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Crime & Punishment

 
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CCP: To Catch an Awoxer, where do we draw the line?

First post
Author
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#61 - 2013-03-19 16:51:26 UTC
Mike Adoulin wrote:
You guys are aware that CCP stealth patched Crimewatch so that a corpie that shoots another corpie now goes Suspect (flashy yellow)?


Wait, what? How did I miss that?

In the event this is not a troll, I must test this immediately!

Member of the Pink Pony Killboard Padding Alliance

Neo Corricon
RennTech
#62 - 2013-04-15 21:25:16 UTC
3 Possibilities Tah'ris:

1. Troll
2. He is an AWOX'er hoping that corpies and/or others will shot him so that he can laugh while they are Concorded
3. He is clueless.

Erotica 1
Krypteia Operations
#63 - 2013-04-15 22:56:06 UTC
The only solution is for everyone to mine in npc corps and multiply the profits via legit isk doubling. We have no need for player run corporations.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Tesal
#64 - 2013-04-16 02:43:33 UTC
Professional Forum Alt wrote:
There is a thread on the "Features & Ideas Discussion" about this subject too.
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=210905

Simple idea - Remove legal killing of corp mates. Why is actually allowed ?



I've never done Awoxing and I generally don't approve of it, especially against newbs, but outlawing it is a bit too much. It takes a lot of time and effort to do it well. It isn't easy to do against people who are prudent in how they screen new applicants. The reason it shouldn't be outlawed is that for a lot of people it adds a sense of danger to the game. If you get rid of that, something important gets lost. Even carebear corps need that sense of immersion that a bit of danger brings to the game. Its something essential to the character of the game.

Outlawing everything "bad" isn't the answer. The answer is to be on your toes and aware of who you are accepting into your corp. For many people, running corp security, being paranoid, running surveillance and intelligence and counter intelligence can be an enjoyable thing to take part in. If you have never tried that part of the game, I'd recommend it. Looking for spies and Awoxers is fun. Hunting for bad guys is fun.
Secret Squirrell
Allied Press Intergalactic
#65 - 2013-04-17 19:55:18 UTC
All you can do is not be the low hanging fruit. Straight up Awoxers aren't even the worst of it, they get a few kills, maybe steal some isk, are burned and gone. The insidious spies who never burn themselves are far worse. They keep feeding the enemy intel, undermine moral, and never do anything so obvious as liting a cyno for enemy hotdroppers. At best, you may have a inkling that they are shady, but never anything resembling evidence.

Short of a full fledged counter intelligence program, including infiltration of high level spies into those you expect to be trying to spy on you, its virtually impossible to track down the spy, and even then, your probably not going to catch the really good ones.

No technical measure that CCP could reasonably implement would be that hard for a serious spy to get around.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#66 - 2013-04-17 20:32:55 UTC

I do support some new tools that could be used to vet out AWOXers:

Financial Analysis and Market Analysis Agents

Think something akin to locator agents that provide large wallet transactions and market orders on any character
(appropriate cost & limitations need to be determined).

However, actually investigating anyone that joins your corp is the "optimal" means to thwart AWOXers. In truth, I find spy stories and the massive destruction they wrought an amazing and entertaining aspect of EvE, and I certainly don't want them eliminated!!!!

Agent Trask
Doomheim
#67 - 2013-04-18 17:38:45 UTC
Feyd Rautha Harkonnen wrote:


Use the API's properly: First, confirm an applicant has applied with his 'main' toon and request the names of his alts. Once he has 'disclosed' THEN ask for a full API and check for any ISK transfers in/out of his main to other toons. Any undisclosed alts and no go.


When creating a new AWOX alt, make a new account and PLEX it. Then do a station transfer of a PLEX to the new alt if needed to fund him. Or PLEX the alt directly ... be sure to recover the cost of the PLEX via ransoms and expropriating corporate assets.

Do not have any mail, ISK transfer or contractual activity with your Awox alt. Any neutral reps alts should be also on that alt's account.

Join the New Order, buy your permit today, and follow the code.

www.minerbumping.com

Lady Ayeipsia
BlueWaffe
#68 - 2013-04-18 18:33:24 UTC
Awoxing serves a functional purpose. A PvP corp can start 2 fleets, engage each other for practice, and not have to jump through suspect flag hoops. It also allows for internal free-for-all events.

Additionally, it is a form of security. Corp thief is trying to steal a ship, awox him.

Look, just because a mining corp may not feel a mechanic is of value does not mean others may find it useful.
Manny Moons
University of Caille
Gallente Federation
#69 - 2013-04-20 01:35:14 UTC
Agent Trask wrote:
When creating a new AWOX alt, make a new account and PLEX it. Then do a station transfer of a PLEX to the new alt if needed to fund him. Or PLEX the alt directly ... be sure to recover the cost of the PLEX via ransoms and expropriating corporate assets.

Do not have any mail, ISK transfer or contractual activity with your Awox alt. Any neutral reps alts should be also on that alt's account.

"SWIM" (Someone who isn't me) recently started a handful of squeaky clean alts for future undisclosed purposes. SWIM flew a shuttle to a moon in the rookie system of each alt, ejected, and logged off. The alt logged on, warped to the moon, boarded the shuttle, and docked with a cargo hold full of skill books, implants, and a PLEX. The wallets of the newbies show no transactions at all. Probably totally unnecessary, since I've heard transactions older than a few months aren't visible to the API anyway.

But as in RL, the best background check in the world won't protect you from someone who "goes bad" after joining your corp. Maybe your most trusted director feels he has not been sufficiently rewarded for his work and decides to cash out in a big way.

Jean-Claude Baudelaire
#70 - 2013-04-21 08:44:30 UTC  |  Edited by: Jean-Claude Baudelaire
If you can not root out a spy, either your group has a terrible intel officer or you are just incompentent to the point of having no business in possessing any management roles. Just because I am a nice guy, I will give you a free one. If you suspect an info leak in your corporation, run a Canary Cage op. "Leak" different information to different people and whatever shows up on enemy intel channels or gets used shows you who your spy is. If you need someone to hold your hand and give you tools to do basic counter-espionage, then you have no hope in the field.
Mike Adoulin
Happys Happy Hamster Hunting Club
#71 - 2013-04-21 14:13:05 UTC
Tah'ris Khlador wrote:
Mike Adoulin wrote:
You guys are aware that CCP stealth patched Crimewatch so that a corpie that shoots another corpie now goes Suspect (flashy yellow)?


Wait, what? How did I miss that?

In the event this is not a troll, I must test this immediately!



We found out about it by accident during a pvp training op.

Luckily we were in a deep safe far away from any pubbies.

But yeah, its...interesting.

You can use the Duel function to avoid the Suspect timer, which makes me wonder if CCP is possibly going to mess with intracorp combat some more.

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Agent Trask
Doomheim
#72 - 2013-04-22 01:15:06 UTC  |  Edited by: Agent Trask
Mike Adoulin wrote:



We found out about it by accident during a pvp training op.

Luckily we were in a deep safe far away from any pubbies.

But yeah, its...interesting.

You can use the Duel function to avoid the Suspect timer, which makes me wonder if CCP is possibly going to mess with intracorp combat some more.


So CCP took Red vs. Blue out and shot them? And PvP training corps will not be able to train in highsec?

Again, CCP breaks important stuff to try to make carebears happy.

Not that this will stop an AWOXer in the slightest. Carebears either never come out to fight, or they comeout with loser fits and die. And damned near no one except a PvPer will even try to shoot at someone with a suspect flag. It will only screw with people trying to train PvP skills.

Join the New Order, buy your permit today, and follow the code.

www.minerbumping.com

Carniflex
StarHunt
Mordus Angels
#73 - 2013-04-22 11:17:59 UTC
I recruited Awox when he was starting his thing. API cheked out kinda ok, story during interviews was probably also okish, as it was many years ago so dont remeber exactly. Was really nice guy until .. well ... we got off the hook cheap I guess..

As far as the tools go I do not think it is in the CCP's power to give us sufficient tools to stop that kind of stuff. Your best bet is to keep your corp reasonably small and dont recruit people someone in corp does not know in person. Makes it ofc exceptionally hard to start up new sucess story corps for fresh players.

API and general background cheks go only so far and nothing prevents you from a infiltrator who really wants to get in unless you just do not recruit anyone you dont know already. Does not matter if you put the entry requiment at 50+ mil SP, full API cheks n stuff - all it does is to filter out the guys who just roll fresh alts in their spare slot in their main account. With the size of todays coalitions its only a matter of time until some recruitment person slips and lets another one of these in. Plenty of small desperate corps out there who take in anyone willing to look at their way.

So .. bottom line .. recruitment is always a risk. Corp is taking a risk that the new member is spy/awoxer and the member joining is taking the risk that the corp he joins will just lure him out there and blow up his shinies. So its best to not do it unless you really need to or are teaming up with people you have known for at least a little while beforehand.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

rswfire
#74 - 2013-05-03 08:48:09 UTC  |  Edited by: rswfire
Tesal wrote:
I've never done Awoxing and I generally don't approve of it, especially against newbs, but outlawing it is a bit too much. It takes a lot of time and effort to do it well. It isn't easy to do against people who are prudent in how they screen new applicants. The reason it shouldn't be outlawed is that for a lot of people it adds a sense of danger to the game. If you get rid of that, something important gets lost. Even carebear corps need that sense of immersion that a bit of danger brings to the game. Its something essential to the character of the game.

Outlawing everything "bad" isn't the answer. The answer is to be on your toes and aware of who you are accepting into your corp. For many people, running corp security, being paranoid, running surveillance and intelligence and counter intelligence can be an enjoyable thing to take part in. If you have never tried that part of the game, I'd recommend it. Looking for spies and Awoxers is fun. Hunting for bad guys is fun.


I approve this message, and agree with it in its entirety. (The quoted one, not the OP.) We outed an awoxer in our alliance today. Solution? Kill the awoxer. And while it's true, they can be disruptive and damaging, they are a part of Eve, and a part of the real world. The solution is never to take away the things that make up what Eve is, but to be smarter than your enemies, and to get back up should you ever get knocked down.
Jayrendo Karr
Caldari Provisions
Caldari State
#75 - 2013-05-03 18:31:10 UTC
Maybe API could include dates that the character has changed accounts. Not necessarily who owns it, just the fact that it happened at all?

Basically it would notify you that the toon has been traded before, and when it was traded, no names though.
Cho Wong
Fraternity Holding
Fraternity.
#76 - 2013-05-03 21:05:54 UTC
trust me their is nothing to stop chowoxing
rswfire
#77 - 2013-05-03 22:45:30 UTC
Jayrendo Karr wrote:
Maybe API could include dates that the character has changed accounts. Not necessarily who owns it, just the fact that it happened at all?

Basically it would notify you that the toon has been traded before, and when it was traded, no names though.


It doesn't matter how many tools you are given, there will never be any foolproof way of protecting against this. If you run a corp/alliance, you just have to accept the risks that come with it. Create procedures, take security seriously, etc., and you can minimize the threat, but never eliminate it. And if it does happen to you, perhaps you'll add a new bit of knowledge to your arsenal for next time. I've not read this whole thread, but I am sure it is full of advice on some of the ways you can minimize risks.

That said, I have a toon I bought from a friend and it had the help chat up for 30 days afterward so I'm guessing you probably can tell in the API -- I'd need to check to be sure, but I think the AccountStatus would show when the account was created, and that I have a character that is actually older than the account itself.
Mik Nostrebor
11 Percent
#78 - 2013-06-18 02:40:53 UTC
This in fact sounds like a business opportunity. How much would the bigger alliances pay to have professional clean recorded experienced spaies and awoxers? If I was Awox, I would use that character as front man for adverting. You can hire freelance merc, why not freelance spai networks? You set them goals, agree on a price and timeframe and pay over the ISK.

For the bigger ones, you get the culprit to come out on the forum and announce they are part of the "007 awox underground" or whatever and and claim credit for the devastation!

Another way to approach this is to use the small business maxim: Run your business like you are building it up to sell it on the market. Only, change the maxim to: run your corp like you are building it to scam everybody who joins out of all their hard earned ISK.

Some tactics:
1. Make a socialist corp and tell everyone that joins they get their ships and fittings free and to support that the tax rate it 75%. Make them store all the corp shared ships in the corp hangars. Set a value point before you start at how much money you want to make (eg 100 billion in assets or 1000 billion etc). When it get to that point, sack all the directors and kick everyone out of the corp. Sell everything. No awoxers here.

2. Make an a**hat corp. IE get some real life friends together and amke a corp. Get some space in 0.0 and get blue to the locals. Set up a 'too good to be true' ad in the forums making it easy for that faction CNR pilot to come to 0.0 and make mucho money from killing the abundant (?!?) officer spawns. Offer them a free Machariel for joining (never actually give it to them). Help them JF all their expensive lifetime supply out to this dead end wasteland. Once they are out there tell them that tere is an officer spawn somewhere and get them to "come with you - you will fleet warp them to the spot". Kill them and take heir faction/officer mods. Keep killing them every time they undock. If they get boring kick them out of the corp. Watch them try to get their gear back to empire. Buy all their stuff up cheap on the local market.

3. Make sure the corp never owns anything of great value. Go to 0.0 and leech off your alliance. Set corp tax rate to be only high enough to subsist.

There have got to be others. Any more ideas?
Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#79 - 2013-06-18 04:36:26 UTC
We think that this can be a business too. We've been operating on this premise for some time.