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First post
Author
Archa4 Badasaz
Vangazhi
#41 - 2013-04-09 12:39:25 UTC  |  Edited by: Archa4 Badasaz
Atty eRyNe wrote:
SHADOW01905 wrote:
Adding an option to remove those dust clouds would be great. I can run smooth at max but then hit 3 fps with one cloud on screen :( forces you to look away or lower settings


Yeah that would great! I am in favor of this option since its very frustrating when our ships got blown just because it takes a second or two to click and activate a module due to horrible lag. Hope it will be added in the next patch.


Same problem here and would like to see same solution. Any word on that?

On another note:
Is the "tracking affecting missiles" change still on the way? If it is - could you, please, tell some benefits and disadvantages that tracking will introduce?
GeeShizzle MacCloud
#42 - 2013-04-09 12:41:56 UTC
add tracking attribute to doomsdays? then reopen them up to be able to hit subcaps.
Acwron
Meet The Fockers
#43 - 2013-04-09 12:47:41 UTC
I'd like to train more than one char on an account, paying an extra plex per char, of course.
Isbariya
State War Academy
Caldari State
#44 - 2013-04-09 12:49:36 UTC
When will supers get a real workover so that they may use normal drones again ( seperate dronebay) ?

When will capitals ( super carriers in special ) get a significant size buff ?
GeeShizzle MacCloud
#45 - 2013-04-09 12:53:29 UTC
ohh i have a very specific question that pretty technical tho:

is it technically possible for a player to be denied access to jump through a gate based on the age of that character?
Meltur
Republic Military School
Minmatar Republic
#46 - 2013-04-09 12:54:54 UTC
Do you have plans for Capital Mining ships ? if so can you tell us when ? Cool
Gripen
#47 - 2013-04-09 12:59:52 UTC
Why every expansion you give slots to ships, take them away, nerf something, boost something, create new ships which you struggle to squeeze in without overlapping the roles, but there were very few serious changes to subcapital core combat mechanics since EVE release and I can count those on the fingers of one hand: tracking change in 2003 (or 2004?), introducion of warp disruption bubbles and interdictors, overheating and introducion of bombs as conventional AOE weapon.

So why so few of them? Are you afraid of complex changes? Don't think there is enough request for them among the players? Can't see underlaying problems which simply can not be resolved without changes of current mechanics?
Rek Seven
University of Caille
Gallente Federation
#48 - 2013-04-09 13:01:23 UTC
Question:

Although wormholes are largely considered one of the most well balanced and interesting parts of eve online, wormhole space hasn't see any iterations or additions to content/gameplay in 4 years. Are there any plans to mix things up a big? For example sleepers that camp wormholes and attack POS’s or changes to specific wormhole systems.
Riksu A'jalween
Old World Order Inc.
#49 - 2013-04-09 13:06:21 UTC
Will we ever be able to use the click and drag method from the skill sheet? When working with new players it can be a drag (or lack of ) auto-linking every skill. Just a thought Big smile
Da Dom
Republic University
Minmatar Republic
#50 - 2013-04-09 13:10:29 UTC
Are there any plans to bring more social applications and promote an "endearing community" to replace the collective paranoia and fear of each other that EVE is so well known for?

Because Far-que... That's why.

KIller Wabbit
MEME Thoughts
#51 - 2013-04-09 13:11:35 UTC
Let's get real - when will we see a star nova, requiring evacuation until it settles down into a black hole? Then we can all move back in and continue with the business under a star lit sky.

Surely we are coming into the age of dealing with dark matter and dark energies (which apparently throw a monkey wrench into our nav comps)?
Severuz
Royal Amarr Institute
Amarr Empire
#52 - 2013-04-09 13:14:00 UTC
Why is it that i have to go to some website to find out damage types? I wish i didn't have to visit websites in order to play your fantastic game.

I also feel like some of your more advanced industrial (blueprint copying and invention) are not explained very well how they work in game.

There are many other things that require me to open the browser and look at some dodgy website. Really really wish i didn't have to do that.

Thank you for your time.

-Benni, Iceland



Iscin
Mazikeen Institute
#53 - 2013-04-09 13:15:50 UTC
How are you going to be encouraging nullsec alliances to go to war again?

Concerning the above question; Any details on the resource re-distribution and will there be any Sov mechanic changes?
Vincent Athena
Photosynth
#54 - 2013-04-09 13:21:47 UTC
Can you tell us what, if anything, is planned for avatar related features? WiS? Wreck diving? Public areas? Releasing completed clothing assets? Anything?

Know a Frozen fan? Check this out

Frozen fanfiction

Indahmawar Fazmarai
#55 - 2013-04-09 13:24:32 UTC
*CCP Solomon? That name rings a bell, so I'll do the obvious question*

Are there any plans to release the unreleased NEx store items which *some of us* have been waiting for since they hit Singularity on April 2011? And preferably for general use and not through LP stores, as those items are never seen on sale in Jita?

Also: is there any chance to implement a way to see full body avatars outside of the game (FAI, rendered on a webpage)?
Spr09
Reign of Steel
Brave Collective
#56 - 2013-04-09 13:26:22 UTC
Can we please get a ship that gives a bonus to drone speed? I really like putting heavies in my Ishtar, but then it becomes useless for PVP since they're way to slow.
sweating fire
#57 - 2013-04-09 13:27:19 UTC
I would love to see skill to require less time to train on the test server.
motorhed
Motorhed corp
#58 - 2013-04-09 13:27:49 UTC
Could you adjust the bounties or change the loot on rogue drone missions and sites,as they currently drop nothing.
Anna Karhunen
Inoue INEXP
#59 - 2013-04-09 13:42:49 UTC
1) If there will be WiS outside Captain's Quarter (see post #16 in this thread), will there be DUST/EVE mingling?
2) Will there be WiS style exploration in asteroid bases/derelict hulls/etc? If so, will there be DUST connection?

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Call Rollard
Caldari Provisions
Caldari State
#60 - 2013-04-09 13:45:17 UTC  |  Edited by: Call Rollard
Will you be changing 0.0 sov mechanics and how, and encouraging 0.0 coalitions to go at war again and how?