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LV4 missions running tempest builds

Author
Bastion Arzi
Ministry of War
Amarr Empire
#21 - 2013-04-16 14:41:14 UTC
thanks for the useful info.

So how exactly are u supposed to fly shield tanked ships? I find it hard to believe that they are ever cap stable as the mediums slots are all used up for shields meaning no cap rechargers.

I know you are supposed to pulse ur shield booster as required but i still cant see how that helps against a sustained assault.
Daniel Plain
Doomheim
#22 - 2013-04-16 14:53:17 UTC  |  Edited by: Daniel Plain
Bastion Arzi wrote:
thanks for the useful info.

So how exactly are u supposed to fly shield tanked ships? I find it hard to believe that they are ever cap stable as the mediums slots are all used up for shields meaning no cap rechargers.

I know you are supposed to pulse ur shield booster as required but i still cant see how that helps against a sustained assault.

the thing about lvl4 missions is that you rarely get under 'sustained assault', even less so if you are able to deal 1k+ dps yourself. most of the easier missions can be finished without even running your shield booster; by the time your ~9000 shields are gone, you're out of things to shoot. in addidtion, most hard hitting NPC battleships tend to have bad tracking, which means that your mach can just stay under their guns (speed tank). this does work even better for the tengu but hardly works for slower, bigger ships like the nightmare or rattlesnake.

edit: the rule of thumb is that if your ship can hold up a 500hps tank for ~5 minutes, you can most likely finish any lvl4 mission unless you screw up. with experience and a top tier damage dealer, you can go even lower than that.

I should buy an Ishtar.

Degnar Oskold
Moira.
#23 - 2013-04-16 15:02:40 UTC  |  Edited by: Degnar Oskold
Bastion Arzi wrote:
thanks for the useful info.

So how exactly are u supposed to fly shield tanked ships? I find it hard to believe that they are ever cap stable as the mediums slots are all used up for shields meaning no cap rechargers.

I know you are supposed to pulse ur shield booster as required but i still cant see how that helps against a sustained assault.


You normally don't get full room aggro - in Level 4 missions, I don't pull more aggro than my tank can handle. The extra damage mods that Shield ships pack lets them quickly cut down the amount of incoming DPS so that they don't need sustained tank, they can burst tank.

Is your applied and tanked DPS sum greater than 1000?
Bastion Arzi
Ministry of War
Amarr Empire
#24 - 2013-04-16 15:13:49 UTC
i assume u mean my dps + my tank that is rougly 550 +200 so 750. nowhere near 1000 omg Shocked
Daniel Plain
Doomheim
#25 - 2013-04-16 15:25:36 UTC
Bastion Arzi wrote:
i assume u mean my dps + my tank that is rougly 550 +200 so 750. nowhere near 1000 omg Shocked

this may get you through some of the easier lvl4s but the harder ones will be a pain of constantly warping out to "heal". you should consider a tank setup with a XL shield booster and a cap booster. they are heavy on the power grid but your maelstrom should have enough to spare.

I should buy an Ishtar.

Bastion Arzi
Ministry of War
Amarr Empire
#26 - 2013-04-16 15:34:21 UTC
yes i tried the cap booster thing but the charges take up soo much cargo space. Leaving little room for ammo and u need lots of ammo when using autocannons. Dem tings eat amo
Degnar Oskold
Moira.
#27 - 2013-04-16 16:26:06 UTC  |  Edited by: Degnar Oskold
Bastion Arzi wrote:
i assume u mean my dps + my tank that is rougly 550 +200 so 750. nowhere near 1000 omg Shocked


There's your issue. My missioning alt does, using T1 Ammo, 808 + 756 = 1564 in the last Maelstrom I had before going up to Fleet Tempest. That is excluding Drone DPS, as I normally have a flight of salvager drones out instead of combat drones.

You should get up to Minnie BS Level IV skill and be using a meta 4 X-Large shield booster. Train the relevant skills to first reduce the cap usage of the shield booster and then to increase your total capacitor size. For faction pimping, first get a Dread Guristas or Caldari Navy X-L Shield Booster, then the relevant shield boost amplifier, then the faction damage mods.

[Maelstrom, Maelstrom AC PP]

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Dread Guristas X-Large Shield Booster
Dread Guristas Shield Boost Amplifier
Republic Fleet 100MN Afterburner
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Tracking Computer II, Tracking Speed Script

800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L

Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I
Large Capacitor Control Circuit I
Daniel Plain
Doomheim
#28 - 2013-04-16 16:36:15 UTC
in the fit above, notice the memory cells in the rig slots. while capacitor control circuits would give you a higher capacitor recharge rate, the memory cells give you a larger buffer which means you can compensate high incoming damage for longer (until your guns take care of things).

I should buy an Ishtar.

Caitlyn Tufy
Perkone
Caldari State
#29 - 2013-04-16 19:12:09 UTC
Degnar Oskold wrote:
NO!!!! I use the Tempest Fleet Issue on my missioning alt and it is something you need to stay away from until you have Minmatar BS trained to level 5 AND you can bling it up with 2-3 Republic Fleet Gyros. Otherwise you get much lower DPS than the Tempest.


I don't see how that's possible, given that the TFI is an improvement over normal Tempest in every single way. Then again, I've never flown a normal Tempest in the first place, so I might be missing something? :)
Bastion Arzi
Ministry of War
Amarr Empire
#30 - 2013-04-16 19:13:30 UTC
Degnar Oskold wrote:
Bastion Arzi wrote:
i assume u mean my dps + my tank that is rougly 550 +200 so 750. nowhere near 1000 omg Shocked


There's your issue. My missioning alt does, using T1 Ammo, 808 + 756 = 1564 in the last Maelstrom I had before going up to Fleet Tempest. That is excluding Drone DPS, as I normally have a flight of salvager drones out instead of combat drones.

You should get up to Minnie BS Level IV skill and be using a meta 4 X-Large shield booster. Train the relevant skills to first reduce the cap usage of the shield booster and then to increase your total capacitor size. For faction pimping, first get a Dread Guristas or Caldari Navy X-L Shield Booster, then the relevant shield boost amplifier, then the faction damage mods.

[Maelstrom, Maelstrom AC PP]

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Dread Guristas X-Large Shield Booster
Dread Guristas Shield Boost Amplifier
Republic Fleet 100MN Afterburner
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Tracking Computer II, Tracking Speed Script

800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L

Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I
Large Capacitor Control Circuit I



thanks very much for the build and the adviceBig smile
Degnar Oskold
Moira.
#31 - 2013-04-16 20:03:06 UTC  |  Edited by: Degnar Oskold
Caitlyn Tufy wrote:
Degnar Oskold wrote:
NO!!!! I use the Tempest Fleet Issue on my missioning alt and it is something you need to stay away from until you have Minmatar BS trained to level 5 AND you can bling it up with 2-3 Republic Fleet Gyros. Otherwise you get much lower DPS than the Tempest.


I don't see how that's possible, given that the TFI is an improvement over normal Tempest in every single way. Then again, I've never flown a normal Tempest in the first place, so I might be missing something? :)


My mistake, I meant less DPS than the maelstrom. Maelstrom has 8 single bonused turrets, Tempest Fleet has 6 double bonused turrets.

Despite the additional bonus, the Tempest Fleet can only output the same damage as the Maelstrom when you have Minnie BS at Level 5, and even then you need at least one more Gyro (if using faction gyros) than the Maelstrom.
Caitlyn Tufy
Perkone
Caldari State
#32 - 2013-04-16 22:17:45 UTC
Degnar Oskold wrote:
Caitlyn Tufy wrote:
Degnar Oskold wrote:
NO!!!! I use the Tempest Fleet Issue on my missioning alt and it is something you need to stay away from until you have Minmatar BS trained to level 5 AND you can bling it up with 2-3 Republic Fleet Gyros. Otherwise you get much lower DPS than the Tempest.


I don't see how that's possible, given that the TFI is an improvement over normal Tempest in every single way. Then again, I've never flown a normal Tempest in the first place, so I might be missing something? :)


My mistake, I meant less DPS than the maelstrom. Maelstrom has 8 single bonused turrets, Tempest Fleet has 6 double bonused turrets.

Despite the additional bonus, the Tempest Fleet can only output the same damage as the Maelstrom when you have Minnie BS at Level 5, and even then you need at least one more Gyro (if using faction gyros) than the Maelstrom.


Ah, that makes sense now :D Yeah, I agree with you there, but as I said in my first post, the fit was only a suggestion for a "fun BS" if you aren't looking for optimal performance. It can do all L4s with decent skills, it just won't be best at it. Honestly, I prefer it because it feels more like a beefed up BC than a proper BS.
Degnar Oskold
Moira.
#33 - 2013-04-17 13:59:08 UTC

Ah, that makes sense now :D Yeah, I agree with you there, but as I said in my first post, the fit was only a suggestion for a "fun BS" if you aren't looking for optimal performance. It can do all L4s with decent skills, it just won't be best at it. Honestly, I prefer it because it feels more like a beefed up BC than a proper BS.[/quote]

I agree. Now that I have Minnie BS V, the Tempest Fleet Issue feels like the punch of a the Maelstrom, with the agility and speed of a BC. Love it!

Also, between the two utility highs for tractor beams and a flight of salvage drones, it brings some of the mission utility of a marauder...
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