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R.I.P ORCA?

First post
Author
Mara Pahrdi
The Order of Anoyia
#61 - 2013-04-08 21:21:25 UTC
Azami Nevinyrall wrote:
I have several Orca's actually, each with their own particular setup for several tasks. From hauler to support to mining, (just to name a few) ***** and moan when they get balanced...

This basically.

Remove standings and insurance.

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#62 - 2013-04-08 21:24:48 UTC
:| and this is why I rarely venture into GD now.... Rubbish trolling... It used to be awesome in here

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Mara Rinn
Cosmic Goo Convertor
#63 - 2013-04-08 23:09:07 UTC  |  Edited by: Mara Rinn
Gallamoth Sickle wrote:
3) The orca has a huge hold that allows you to mine without having to stop and warp to station all the time.
------->this is true but now with the new changes you dont really need to warp to station all the time do you? i mean the retriever and mackinaw ore holds are insanely large now. I even find myself using retrievers and mackinaws as a mini orca!!! I mine with cheaper coveters and then jet can from them to retrievers and mackinaws because their holds are so large.


The capacity of an Orca is about three times the capacity of a Mackinaw. So given that the yield per hour of a fleet of 2 Hulks plus an Orca is greater than a fleet of 3 Hulks flown by the same pilots, you save on travel time by hauling in the Orca. When you haul the ore back and forth in the Orca, the Mackinaws can keep lasers pointed at rocks for 100% of the duration of the mining operation. In addition, an Orca plus two Mackinaws will provide sufficient storage capacity to clean out all of one ore from most hisec belts.

Gallamoth Sickle wrote:
THE YIELD!!![/b] Sad
The Orca is a ship that could be mining!!! Yes if you think about it the orca does boost the mining yield of other ships but it doesn't mine!! so whats the deal? well the deal is you need a perfectly trained orca ((Industrial Command Ship 5, Mining Director 5, Warfare Link Specialist 5, Mind link Implant) would have roughly a 25% bonus to each activated mining link.


No tricky math involved here: without boosts, each cycle of a Strip Miner I on my Mackinaw is 180s. With boosts, each cycle is 120s. That's a reduction of 33% in cycle time. Another way of looking at it is that my Mackinaw gets 20 cycles per hour unboosted, 30 cycles per hour boosted (divide 3600 seconds per hour by the number of seconds per cycle, result is number of cycles per hour). That's a 50% increase in yield per hour. So based entirely on yield, two mining ships plus an orca is worth three mining ships flown by the same pilots. Even if you are flying Mackinaws you get a benefit from the third pilot onwards.

As an extra bonus, that small fleet gets an extra two Mackinaw's worth of storage capacity allowing for a longer lasers-on-rocks duty cycle. Then you add in the extra range from the mining links, and you end up being able to plan a better route through your field. Sure, fields in nullsec tend to cover hundreds of kilometres, but you can still benefit from 25km range over your base 15km range.

This is not dodgy forum mathematics, this is based on heading into space with a mining fleet and actually doing some mining (i.e.: I am using empirical evidence, not theoretical calculations).
Nexus Day
Lustrevik Trade and Travel Bureau
#64 - 2013-04-08 23:39:22 UTC
The Orca is awesome to support exploration.
Spurty
#65 - 2013-04-08 23:47:13 UTC
Now scale up to 99 (or 199) hulks in your fleet with that one orca kicking out bonuses

Terrible ship Indeed, should just bin it

>.<

Think bigger.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Tippia
Sunshine and Lollipops
#66 - 2013-04-08 23:57:40 UTC
Spurty wrote:
Now scale up to 99 (or 199) hulks in your fleet with that one orca kicking out bonuses

Terrible ship Indeed, should just bin it

>.<

Think bigger.

At that point, would you even have enough fleet spots left for all the haulers required to bring that ore home? Lol
Sim Gideon
Doomheim
#67 - 2013-04-09 00:31:04 UTC
Just for fun, lets play devils advocate.

The OP stated that he has been away for a while, based on this I will assume that all 4 pilots started as perfect miners, with at least one having Mining Foreman 5.

Using a Mack as the base ship, this makes 4*1.1 = 4.4.

The Orca was a secondary ship that was introduced to the fleet mainly to be a hauler, since back in the day a good hauler increased a fleets efficiency as much as the boost did.

Next we assume that the Orca was used for boosting as a secondary to mining, so the pilot did not spend the time to train Mining Director, Warfare Link Spec, or Capital Industrial to 5; since they are all fairly long skills. With those skills the Orca's bonus is 1.1 to yield and -12.54% reduced cycle, giving an effective fleet of 3*1.1/0.8746 = 3.77. Therefore an Orca is not worth keeping.

Next we take the leap that with an Orca, the OP switches to Hulks, which mine at 15.5% greater yield, 3.77*1.155= 4.36, still not worth an Orca.

So the OP is not necessarily wrong, just not as skilled as everyone assumes. My suggestion is to use your 4 Macks for the next few months and train up those last few skills, a max Orca and 3 Hulks gives an effective fleet of, 3*1.15*1.155/0.6568 = 6.07, well over a free pilot.
Ersahi Kir
Brutor Tribe
Minmatar Republic
#68 - 2013-04-09 00:36:52 UTC
Tippia wrote:
Spurty wrote:
Now scale up to 99 (or 199) hulks in your fleet with that one orca kicking out bonuses

Terrible ship Indeed, should just bin it

>.<

Think bigger.

At that point, would you even have enough fleet spots left for all the haulers required to bring that ore home? Lol


A full wing is 51 I think, and a full fleet is 256 if I'm not borking my math. That would leave you with an extra 57 or so ships to haul, which should be plenty. The bigger problem is finding enough rocks for all those ships to pewpew, because two barges mining the same rock is like touching peenorz and must be avoided.
Ersahi Kir
Brutor Tribe
Minmatar Republic
#69 - 2013-04-09 00:59:02 UTC
Sim Gideon wrote:
stuff about untrained pilots


Most ships suck if you don't have them well trained. I wouldn't say that a basilisk sucks because if you only have 1 shield emission systems, 1 energy emission systems, 1 logistics, no energy system management, and no energy system operation that it would be more worthwhile to bring a perfectly skilled combat pilot. The comparison is just disingenuous.

The orca is a very flexible and useful ship outside of mining ops, and it is bordering OP in mining ops. The fact that it's a natural progression to train an orca pilot into a command ship fleet booster with a lot of base skill overlap makes it doubly nice.
RubyPorto
RubysRhymes
#70 - 2013-04-09 01:12:35 UTC
Psychotic Monk wrote:
The Orca is a great mobile base. When I've tackled a carebear in a mission space and I can't break his tank I can land an Orca and refit to neuts until his cap is dry! It allows me to take my toolkit with me, so I'm much more likely to have the right tool for the job.

I would love a t2 Orca with a larger ship hold, though. Three cruisers and a couple frigs means I have to choose what tools are most important to me *very* carefully, and I would gladly pay extra for a little more space for activities in there.



Turns out you can get an Orca with a larger SMB. It's on a very special payment plan though. 700m upfront and 500m a month.

Blink

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Katran Luftschreck
Royal Ammatar Engineering Corps
#71 - 2013-04-09 02:09:44 UTC
Spurty wrote:
Now scale up to 99 (or 199) hulks in your fleet with that one orca kicking out bonuses

Terrible ship Indeed, should just bin it

>.<

Think bigger.


It depresses me to know that it is entirely all-too-likely that there is actually someone out there with 100 accounts doing exactly this.

http://youtu.be/t0q2F8NsYQ0

RubyPorto
RubysRhymes
#72 - 2013-04-09 03:12:41 UTC
Katran Luftschreck wrote:
It depresses me to know that it is entirely all-too-likely that there is actually someone out there with 100 accounts doing exactly this.


Where's the Wis's last thread?

Anyway, it's a little weird that people playing an internet pixel spaceship game keep trying to judge each other's sub-hobbies.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Helgrind Wolf
Caldari Provisions
Caldari State
#73 - 2013-04-09 03:42:59 UTC
I know explorers spending months in w-space living out of nothing but their orca... yes.. its so useless..
Galaxy Pig
New Order Logistics
CODE.
#74 - 2013-04-09 03:53:48 UTC
OP seems to be a very angry carebear.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Sobaan Tali
Caldari Quick Reaction Force
#75 - 2013-04-09 03:59:40 UTC
I'm keeping mine two Orca's, and I don't even mine.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Fredfredbug4
The Scope
Gallente Federation
#76 - 2013-04-09 04:01:40 UTC
The Orca isn't a hauler, it's meant to be used to boost mining fleets and extend the time they can be out of the station mining by storing ore.

It's a mining support ship, if you want to move your things around them it works too, but the dedicated haulers should be better choices for that job.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Sabriz Adoudel
Move along there is nothing here
#77 - 2013-04-09 04:50:28 UTC
Here I was thinking that this would be a link to Orca kills on www.minerbumping.com

Left disappointed.

I support the New Order and CODE. alliance. www.minerbumping.com

Jake Warbird
Republic Military School
Minmatar Republic
#78 - 2013-04-09 04:58:10 UTC
If this was a troll thread, then it was a very bad one.
Riall
Center for Advanced Studies
Gallente Federation
#79 - 2013-04-09 05:16:46 UTC
Gallamoth Sickle wrote:
Charlie Jacobson wrote:
The mining bonuses make it a good addition to big mining fleets. It's not dying at all.


seriously do you people even read the OP before you write your ground braking revelations and post them?

yes it is true the mining bonus is good addition to a big mining fleet.....or to put more precisely 4 OR MORE HULKS AS I ALREADY STATED IN MY OP so for those miners with LESS THEN 5 ACCOUNTS (like i said already also) IT IS USELESS

Unless, Sir Bozo, you actually mine with other people in a corp. All you need is one account and friends.

"Buy PLEX, don't be a space butt"

Keepin' it... me.

Sharon Anne
Gorthaur Legion
Imperium Mordor
#80 - 2013-04-09 05:21:30 UTC
I love it when bears fight, grabs popcorn. Lol