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Heavy Missile Changes

Author
Tlaltiplac
Pigothy Inc.
#1 - 2013-04-08 18:02:33 UTC
Now before you start judging me on what I am about to write I am a returning player from 2 years ago..

I really like some of the changes that Eve has gone through in the last two years.. most notably the Salvage Drones which is what the game needed for balance.

However, I am a little puzzled why there is such a nerf on heavy missiles.. in perticular tech 2 Heavy Missiles.

I can understand the removal of one missile launcher or high slot on every Battlecruiser, let's face it - the Drake was a unique Battlecruiser in it self, however, with ships like the Night hawk and in perticular the Cerberas the pentalty given to Heavy missiles is a little extreme.

I mean with a flight time of what 4.88 seconds for Tech 2 Heavy Fury's compared with 4.0 seconds for the Assults - surely that is a step too far..

Cerbs can no longer function as they should be as a sniper boat.. and it makes a nighthawk pretty much redundant except for in PVP situation where you would only use Assults anyway.

In PVE, missioning has become very frustating with a nighthawk perticularly when dealing with npc's over 40 - 45 km away, or is that the point. Has the nerf been so severe and intentional that they are forcing heavy missile users to cross train and trying to kill off the Cruiser / Battlecruiser missile users. Or is it because in PVP, you have a minority based in null sec or are multi account paying mercs crying because it is hard to beat down a shield tanking missile boat?

I think if the flight time had been reduced to 6 seconds on tech 2 Heavy Fury's and 7 second on Tech 1 Heavys then I can live with that. but to put the Flight time almost equal with Assult missiles - thats just daft... It makes no sense.

I hope someone can explain the reasoning behind this odd nerf ?
Muad 'dib
State War Academy
Caldari State
#2 - 2013-04-08 18:08:49 UTC
the fix for the drake broke all the ships that used HMLs and then when ccp changed the BC they tweaked it so it didnt hurt the drake so bad....

that poor poor cerb, i havnt even been tempted to touch the dust sheet thats been on it for 4 years

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#3 - 2013-04-08 18:11:14 UTC
TBH, they have still not figured out what the heck to do with missile boats...at all.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Felicity Love
Doomheim
#4 - 2013-04-08 18:14:22 UTC
Missile changes have been made, in part, to improve server performance. The less time that the server has to keep track of thousands of missiles in flight during a big fight, the faster the fight can proceed. Again, this is one of many factors but it's one that CCP made particular effort to address over the last few years.

So, HML's being particularly popular became, ironically, the target of these changes.

Now all that CCP has to do is get rid of thousands and thousands of "dead" POS towers and POS structures, and anything else they deem an unnecessary strain on server resources. Sounds simple enough, but it's not.

Perfect world, and all that.



"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Polaris Sagan
Doomheim
#5 - 2013-04-08 18:21:27 UTC
Tlaltiplac wrote:
have a minority based in null sec or are multi account paying mercs crying because it is hard to beat down a shield tanking missile boat?



I see a lot of older players from null saying the Drake was too powerful and needed a nerf etc etc etc....Think you might have hit the hammer on the head with that one statement...
Haulie Berry
#6 - 2013-04-08 18:23:27 UTC
Tlaltiplac wrote:

I hope someone can explain the reasoning behind this odd nerf ?


It's pretty simple: Heavy missiles were completely out of line with other medium-sized long-range weapons.
silens vesica
Corsair Cartel
#7 - 2013-04-08 18:42:00 UTC
Heavy Missiles are still one of my favored flavors. But I use HAMs moer - And a well-fit HAMDrake is a deadly thing indeed...

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

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Tippia
Sunshine and Lollipops
#8 - 2013-04-08 19:05:38 UTC
Tlaltiplac wrote:
I mean with a flight time of what 4.88 seconds for Tech 2 Heavy Fury's compared with 4.0 seconds for the Assults - surely that is a step too far..
Since you can't really compare the two systems based on a single attribute like that, no. Would you have preferred that they reduced missile speed instead?

Quote:
Cerbs can no longer function as they should be as a sniper boat.
It functions about as well as the other medium-weapon sniper platforms.

Quote:
I hope someone can explain the reasoning behind this odd nerf ?
It's not particularly odd to put all medium-tier long-range weapons in roughly the same damage projection bracket.
Klymer
Hedion University
Amarr Empire
#9 - 2013-04-08 19:11:54 UTC
Caracal is the new Drake for PVE.

LASB duel neut HAM Cyclones with medium drones for pvp is tasty
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2013-04-08 20:13:34 UTC
The only thing missiles really had going for them was their long range sniping ability, and now that has been nerfed.

It seems to me like missiles and the ships that use them need to be completely rethought. Particularly Caldari which was the sniping race with both missiles and railguns.

Example: ships that can no longer snipe need more mobility, need to be less fragile than former sniping platforms, and need to be balanced for dealing higher damage at shorter ranges.
Malcanis
Vanishing Point.
The Initiative.
#11 - 2013-04-08 20:26:32 UTC
Tippia wrote:


Quote:
Cerbs can no longer function as they should be as a sniper boat.
It functions about as well as the other medium-weapon sniper platforms.


Not even as well as them, tbh. The only SNAC that's worse than the Cerb is the Eagle.


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016