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Are CCP Going To Be Changing The Probing Mechanics?

Author
Unsuccessful At Everything
The Troll Bridge
#21 - 2013-03-29 21:06:16 UTC
The wild speculation and tinfoil is strong with this thread.




Ill have to have a chat with the devs about vague sentences and pressing the paranoia button.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

DarthNefarius
Minmatar Heavy Industries
#22 - 2013-03-29 23:24:19 UTC
Krixtal Icefluxor wrote:
NOTHING HAS BEEN ANNOUNCED YET.

I'd like to introduce this new friend to you.

His name is PATIENCE.


I am not a Doctor I have no patients Lol


PANIC LIKE ITS TO DAYS BEFORE THE DAY AFTER TOMMORROWS!!!!!!!!!
Diagram of new space probe
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Mr Kidd
Center for Advanced Studies
Gallente Federation
#23 - 2013-03-29 23:32:41 UTC
Rebecha Pucontis wrote:
If it is just interface changes and perhaps adding a few automations, such as making default configurations to set up probes automatically then that'll be pretty nice.


And that's exactly why they won't be doing that.

Quote:


I got the impression they were completely overhauling it though, perhaps just an over reaction though on my part there.



Yeah they'll probably give us some mechanic that's the equivalent of passing a kidney stone while simultaneously pulling out our own wisdom teeth.

Don't ban me, bro!

Herzog Wolfhammer
Sigma Special Tactics Group
#24 - 2013-03-30 00:15:15 UTC
I think the average opinion on the matter is more about changes to D-Scan being hoped for, but I can see the concerns over the scan probe mechanics.

(basically a innate fear that they might to do scan probe UI what they did to the inventory)

Bring back DEEEEP Space!

Brooks Puuntai
Solar Nexus.
#25 - 2013-03-30 00:42:32 UTC
Its good that CCP only gives limited notice for these types of changes. People trying to rush to skill up for expansions only leads to greater disappointment.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Vilnius Zar
SDC Multi Ten
#26 - 2013-03-30 01:37:16 UTC
There's no need to change the probing system. It's logical, robust and works fine. It could do with a UI update but then what doesn't. It will probably have to do with new upcoming stuff that will be linked/found through probing.
Leetha Layne
#27 - 2013-03-30 02:19:34 UTC
2D scanning and everyone is a winner!
Yaboo Sux
Doomheim
#28 - 2013-03-30 11:39:07 UTC
Castor Narcissus wrote:
Yaboo Sux wrote:
Personally i used to be into exploration before the changes (dumbing down for the unthinking masses) and was disappointed at how easy it became as eve should have some skill /intelligence requirement, its not angry birds after all.

Instant gratification is probably where the money men are heading, its in their short term interests, its not actually in the unique selling point of eve, its complexity, its harshness and its required level of thought to get the best out of for years long enjoyment.

An easier game means more people playing, but as most will be risk adverse, they will stay in high sec which will increase competition and actually drive people away from the game as some will never find anything and bemoan the waste of time gaining the useless to them skills.



There is a big difference between easy and just plain dull.

Take chess for example, simple game, all you have to do is move the pieces, but it still is a complex and hard game to master.

And last, don't fool yourself with thinking that EVE is a hard game.


Yeah lets take chess, its not chequers, it uses same board, but its different, one has a complex rule and movement system the others is far far simpler. Do you want to turn chess into chequers?.

Eve is never hard if you think, but then that applies to most things in life, and dull, well that is a totally subjective attribute as demonstrated in every aspect of life.
Asuri Kinnes
Perkone
Caldari State
#29 - 2013-03-30 12:56:38 UTC
Rebecha Pucontis wrote:
The new feature page from Odyssy has alarmed me somewhat regarding the vague details given that something is being done with exploration.

I essence I welcome any improvement to this aspect of the game and look forward to seeing it. But what worries me is that players like myself and others have spent a lot of time mastering the current scan probe mechanics, and spend a lot of time training new players up in these techniques. This is specifically important for wormhole corporations were some basic knowledge of these techniques is required to survive.

It would be good of CCP if they could indicate whether the actual scan probe mechanics are going to be drastically altered in any way, as two months is little notice to prepare for such a massive change to the way a lot of players currently play.

Specifically I need to know if it is worth still training up new players with the current mechanics, and also if it is worth telling them to continue training on their current paths if the skills are going to be affected in any way.

Scan mechanics were already changed (two years ago?) - they might very well change again. Don't go all chicken little on this before the changes are made, ffs.

Bob is the god of Wormholes.

That's all you need to know.

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