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Winter release now on Sisi - known issues and general resources thread

First post
Author
CCP Gangleri
C C P
C C P Alliance
#21 - 2011-10-31 22:03:34 UTC  |  Edited by: CCP Gangleri
sYnc Vir wrote:
I got on, and got the shut down message. Was a sad panda.


Sorry about that Oops

It will be up again shortly.

Check out my EVE Gate broadcast log for semi-regular updates on various EVE development: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates

Sarmatiko
#22 - 2011-10-31 22:10:32 UTC
UI scaling <3
It breaks FPS monitor after any % change though. But it's probably only beginning Smile
Oberine Noriepa
#23 - 2011-10-31 22:29:17 UTC  |  Edited by: Oberine Noriepa
Is anyone getting any framerate stutter? I am. Weird.

EDIT: Could be a driver issue. Rolling back my drivers.

EDIT2: Not a driver issue. Only occurs in fullscreen on all settings. Submitting a bug report.

EDIT3: I can confirm that the framerate microstutter also occurs in windowed mode. Updated my bug report to reflect this.

Raid'En
#24 - 2011-10-31 22:53:03 UTC
i can't access captain quarter, i have no option available to switch from hangar view, while station environment is checked on the options.

also lots of UI names errors on the options.
CCP Habakuk
C C P
C C P Alliance
#25 - 2011-10-31 23:10:26 UTC
Raid'En wrote:
i can't access captain quarter, i have no option available to switch from hangar view, while station environment is checked on the options.

Right-click your active ship in the ships window and select "Enter ship hangar" or "To Captain's Quarters" to switch between hangar view and CQ - a button will return in one of the next patches.

Quote:
also lots of UI names errors on the options.

This is mostly new stuff, where the text labels were not ready yet. This will be fixed soon and you don't need to write bugreports about them.

BTW: The contract system seems also to be broken. We will look into this problem tomorrow (but it might take a bit, till it is fixed on Sisi).

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Blue Harrier
#26 - 2011-10-31 23:36:52 UTC  |  Edited by: Blue Harrier
Oberine Noriepa wrote:
Is anyone getting any framerate stutter? I am. Weird.

EDIT: Could be a driver issue. Rolling back my drivers.

EDIT2: Not a driver issue. Only occurs in fullscreen on all settings. Submitting a bug report.

Yes I'm getting the same both in the hanger (only mild) and out in space where it is really bad.

Also the screen draws really slowly when I undock with each window appearing one at a time until the station sort of Zaps into view when the ship is quite some way away from the launch bay.

Edit: Forgot to add, that FPS is also down from a steady 60 FPS (locked) to a sort of sine wave 50 to 59 up and down, really bad in space.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.

Oberine Noriepa
#27 - 2011-10-31 23:44:16 UTC  |  Edited by: Oberine Noriepa
I can confirm that the framerate microstutter also occurs in windowed mode. Updated my bug report to reflect this.

EDIT:

  • Burn effect trailing section is still low quality, but I suspect this is from the effect being unfinished.
  • The overview reset bug when docking/undocking to the ship spinning hangar is back.

Missile War
Caldari Provisions
Caldari State
#28 - 2011-11-01 00:07:40 UTC
CCP Habakuk wrote:
Raid'En wrote:
i can't access captain quarter, i have no option available to switch from hangar view, while station environment is checked on the options.

Right-click your active ship in the ships window and select "Enter ship hangar" or "To Captain's Quarters" to switch between hangar view and CQ - a button will return in one of the next patches.

Quote:
also lots of UI names errors on the options.

This is mostly new stuff, where the text labels were not ready yet. This will be fixed soon and you don't need to write bugreports about them.

BTW: The contract system seems also to be broken. We will look into this problem tomorrow (but it might take a bit, till it is fixed on Sisi).




contracts broken? you mean really broken as in not coming at all, or just the usual: wait 3 hours before contracts start to show?
Tarra Nobilii
Doomheim
#29 - 2011-11-01 00:25:40 UTC
I hate to be captain negative...but I do have some feedback to share after being on Singularity;
1) New font looks like 1980s DOS...easier to read but probably because it is larger and overall generic
2) Bringing back the old turret icons is a step back; it is convenient to see a weapons "class" but it takes away the beauty of the turret designs and looks overall generic
3) Added dps calculator on the fitting screen is sweet
4) Clearly some refinement is needed for final product; settings screen has some overlapping text, agent mission notifications are simply messed up
5)As with the text, the UI takes up more space and is simply 'bigger'...easier to see but takes up too much of screen
6) Dual monacles (right/left eye)...should ruffle some feathers
7) Destroyer buff is nice (so far)...but for the love of God please give the coercer 2 mids; how can it ever be a viable pvp ship with just 1 mid?
Hiram Alexander
State Reprisal
#30 - 2011-11-01 04:05:54 UTC
Some feedback:

1. As far as I can tell, the Market search function is broken, currently.

2. I just undocked, and immediately began my warp to a stargate (so, started aligning with the 'warp drive active' message) then the game seemed to remember I was undocking, and started moving me out into space at high speed like it normally would -- though by that time I was already sideways... weird, but cool.

3. Station ambiance - how long have those sound commentaries been running in the background. They're great, but I don't actually remember them from previous builds...

4. Lighting engine in stations... Stunning. Really interesting use of coloured lighting in places, great to look at. Even the Minmatar is looking superb. It does look though, like the 'TV' light projection has been toned down a touch, which is a shame...

Downtime's on it's way though, and I haven't found a system with an Amarr station yet... I wanna hear if the weird bubbling noise is gone.
Mirei Jun
Garoun Investment Bank
Gallente Federation
#31 - 2011-11-01 04:19:49 UTC
Looks like some changes to the character editor have been made.

- Some particular assets are of a more realistic size... Which is probably a good thing.

- It appears more limits have been placed on portraits. You cannot zoom out as far. Is this a bug, or intended?

- A lot of graphic refinement in CQ, and much less harsh on the GFX card -good job there.

Don't see any hybrid changes. hopefully these will be added soon as testing must commence. ^^


big miker
Frogleap Factories
#32 - 2011-11-01 08:07:29 UTC
Something I noticed too!
Check out the new awesome smooth shadow effects now =]
no more insanely blocky shadows anymore!!
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#33 - 2011-11-01 09:26:05 UTC
All I'm getting is

Server: Test Server (Singularity)
Status: Unknown

Where is the server? Is it down?

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

CCP Gangleri
C C P
C C P Alliance
#34 - 2011-11-01 11:51:48 UTC
Andreus Ixiris wrote:
All I'm getting is

Server: Test Server (Singularity)
Status: Unknown

Where is the server? Is it down?



Sisi had a bit of a meltdown this morning, it is back up and running now.

Check out my EVE Gate broadcast log for semi-regular updates on various EVE development: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates

Lors Dornick
Kallisti Industries
#35 - 2011-11-01 12:04:11 UTC
CCP Gangleri wrote:


Sisi had a bit of a meltdown this morning, it is back up and running now.


So that must be one really hot build.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Taluno
Ta Luna Laboratories
Multitool.
#36 - 2011-11-01 12:29:04 UTC
The Charactor Sheet is broken (for me). Couldn't make a clone jump. After opening the Character sheet the skills section is shown and operable, but clicking on another section (eg jumclones, combat log etc.) shows a empty section window.

EVE Sister Scanner Wiki:  http://de.sistersprobe.wikia.com/wiki/

Vincent Gaines
Deep Core Mining Inc.
Caldari State
#37 - 2011-11-01 13:01:19 UTC  |  Edited by: Vincent Gaines
CCP Habakuk wrote:
sYnc Vir wrote:

The ammo/Hybrid changes on?


No.



The next question being... well, can you?

Let us play with it and give you feedback so you don't run out of time AGAIN.

You remember that, right? Not pushing balance changes out until the last minute only to either scrap them or put in bad ideas?


I ask this because you already have the changes on there, you just need to unflag them and make them active.

Not a diplo. 

The above post was edited for spelling.

Oberine Noriepa
#38 - 2011-11-01 13:22:41 UTC  |  Edited by: Oberine Noriepa
Mirei Jun wrote:
- Some particular assets are of a more realistic size... Which is probably a good thing.

I remember a thread where a lot of people complained about having their assets altered when Incarna first hit. It's probably best to leave that sort of thing untouched. Then again, it's probably just a seeding issue since the previous CALIGULA mirrors have had problems with reflecting a character's actual appearance on Tranquility.

Mur'zad
Viziam
Amarr Empire
#39 - 2011-11-01 13:31:40 UTC
Am I the only one not being able to download the patch? Getting this while trying to update directly via EVE:

"There was an unexpected error while retrieving update status:

Unable to download file 307660/evepremiumpatch306979-307660.exe from the server.
Error: url //cdn1.eveonline.com/307660/evepremiumpatch306979-307660.exe not found


Do you want to go to support page?"

And via the patcher linked in the first post:

"An error occured while patching"

And finally with the installer I'm getting:

"Target payload not found"
Hiram Alexander
State Reprisal
#40 - 2011-11-01 14:02:45 UTC
Mur'zad wrote:
Am I the only one not being able to download the patch? Getting this while trying to update directly via EVE:

"There was an unexpected error while retrieving update status:

Unable to download file 307660/evepremiumpatch306979-307660.exe from the server.
Error: url //cdn1.eveonline.com/307660/evepremiumpatch306979-307660.exe not found


Do you want to go to support page?"

And via the patcher linked in the first post:

"An error occured while patching"

And finally with the installer I'm getting:

"Target payload not found"

Yeah, I had that problem too, but got a working link from here -- although, my problems weren't confined to just that, so had to re-install my EVE altogether...