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EVE Names and Races, Origins?

Author
Drakis Toreson
Crafty Productions
The Craftsmen
#1 - 2013-04-04 10:16:10 UTC
Hello everybody!

In EVE pretty much all the NPC names seem to have a distinct Scandinavian touch to it.

Are there official names lists for the EVE universe anywhere, and do they differ from one major (or even minor) faction to the next?


I know Gallente has some roots in French (even though they are... distorted), and Caldari seems Baltic.

Amarr is somewhat Arabic, North-African to Iranian?

Minmatar Icelandic?

Is there any difference in the major factions subraces? Do some of the minor (or pirate) factions have a specific cultural background?

Is there any way to get lists of these names, apart from typing them in from e.g. EVE-Agents.com?
Kirjava
Lothian Enterprises
#2 - 2013-04-04 10:30:03 UTC
The Gallente are French/United States/British, Caldari are Finnish/Japanese/German.

Until recently the Minmatar were the token black race Oops
However taking distinct cues from Maori culture of New Zealand.

The Ammarians are Roman to the core.

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Axel Kurki
Aseyakone
#3 - 2013-04-04 10:55:22 UTC  |  Edited by: Axel Kurki
The "Ethnic Gallente" (Gallente/Gallente) are, indeed, in some old PF mentioned to have ancestors in Tau Ceti, and these settlers had ancestors who were French. There is a notable French influence. (edit: would be probably better say "Romance" instead of "French")

Gallente/Intaki used to have Indian (as in the place in Asia) influences in the character creator. Art of Eve mentions "elvish" hints.

Gallente/Jin-Mei, I believe, are space Chinese. (Added in Blood patch.)

There's at least Gallente/Mannar, who are not in game. Possibly a Hispanic bloodline.

Minmatar/Brutor were supposed to be based on Maori. Since they were one of the few races with a dark skin option in the old character creator and Minmatar backstory had a period of slavery, therefore all Minmatar were aparently black slaves if you ask some players. Go figure.

Minmatar/Sebiestor were the Norse punk race. Reminds me of Scandinavia/Germany, together with pseudo-Norse system names for Minmatar systems.

Minmatar/Vherokior are... uh, Indoasian? (Added in Blood patch.)

The True Amarr are hard to place. Again, descendants of descendants of some group that includes the word "Catholic" in name, but that doesn't mean they're in any way connected to Christianity the better they are connected to, say, the Korean Unification Church. They seem to take hints from Persia (for example "Ardishapur"), Middle East and Balkans.

Amarr/Ni-Kunni (the another original "black race" - they had one dark-skinned option in the character creation) originate from a desert planet. Some have tried to put them into a Middle-east template, not sure how much there is PF of them.

Amarr/Khanid are Space Mongols, essentially. (Added in Blood patch.) Ingame, though, Khanid Kingdom does not equal the Khanid bloodline. (For example, the leading Khanid family is actually True Amarr.)

Caldari/Deteis and Caldari/Civire are supposed to be some kind of a Finnish/Japanese mix, at least if you look by the generated names. In the back story, there used to be several Caldari nations on Caldari Prime, but they were mixed all together. There should be no noticeable "race" differences (well, stereotypical Civire jaws...), but the Deteis and Civire cultures were the two strongest ones and came to dominate the Caldari "mainstream" culture. (Each megacorporation has their own corporate culture.)

Caldari/Achura are Space Japanese. (Added in Blood.)

As noted, the backstory of the "oriental" bloodlines is not very well developed, though I am not very well aware of the most recent developments.
Drakis Toreson
Crafty Productions
The Craftsmen
#4 - 2013-04-04 12:26:11 UTC
Thanks for the explanations! That's very helpful.

Huh. Of course these societies would be several times removed from their earth counterparts.

But how would I set up a random name generator for these races...

Any ideas?

Do you see / has CCP published any "rules" how they arrived at the names that are in the game today?
Seriphyn Inhonores
Elusenian Cooperative
#5 - 2013-04-04 12:46:53 UTC  |  Edited by: Seriphyn Inhonores
There's lots of different influences for each, and it also depends on whether you're referring to aspects like nomenclature/language or actual cultural practices. For language/aesthetics, for example, I use Hellenic, Romantic, and Celtic concepts for straight Gallenteans. Some people want to go with Straightforward Americans, which I sort of am averse too, since we don't have an ancient culture that you can lift some neat concepts from (like Arthurian overtures for the Gallente King Rouvenor).

You can go with "French" for Gallente but these are entire planetary civilizations we're talking about, and France is just one nation of an entire planet. It would more accurate to group the factions by civilization of origin, not nation of origin. After all, Italian and French have a lexical similarity of 89%, and the capital of Federation (Villore) is a place in Italy. So, it's safer to identify the 'ethnic Gallente' as having 'Western World' origins, not just one particular nation in the Western World. Same with the other factions. We Americans fail to note that France and the US can be grouped into the same cultural bloc. There's no reason you couldn't RP Gallente as Welsh, Spanish, Belgian, or any European culture (on the presumption this isn't the only influence)

I still stand by failing to see any relation between Amarrians and Romans. Byzantine/Orthodox maybe, but look at the Amarr system names, and the randomly generated Amarr names; all Arabic-looking. If people go 'Oh the Gallente are French', they do that by looking at the system names; all quite Romantic-sounding. In comparison, Amarr system names aren't exactly Latin, are they? Maybe, as a Westerner-dominated game, we'd rather play Romans than Persians/Arabs? We all know the stigma against modern Arabs, after all.

EDIT - OP, start a new character in the creator, and click 'Random Name'. There are your influences.
Caviar Liberta
The Scope
Gallente Federation
#6 - 2013-04-04 13:42:08 UTC
Don't forget the Greek naming scheme the Gallente use on their ships. Hyperion, Myrmidon and Helios for example.
Telegram Sam
Sebiestor Tribe
Minmatar Republic
#7 - 2013-04-04 17:46:25 UTC  |  Edited by: Telegram Sam
Hopefully our New Eden language theorists Roga Dracor and Horatius Caul will weigh in here. But if not, here's an old thread that discussed the New Eden languages and cultures in depth. True Gallente as French-derived, Brutor as South Pacific and Nordic blend, etc.
https://forums.eveonline.com/default.aspx?g=posts&m=189300#post189300
This one also: https://forums.eveonline.com/default.aspx?g=posts&m=2043056#post2043056
And here's Horatius's Amarrad language project: http://backstage.eve-inspiracy.com/index.php?topic=1078.0 I believe Horatius has the language as mostly derived from Persian, which sounds about right to me.

[Edit: Replaced the first link with a link to a better thread.]
Axel Kurki
Aseyakone
#8 - 2013-04-04 20:40:25 UTC  |  Edited by: Axel Kurki
Some influences are visible if you browse any agent database. Can't remember if we have Word of God on any meanings of words. (There is some Prime Fiction Caldari language, though, expanded as the "Napanii" fan-created language.)

Also, system names seem to appear very often as last names on the agents.

One of the early mentions on how Caldari names are supposed to work is that the suffix -nen means more or less "from". In Finnish, the same suffix denotes either property or functions as a diminuitive (say 'pilvi' means 'cloud' and 'pilvinen' is 'cloudy', 'poika' means 'boy', 'poikanen' is 'little boy' or 'animal offspring, cub, calf'). Example: I have a corpmate named 'Marika Obenen'. 'Marika' is either an alternative form of 'Maria' (also used in Finnish) and apparently appears as a Japanese name, too, meaning 'jasmine'. 'Obenen' would mean 'from Obe'.

(Not completely within topic, I am still of the opinion that Tibus Heth and Templis Dragonaurs are, based on their Romance names, actually Gallente.)
Drakis Toreson
Crafty Productions
The Craftsmen
#9 - 2013-04-08 09:47:51 UTC
I am trying to find out how to extract a list of existing names through the API, but that seems to be overkill. Is anybody reading this able to do this with less effort?

Basically what I need is a list of all names (first / last, if the database separates them) with their corporation and faction.
Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#10 - 2013-04-08 12:39:44 UTC
Drakis Toreson wrote:
I am trying to find out how to extract a list of existing names through the API, but that seems to be overkill. Is anybody reading this able to do this with less effort?

Basically what I need is a list of all names (first / last, if the database separates them) with their corporation and faction.


EVE Agents

EVE Agents perhaps? You can look up all the NPC agents in the game from all races. This is how I personally came up with Caldari names for my two EVE characters and DUST character. Mixed and matched names and changed them up a little. :)

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Horatius Caul
Kitzless
#11 - 2013-04-08 14:28:24 UTC
Telegram Sam wrote:
Hopefully our New Eden language theorists Roga Dracor and Horatius Caul will weigh in here. But if not, here's an old thread that discussed the New Eden languages and cultures in depth. True Gallente as French-derived, Brutor as South Pacific and Nordic blend, etc.
https://forums.eveonline.com/default.aspx?g=posts&m=189300#post189300
This one also: https://forums.eveonline.com/default.aspx?g=posts&m=2043056#post2043056
And here's Horatius's Amarrad language project: http://backstage.eve-inspiracy.com/index.php?topic=1078.0 I believe Horatius has the language as mostly derived from Persian, which sounds about right to me.

[Edit: Replaced the first link with a link to a better thread.]


Amarrad is based on Farsi, Romani, Arabic, Hittite, Ancient Persian, Greek, Hebrew, Latin, Basque and... Croatian, I think.

I haven't worked on it for some time.
kul Shaishi
Yurai-Tenshin Zaibatsu
#12 - 2013-04-08 19:21:58 UTC
Caldari/Achura are space Chinese
Telegram Sam
Sebiestor Tribe
Minmatar Republic
#13 - 2013-04-09 21:11:05 UTC
Tavin Aikisen wrote:
Drakis Toreson wrote:
I am trying to find out how to extract a list of existing names through the API, but that seems to be overkill. Is anybody reading this able to do this with less effort?

Basically what I need is a list of all names (first / last, if the database separates them) with their corporation and faction.


EVE Agents

EVE Agents perhaps? You can look up all the NPC agents in the game from all races. This is how I personally came up with Caldari names for my two EVE characters and DUST character. Mixed and matched names and changed them up a little. :)

Some time back a few people agreed that the agent names are computer-generated. The theory was that each race has a set of syllables, and the algorithm randomly mixes and matches them to form names. True or not, seems the agents' names would give a set a syllables to work with in that language.
Stegas Tyrano
The Scope
Gallente Federation
#14 - 2013-04-13 15:46:22 UTC
Telegram Sam wrote:
Tavin Aikisen wrote:
Drakis Toreson wrote:
I am trying to find out how to extract a list of existing names through the API, but that seems to be overkill. Is anybody reading this able to do this with less effort?

Basically what I need is a list of all names (first / last, if the database separates them) with their corporation and faction.


EVE Agents

EVE Agents perhaps? You can look up all the NPC agents in the game from all races. This is how I personally came up with Caldari names for my two EVE characters and DUST character. Mixed and matched names and changed them up a little. :)

Some time back a few people agreed that the agent names are computer-generated. The theory was that each race has a set of syllables, and the algorithm randomly mixes and matches them to form names. True or not, seems the agents' names would give a set a syllables to work with in that language.


If this is true they should implement it as a random name generator in the character creator. Might make the game a bit more immersive, especially when we have characters like xXMegaDeath3000Xx flying around.P

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#15 - 2013-04-13 17:19:51 UTC
Stegas Tyrano wrote:
Telegram Sam wrote:
Tavin Aikisen wrote:
Drakis Toreson wrote:
I am trying to find out how to extract a list of existing names through the API, but that seems to be overkill. Is anybody reading this able to do this with less effort?

Basically what I need is a list of all names (first / last, if the database separates them) with their corporation and faction.


EVE Agents

EVE Agents perhaps? You can look up all the NPC agents in the game from all races. This is how I personally came up with Caldari names for my two EVE characters and DUST character. Mixed and matched names and changed them up a little. :)

Some time back a few people agreed that the agent names are computer-generated. The theory was that each race has a set of syllables, and the algorithm randomly mixes and matches them to form names. True or not, seems the agents' names would give a set a syllables to work with in that language.


If this is true they should implement it as a random name generator in the character creator. Might make the game a bit more immersive, especially when we have characters like xXMegaDeath3000Xx flying around.P



In a way they are. If you use the generator on each race you'll get distinct names.

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Drakis Toreson
Crafty Productions
The Craftsmen
#16 - 2013-05-03 12:46:53 UTC
Tavin Aikisen wrote:



In a way they are. If you use the generator on each race you'll get distinct names.


Finally had a friend versed in the API extract the agent names for me. Now I just have to match the corporations to the 12 subraces and I have a start.

Randomly generating names in the character generator is another good idea to see whether there are any supplemental names. I'll try that, too.

I'll be back when I have the full lists.

Thanks for all your input!