These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
123Next page
 

Battleship Tiericide == ninja PvE nerf?

Author
DarthNefarius
Minmatar Heavy Industries
#1 - 2013-04-09 21:01:52 UTC  |  Edited by: DarthNefarius
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Yusef Yeasef Yosef
Doomheim
#2 - 2013-04-09 21:08:47 UTC
Ah, The E-Tyrant...
vyshnegradsky
The Legion of Spoon
Curatores Veritatis Alliance
#3 - 2013-04-09 23:25:43 UTC
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.

This one's a bit over the edge guys.

Locked for breaking... well, pretty much all the rules.

  • CCP Falcon
Frostys Virpio
State War Academy
Caldari State
#4 - 2013-04-09 23:27:40 UTC
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?
DarthNefarius
Minmatar Heavy Industries
#5 - 2013-04-10 04:28:52 UTC  |  Edited by: DarthNefarius
Frostys Virpio wrote:
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?


Because the DEVs hired are brought overwelmingly from the ranks of the PvPers maybe they arn't balanced lately?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Tauranon
Weeesearch
CAStabouts
#6 - 2013-04-10 07:20:33 UTC
Dominix has seriously been buffed by DDAs etc over the last year, its not entirely a 1 way street and PVE does in fact occur in missions.

Baking on the omnis though and removing the hybrid bonus removes any reason for the cap booster/armor fit to be used again, as shield fit is no longer fighting against omnis, nor is it fighting against the extra cap use of railguns.

So I don't think there will be any supply of armor PVE pilots, as the forums will soon train everyone coming through to shield fit and projectile arm their dominixes, and rail mega/hypers will likely be as terrible as they always have been.
Caitlyn Tufy
Perkone
Caldari State
#7 - 2013-04-10 07:37:02 UTC
Frostys Virpio wrote:
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?


Only if PvE is brought closer to PvP. :)
Funky Lazers
Funk Freakers
#8 - 2013-04-10 08:04:23 UTC  |  Edited by: Funky Lazers
Frostys Virpio wrote:
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?


In a PvP game, where 80% of players do missions or/and mainly do PvE stuff the ships should be balanced around PvE.

Whatever.

Goldiiee
Bureau of Astronomical Anomalies
#9 - 2013-04-10 12:53:26 UTC
vyshnegradsky wrote:
In a PvP game, the ships should be balanced around PvP, not PvE.

Curious?
How do you pay for your PVP?
PLEX? If yes, thanks for providing me with free gameplay and ships.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Jenn aSide
Worthless Carebears
The Initiative.
#10 - 2013-04-10 12:59:54 UTC
Funky Lazers wrote:
Frostys Virpio wrote:
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?


In a PvP game, where 80% of players do missions or/and mainly do PvE stuff the ships should be balanced around PvE.


99% of player could be doing pve, it's still a pvp game.

The game has to be balanced around PVP, consumption of materials via "big ship" losses is what fuels the EVE economy, it's what makes out mission, exploration and incursion isk, items and LP worth something.

If you balance ships around PVE they wouldn't be used as much in PVP (go check out Marauders stats on any widely used killboard), perhaps meaning less PVP, less grind for the economy and ultimatley less value for PVE players.

Lets try to understand how things work and be less short sighted.

As far as PVE goes, these changes are generally good. A less Crap hyperion, A Domi that can apply drone damage WAY better (at the small cost of a hybrid bonus many domi pilots didn't even use) and a Typhoon with a bonus that makes applying Cruise and Torp Damage much easier (TP+Rigor+typhoon new bonus is going to make it shine in missions compared to the Raven).
Daniel Plain
Doomheim
#11 - 2013-04-10 13:36:20 UTC
ok is it just me being a privileged fuck or is this whole discussion pointless because most people are flying marauders or faction/pirate ships in pve anyway?

I should buy an Ishtar.

Jenn aSide
Worthless Carebears
The Initiative.
#12 - 2013-04-10 13:41:38 UTC
Daniel Plain wrote:
ok is it just me being a privileged fuck or is this whole discussion pointless because most people are flying marauders or faction/pirate ships in pve anyway?


Anyone with any sense is lol.
Funky Lazers
Funk Freakers
#13 - 2013-04-10 13:41:44 UTC
Jenn aSide wrote:
Funky Lazers wrote:
Frostys Virpio wrote:
vyshnegradsky wrote:
DarthNefarius wrote:
My first impression as an Incursion armour FC & looking at the GALL MEGA & AMARR BS's is that I'll be less likey allow such ships in fleets & force them into faction/NAVY BS'sAttention

Does the shield BS tiercide look less grim for Incursion runnersQuestion

===========================

This rebalance thing only for PvP?


In a PvP game, the ships should be balanced around PvP, not PvE.


In a game where you can do both, should they be balanced for both?


In a PvP game, where 80% of players do missions or/and mainly do PvE stuff the ships should be balanced around PvE.


99% of player could be doing pve, it's still a pvp game.

The game has to be balanced around PVP, consumption of materials via "big ship" losses is what fuels the EVE economy, it's what makes out mission, exploration and incursion isk, items and LP worth something.

If you balance ships around PVE they wouldn't be used as much in PVP (go check out Marauders stats on any widely used killboard), perhaps meaning less PVP, less grind for the economy and ultimatley less value for PVE players.

Lets try to understand how things work and be less short sighted.

As far as PVE goes, these changes are generally good. A less Crap hyperion, A Domi that can apply drone damage WAY better (at the small cost of a hybrid bonus many domi pilots didn't even use) and a Typhoon with a bonus that makes applying Cruise and Torp Damage much easier (TP+Rigor+typhoon new bonus is going to make it shine in missions compared to the Raven).


Well I agree that Raven is a crap boat and will be a crap boat with useless range bonus.

Also I agree Typhoon will rock the juice.

About PvE. All I'm saying is balancing ships for PvP hurts PvE. For instance Lasers have no damage selection which makes them the worst weapon system among the guns.
In other words PvP balancing should take PvE into consideration

Whatever.

Goldiiee
Bureau of Astronomical Anomalies
#14 - 2013-04-10 13:48:23 UTC
Daniel; I feel the same way sometimes, but I remember flying the damn Maelstrom for an eternity it seemed trying to save up for the Pirate BS. New players are going to have a seemingly insurmountable task trying to access a ship capable of doing PVE with a ship incapable of doing PVE, for both the cost in ISK and training will be to high. And the period it takes to attain these PVE capable skills and ships are possibly to long to keep noobs interested.

Hell some people think PVE is impossible now and they have had years to train for it.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Marc Callan
Center for Advanced Studies
Gallente Federation
#15 - 2013-04-10 14:47:39 UTC
Daniel Plain wrote:
ok is it just me being a privileged (ed: fbeep) or is this whole discussion pointless because most people are flying marauders or faction/pirate ships in pve anyway?


The point being, how do people get to the Marauders or faction/pirate ships or T3's for PVE? There's got to be an intermediate step between battlecruisers in L3's and the hyper-expensive specialty ships.

On the other hand, the Amarr are getting a potential first-class mission boat in the new Armageddon, the Raven will probably be able to adapt with that extra mid, the Dominix might actually improve with the drone buffs, and the Maelstrom is still the brick smokehouse that less space-rich folks like me have come to know and love.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Goldiiee
Bureau of Astronomical Anomalies
#16 - 2013-04-10 14:53:51 UTC  |  Edited by: Goldiiee
Anyone else think it is odd that we got a drone buff with DDA's, and then a drone nerf with the new AI, essentially making drones outside of rep range useless to any mission or hub runner.

I mean really, thanks CCP for getting drones up to par in DPS, but did you have to make them as useless as breasts on a Boar in the same year.


edit; '**** on a Boar', doesn't work but, 'Breast on a Boar' does LOL

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Jenn aSide
Worthless Carebears
The Initiative.
#17 - 2013-04-10 16:06:26 UTC
Goldiiee wrote:
Anyone else think it is odd that we got a drone buff with DDA's, and then a drone nerf with the new AI, essentially making drones outside of rep range useless to any mission or hub runner.

I mean really, thanks CCP for getting drones up to par in DPS, but did you have to make them as useless as breasts on a Boar in the same year.


edit; '**** on a Boar', doesn't work but, 'Breast on a Boar' does LOL


They aren'y useless if you know how to propery generate threat to take aggro off your drones.

In high sec and low sec missions and null sec ratting i've lost 5 drones in the last month and a half (on those rare occasions i couldn't get the npcs to switch off my drones), only 1 was a sentry drones as i tend to like to move around. The webs and/or target painters I use to generate threat to the npcs don't even get used all that often.

i just don't see why people are still complaining about drones.
Jenn aSide
Worthless Carebears
The Initiative.
#18 - 2013-04-10 16:13:06 UTC
Funky Lazers wrote:

Well I agree that Raven is a crap boat and will be a crap boat with useless range bonus.

Also I agree Typhoon will rock the juice.

About PvE. All I'm saying is balancing ships for PvP hurts PvE. For instance Lasers have no damage selection which makes them the worst weapon system among the guns.
In other words PvP balancing should take PvE into consideration


If you give lasers damage selection, who would use anything else? You can change crystals instantly (where as changing ammo/missiles type takes 10 seconds, 5 for hybrids), and lasers never have to stop to reload.

ALL pvp would be lasers so you wouldn't need to carry ammo (leaving more room for captured loot. ALL pve would be laser because even if you made other weapons stronger to compensate, they'd still have ammo costs which lower pve profits etc etc.

This is a really good example as to why EVE ships are and should be balanced for pvp 1st and for most, balancing ships to kill computer generated NPCs leads to ships that real players would abuse, forcing ccp to rebalance stuff all the time.

The only ships that should be balanced with pve in mind at Marauders and Mining ships. Maybe one day ccp could add smaller Marauder type pve ships (call them "Bandits" or something lol).
Daniel Plain
Doomheim
#19 - 2013-04-10 16:39:41 UTC
Marc Callan wrote:
There's got to be an intermediate step between battlecruisers in L3's and the hyper-expensive specialty ships.


says who? as far as i am concerned, by the time a player is able to fly battleships, he should be able to come up with the ISK to buy at least a navy hull.

I should buy an Ishtar.

March rabbit
Aliastra
Gallente Federation
#20 - 2013-04-10 16:41:34 UTC
Daniel Plain wrote:
Marc Callan wrote:
There's got to be an intermediate step between battlecruisers in L3's and the hyper-expensive specialty ships.


says who? as far as i am concerned, by the time a player is able to fly battleships, he should be able to come up with the ISK to buy at least a navy hull.

you mean these 1-2 weeks through frigate 4 -> cruiser 4 -> battleship 4? Shocked

if i remember correctly i could afford battleship like after 1-2 months of Eve.....

The Mittani: "the inappropriate drunked joke"

123Next page