These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

The mistake of Enaluri

Author
IbanezLaney
The Church of Awesome
#61 - 2013-04-19 05:08:39 UTC
Juan Rayo wrote:
http://imageshack.us/a/img547/600/galmiltackler12.jpg


lol - very cool.
X Gallentius
Black Eagle1
#62 - 2013-04-19 05:15:42 UTC  |  Edited by: X Gallentius
Deacon Abox wrote:
The Eha defenders were just as blobbed in EU TZ. But I witnessed and even on a few days participated in the best delay, harrass, and divert tactics the EU folks there could do. And they did it.
The crew defending Eha are some of the best pilots Gallente FW has to offer and deserve massive amounts of respect. It's a bit unfair to hold others to that high of a standard. Most of the pilots in EUTZ Nennamaila lack the solo'ing experience to pull off what praz, KR, and others did in Eha.

Edit: And likewise on the other side. Damar, IGB are some of the best veteran pilots the Caldari have to offer for plex fighing in Nennamaila while most of the pilots in Ev0ke lacked any semblance of low sec solo'ing ability.
IbanezLaney
The Church of Awesome
#63 - 2013-04-19 05:29:41 UTC
Deacon Abox wrote:
Caldari numbers have always been higher than Gallente.

But not as bad as the Amarr/Minmatar numerical difference. The folks I actually have sympathy for are the Amarr. Their numerical position really sucks. Probably the backstory problem. Most people simply don't want to roleplay or even be associated with a religious nutjob human slave proponent.



I think we do have more Militia members overall but it seems like we have less active participants.
So many sit in high sec doing the same crap they did before joining fw. (run lev4's.)
I don't know why they even bother to join FW tbh.

As far as getting them to move to low - it's not possible. They are too stubborn.




And yeah - The Amarr story is the turn off for many.
Took me maybe 3 seconds to dismiss them as crazy fairy lovers when I started playing eve.

All these years later I still perceive them that way.


FACT:
The only 100% honest and fully legit church in EvE is Caldari.
Big smile
Sean Parisi
Blackrise Vanguard
#64 - 2013-04-19 05:32:44 UTC
IbanezLaney wrote:
Deacon Abox wrote:
Caldari numbers have always been higher than Gallente.

But not as bad as the Amarr/Minmatar numerical difference. The folks I actually have sympathy for are the Amarr. Their numerical position really sucks. Probably the backstory problem. Most people simply don't want to roleplay or even be associated with a religious nutjob human slave proponent.



I think we do have more Militia members overall but it seems like we have less active participants.
So many sit in high sec doing the same crap they did before joining fw. (run lev4's.)
I don't know why they even bother to join FW tbh.

As far as getting them to move to low - it's not possible. They are too stubborn.




And yeah - The Amarr story is the turn off for many.
Took me maybe 3 seconds to dismiss them as crazy fairy lovers when I started playing eve.

All these years later I still perceive them that way.


FACT:
The only 100% honest and fully legit church in EvE is Caldari.
Big smile


The Church of Handsome Good Looks!
IbanezLaney
The Church of Awesome
#65 - 2013-04-19 05:35:56 UTC
Julius Foederatus wrote:


My point is more that we're doing a disservice to ourselves by not always trying to be our best. Treating squids like practice dummies just makes us lazy and complacent and when we try to play with the big boys we get roughed up. If we treated it more seriously then those things might not happen.




When we threw fleets at the Gals in the Nenn/Enaluri fights we came out about equal as far as wins/losses.


So how does our tiny Eagle fleet ripping the much larger Gallente fleets arseholes out = us being practice dummies?


IbanezLaney
The Church of Awesome
#66 - 2013-04-19 05:38:46 UTC
Sean Parisi wrote:
IbanezLaney wrote:
Deacon Abox wrote:
Caldari numbers have always been higher than Gallente.

But not as bad as the Amarr/Minmatar numerical difference. The folks I actually have sympathy for are the Amarr. Their numerical position really sucks. Probably the backstory problem. Most people simply don't want to roleplay or even be associated with a religious nutjob human slave proponent.



I think we do have more Militia members overall but it seems like we have less active participants.
So many sit in high sec doing the same crap they did before joining fw. (run lev4's.)
I don't know why they even bother to join FW tbh.

As far as getting them to move to low - it's not possible. They are too stubborn.




And yeah - The Amarr story is the turn off for many.
Took me maybe 3 seconds to dismiss them as crazy fairy lovers when I started playing eve.

All these years later I still perceive them that way.


FACT:
The only 100% honest and fully legit church in EvE is Caldari.
Big smile


The Church of Handsome Good Looks!



'Awesome' includes good looks by default.

All others are false prophets.
Taoist Dragon
Okata Syndicate
#67 - 2013-04-19 05:59:51 UTC
Quote:


Treating squids like practice dummies just makes us lazy and complacent and when we try to play with the big boys we get roughed up.




I'm a practice dummy....


oh wait


I practice being a dummy?!


Yeah thats better Lol

Please come and shoot me Twisted

That is the Way, the Tao.

Balance is everything.

Bad Messenger
Rehabilitation Clinic
#68 - 2013-04-19 08:17:47 UTC
Deen Wispa wrote:
Bad Messenger wrote:
Deen Wispa wrote:
BM- How much isk does Gallente need to raise and give to you so you can stop talking about farming?

FW is about farming, systems flip because farmers farm, only couple systems are defended by pvp players, rest of systems just flip flop.

No one is really interested about defending because of current tier system. So guy who farms most lp will get systems and it is minmatar farmers who farm most.

So if caldari want to really take systems 1st thing is to stop farmers and keep them away, it is not fancy pvp it is just chasing stabbed cloakky ships mostly. So no one is willing to do that either.

So just tell me how we can make this full scale war fi you know better.


BM- How much isk does Gallente need to raise and give to you so you can stop talking about farming?


so you can not answer simple question. looks like you think same as me. farm on!
Deerin
East Trading Co Ltd
#69 - 2013-04-19 08:48:45 UTC
So, [WAVE] took Enaluri and expanded the warfare, which was stuck to only two systems, to multiple systems again
...
...
...
and you are not thanking them???

FW stuck to two systems will wear people out in no time. WAVE did you guys a big favor. You just don't realize it yet.
Colt Blackhawk
Doomheim
#70 - 2013-04-19 08:53:00 UTC  |  Edited by: Colt Blackhawk
Deerin wrote:
So, [WAVE] took Enaluri and expanded the warfare, which was stuck to only two systems, to multiple systems again
...
...
...
and you are not thanking them???

FW stuck to two systems will wear people out in no time. WAVE did you guys a big favor. You just don't realize it yet.



That´s why Kam/Kourm is one of the most active systems in eve when you want pew over the whole year^^
The only possibility to get constant pew are staging systems.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Silverbackyererse
Deep Core Mining Inc.
Caldari State
#71 - 2013-04-19 11:58:00 UTC
Best FW content I've had so far.

Felt like a game should feel like - fun with a dollop of fun thrown in for good measure. My fun even had spinkles on top. And man do I like my sprinkles.

Nice job Froggie's - wouldn't be the same without you really. Blink

Catch you on the flip side.











SAJUK NIGARRA
Ministry of War
Amarr Empire
#72 - 2013-04-19 13:09:59 UTC  |  Edited by: SAJUK NIGARRA
IbanezLaney wrote:



I think we do have more Militia members overall but it seems like we have less active participants.
So many sit in high sec doing the same crap they did before joining fw. (run lev4's.)
I don't know why they even bother to join FW tbh.

As far as getting them to move to low - it's not possible. They are too stubborn.




Well there is two aspects here . First is that you guys still try to accomodate their playstyle which doesn't help in the long run. Forming fleets in ichorya , or even if forming in low, delaying departure so ppl can come from highsec, etc.

Second, and more importantly, you guys don't provide quality content to entice them to move to lowsec.

While plexing and frig pvp is fun when you're involved, you can't really reel ppl in with it ."Hey, we fought 4 dessies with our two frigs and it was epic !" . No one is gonna get excited enough to move home for that. Take some gank cruisers or BCs, try to leeroy them in to Snuff or Shadow Cartel shiny fleets. even if you welp the entire fleet and only kill a few shinys, you have shiny kills and epic battles to lure ppl in with. Hell, even larger plex fights, 10v10 or so, fraps them, link the vids in militia chat, do something to get ppl excited.

But between internal drama, BM and Damarr yelling about everything beeing futile and small gangs that are designed more for running than killing stuff, people don't have enough motivation to be a part of it.


At least that's how it looks from the outside, I might be terribly wrong ...
Juan Rayo
Justified Chaos
#73 - 2013-04-19 13:29:41 UTC
IbanezLaney wrote:

As far as getting them to move to low - it's not possible. They are too stubborn.


Tell me about it. In Gallente militia chat we call EVERYDAY for people to move to lowsec, we design propaganda about it, an we explain -several times a day- why it is important for people to move to lowsec systems and not be:

1. One of those "I´ll go bring my ship from Dodixie".
2. "I´m permacamped in fdu station halp!"
3. "I just got ganked by instalocking pirates in oms"

Maybe it has worked for a few, I don´t know. But we even get people explaining to us why living in Dodixie rocks...
Cearain
Plus 10 NV
#74 - 2013-04-19 14:23:35 UTC  |  Edited by: Cearain
X Gallentius wrote:
Cearain wrote:
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.

The 2,000 kills in Enaluri over this past weekend disagree with your assessment.


Those fights happened before they were locked out, right?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Jonasan Mikio
Must Remove Snow Flakes
#75 - 2013-04-19 14:51:29 UTC
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.

The 2,000 kills in Enaluri over this past weekend disagree with your assessment.


Those fights happened before they were locked out, right?



Not as much because most of the time two opposing corps would just fight on station over the area.. and nothing would get accomplished. Well supplied corps would just derp in their system cause they would be busy with station games of the opposing corps in the area.

The lock out is most def perfect. The thing is we need those 2k man fights, to be meaningful to our purpose. Systems should get a bit of capture or de capture points per kill in a system. That way fighting even have a purpose.
Cearain
Plus 10 NV
#76 - 2013-04-19 14:56:50 UTC
Jonasan Mikio wrote:
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.

The 2,000 kills in Enaluri over this past weekend disagree with your assessment.


Those fights happened before they were locked out, right?



Not as much because most of the time two opposing corps would just fight on station over the area.. and nothing would get accomplished. Well supplied corps would just derp in their system cause they would be busy with station games of the opposing corps in the area.

The lock out is most def perfect. The thing is we need those 2k man fights, to be meaningful to our purpose. Systems should get a bit of capture or de capture points per kill in a system. That way fighting even have a purpose.



No I mean the 2,000 kills in enaluri that XG is talking about. Those fights mostly happened before the caldari were locked out right?

I know what faction war was like before station lockouts, and what you describe does not match my experience. I guess I just chose not to play station games.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Andre Vauban
Federal Defense Union
Gallente Federation
#77 - 2013-04-19 15:08:15 UTC
Jonasan Mikio wrote:


Systems should get a bit of capture or de capture points per kill in a system. That way fighting even have a purpose.


No, because then I will just kill my Caldari alt in your system 10,000 times to "win". Use your head, think about exploits.

.

Jonasan Mikio
Must Remove Snow Flakes
#78 - 2013-04-19 15:19:47 UTC
Andre Vauban wrote:
Jonasan Mikio wrote:


Systems should get a bit of capture or de capture points per kill in a system. That way fighting even have a purpose.


No, because then I will just kill my Caldari alt in your system 10,000 times to "win". Use your head, think about exploits.



Yeah that is a good point! Hmm....
Shadow Adanza
Gold Crest Salvage
#79 - 2013-04-19 15:29:51 UTC
Jonasan Mikio wrote:
Andre Vauban wrote:
Jonasan Mikio wrote:


Systems should get a bit of capture or de capture points per kill in a system. That way fighting even have a purpose.


No, because then I will just kill my Caldari alt in your system 10,000 times to "win". Use your head, think about exploits.



Yeah that is a good point! Hmm....

System's fine how it is, imo. It gives an incentive to pvp and that's all I could really ask for. It's not perfect, but then, nothing is. Can't force people to fight when they don't want to. You either gank them or ignore them.

Are you suggesting coconuts migrate?

X Gallentius
Black Eagle1
#80 - 2013-04-19 15:32:54 UTC  |  Edited by: X Gallentius
Cearain wrote:
Those fights happened before they were locked out, right?
Yes, mechanics are working as intended.

To give you a historical perspective on this: About 6 months into FW, PERVS took the main staging system of Heydieles without a fight. Why? Because the residents of Heydieles had no incentive to undock and defend their system. System flipped to Caldari, life went on as normal.