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POS mod drops

Author
shadowgirl9
We Aim To MisBehave
Two Vargurs one Hole
#1 - 2013-04-08 13:21:50 UTC
just looking to confirm some stuff.

if u blow up someone POS whats the best way to get all the loot?

i heard that if u blow up the corp hanger their is a 50% chance on the drop on whats inside
but i have also heard that unanchor and then repack everything back in station u will get everything that was inside. is this true?
RubyPorto
RubysRhymes
#2 - 2013-04-08 15:10:37 UTC
Blow it up, you get the normal dice roll.

Unanchor and Scoop it, you get the mod but anything inside is destroyed.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2013-04-08 15:24:12 UTC  |  Edited by: Tau Cabalander
Anything that won't fit into a single jetcan (27,000 m3) will be lost, so no point in blowing-up ship hangars.

Un-anchoring destroys the contents. There is even a pop-up warning to this effect.

Labs are an exception, as the BPO will return to where they started when the lab is un-anchored (un-anchoring cancels jobs). If they were in the lab and had an active job, they can be recovered by repacking the lab. However most BPO remain safe in stations, so only labs in w-space and station-less systems are likely to have BPO. BPO in the lab that were not active are subject to the usual drop randomness, and will be destroyed upon un-anchoring. Same applies to assembly arrays.
True Sight
Deep Freeze Industries
#4 - 2013-04-08 17:37:45 UTC
Tau Cabalander wrote:
Anything that won't fit into a single jetcan (27,000 m3) will be lost, so no point in blowing-up ship hangars.

Un-anchoring destroys the contents. There is even a pop-up warning to this effect.

Labs are an exception, as the BPO will return to where they started when the lab is un-anchored (un-anchoring cancels jobs). If they were in the lab and had an active job, they can be recovered by repacking the lab. However most BPO remain safe in stations, so only labs in w-space and station-less systems are likely to have BPO. BPO in the lab that were not active are subject to the usual drop randomness, and will be destroyed upon un-anchoring. Same applies to assembly arrays.


I can confirm all of that, but I did think there was a chance of ships spilling out of ship maintenance arrays?
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2013-04-08 18:07:39 UTC
True Sight wrote:
I can confirm all of that, but I did think there was a chance of ships spilling out of ship maintenance arrays?

Once upon a time when you destroyed a hangar, the ships did pop out. If the ships were not assembled (example: packaged in a corp hangar), they assembled in space instead of going into a jetcan.

From what I've read, the unified inventory system changed how drops are handled, hence the single jetcan limitation.
Nariya Kentaya
Ministry of War
Amarr Empire
#6 - 2013-04-08 21:06:37 UTC
Tau Cabalander wrote:
True Sight wrote:
I can confirm all of that, but I did think there was a chance of ships spilling out of ship maintenance arrays?

Once upon a time when you destroyed a hangar, the ships did pop out. If the ships were not assembled (example: packaged in a corp hangar), they assembled in space instead of going into a jetcan.

From what I've read, the unified inventory system changed how drops are handled, hence the single jetcan limitation.

which i always thought was a BS kick in the nut for mercenary corps. sicne we could never realistically charge 100billion to invade and kick out an alliance, SYJ would charge a LOT less and we would just keep ships from the hangars (which were often times orcas full of sleeper loot, capitals, and T3's). the lack of any significant drops from SMA's made most mercenary contracts a low-income deal.