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Missions & Complexes

 
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Missions + production

Author
Makavelia
National Industries
#1 - 2013-04-01 21:18:25 UTC
Just looking for an alternitave break from exploration.


Using mach to blitz all rats in L4
Noctis to then salvy/loot
Reprocess loot

Produce rigs/T2 modules (product eff L5)

Is it better to just blitz missions instead, on a isk basis?.
Derath Ellecon
University of Caille
Gallente Federation
#2 - 2013-04-01 21:24:42 UTC
Makavelia wrote:
Just looking for an alternitave break from exploration.


Using mach to blitz all rats in L4
Noctis to then salvy/loot
Reprocess loot

Produce rigs/T2 modules (product eff L5)

Is it better to just blitz missions instead, on a isk basis?.



First off, probably nobody will know as the whole process is going to be complex. But I'm sure you could figure it out yourself.

Second, who cares? I have found often I do the best at making isk when I make sure to be doing something I enjoy. If you enjoy just blitzing go for that. If you enjoy taking a break to salvage and build stuff do that.

What I personally find is if I try to do something I don't enjoy just because someone said it was the best absolute isk/hr I always end up burned out.
Zhilia Mann
Tide Way Out Productions
#3 - 2013-04-01 21:50:58 UTC
Makavelia wrote:
Just looking for an alternitave break from exploration.


Using mach to blitz all rats in L4
Noctis to then salvy/loot
Reprocess loot

Produce rigs/T2 modules (product eff L5)

Is it better to just blitz missions instead, on a isk basis?.


How are you gonna make T2 modules out of reprocessed loot? You'll need to set up an invention/copy line to get the blueprints, and most of the material required is processed moon goo and/or PI -- not minerals. Invention can also be a bit skill intensive for a side project.

If you want to make the most out of your missions and do some production on the side, look into buying BPCs with LP and building the goods from there.

By the by, I found that starting up a T2 production operation paired nicely with exploration as it got me out into various lowsec regions that had shorter queues on copy jobs -- and managing all my copy jobs helped me decide where to explore on a given day/week. As things scaled that became less viable, naturally, but it was a nice way to start off.
Makavelia
National Industries
#4 - 2013-04-01 22:09:50 UTC
Zhilia Mann wrote:
Makavelia wrote:
Just looking for an alternitave break from exploration.


Using mach to blitz all rats in L4
Noctis to then salvy/loot
Reprocess loot

Produce rigs/T2 modules (product eff L5)

Is it better to just blitz missions instead, on a isk basis?.


How are you gonna make T2 modules out of reprocessed loot? You'll need to set up an invention/copy line to get the blueprints, and most of the material required is processed moon goo and/or PI -- not minerals. Invention can also be a bit skill intensive for a side project.

If you want to make the most out of your missions and do some production on the side, look into buying BPCs with LP and building the goods from there.

By the by, I found that starting up a T2 production operation paired nicely with exploration as it got me out into various lowsec regions that had shorter queues on copy jobs -- and managing all my copy jobs helped me decide where to explore on a given day/week. As things scaled that became less viable, naturally, but it was a nice way to start off.


I considered to make the rams but buy the other components. Maybe it's not worth it in the end?. Alternitavely i could jus tmake hurricanes, since i fly them and can use if not selling.
Zhilia Mann
Tide Way Out Productions
#5 - 2013-04-01 22:26:50 UTC
Makavelia wrote:
I considered to make the rams but buy the other components. Maybe it's not worth it in the end?. Alternitavely i could jus tmake hurricanes, since i fly them and can use if not selling.


'canes are a bit out of vogue right now. There are still overstocks from before the material requirements changed, which drives margins down to near zero.

There are still plenty of T1 items that can be profitable though. Ammo, for instance, usually does well -- especially if you're just building it in/near a mission hub.

In any case, don't forget to run enough ME research on your blueprint (or buy a researched print). That can make a very serious difference in T1 manufacturing.

T2 really is a different game entirely. I'm not saying it can't be done, but the additional logistics can be a bit daunting to start off. And like I said, the SP....
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#6 - 2013-04-01 23:00:53 UTC
Best is to try and and see if you enjoy. Start by making rigs. To make it really work you will need a POS. Finding research slots even in LS is very challenging. Join an indy corp and learn the ropes. Many corps will give you access to BPC's so you can at least get started fairly cheaply.
deela
J. Armed And Dangerous Enforcement Division
#7 - 2013-04-03 14:14:20 UTC
Personally when I first ran missions (Golem), I would loot and salvage as I went.

Then I moved to a Tengu and just started blitzing.

My final step was to Blitz the missions that didnt have that much loot, but missions such as gone bezerk I would clear and then come back in a noctis and salvage.

The isk was comparable if you sold the salvage, meta 4 and refined minerals. I would stockpile as I like the idea of having a big pile of mins to look at in my hanger.
Jr Grae
Signal Cartel
EvE-Scout Enclave
#8 - 2013-04-04 02:26:40 UTC
Derath Ellecon wrote:
Makavelia wrote:
Snip.



First off, probably nobody will know as the whole process is going to be complex. But I'm sure you could figure it out yourself.

Second, who cares? I have found often I do the best at making isk when I make sure to be doing something I enjoy. If you enjoy just blitzing go for that. If you enjoy taking a break to salvage and build stuff do that.

What I personally find is if I try to do something I don't enjoy just because someone said it was the best absolute isk/hr I always end up burned out.


Heed these words. They are truth.
Atreiya WC
Absolute Order XVIII
Absolute Will
#9 - 2013-04-04 06:35:23 UTC
Jr Grae wrote:
Derath Ellecon wrote:
Makavelia wrote:
Snip.



First off, probably nobody will know as the whole process is going to be complex. But I'm sure you could figure it out yourself.

Second, who cares? I have found often I do the best at making isk when I make sure to be doing something I enjoy. If you enjoy just blitzing go for that. If you enjoy taking a break to salvage and build stuff do that.

What I personally find is if I try to do something I don't enjoy just because someone said it was the best absolute isk/hr I always end up burned out.


Heed these words. They are truth.


I feel terrible (only a little) to begin on such a trollish note - I simply cannot help myself. You will notice that I have italicized a portion of your comment. "They are truth" is plain poor English. "They are the truth" or "They are truthful" would be more appropriate. TwistedRollBear

To the original subject at hand, and in reply to the OP...

I have been missioning, mining, manufacturing, inventing, researching, bearing - you name it - for almost 3 years now, in hi/lo/null, in almost every region of the game. A lot. In the end, it comes down to three factors.

The time you have (actively) in-game

Pretty obvious. What is your strategy for missioning? How much time can you give to acquiring new materials?

The area(s) of space you frequent/live in

Are you a hi-sec dweller? Maybe you like the occasional dip into low-sec? Or are you a nutjob camping out in Syndicate, grabbing a lvl 4 mission here and there, with pew and anomalies to supplement/dominate your time? Which NPCs are you fighting? Do they drop loot that gives you the minerals you need to build xxxxx? These are all important factors that will essentially, affect the bottom line. Also, different regions have different markets, as I'm sure you'll appreciate. Missioning and manufacturing in null sec (SOV/NPC space - its all the same access dependant, of course). You may find an area you can fill a niche for, and make a steady profit.

Perhaps most importantly, your assets - SP, ships, wallet, courage, etc

What is your game plan, offensively? Tengu? Noctis? Pirate BS? Marauder? Alts? Scouts (if low/null)? How are your skills? Are you flying the right T2 ships with proper damage/range/ewar capability/tank for your chosen targets? Efficiency is everything, unless you're really just doing it for s***s and giggles. A little research, a little planning, dare I say a spreadsheet or two, and you can quickly figure out what you're capable of, and give you direction, on all fronts.

When you have considered these factors, I suggest that you start by spending a few days figuring out what you're collecting plenty of, what you're not, and what you can accomplish with what you have. Start by investing in a rig blueprint, perhaps already researched - one that matches the kinds of salvage you are pulling in, of course, and let your minerals stockpile for a while, perhaps a week or two. Doing this will give you a lot of insight again, as to what you are capable of accomplishing.

Or...

You can, after doing your research, go straight for the proper way to do this. If you are a hi-sec dweller, place buy orders on the local market for your minerals. If you really want to get into manufacturing, even t1, you will be forced, sooner rather than later, to buy minerals. Missioning, no matter what you do, will ever as a single human being, be capable of producing the full quota for anything but tiny (and therefore probably unprofitable) jobs, and therefore you'd be wasting your time. It does, however, provide an excellent supplement, as missioning provides a small supply of the rarer minerals not otherwise available for "mining" in hi-sec.

Whatever you do, make sure you have fun. That is what it is all about at the end of the day :)
Emo Ragequit
Doomheim
#10 - 2013-04-04 14:44:32 UTC
Makavelia wrote:



Using mach to blitz ALL rats in L4


You are using the wrong term. Blitzing is completing the mission objective in the least time possible, so you only shoot rats where necessary ie to open gates, to minimise DPS so you don't pop etc. Obviously if you can kill something whilst in transit then you might as well.

So provided you have good skills and have a good LP store with a return of at least 2000isk/lp then blitzing missions is better isk / hr than what you proposed (fully completing mission, looting / salvaging everything).

You also mentioned making stuff, but that can largely be ignored due to the adage "mins that you mine arn't free" which equally applies to loot / salvage.