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[Odyssey] Tech 1 Battleships - Gallente

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Author
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#641 - 2013-04-09 12:18:02 UTC  |  Edited by: Zloco Crendraven
Megathrone changes are just great. Dont do anyhting more to it. PPL are just plain stupid and dont understand a thing about the game except to moan.

U get the same damn tank: 2 plates, 2 eanm, 1DC
U get 1 less low for a mag stab but u damn morons now have a rof bonus which is >>> pure dmg.
U lose a bit of dps in -25 drone bay but u get:
- Faster
- Agile
- A bit better cap situation
- And lower signature

And on top of everything u get the damn mid slot as a bonus! Better shield version or just stick 1 more damn web into it.

Hyperion and Domi are needed to be looked at a bit.

Imo Hyperion is tricky. There are 2 options imo:
- 1 less highslot with 5% of rof bonus and + 1 lowslot
- or just boost his default stats a bit. Some more armor, drone bw, speed and agility

Gallente needs some large scale battle BS and imo the new Domi can do the trick. With new bonuses it can fill the role same as the abaddon. Better sniper with sentries (smth in line with mael and rokh) and can be very good at close range too sa Abadon is.
+ the versatility that can be added into the highs if wanted.

But for the Domi to play such a role and for other drone ships to play a role in a fleet doctrine, drone interface needs to be changed and some bits more about sentries.

All other 3 races are just fine. Love the new Armagedon and Typhoon. The only thing is dont lower the res bonuses to abaddon and rokh. They are great anti blob ships, but still dont have that upper hand to deserve a nerf.

BALEX, bringing piracy on a whole new level.

IceGuerilla
Viziam
Amarr Empire
#642 - 2013-04-09 12:19:38 UTC
Is there a specific reason why no BS will keep 8 lowslots, given that you're trying to push armour tanking on us?
Sinzor Aumer
Planetary Harvesting and Processing LLC
#643 - 2013-04-09 12:21:24 UTC  |  Edited by: Sinzor Aumer
Benjamin Hamburg wrote:
Seriously, nobody care about trakcing and drone optimal since drones boat are rarely use in fleet, small gang and PVE (drone get aggro now).

JFC! Where do you all dwell dudes, in Dumbland?
SENTRY DRONES ARE USED IN LARGE FLEET PVP!!!
Those are called slowcats! The carriers with sentries, you know! Not with fighter - their intended weapon - but sentries!
And I use them in PVE, they perform super good despite some AI change and stuff. Better than Machariel I'd say. I know that, cause I used to fly it as well.
Afandi
Otbor Chereshka
#644 - 2013-04-09 12:24:19 UTC
Sinzor Aumer wrote:
Benjamin Hamburg wrote:
Seriously, nobody care about trakcing and drone optimal since drones boat are rarely use in fleet, small gang and PVE (drone get aggro now).

JFC! Where do you all dwell dudes, in Dumbland?
SENTRY DRONES ARE USED IN LARGE FLEET PVP!!!
Those are called slowcats! The carriers with sentries, you know! Not with fighter - their intended weapon - but sentries!


Keep carriers out of the equation, we are talking about droneboat battleships, mkay? I can't think of a single case when droneboat battleships had been used in a fleet.
Dez Affinity
Caldari Provisions
Caldari State
#645 - 2013-04-09 12:25:11 UTC
Sinzor Aumer wrote:
Benjamin Hamburg wrote:
Seriously, nobody care about trakcing and drone optimal since drones boat are rarely use in fleet, small gang and PVE (drone get aggro now).

JFC! Where do you all dwell dudes, in Dumbland?
SENTRY DRONES ARE USED IN LARGE FLEET PVP!!!
Those are called slowcats! The carriers with sentries, you know! Not with fighter - their intended weapon - but sentries!


Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.

Let me teach you about sentry drones in fleet pvp.
culo duro
Center for Advanced Studies
Gallente Federation
#646 - 2013-04-09 12:25:53 UTC
TBH my opinon on the hyperion would to change the repper bonus entirely, and go for a resist bonus like the baddon. Let's face it, how often do you step into a BS to go fight another BS or even two, without an escalation that makes the rep bonus irrevelant.
I mean CCP Rise you said it yourself the regular fit would be, 2 eanms, 2 plates, 1 dcu, and 2 utility slots.

Either that or it needs a huge damage increase to being close to viable. I as a gallente pilot, would take a baddon over the Hyperion everyday when these changes get in. The baddon got the resist bonus, if you wanna make an hyperion viable for fleet warfare please put in a resist bonus on it, instead of the repper bonus.

Amarr is stealing our drones, let's steal their resist. I'm sure we'd see a proper use for the hyperion if it got reworked like that.
Let's face it, the Megathron is becoming less viable in fleet comps, so it'll most likely become a Mission runner.

The Dominix get's drone damage bonus, and tracking bonuses which only a mission runner can use properly. If you're saying Bootstrap domi, or neut domi the geddon will be able to do it better. With the increased cap on the geddon and the possibility for a 4th high slot for an energy transfer with 3 reppers it'll simply be better than the domi, AND it's tank will be bigger.

As suggested i think it could be really ******* cool if the domi became a mini carrier.
Gallente Battleship Skill Bonuses:
+ 25 Bandwidth and +75 Drone bay
+10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)

I've starting blogging http://www.epvpc.blogspot.comĀ 

Michael Harari
Genos Occidere
HYDRA RELOADED
#647 - 2013-04-09 12:26:40 UTC
Sentry drones are incredibly common in pvp, from ishtar/gila fleets, prophecy fleets, domi "boot" fleets, slowcats, gatecamping domis, gatecamping carriers, etc.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#648 - 2013-04-09 12:28:28 UTC
Afandi wrote:
Sinzor Aumer wrote:
Benjamin Hamburg wrote:
Seriously, nobody care about trakcing and drone optimal since drones boat are rarely use in fleet, small gang and PVE (drone get aggro now).

JFC! Where do you all dwell dudes, in Dumbland?
SENTRY DRONES ARE USED IN LARGE FLEET PVP!!!
Those are called slowcats! The carriers with sentries, you know! Not with fighter - their intended weapon - but sentries!


Keep carriers out of the equation, we are talking about droneboat battleships, mkay? I can't think of a single case when droneboat battleships had been used in a fleet.


With the tracking and optimal boni + mjd i think u can do alot of snipe damage in pve. PVP is another question i like to use drones mainly a mix out of ecm + damage drones but havent done bs pvp in a long time.
Omnathious Deninard
University of Caille
Gallente Federation
#649 - 2013-04-09 12:30:03 UTC
CCP Rise wrote:
Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.

So what you are telling us is that we will have to wade through another 30 pages before we get new stats to plug in?
Better get my boots on.

If you don't follow the rules, neither will I.

Sinzor Aumer
Planetary Harvesting and Processing LLC
#650 - 2013-04-09 12:30:11 UTC
Dez Affinity wrote:
Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.

Let me teach you about sentry drones in fleet pvp.

Then stop moving your Domi and dont forget to scoop them drones before you warp. EHP and reps are irrelevant.
Now please, gosu, explain how can I use heavy drones for... well at least for something?
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#651 - 2013-04-09 12:31:25 UTC
Dez Affinity wrote:
Sinzor Aumer wrote:
Benjamin Hamburg wrote:
Seriously, nobody care about trakcing and drone optimal since drones boat are rarely use in fleet, small gang and PVE (drone get aggro now).

JFC! Where do you all dwell dudes, in Dumbland?
SENTRY DRONES ARE USED IN LARGE FLEET PVP!!!
Those are called slowcats! The carriers with sentries, you know! Not with fighter - their intended weapon - but sentries!


Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.

Let me teach you about sentry drones in fleet pvp.


Domi can fill the role of a fleet BS. It can have great sniping ranges (150km with around 600 dps). It can than warp on enemy fleet and with blaster and heavies brawl with em.

The only problem is that fleets need moving, that is the biggest problem with drone boats, sentries dont follow.

Maybe it is time for CCP to look into it.

BALEX, bringing piracy on a whole new level.

Omnathious Deninard
University of Caille
Gallente Federation
#652 - 2013-04-09 12:32:32 UTC
Sinzor Aumer wrote:
Dez Affinity wrote:
Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.

Let me teach you about sentry drones in fleet pvp.

Then stop moving your Domi and dont forget to scoop them drones before you warp. EHP and reps are irrelevant.
Now please, gosu, explain how can I use heavy drones for... well at least for something?

With the buff to optimal and tracking heavy drones become even better vs. cruisers and battle cruisers when they get in close.

If you don't follow the rules, neither will I.

Sinzor Aumer
Planetary Harvesting and Processing LLC
#653 - 2013-04-09 12:37:13 UTC
Afandi wrote:
Keep carriers out of the equation, we are talking about droneboat battleships, mkay? I can't think of a single case when droneboat battleships had been used in a fleet.

Bloody hell! You see that PL dude down here? They used those Navy Domis, with sentry drones. You warp in position, you mocro-jump off, you deploy drones, you assign them. When yellowboxed, switch on Target Breaker and GTFO. What do you say now?
I was in a fleet of sentry cruisers. Wait what? Yeah, just what you've heard.
Prometheus Exenthal
Aliastra
Gallente Federation
#654 - 2013-04-09 12:38:15 UTC
If sentries would return to ships (maybe not as fast as heavies), then much of the hubbub about them would be gone :)

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Dez Affinity
Caldari Provisions
Caldari State
#655 - 2013-04-09 12:39:08 UTC
Sinzor Aumer wrote:
Dez Affinity wrote:
Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.

Let me teach you about sentry drones in fleet pvp.

Then stop moving your Domi and dont forget to scoop them drones before you warp. EHP and reps are irrelevant.
Now please, gosu, explain how can I use heavy drones for... well at least for something?



Just "stop moving your domi" isn't really good advice. There are plenty of reasons why you should, would or have to move. EHP is very relevant for any BS platform, especially one that is immobile as you suggest!

Heavy drones are more useful in smaller scale battles where the enemies are not spread out or at long ranges. Warping on top of people with short range BS is useful but sentries are better in big battles when you don't need to worry about smaller ships.

Zloco Crendraven wrote:

Domi can fill the role of a fleet BS. It can have great sniping ranges (150km with around 600 dps). It can than warp on enemy fleet and with blaster and heavies brawl with em.

The only problem is that fleets need moving, that is the biggest problem with drone boats, sentries dont follow.

Maybe it is time for CCP to look into it.


I'm not saying that 150km with 600 dps and uber tracking isn't good. It is great. It's not fun but it's statistically great. On paper sentry domi fleets will be quite good, overpowered even.

For a short while.
Sinzor Aumer
Planetary Harvesting and Processing LLC
#656 - 2013-04-09 12:41:25 UTC
Zloco Crendraven wrote:
The only problem is that fleets need moving, that is the biggest problem with drone boats, sentries dont follow.

Maybe it is time for CCP to look into it.

No!
You want moving drones - use heavies, period.
You want range with sentries - then sit still in place or loose them.
Sabriz Adoudel
Move along there is nothing here
#657 - 2013-04-09 12:42:39 UTC
Thoughts in more detail.

A note on my perspective: I mostly fly solo, and engage wartargets in highsec and basically anyone I can in lowsec. When relly bored I run L4 missions. I fly cheap fits, change my fits often and will happily engage more than one target simultaneously when solo. (Often I look for the opportunity to do so).



Dominix:
- I typically field an active armor tank here, except in the very rare case that I have active logi support. Usually 2 DDAs, 2 LARs, DCU and 2 resist modules in the lows, a prop mod, scram, two webs and a utility mod in the mid slots, and the highs can be guns, neutralisers or (rarely) logistics modules, with the guns at the smaller end of battleship guns to fit.
- At range, the boat applies enough pressure through sentries to get foes into close range. It then uses its surprisingly effective range dictation (two tech 2 webs is a ~82% slow) and rips the target apart with Ogre 2s and blasters.
- Key to this tactic is the ability to kill your foe before help arrives. This is the role blasters and the blaster bonus plays for the boat. If I've found a sucker in a lowsec belt or 12km from a highsec gate, I need to burn them down fast.

Thoughts on the overhaul:
- The sentry bonus (the new drone bonus to tracking, which is primarily a sentry bonus as even Ogre 2s track fairly well). I feel sentry drones do not promote fun gameplay. Pseudo-AFK sentry drone PVE has thankfully been undermined by the AI changes and they are now in a good place in PVE, useful but not dominant. But in my PVP experience (fleet/blob veterans may disagree) they don't perform any role overly well - serious sniping with them takes up so many slots it leaves your boat a one-trick pony and requires separate tackle.
- Oddly the sentry range bonus helps Caldari sentry drones more than anything else.
- The blaster bonus and manouverbility will, however, be missed.

My suggestions:
- Consider instead a boost to drone MWD speed. Instead of buffing the boring sentry drones, this is a significant boost to the much more active heavy drones that to me are the hallmark of this boat.
- Secondly drone survivability is an issue. Maybe also consider a boost to drone armor resistances and/or a boost to remote repair - not enough to make the Dominix even remotely viable as a logi boat, but as a way to make repairing your own drones in combat more viable. Losing a drone that is engaging a target at 20km means losing 20% of your drone DPS for a good ten to fifteen seconds.



Megathron/Hyperion

Bunching these together as like you say, they are quite similar boats, with one more mobile and the other more durable. Two suggestions, intended as an either-or.


Suggestion 1: A New Role
Here I really would like to see a new role created (which would differentiate the two) - a subcapital variation on the Dreadnought that can be fitted to deal extreme damage to structures, immobile snipers, and basically anything stupid enough not to keep some transversal against it. I'd be happy to see the Megathron remain as per your initial ideas (or with minor changes), while the Hyp gains the ability to fit a new module that gives it +150% damage, -80% tracking, +300% align time and -90% max speed. (I have NOT run numbers on these, just consider the concept not the numbers).

This would give it a new role in highsec wars (POS bashing), as a way for supcap fleets in sovereign nullsec to pose a credible threat of reinforcing a POS with a small/medium gang, would add a way for players considering the Dreadnought path to see how a Dreadnought plays before making that huge investment and learning how to move a capital ship.


Suggestion 2: Mega for fleets, Hyp for solo
As a less radical alternative role for the Hyp, you could decide 'The Mega is the fleet ship, designed around the assumption of friendly logi available, the Hyp is the small gang/solo ship with the better local tank'. One idea here would be to give the Hyp a sup-standard resist profile (so logi hate it) but give it a bigger boost from both local repairs and also equipped armor plates.

Something like this:
- Resist profile as present but with -5% to each
- Local armor rep bonus: Amount repaired +10% per Gall BS skill level
- Armor plate bonus: HP from plates increased by 15% per level of Gall BS

I support the New Order and CODE. alliance. www.minerbumping.com

Mithrantir Ob'lontra
Ixion Defence Systems
#658 - 2013-04-09 12:43:34 UTC  |  Edited by: Mithrantir Ob'lontra
CCP Rise wrote:
Ah yes, the Armageddon vs Dominix.

Personally, I think the strength of the neut bonus is being overestimated somewhat. Its a very cool bonus, but I think the impact of the domi's added tracking and optimal will be similar in power level - we'll have to wait and see. Please keep in mind that you will lose damage on fits that used hybrids before, but the fit will still be available.

I do want to look at the dominix power grid and see if it we can't find a better balance with the Armageddon, by adjusting one or the other.

I think the drone bay thing is kind of odd. Up the ship line you have Amarr with more bay, less bandwidth and Gallente vice versa, but at the BS scale you really can't give a drone ship less than max bandwidth, and you don't gain much from having more bay than the dominix already does. I didn't want to lower the dominix bay, so we just set the armageddon equal.

One last thing to mention: Personally, I really think sentry drones should move some, even if its only to return to bay. We need to talk some more about this internally and look at ways it can actually be implemented, but a change to this effect could have a very positive impact on the Dominix and I don't think its a very unrealistic goal.


I would like to remind you that snipping isn't as effective strategy as you make it out to be. The opponent can always warp out before you kill him and get in close to you after that.

I like the bonuses you are proposing for the Dominix, but you should consider that relying solely on drones can let you without any weapons to defend or attack.

Furthermore I would suggest you consider especially for the Dominix (if it's going to remain a dedicated drone boat) to increase it's base CPU.
Every drone module requires CPU and the Drone rigs affect CPU as well.
The fits on every drone boat are quite tight on CPU.
And without a different option available we would appreciate the ability to fit more drone modules without forcing us to compromise on everything else.

Also consider more midslots for the Dominix. Reduce the high slots to 5 (or 4) and and 1 mid slot at least.
Afandi
Otbor Chereshka
#659 - 2013-04-09 12:45:34 UTC
Sinzor Aumer wrote:
Afandi wrote:
Keep carriers out of the equation, we are talking about droneboat battleships, mkay? I can't think of a single case when droneboat battleships had been used in a fleet.

Bloody hell! You see that PL dude down here? They used those Navy Domis, with sentry drones. You warp in position, you mocro-jump off, you deploy drones, you assign them. When yellowboxed, switch on Target Breaker and GTFO. What do you say now?
I was in a fleet of sentry cruisers. Wait what? Yeah, just what you've heard.



I stand corrected then. Still, it's rare and they used FN Dominixes. Gila/Ishtar fleets are more common, sentry cruisers don't amuse me. :)
Lenier Chenal
Offensive Upholder
#660 - 2013-04-09 12:46:12 UTC
CCP Rise wrote:
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.


Just waiting until the next "fix" totally ruins the gallente BS line even further.