |  Edited by: X Gallentius
Cearain wrote:

There were still system owners before station lockouts. Players tended to enforce the ownership rather than ccp mechnics. But there were still system owners.
How was system "ownership" tied to the plexing mechanics which were created to help determine the winner of a system? If plexes weren't tied to ownership, then why have plexes in the first place?

Bottom line is that the players have decided that there needed to be something more to the occupancy war than simply turning a blue system green on a map. CCP listened, and station lockouts were implemented.

Quote:

There is almost no strategy in the current fw mechanics. Calling the taking of Enaluri a "strategy" is a bit of a stretch isn't it?

Taking Enaluri is part of the strategy to hold the center of the FW map that has been in place ever since station lockouts were implemented. Nennamaila is much easier to defend if Enaluri is Gallente. That's a clear strategy. it is not a stretch. Why is this strategy valid? Because of threat of station lockouts.

Quote:

Strategies that the smaller side has become even more limitted when they can dock in very few places.
Consequences, or strategy? Maybe you would like to rephrase this?

Quote:

I will agree that station lockouts can be a conflict driver. I think about 1-2 times a year you can expect to see a big push for a system. But the meantime the cost to pvp in general far outweighs these very infrequent events. The overall intensity of the war drops when the enemies are seperated.

Station lockouts ARE a conflict driver. Not "can be". Station lockouts have been a main conflict driver for my corporation for almost the entire time we have been in FW.
Pax Thar
Sebiestor Tribe
Minmatar Republic
#96 - 2013-04-19 23:15:29 UTC  |  Edited by: Pax Thar
All this crying from the Caldari about how good it was and how the gals and mins should have just let it stay that way.

This is FW, not null. You want staged fights and no sov battles cause it messes up your daily routine, go live in the big blue donut. Otherwise, suck it up and fight the war, one battle at a time.

War involves logistics, not just massing ships into two systems. Strategy, numbers, allies, mercs, tactics, diplomacy... it what makes eve, eve. Without it we might as well just be playing a flight sim.
Scylus Black
Caldari Black Hand
Caldari Tactical Operations Command
#97 - 2013-04-19 23:42:01 UTC
There was no mistake.

Scylus Black - CSM XII Candidate

Former Executor Templis CALSF Alliance

Templis CALSF WHQ // YouTube Channel

Cearain
Plus 10 NV
#98 - 2013-04-20 05:14:29 UTC
X Gallentius wrote:
Cearain wrote:

There were still system owners before station lockouts. Players tended to enforce the ownership rather than ccp mechnics. But there were still system owners.
How was system "ownership" tied to the plexing mechanics which were created to help determine the winner of a system? If plexes weren't tied to ownership, then why have plexes in the first place?

Bottom line is that the players have decided that there needed to be something more to the occupancy war than simply turning a blue system green on a map. CCP listened, and station lockouts were implemented.


You suggest players wanted station lockouts and ccp simply gave them what they asked? Please link the thread where the players were all asking for station lockouts before ccp did this. Again, as with most of what you post, no actual fact data will ever be found.



X Gallentius wrote:
Cearain wrote:

There is almost no strategy in the current fw mechanics. Calling the taking of Enaluri a "strategy" is a bit of a stretch isn't it?

Taking Enaluri is part of the strategy to hold the center of the FW map that has been in place ever since station lockouts were implemented. Nennamaila is much easier to defend if Enaluri is Gallente. That's a clear strategy. it is not a stretch. Why is this strategy valid? Because of threat of station lockouts.


Its clear alright. Like telling someone to come inside out of the rain is a "strategy" to not get wet. What a great strategic gameRoll



Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bad Messenger
Rehabilitation Clinic
#99 - 2013-04-20 11:12:22 UTC
Pax Thar wrote:
All this crying from the Caldari about how good it was and how the gals and mins should have just let it stay that way.

This is FW, not null. You want staged fights and no sov battles cause it messes up your daily routine, go live in the big blue donut. Otherwise, suck it up and fight the war, one battle at a time.

War involves logistics, not just massing ships into two systems. Strategy, numbers, allies, mercs, tactics, diplomacy... it what makes eve, eve. Without it we might as well just be playing a flight sim.


all you need is farmers. You have to take more plexes than enemy so farmers are best tool for basic plexing. Then you need some pvp guys to keep enemy pvpers busy on some system and finally some random fleet to shoot bunkers.

Sad thing is that CCP managed to make system where that basic farming is good business only on one side who can cross militia plex.
Caleb Seremshur
Commando Guri
Guristas Pirates
#100 - 2013-04-20 12:55:38 UTC
As someone who is now removed from I can say I'm quite relieved. FW is dead to me. As an avenue of pvp first and foremost and as a strategy game second it lost all relevence slowly over time.

IMHO calmils first mistake was moving in to heydieles. Perma-camping by pirates tore our supply lines in half and restricted our movement immensely. Templis never should have left Rakapas. They *should* have assaulted nisuwa after DnD's departure. Would Nisuwa have fallen? Maybe not, but at least it wouldn't have forced 3x expensive moves for in the end no gain and hundreds of pilots abandoning FW entirely.