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Dev Blog: Executive Producer for the second decade of EVE Online

First post First post
Author
Roime
Mea Culpa.
Shadow Cartel
#81 - 2013-04-15 08:32:34 UTC
Lipbite wrote:
walking in stations to access quest givers


Please bite that lip a bit harder

.

Sedilis
Lead Farmers
#82 - 2013-04-15 08:37:08 UTC
Sorry to see Jon moving on from Executive Producer after a great year of getting Eve back on track. But I guess its good news for crest and mobile development. So here's to hoping he can help the teams deliver on that like he did with the rest of Eve.
Claire Raynor
NovaGear
#83 - 2013-04-15 11:45:04 UTC
Thanks Jon,

Your tenure has really covered the period in which I really started to get into EVE in a big way. I've really enjoyed all the content that's been comming out. I've enjoyed the new graphics - the new stealth bombers, the stabber and tempest hulls. I've loved the new nebulae, the new UI is awesome. I've even gotten used to and like the new inventory UI. The changes have been many and really well appreciated. I've seen the TiDi in action. I've seen the new missile effects and then new missile turrets. And I've enjoyed it all.

Two step wrote:
Gilbaron wrote:
Farmville, PI edition
what could possibly go wrong ?

Are you implying that there could be a worse "game" than what PI already is?

LOL - Dude - some of us like PI. Really. I like WiS too for that matter and bought clothes.

I've also seen the changed PI - and I like that too. I've seen and been involved with fights over POCOs.

The game has come on soo much recently. It's like after Incarna, (which I actually agreed with the big man was awesome and gave EVE online the best character/avatar construction around), the FiS really moved up a gear. So much so I'm even getting weary of balance!!!

The game now is in such a strong and stable shape. Touch-wood - stability is a thing of the past - or seems to be. I've never had the client crash - not like 2007 when I first played!

I think your successor will have a fantastic opportunity to start work from a great place. You couldn't have helped engineer a better platform for someone to take over from. Look at other software that is kicking around at the moment. . . . EVE is a technological masterpeice IMO. Jita with 2K+ people online. . . Even a chat window with that many people on it is impressive.

The best thing about EVE though. IMO. Is the culture of the environment. Stable. BIG nerfs or Buffs are in the order of single percentage tweaks i think that is testement to its greatness and EVE's values, (maybe CCP's Values), subtley, consideration, precision, restraint. To be honest it builds trust.

I was bitching over the TE changes - but that was foolish - and Fozzie was able to answer.

I think you've done really well. Cheers for everything and I hope you enjoyed your time in your old roll!

Cheers
Claire Raynor
NovaGear
#84 - 2013-04-15 11:55:32 UTC
Ifly Uwalk wrote:
CCP Unifex wrote:
I'm not worried.

What worries me is that you're leaving shoes the size of bath tubs to fill. Not to be misunderstood, I appreciate everything you've done for EvE. This past year-plus has been one of the best in the development of the game since I joined several years ago. You've kept me from unsubbing; thanks for that.

That said, how can anyone from the outside possibly fill those shoes? Especially if that person has either a) no MMO experience at all; or, worse, b) starts the interview with "yeah I've been playing MMOs for years; I'm a Level 9001 Paladin."

At the risk of sounding like a fanboi - when EvE was about to run aground, you navigated her about the shoals like a baws. You should stay baws.


This is true
MissyDark
Carsultyal
#85 - 2013-04-15 12:31:52 UTC
Just don' hire Smedley...
War Kitten
Panda McLegion
#86 - 2013-04-15 13:21:46 UTC
Congratulations on the move, and best wishes!

Thanks for your work so far - I can't wait to see what comes from the land of mobile apps!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Niko Lorenzio
United Eve Directorate
#87 - 2013-04-15 19:15:40 UTC
Thank you Mr. Lander! Great work.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Qual
Knights of a Once Square Table INC.
#88 - 2013-04-15 21:14:32 UTC
Mobile apps?

I've got a few sure fire hits for you:

Rust vs. Goldies
Angry Domies
Podfeud
Dersen Lowery
The Scope
#89 - 2013-04-16 20:04:39 UTC
Thank you, Mr. Lander. Enjoy your new gig! I wish Hilmar the very best of luck finding someone who does the job so well.

ps: Once you have EVE running on an iPad, you're just a hop, skip and a jump from a native Mac client, and vice versa. ;)

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Stigman Zuwadza
Deep Core Mining Inc.
Caldari State
#90 - 2013-04-17 00:13:31 UTC
Hmm new staff!

Maybe you could take this opportunity to draft in a few folks with a 'can do' attitude instead of the 'its too difficult' crowd.

You look to be ground breaking yet you fail to repair the broken ground behind you. You'll end up with a carrot and stick scenario in order to entice customers rather than strengthening the existing game infrastructure / mechanics. Of course we still want new stuff but the novelty lasts but a short while until the everyday broken stuff takes focus once again.

Nevertheless, I'll continue to play regardless of the game's state. Big smile

Fly safe. o7

It's broken and it's been broken for a long time and it'll be broken for some time to come.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#91 - 2013-04-19 18:11:00 UTC
Thanks for your service, CCP Unifex.

@ CCP: you are just now assigning some level of importance to the mobile gaming experience? In spite of the recent social mobile gaming crash, EVE and CCP have seriously missed the boat on creating a potentially excellent interface to both their IPs (DUST and EVE).

Having relied too heavily on 3rd party developers for the past 10 years has made CCP lazy and complacent when it comes to innovating on services to its subscribers.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Malcanis
Vanishing Point.
The Initiative.
#92 - 2013-04-20 06:44:26 UTC
Hakaru Ishiwara wrote:
Thanks for your service, CCP Unifex.

@ CCP: you are just now assigning some level of importance to the mobile gaming experience? In spite of the recent social mobile gaming crash, EVE and CCP have seriously missed the boat on creating a potentially excellent interface to both their IPs (DUST and EVE).

Having relied too heavily on 3rd party developers for the past 10 years has made CCP lazy and complacent when it comes to innovating on services to its subscribers.



Better late than never...

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lithorn
State War Academy
Caldari State
#93 - 2013-04-22 12:35:17 UTC
Gilbaron wrote:
Farmville, PI edition

what could possibly go wrong ?

To avoid any potential legal entanglements with Zazzle it should be named P.i-Ville Blink
Not catchy but not sue-able.

Thanks for all effort(s), I'll buy you a drink if i see you at FF, GL with new post.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#94 - 2013-04-29 14:16:51 UTC
everybody talks about mobile gaming these days, and you know what it sucks, played 3 games and got bored, when I'm on the way it's not time to play
DigitalCommunist
November Corporation
#95 - 2013-05-17 13:26:50 UTC
Sounds like an amazing opportunity - I still think as far as MMOs go, EVE is closest to the ideal of what a MMO should be. I just hope hiring outside of CCP doesn't mean hiring outside of the community, because I honestly don't think someone who hasn't experienced the game for themselves can be in charge of its vision. There is a part where you need to have vision of what the game would look like 5 or 10 years out, but then there is a part where you need to know how it directly translates into mechanics and how they build on top of one another and interconnect. That's not even getting into the economic and balance repercussions of any change.