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CCP Dev Challenge. (Suffer with us.)

Author
Grendell
Technologies Unlimited
#1 - 2013-04-02 18:26:05 UTC
In EVE there are tasks which us players have to go through regularly. Some that are recent, some that have been around since the very beginning. Some of these tasks may have you pull out your hair from frustration. Not all developers actually play and use the systems they design, so they may lack the intuitive insight needed to build a proper system.

I would personally love to have a dev take 200+ corp bpos, lock them down. Then unlock them a few days later. To the brave dev that actually sits down and goes through with this. I will Paypal you money for a pint on me. (Dead serious) *You have to do this as a player, you can't use any of your dev tools.Blink When you're done, I'd like you to share your thoughts on the entire process.


So, what horrible player task would you like to have a Dev experience?

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De'Veldrin
Republic University
Minmatar Republic
#2 - 2013-04-02 18:30:45 UTC
Grind sov.
For a month.
In kestrels.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Trendon Evenstar
Olympus Gods
#3 - 2013-04-02 18:31:22 UTC
Grendell wrote:
So, what horrible player task would you like to have a Dev experience?


Sitting on a titan in a subcap fleet covering capitals while they grind Dominion Sovereignty structures whilst listening to DBRB stories
baltec1
Bat Country
Pandemic Horde
#4 - 2013-04-02 18:33:39 UTC
Be CCP Punturis and post on the furms for a day.

For every creep post made they must deal with a petition about losing a ship to goons. A shot/bounty bar for every creep post is optional.
Ace Uoweme
Republic Military School
Minmatar Republic
#5 - 2013-04-02 18:37:40 UTC
Grendell wrote:
I would personally love to have a dev take 200+ corp bpos, lock them down.


He would quit his job and run for the hills!

The lockdown system IS a mess. I still can't get some BPOs to unlock. Can't vote as the vote buttons don't exist half the time, so it defaults to no (and have all the roles to ensure I can vote).

UI here isn't 3 screens per BPO per unlock, it's a simple button that says "UNLOCK" (or "LOCK") to send the request vote out.

Please for the love of all things holy get a GUI designer. It's a game not Microsoft Office.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Hannah Flex
#6 - 2013-04-02 18:43:56 UTC  |  Edited by: Hannah Flex
.
War Kitten
Panda McLegion
#7 - 2013-04-02 19:04:00 UTC
The Setup: You're watching a target warp off to a celestial. There are at least 4 brackets spaced fairly closely together in the direction he has gone, but each one could be distinctly selected by even a moderately palsy-afflicted player.

The Task: Mouse-over the correct bracket and try to pick out the name of it from the now suddenly vertical and *random* list of all brackets in the vicinity.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

nubile slave
Advanced Weapon Supplement League
Fraternity.
#8 - 2013-04-02 23:48:35 UTC  |  Edited by: nubile slave
10 invention or manufacturing slots, 7 clicks each (Devs apparently don't understand the concept of "default selection") x 3 characters.
210 clicks to get 30 slots running, assuming you don't mis-click....
Doc Fury
Furious Enterprises
#9 - 2013-04-02 23:54:11 UTC
nubile slave wrote:
10 invention or manufacturing slots, 7 clicks each (Devs apparently don't understand the concept of "default selection") x 3 characters.
210 clicks to get 30 slots running, assuming you don't mis-click....



Not empty quoting.

/the horror....




There's a million angry citizens looking down their tubes..at me.

SmilingVagrant
Doomheim
#10 - 2013-04-03 00:17:00 UTC  |  Edited by: SmilingVagrant
Honestly if I had to sit down and list every bit of menial tedious bullshit someone has to do just to eek out an hour of fun in this game we'd take weeks compiling it.

Which would make the whole thing an exercise in irony I guess.
Jonah Gravenstein
Machiavellian Space Bastards
#11 - 2013-04-03 00:17:35 UTC
nubile slave wrote:
10 invention or manufacturing slots, 7 clicks each (Devs apparently don't understand the concept of "default selection") x 3 characters.
210 clicks to get 30 slots running, assuming you don't mis-click....


I can imagine, 5 is bad, 10 must be a nightmare. The whole Science & Industry interface is terrible, and could do with being streamlined.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Thelonious Blake
Miles Research and Development
#12 - 2013-04-03 00:19:15 UTC
Do PI for a month and set extractors for maximum of 24 hours.
Marlona Sky
State War Academy
Caldari State
#13 - 2013-04-03 00:25:35 UTC
War Kitten wrote:
The Setup: You're watching a target warp off to a celestial. There are at least 4 brackets spaced fairly closely together in the direction he has gone, but each one could be distinctly selected by even a moderately palsy-afflicted player.

The Task: Mouse-over the correct bracket and try to pick out the name of it from the now suddenly vertical and *random* list of all brackets in the vicinity.


If I'm trying to warp away from some gate camp, I purposely pick a celestial that fits that criteria for that specific reason. We don't need to make the gate camp easier for the cowards.
Jonah Gravenstein
Machiavellian Space Bastards
#14 - 2013-04-03 00:26:00 UTC
Thelonious Blake wrote:
Do PI for a month and set extractors for maximum of 24 hours.


On 3 characters with 6 planets each.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Vaerah Vahrokha
Vahrokh Consulting
#15 - 2013-04-03 07:14:10 UTC
Thelonious Blake wrote:
Do PI for a month and set extractors for maximum of 24 hours.


I do this, for 102 planets, since a year+ Cry
Caleb Ayrania
TarNec
Invisible Exchequer
#16 - 2013-04-03 07:34:19 UTC
I would not ask them to suffer. I would just ask them to explain how come I can remote control PI from anywhere, but I can not modify my market orders? Or ask for a remote view of a market I have already paid a broker to handle.

I am not asking for access to universal remote trade, I am specifically referring to orders already active.

A small potential change with some rather deep positive effects.
Lord Zim
Gallente Federation
#17 - 2013-04-03 07:40:58 UTC
Grendell wrote:
So, what horrible player task would you like to have a Dev experience?

Setup and repurpose a medium-sized reaction farm, 10 times in a row.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Thur Barbek
Republic University
Minmatar Republic
#18 - 2013-04-03 07:47:12 UTC
Lord Zim wrote:

Setup and repurpose a medium-sized reaction farm, 10 times in a row.


While they are at it, attempt to give a new player access to run jobs in a lab without giving him access to everything and with no random side effects from random corp roles.
Dasola
New Edens Freeports
#19 - 2013-04-03 08:50:23 UTC
Forget the damn BPO locking, unlocking.... What?

I dare you devs, i double dare you ....To do serious scale invention and tech 2 manufacturing for month. Lets see how fast your corporate issue mouse wears out and how fast you realize it needs fixing ingame too... Bonus points if you also realise how **** current POS and corporate role system is when it comes to securely delegate access...

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Ace Uoweme
Republic Military School
Minmatar Republic
#20 - 2013-04-03 09:04:12 UTC
Dasola wrote:
Forget the damn BPO locking, unlocking.... What?


Wait until you have a pile of BPOs.

The locking and unlocking is stuff nightmares are made of -- 3 screens per BPO, ever single freaking time ANY BPO is added or removed. One freaking day to lock or unlock.

Then let's not even address the Science+Industry UI, and the wonderful let's try to find the item you built between all the hangers and your own hanger while the assets take their slow ass time to update.

CCP seriously needs a GUI designer.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

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