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No more Incarna? Well then

Author
Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#81 - 2011-11-01 01:54:50 UTC
Single player Avatar in an MMO ... they mine as well call Incarna "mining".
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
MotherMoon
Tribal Liberation Force
Minmatar Republic
#82 - 2011-11-01 02:43:45 UTC
Apollo Gabriel wrote:
Single player Avatar in an MMO ... they mine as well call Incarna "mining".


whoops I meant to bump the main thread.

but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.

Let me stand in front of a huge militia panel with dozens of other players as we track enemy movements and attacks.

so on.

single player enviroment was not the best thought out idea.

well not that it's bad, it was just bad to release only that.

http://dl.eve-files.com/media/1206/scimi.jpg

Alpheias
Tactical Farmers.
Pandemic Horde
#83 - 2011-11-01 02:59:13 UTC
MotherMoon wrote:


but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.


I am reading it differently, you want to hone your social skills in a internet spaceship game before you even try socializing with real people in the real world.

I can't decide if it is tragic, sad or just pathetic. Or all three.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#84 - 2011-11-01 06:46:29 UTC
Alpheias wrote:
MotherMoon wrote:


but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.


I am reading it differently, you want to hone your social skills in a internet spaceship game before you even try socializing with real people in the real world.

I can't decide if it is tragic, sad or just pathetic. Or all three.


Hahaha, Yeah right,me issues with being social. I'm known on these forums to have been on live TV. Being out there and doing things is what I'm all about. Getting pictures of girls playing eve, tagging eve art at the beach.

But I can met people from russia face to face in real life. But in a video game, we can LARP it out. I mean if a video game is free enough you might as well be role playing like you would in person. But with people across the world! How ******* cool is that. I play videos games to relax, and to have something to do on snowdays and rainy days. days to relax, and days to stay in. And if I want to telecomuncate with people in Ireland while controlling a 3d character in a Space universe game, Why the hell can't I?

I play eve because I can do thing in it I could never do in real life. Who would play a game to replace things you can can get or experience for free. Playing make-believe is fun, come on, try it some day.

http://dl.eve-files.com/media/1206/scimi.jpg

mkint
#85 - 2011-11-01 07:11:13 UTC
MotherMoon wrote:
Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.

yeah, I'm not entirely sure the point of that... wouldn't an avatar just get in the way of a whiteboard? Or a shared star map? I'd rather have those features without a clunky avatar interface.
Quote:

Let me stand in front of a huge militia panel with dozens of other players as we track enemy movements and attacks.

I never got this one either... even if you had a shared map that provided real time intel, but required you to be docked in a station together, that seems to defeat the whole purpose of having real time intel. Just screams "I've never PVP'd before!" Hell, I'm not the most prolific PVPer myself, but I know I don't want to dock up every 3 minutes (sometimes requiring several jumps to do so), walk 30 minutes across a station, wait for everyone else to show up, then finally be able to make a decision about what your fleet's gonna do.

A shared PVP tactical map would be handy if the in-game map was good enough to not spawn at least 4 popular substitutes, and would be made useless if it required you to be in a station. I mean as it is, I can't recall the last time I opened the star map on purpose instead of using dotlan maps. Think I'd prefer the dotlan guy make a tactical map rather than CCP did.

And wouldn't a map for large scale strategic planning only really be used by like 3 people in a whole alliance, while the grunts just fleet up and follow orders? Makes this a very expensive feature to add in, that nearly no one will use.

People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#86 - 2011-11-01 07:27:08 UTC  |  Edited by: MotherMoon
mkint wrote:

People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?




I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games!

Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between?

Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.???
Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA?

you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange.

I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through.

http://dl.eve-files.com/media/1206/scimi.jpg

Ladie Harlot
Viziam
Amarr Empire
#87 - 2011-11-01 07:47:08 UTC
MotherMoon wrote:
mkint wrote:

People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?




I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games!

Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between?

Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.???
Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA?

you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange.

I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through.

You're not doing your side of the debate any favors with horrible posts like this.

The artist formerly known as Ladie Scarlet.

mkint
#88 - 2011-11-01 07:58:18 UTC
MotherMoon wrote:
mkint wrote:

People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?




I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games!

Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between?

Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.???
Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA?

you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange.

I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through.

See, the difference between all those games and WiS, is that in those games the avatars actually do stuff. They are different from what you're asking for. But I think you're just trying to counter-troll what wasn't intended to be a troll. I was making the point that with the most commonly proposed ideas for WiS features, most of them would be better features without the avatar system getting in the way (a la the agent finder released with incarna.) And I want to make it clear... I'm not strictly against WiS. I'm against WiS being a bad joke (because as it exists right now, it is nothing more than space barbie, i.e. a bad joke.)

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#89 - 2011-11-01 08:02:45 UTC
MotherMoon wrote:
Large Collidable Object wrote:
How many alts does this idiot have?



haha who the hell would pay more than 15$ a month to play an mmo.


You don't have to. Just keep buying those ingame PLEXs with your Billions of ISK.
Landrae
The Scope
Gallente Federation
#90 - 2011-11-01 08:17:18 UTC
Montevius Williams wrote:
Yea it sucks, but thats the way Goons, I mean, Democracy works.



This.
Jacob cirth
Aliastra
Gallente Federation
#91 - 2011-11-01 14:18:02 UTC
ITT: Entitled MotherMoon plays a game about spaceships, and is surprised that it's about spaceships.
Morganta
The Greater Goon
#92 - 2011-11-01 14:21:07 UTC
MotherMoon wrote:
Large Collidable Object wrote:
How many alts does this idiot have?



haha who the hell would pay more than 15$ a month to play an mmo.


someone without RMT bots
Ana Vyr
Vyral Technologies
#93 - 2011-11-01 14:39:14 UTC
I am surprised they seem to have dropped the idea altogether until later on. I was expecting the big interface with Dust players to be part of Incarna content...somewhere where you can see a tactical map of what's going on on the ground during Dust operations. Seems a bit hard to coordinate over the chat alone when you have no visualization of what's occurring. Maybe they will build that into the planetary display somehow instead?
Baudolino
The Scope
Gallente Federation
#94 - 2011-11-01 14:49:19 UTC
I WAS LOOKING FORWARD TO:
"WALKING IN STATIONS"

I`ve been playing EVE since summer 2003. I`m one of the few original players left here.

I stuck around because the game was always evolving and i saw WIS as a great opportunity for further gameplay
evolution.

Now it`s not coming?

I haven`t quit yet, but i haven`t played in while either.. Frankly i`m a bit bored of locking and shooting at icons and moving on to the next icon.

I`ll wait for the winter expansion and see what you have up your sleeve, but i really do feel that MORE spaceships is NOT what the game needs. Apparantly most people don`t agree.

One question?

What`s the point of Dust 514 if there isn`t going to be any WIS?
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#95 - 2011-11-01 15:56:57 UTC
Quote:
If you came back to Eve because of WiS or joined Eve because of WiS then I don't think Eve was the game for you in the first place.


If you can make that judgement in a sandbox then it is unambiguously not a sandbox.

internet spaceships

are serious business sir.

and don't forget it

Chandaris
Immortalis Inc.
Shadow Cartel
#96 - 2011-11-01 16:56:21 UTC
MotherMoon wrote:
Montevius Williams wrote:
Yea it sucks, but thats the way Goons, I mean, Democracy works.

With establishments, in my eyes, eve would be feature complete. Then just years of new spaceships, tech 3-4 junk, and art. Eve would be ****ing perfect.



QFT
MotherMoon
Tribal Liberation Force
Minmatar Republic
#97 - 2011-11-01 20:32:05 UTC
Here's a better example.

In mass effect 2 there is a galaxy map where you get to fly the little ship and pick levels. This could of been done just as easily and more effectively with a menu instead of a little spaceship flying mini game with no content. However for some reason the game designer decided to keep this feature.

For some reason it seems players get more feedback from the space ship than a nice simple menu like in mass effect 1.


See I'm one of the players that loves being bale to fly around the universe, even if it could of been done by selected the planets from a menu. It's more IMMERSIVE for me, and other gamers that share my outlook on games.

http://dl.eve-files.com/media/1206/scimi.jpg

Hans Jagerblitzen
Ice Fire Warriors
#98 - 2011-11-01 21:02:33 UTC
Ronald Ray Gun wrote:
MotherMoon wrote:
I'm done with your game full of abandoned content.


You previously quit in June over the pricing of NEX items. You quit 2 years ago because you didn't like being a spaceship. Now you are threatening to quit again if CCP don't live up to your expectations of what you think WiS should be.



Sadly Mother, the only resolution to the complaint that you have is for CCP to stop listening to player feedback entirely. This Incarna pullout is in no way "feature abandonment" no matter how you want to slice it.

This is players asking for and getting exactly what they deserve.

As long as CCP is beholden to the fickle interests of whatever players want leading up to each expansion, you will see them bounce from feature to feature continuously.

Players demand incarna, players get incarna. Players demand space, players get space. Call it feature abandonment if you want, but CCP would finish a lot more stuff if they didnt do what is popular all the time.

CPM0 Chairman / CSM7 Vice Secretary

Beamer Grey
Perkone
Caldari State
#99 - 2011-11-01 22:52:54 UTC
IMO people wanted "Walking in Stations". AKA bars, gambling, corporation hangers, etc. They did not want a non-customizable 4 by 4 closet that does exactly the same thing as the buttons on the right side. Why on earth would anyone actually use the featureless POS they called Incarna?

Isk Watch - Trading Blog

Trainwreck McGee
Doomheim
#100 - 2011-11-01 23:02:04 UTC
CCP should just get rid of the ******* box until they fix WiS 3 years from now. concentrate on making EVE great again and forget about this "we dont want to be left behind so we will sell you pants" BULLSHIT.

I would be much happier if CCP was like **** U INDUSTRY...instead of being little sheep trying to catch up.

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool