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The future of the Rokh...

First post First post
Author
Micheal Dietrich
Kings Gambit Black
#21 - 2013-04-11 21:04:43 UTC
Solstice Project wrote:
Micheal Dietrich wrote:
This means that if you are in a small man...
Not sure if that word was used intentional, but it READS HILARIOUS! XD



You'll have to forgive my O.G. lingo. In DAOC 8 man groups were otherwise known as Small Man as opposed to BG's.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Jace Errata
Caldari Provisions
Caldari State
#22 - 2013-04-11 21:06:37 UTC
I still think letting the CNRo lock from beyond 250k would be best. "Haha, we're out of range! They'll never get us n--wait, is that a..."

tweeten

One day they woke me up so I could live forever

It's such a shame the same will never happen to you

Hessian Arcturus
Doomheim
#23 - 2013-04-11 21:11:32 UTC
Jace Errata wrote:
I still think letting the CNRo lock from beyond 250k would be best. "Haha, we're out of range! They'll never get us n--wait, is that a..."


Admittedly yes, that would be pretty epic."We have a Rokh Navy Issue on D-Scan ... Omg its just hit me ... Omg ..."

Solstice wrote:
Personally, i'd be all in for an agility bonus, because having a red guy flying a rokh in highsec is BADASS !

I did that already, but the fitting is too crippled. :(


Agile Battleship, hmmm could be interesting if it didn't destroy your fit...

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Alekksander Geinesa
Divine Mortals
#24 - 2013-04-11 21:12:44 UTC
Hessian Arcturus wrote:
Jace Errata wrote:
I still think letting the CNRo lock from beyond 250k would be best. "Haha, we're out of range! They'll never get us n--wait, is that a..."


Admittedly yes, that would be pretty epic."We have a Rokh Navy Issue on D-Scan ... Omg its just hit me ... Omg ..."

Solstice wrote:
Personally, i'd be all in for an agility bonus, because having a red guy flying a rokh in highsec is BADASS !

I did that already, but the fitting is too crippled. :(


Agile Battleship, hmmm could be interesting if it didn't destroy your fit...



Remember back before the nano nerf what a Mach could do? I think we should turn the Rohk into one of those! 4km+ yes please ;)
Hessian Arcturus
Doomheim
#25 - 2013-04-11 21:14:44 UTC
Alekksander Geinesa wrote:
Hessian Arcturus wrote:
Jace Errata wrote:
I still think letting the CNRo lock from beyond 250k would be best. "Haha, we're out of range! They'll never get us n--wait, is that a..."


Admittedly yes, that would be pretty epic."We have a Rokh Navy Issue on D-Scan ... Omg its just hit me ... Omg ..."

Solstice wrote:
Personally, i'd be all in for an agility bonus, because having a red guy flying a rokh in highsec is BADASS !

I did that already, but the fitting is too crippled. :(


Agile Battleship, hmmm could be interesting if it didn't destroy your fit...



Remember back before the nano nerf what a Mach could do? I think we should turn the Rohk into one of those! 4km+ yes please ;)


I wasn't around then. Wish I had found EVE earlier Sad

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Ranger 1
Ranger Corp
Vae. Victis.
#26 - 2013-04-11 21:16:47 UTC  |  Edited by: Ranger 1
Alekksander Geinesa wrote:
Solstice Project wrote:
Missiles ?
On a Rokh ?
Missiles on a Rokh, Navy Issue ????

Blasphemy !



Shot guns don't shoot missiles!

No, but smooth bore tank guns can shoot both. Smile

Before too many decisions are made about the viability of Cruise missile combat at range we will need to know more about what they are going to do with BS size missiles.

We could very well be looking at large missiles being fitted with a Micro Jump Drive, you never know. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Alekksander Geinesa
Divine Mortals
#27 - 2013-04-11 21:17:05 UTC
Hessian Arcturus wrote:
Alekksander Geinesa wrote:
Hessian Arcturus wrote:
Jace Errata wrote:
I still think letting the CNRo lock from beyond 250k would be best. "Haha, we're out of range! They'll never get us n--wait, is that a..."


Admittedly yes, that would be pretty epic."We have a Rokh Navy Issue on D-Scan ... Omg its just hit me ... Omg ..."

Solstice wrote:
Personally, i'd be all in for an agility bonus, because having a red guy flying a rokh in highsec is BADASS !

I did that already, but the fitting is too crippled. :(


Agile Battleship, hmmm could be interesting if it didn't destroy your fit...



Remember back before the nano nerf what a Mach could do? I think we should turn the Rohk into one of those! 4km+ yes please ;)


I wasn't around then. Wish I had found EVE earlier Sad



I have seen some very awesome things done with a mach back in the day, it could go 4-7km depending on the fit, it was like a kiting battleship lol... but bretter...

of course this was when an inty went at least 9km+ with out slaves.... and everyone only flew vagabonds and falcons really... but you know.. it was fun...
Hessian Arcturus
Doomheim
#28 - 2013-04-11 21:21:35 UTC
Quote:


I have seen some very awesome things done with a mach back in the day, it could go 4-7km depending on the fit, it was like a kiting battleship lol... but bretter...

of course this was when an inty went at least 9km+ with out slaves.... and everyone only flew vagabonds and falcons really... but you know.. it was fun...


Haha pure speed on a BS. Now that should be brought back. Or at least have it so that its speed is considerably more than the other Caldari BS's.

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Alekksander Geinesa
Divine Mortals
#29 - 2013-04-11 21:24:15 UTC
Hessian Arcturus wrote:
Quote:


I have seen some very awesome things done with a mach back in the day, it could go 4-7km depending on the fit, it was like a kiting battleship lol... but bretter...

of course this was when an inty went at least 9km+ with out slaves.... and everyone only flew vagabonds and falcons really... but you know.. it was fun...


Haha pure speed on a BS. Now that should be brought back. Or at least have it so that its speed is considerably more than the other Caldari BS's.



Yeah I doubt that will ever happen again... granted it was fun but it was broken...


Ahh the good old days.. .


Trit bars were worth more then any moon around..

high grade snakes were worth like almost 5 billion isk..
Hessian Arcturus
Doomheim
#30 - 2013-04-11 21:29:38 UTC
Alekksander Geinesa wrote:
Hessian Arcturus wrote:
Quote:


I have seen some very awesome things done with a mach back in the day, it could go 4-7km depending on the fit, it was like a kiting battleship lol... but bretter...

of course this was when an inty went at least 9km+ with out slaves.... and everyone only flew vagabonds and falcons really... but you know.. it was fun...


Haha pure speed on a BS. Now that should be brought back. Or at least have it so that its speed is considerably more than the other Caldari BS's.



Yeah I doubt that will ever happen again... granted it was fun but it was broken...


Ahh the good old days.. .


Trit bars were worth more then any moon around..

high grade snakes were worth like almost 5 billion isk..


Oh no doubt that wouldnt happen because if it was the only BS to go super fast it would get nerfed quick again. But perhaps a slight increase to speed? I dont know. Just throwing different ideas around to see what people want/ideas people have for a RoNI haha

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Alekksander Geinesa
Divine Mortals
#31 - 2013-04-11 21:39:13 UTC
Hessian Arcturus wrote:
Alekksander Geinesa wrote:
Hessian Arcturus wrote:
Quote:


I have seen some very awesome things done with a mach back in the day, it could go 4-7km depending on the fit, it was like a kiting battleship lol... but bretter...

of course this was when an inty went at least 9km+ with out slaves.... and everyone only flew vagabonds and falcons really... but you know.. it was fun...


Haha pure speed on a BS. Now that should be brought back. Or at least have it so that its speed is considerably more than the other Caldari BS's.



Yeah I doubt that will ever happen again... granted it was fun but it was broken...


Ahh the good old days.. .


Trit bars were worth more then any moon around..

high grade snakes were worth like almost 5 billion isk..


Oh no doubt that wouldnt happen because if it was the only BS to go super fast it would get nerfed quick again. But perhaps a slight increase to speed? I dont know. Just throwing different ideas around to see what people want/ideas people have for a RoNI haha



Personally I think each race should have a BS capable of achieving 1km, via an MWD... it just.. makes sense.... If earth has found ways to make their large warships go pretty damn quick... I cant understand why all the power of the universe can't...
Hessian Arcturus
Doomheim
#32 - 2013-04-11 21:45:53 UTC
Would be good to have it across all races without it wrecking your fit...

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#33 - 2013-04-11 21:55:59 UTC
I have removed an offensive post. Please keep it on topic and civil, thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Stan Smith
State War Academy
Caldari State
#34 - 2013-04-11 22:37:25 UTC
Quote:
stuff about speed


caldari? speed? you guys are funny!
but seriously... here's the proposed changes to the rokh:

Quote:
The Rokh, like most of the former tier 3 battleships, is in a very healthy place currently. It hasn't been changed, except for a tweak to the resist bonus. This change is significant, and we are going to dedicate an entire thread to discussing the power of resistance bonuses later in the day. If you want to talk about this bonus here, in relation to the Rokh specifically, feel free. The general idea from our end is that the current bonus to resistance is one of the most powerful ship bonuses in the game. It adds to the power of local tanks (active and passive) as well as remote tanks, which has consistently positioned ships with this bonus at the center of some of the most powerful gameplay available. We feel that the Rokh is a good example of this powerful gameplay, and expect it to thrive despite this change.

Caldari Battleship Skill Bonuses:
+10% to large Hybrid Turret optimal range
+4% Shield resistances per level (-1% per level)

Slot layout: 8H, 6M, 5L; 8 turrets , 4 launchers
Fittings: 15000 PWG, 780 CPU
Defense (shields / armor / hull) : 8500 / 7000 / 7500
Capacitor (amount / recharge rate / recharge per second) : 6000 / 1250s / 4.8
Mobility (max velocity / agility / mass / align time): 89 / .136 / 105300000 / 19.85s
Drones (bandwidth / bay): 50 / 50
Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km / 75 / 7
Sensor strength: 24 Gravimetric
Signature radius: 500


i can see another midslot, extra hp, make the shield resist bonus 5% or 6%, 12% bonus to optimal bonus.

and blaster rokhs are quite beastly, quite good in incursion fleets

☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Thor Kerrigan
Guardians of Asceticism
#35 - 2013-04-12 03:03:22 UTC
It could focus around the MJD as a small bonus... 5% less cycle time per level or something like that. It is a sniper's module, after all.
Toshiroma McDiesel
Lupus Draconis
The Lost Drone Society
#36 - 2013-04-12 03:52:03 UTC
I am surprised nobody has linked this here yet Pirate

http://www.youtube.com/watch?v=cexXOLXkXl8

I"m not really the Evil One, I'm just his answering service.

Hessian Arcturus
Doomheim
#37 - 2013-04-12 07:07:54 UTC
Stan wrote:
caldari? speed? you guys are funny!

See, we Caldari need some bigger ship thats fast Big smile

Thor wrote:
It could focus around the MJD as a small bonus... 5% less cycle time per level or something like that. It is a sniper's module, after all.

Could be an interesting idea. Is there a ship out there already with a bonus to MJD's? It's not one of the modules widely used. (Although being new I'm not versed on what is and what isnt used much in eve, from what I have seen its not widely used).

Toshiroma wrote:
I am surprised nobody has linked this here yet

I'm not entirely sure what I just watched haha

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Lina Theist
Rosendal Research and Development
#38 - 2013-04-12 11:52:21 UTC
Make navy issue Rokh.

Introduce 600mm railguns. High fitting reqs which only RNI can pull off without fitting mods.

rails are now cool again
Hessian Arcturus
Doomheim
#39 - 2013-04-12 12:03:14 UTC
Lina Theist wrote:
Make navy issue Rokh.

Introduce 600mm railguns. High fitting reqs which only RNI can pull off without fitting mods.

rails are now cool again


Just...Yes!!!

600mm Rails! Could you imagine the sheer range on that! Rails would be epic. If the RNI was given the ability to utelise them without fitting modules that would be a bonus in itself...

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

Ager Agemo
Rainbow Ponies Incorporated
#40 - 2013-04-12 15:48:26 UTC
or maybe like the current rokh, but add 2 mids and a ROF bonus. that will allow to make a True long range high damage sniper with a fair amount of tank.
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