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Gnosis fittings? 4/10's

Author
Makavelia
National Industries
#1 - 2013-03-25 11:19:17 UTC  |  Edited by: Makavelia
My current hurricane has perma 300 tank and 660 dps. I got the same level of tank out of the gno with a similar setup but not perma. This was due to the need of filling lows with turret/drone upgrades to make up 600 dps. Both ships come out at around same speed but the gno relys a lot more on drones, medium drones at that. Would perhaps call the need for using web mid slot, further reducing cap time.

As far as i can see so far the single thing the gno beats my cane in is the scan bonus. I typically lock a 4/10 in 3 scans. Does locking it 5 seconds sooner- justify the tank/spank hit?.

I'm Interested in other fittings to make it worth using for a reason other than it being new.


Perhaps i'm missing the point of this ship. Maybe it's real design is to give ''newb'' players with low SP free hull bonused dmg?. And ofc, free scan strength.



I'm also curious what role this ship is suppose to be fitting other than possible ''free bonuses for low sp players''. Rad/mag in high sec is mostly pointless. Mag/rad in low sec is easily done with a cruiser that won't pull the attention of being a faction bc, kinde rule out 5/10's for the same faction flashy reason. My cane and I'm sure the likes of brutix and ishtar/t3's will all run high/low 4/10's better/same than this ship at what will be a fraction of the value.

As for WH proffesion sites, you'd need to armor tank to keep the mid slots and using medium drones may be asking for trouble. The dps would be something like 300?.

Anoms are very dangerous as you can be warped to from nothing but D-scan. I'd not be taking a facition ship to do those when the cane/drake can do it better.


Maybe things are changing so much in exploration that you NEED scan bonuses to scan down sites. I dunno. Right now i just cant find a numeric reason to use it over my cane.


P.S. The model of the ship is insane, I like it a lot. Probably worth flying if only for that.

I also call dibs on being first to notice it's model is from a shotgun ;p.
Schmata Bastanold
In Boobiez We Trust
#2 - 2013-03-25 13:24:25 UTC
First, care to share that cane fit?
Because 300 perma tank and 660 dps sounds like a little too much to me :)

And second, is gnosis available outside of SiSi yet? Or are there any plans of it being released as a regular ship on Tranquility?
Because if not comparison with cane makes little sense :)

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Makavelia
National Industries
#3 - 2013-03-25 15:30:22 UTC
Schmata Bastanold wrote:
First, care to share that cane fit?
Because 300 perma tank and 660 dps sounds like a little too much to me :)

And second, is gnosis available outside of SiSi yet? Or are there any plans of it being released as a regular ship on Tranquility?
Because if not comparison with cane makes little sense :)


3% dmg Implants and medium C-type booster.

A person said the gno might be given out as a 1 time gift to players in summer patch. I personaly think it's going to be a bpc from mags but who knows. Either way it's value will be large, sooner or later.



Eight Two
SWIFT Inc.
#4 - 2013-03-25 18:15:44 UTC
I believe the idea of the Gnosis, is to get a "DPS-tanking" all-rounder. IIRC you get Navy Caracal damage projection at long range in addition to the benefit of bonused drones. Or blaster+drone projection at close range, etc. With all relevant skills at V, damage output of the Shotgun will be quite significant.

It's the benefit of getting two bonused weapon systems at any time that should make it shine especially for races suffering a bit in the cruiser department or the b/c department due to limited utility slots.

That in itself is a good thing, since explorers require a high ammount of these utility slots and room to adapt their fittings to the needs of the profession. Two bonused weapon systems also means that, fitting to the task, the Gnosis should be ideal for lowsec work since you don't sacrifice too much of your DPS by fitting a cloak.

The negative side to it, ships like these need to be balanced and the only way I can see it are limited numbers. Imagine what missions runners can do with a slot layout like that. Now imagine the same for PvP - technically you can fit huge DPS (comparably ofc) and huge buffer+cap, all in one ship.

Finally, picture a 120 man Gnosis fleet in PvP. There probably - and unfortunately - will be artificial balance (limited numbers) over
balance by design.

Having the ship in the special edition section promotes that impression as well, afaik no ship has made it out of there and into BPC/BPO seeding so far.
Makavelia
National Industries
#5 - 2013-03-25 21:39:48 UTC
For what prupose is a all in 1 exploration bc?. They are limited to 4/10 in high sec, mag rads are simply not worth the time. In low sec 4/10s are rare and as i already said mag rads are easily done by cheap cruisers. It's not logical to jump a t1 bc into low sec mag/rads never mind a faction one.

Would the gno be able to do 5/10? I can't answer that. But well, if the gno can then so would my cane.

Maybe it's for proffesion site WH?. My cane will fit the same armor tank as a gno and i don't need 6 mid slots to fit hacking/archy mods. I also don't put 1/3 of my dps into drones.

I'm realy not trying to be an ass, im hoping you can give me a valid use for it (if we ever get the ship).





Dato Koppla
Spaghetti Militia
#6 - 2013-03-25 22:41:00 UTC
Scanning bonus is the big thing I guess, it can be a really big deal when you're competing for sites. also no reshipping required so you beat people who don't use scanning alts.
Makavelia
National Industries
#7 - 2013-03-25 22:46:39 UTC
Dato Koppla wrote:
Scanning bonus is the big thing I guess, it can be a really big deal when you're competing for sites. also no reshipping required so you beat people who don't use scanning alts.


I use just the cane. Even if me vs a T3 both started scanning at exactly the same time (very unlikely in reality) He won't be in the site that much longer than me.. assuming he's actualy looking for nothing but 4/10 anyway.

Can he blitz 4/10 in 20 seconds tops? Dont think so. I don't steal from people but if we both go into the site very close to each other i'd go for that as fair game.

That's never hapened yet. Always, the site is nion done, and i leave them to it. Vice verser (part from the occasional dickhead).
Lord Fudo
Doomheim
#8 - 2013-03-25 22:52:25 UTC
Gnosis=WH Diver
Eight Two
SWIFT Inc.
#9 - 2013-03-26 05:03:15 UTC  |  Edited by: Eight Two
Yes, the scanning bonus is huge... or much rather the fact that you don't need to rig for scan stregth so you can focus on more relevant things in an all-in-one ship.

I'd say flying a BC into lowsec isn't that much of an uncommon thing to do, at least I see a lot of Drakes and Myrmidons in the areas I frequent. MWD and cloak are a huge thing and vigilant gameplay is the other. There are situations where you will loose the ship no matter how good you are but these are rare.

Since you asked in the Exploration channel today, you may be a bit too negative here yes. Sure, a BC - especially a faction one - will always be a prime target, but you shouldn't really start running in an expensive ship to begin with right away.That's what scouting an area and running mags/radars for a while until you have a feeling for the locals are for.

It's all about efficiency in my opinion and usually the more you invest (T3 i.e.) the higher the returrns.

In the end, I doubt we'll see the Gnosis before the expansion anyway and at this point we'll see what we have to work with. Then we can decide wheter or not the Gnosis or one of the new faction BCs will be a viable alternative outside of highsec.

If not, we do get a unique ship for running in safety, that counts as well Blink

Also, we explorers - unless you're doing it wrong (tm) - make a lot of isk anyways and quite honestly nothing beats the thrill of flying a shiny in potentially hostile space. Loosing an expensive ship isn't that much of a deal if you're having fun or if people manage to set up a creative and well executed trap.
dexington
Caldari Provisions
Caldari State
#10 - 2013-03-26 07:20:04 UTC
Eight Two wrote:
Also, we explorers - unless you're doing it wrong (tm) - make a lot of isk anyways and quite honestly nothing beats the thrill of flying a shiny in potentially hostile space.


Flying something shiny while exploring outside hi-sec is not very smart, even if you can afford to lose it, the more casual your ship looks the less likely it is that someone will hunt you.

The more people who are looking for you, the more sites you have to leave behind without getting the loot.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Radhe Amatin
Federal Navy Academy
Gallente Federation
#11 - 2013-03-26 08:14:03 UTC
if its gonna be a special edition its gonna be useless...because u will be hunted down everywhere by suicide gankers who are looking for juicy kill mails.Just undocking that baby in jita will get u killed.
And not even parctical u can run most mag/radar sites in a t1 frig in high sec......except that guristas shattered life support witch has bs rats in it.
You can run all combat sites in a t2 fitted caracal,vexor,arbitrator,rupture,thorax,moa,omen,maller etc with a t2 fit and decent skills.... or any bcs for the 4/10 if u have problems(not likely).
Now for low sec i run a vexor for low sec exploration....handles mag/radars with no problem what so ever so no need for a t1 bc not to mention a faction bc like the gno.
Combat sites in low sec can be run by t2 fitted bc just fine..... with a little patience and eyes on dscan so again i see no point in using a faction ship that will most likely cost as much a faction fitted tech 3 cruiser.

Probably best place to use this faction bc in in null sov.....deep enough that u don't see any hostiles for months at a time.

If its gonna be a special edition ship..... u`ll not see them in space just like the other special edition ships.Better off to add the bpc as drops to the new exploration content coming in the summer.

And as for the fear of faction bc blobs...whats so different from tech 3 blobs? even with the bonuses the gnosis won`t out dps a pvp fitted t3, not to mention is gonna be slower , less agile and have bigger sig radius witch will make them more vulnerable to bigger weapons systems and besides if u get a 120 man fleet of those ships as stated in previews post ur just asking to get hotdroped by big alliances.
dexington
Caldari Provisions
Caldari State
#12 - 2013-03-26 08:57:41 UTC
Radhe Amatin wrote:
if its gonna be a special edition its gonna be useless...because u will be hunted down everywhere by suicide gankers who are looking for juicy kill mails.Just undocking that baby in jita will get u killed.


do you have any other wild fantasies you want to share with us?

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Makavelia
National Industries
#13 - 2013-03-26 09:50:36 UTC
dexington wrote:
Radhe Amatin wrote:
if its gonna be a special edition its gonna be useless...because u will be hunted down everywhere by suicide gankers who are looking for juicy kill mails.Just undocking that baby in jita will get u killed.


do you have any other wild fantasies you want to share with us?


Gno seems to rely alot of it's tank and resistence on active mods, unlike the T3. It is also a BC sized hull that will take full dmg from most ships. Around 4-5 cheaply fit T1 cruisers with a neut each will give a bad day to the gno piolit. About 200mil for those 5 cruisers and in they willl be destroying 1bil+.

The gno is the new exploration mechanic ;p.. you never know where you'll find one!.. you never know what dmg to deal!. Drops faction ammo.. has a chance to drop medium sized faction mods.







sabre906
The Scope
Gallente Federation
#14 - 2013-03-26 15:34:26 UTC
These slots, these bonuses, these resists...

Looks like the typical Jovian ship that's never going to be in game. Follows none of the balancing factors that apply to everything else.
Makavelia
National Industries
#15 - 2013-03-26 16:46:57 UTC
sabre906 wrote:
These slots, these bonuses, these resists...

Looks like the typical Jovian ship that's never going to be in game. Follows none of the balancing factors that apply to everything else.


Not sure i'm with you on that. The spread resistence is not a good thing imo. The natural resistence of shield tanking for cal/matar space will favour normal hulls imo. And those areas of space are most desired by explorers becuase of the loot.
Eight Two
SWIFT Inc.
#16 - 2013-03-28 04:03:51 UTC
dexington wrote:
Eight Two wrote:
Also, we explorers - unless you're doing it wrong (tm) - make a lot of isk anyways and quite honestly nothing beats the thrill of flying a shiny in potentially hostile space.


Flying something shiny while exploring outside hi-sec is not very smart, even if you can afford to lose it, the more casual your ship looks the less likely it is that someone will hunt you.

The more people who are looking for you, the more sites you have to leave behind without getting the loot.


Err.. no. Believe what you want but in all my time in Eve I have never found this to be true. If someone's gonna come for you, they will have the site pre-scanned or are waiting in the site cloaked. Random roams seeing something shiny on DScan may stop by and have a quick look at the planets but again hardly ever bring a prober. If they do, the combat probes will be on scan enough for you to gtfo. Which again, rarely happens.

Every unfavorable encounter apart from cloakies sitting in sites can be avoided by using DScan and smart gameplay. I've hear a very interesting statement the other day in the exploration channel regarding this:"It takes an explorer to kill an explorer".

There's a reason why Gilas and Tengus are so popular. These aren't necessarily cheap but get the job done quickly and thus effectiively. The only time an explorer is vulnerable is in a site and even then there's mechanics to cut down on this.